In the North Atlantic Sea Zone, I actually would have chosen the transport as a casualty when your sub hit, and then submerged my sub, so I’ll put back the Russian sub.
C v C
-
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Americans
2 Submarines moved from sz22 to sz5
1 Carrier moved from sz13 to sz5
1 Battleship moved from sz13 to sz5
2 Fighters moved from sz13 to sz5
1 Bomber moved from Midway to sz5
1 Artillery, 1 Infantry and 1 Transport moved from sz22 to sz20
1 Artillery moved from sz20 to Wake
Americans take Wake from Yamamoto
1 Infantry moved from sz20 to Wake
1 Battleship, 1 Carrier, 2 Destroyers and 2 EarlyFighters moved from sz11 to sz20
4 Submarines moved from sz23 to sz22
2 Destroyers moved from sz23 to sz22Purchase Units - Americans
Americans buy 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Elite, 4 Submarines and 3 Transports; Remaining resources: 0 PUs;Combat - Americans
Battle in sz5
Americans attack with 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 2 Submarines
Masaharu defend with 2 Destroyers, 1 Submarine and 2 Transports
Americans roll dice for 2 Submarines in sz5, round 1 : 0/2 hits
Masaharu roll dice for 1 Submarine in sz5, round 1 : 1/1 hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 Battleship, 1 Bomber, 1 Carrier and 2 Fighters in sz5, round 1 : 2/5 hits
Masaharu roll dice for 2 Destroyers and 2 Transports in sz5, round 1 : 0/4 hits
2 Transports owned by the Masaharu lost in sz5
Americans roll dice for 2 Submarines in sz5, round 2 : 0/2 hits
Masaharu roll dice for 1 Submarine in sz5, round 2 : 0/1 hits
Americans roll dice for 1 Battleship, 1 Bomber, 1 Carrier and 2 Fighters in sz5, round 2 : 1/5 hits
Masaharu roll dice for 2 Destroyers in sz5, round 2 : 1/2 hits
1 Submarine owned by the Masaharu and 1 Submarine owned by the Americans lost in sz5
Americans roll dice for 1 Submarine in sz5, round 3 : 1/1 hits
Americans roll dice for 1 Battleship, 1 Bomber, 1 Carrier and 2 Fighters in sz5, round 3 : 2/5 hits
Masaharu roll dice for 2 Destroyers in sz5, round 3 : 0/2 hits
2 Destroyers owned by the Masaharu lost in sz5
Americans win with 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 28
Casualties for Americans: 1 Submarine
Casualties for Masaharu: 2 Destroyers, 1 Submarine and 2 TransportsNon Combat Move - Americans
1 Bomber moved from sz5 to AlaskaPlace Units - Americans
1 Elite placed in Pearl Habour
1 Carrier, 1 Cruiser, 2 Destroyers, 4 Submarines and 3 Transports placed in sz23Turn Complete - Americans
Americans collect 79 PUs; end with 79 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Masaharu
1 Infantry moved from N.Canada to Anchorage
Masaharu take Anchorage from Americans
1 Tank moved from N.Canada to Washington
Masaharu take Canada from British
Masaharu take Washington from Americans
1 Tank moved from N.Canada to Terrace
2 Tanks moved from Irkutsk to Tulun
1 EarlyFighter moved from Quingdao to Tulun
1 Artillery moved from Irkutsk to Ulaan Ude
2 Artillerys moved from Quingdao to Ulaan Ude
3 Infantry moved from Quingdao to Ulaan Ude
1 Infantry moved from Angarsk to Ustkut
3 Tanks moved from Hsingan to Ulaan Ude
1 T.Boat moved from sz2 to sz1
1 Marine moved from N.Japan to sz1
1 Marine moved from sz1 to Vostok
1 Infantry moved from Magadan to sz2
1 Infantry and 2 Transports moved from sz2 to sz1
1 Infantry moved from N.Japan to sz1
1 Artillery and 1 Infantry moved from Ostrov to sz1
1 Artillery and 3 Infantry moved from sz1 to Vostok
2 Infantry moved from Magadan to Yakutsk
2 Tanks moved from Magadan to Angarsk
8 Infantry moved from Akina to N.Japan
1 Bomber moved from N.Japan to TulunPurchase Units - Masaharu
Masaharu buy 7 Infantry, 3 Tanks and 1 Transport; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Terrace
Masaharu attack with 1 Tank
British defend with 1 Infantry
Masaharu roll dice for 1 Tank in Terrace, round 1 : 1/1 hits
British roll dice for 1 Infantry in Terrace, round 1 : 0/1 hits
1 Infantry owned by the British lost in Terrace
Masaharu win, taking Terrace from British with 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Tulun
Masaharu attack with 1 Bomber, 1 EarlyFighter and 2 Tanks
Russians defend with 3 Infantry
Masaharu roll dice for 1 Bomber, 1 EarlyFighter and 2 Tanks in Tulun, round 1 : 3/4 hits
Russians roll dice for 3 Infantry in Tulun, round 1 : 1/3 hits
3 Infantry owned by the Russians and 1 EarlyFighter owned by the Masaharu lost in Tulun
Masaharu win, taking Tulun from Russians with 1 Bomber and 2 Tanks remaining. Battle score for attacker is -2
Casualties for Russians: 3 Infantry
Casualties for Masaharu: 1 EarlyFighterNon Combat Move - Masaharu
1 Bomber moved from Tulun to UstkutPlace Units - Masaharu
1 Transport placed in sz15
7 Infantry placed in Akina
3 Tanks placed in HsinganTurn Complete - Masaharu
Masaharu collect 54 PUs; end with 54 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Russians
4 Elites moved from Kaask to Tulun
1 Infantry moved from Kaask to Tulun
1 Fighter moved from Kaask to Tulun
1 Tank moved from Jinquan to Kyzal
4 Infantry moved from Khan to Kyzal
1 Tank moved from Khan to Kyzal
1 Infantry moved from N.Mongolia to Kyzal
1 Infantry moved from Kyzyl to Jinquan
1 Artillery moved from Kyzyl to JinquanPurchase Units - Russians
Russians buy 7 Infantry and 2 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Tulun
Russians attack with 4 Elites, 1 Fighter and 1 Infantry
Masaharu defend with 2 Tanks
Russians roll dice for 4 Elites, 1 Fighter and 1 Infantry in Tulun, round 1 : 1/6 hits
Masaharu roll dice for 2 Tanks in Tulun, round 1 : 2/2 hits
1 Elite owned by the Russians , 1 Infantry owned by the Russians and 1 Tank owned by the Masaharu lost in Tulun
Russians roll dice for 3 Elites and 1 Fighter in Tulun, round 2 : 3/4 hits
Masaharu roll dice for 1 Tank in Tulun, round 2 : 1/1 hits
1 Elite owned by the Russians and 1 Tank owned by the Masaharu lost in Tulun
Russians win, taking Tulun from Masaharu with 2 Elites and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Russians: 2 Elites and 1 Infantry
Casualties for Masaharu: 2 TanksNon Combat Move - Russians
1 Fighter moved from Tulun to KyzalPlace Units - Russians
6 Infantry placed in Kaask
1 Infantry and 2 Tanks placed in Achinsk
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kyzal: 1 Fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Kaask: 1 Fighter
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :4
Research Technology - Yamamoto
Combat Move - Yamamoto
5 Infantry moved from Hanan to W.Sian
7 Tanks moved from Kwangsi to W.Sian
1 Tank moved from Jinan to Khan
Yamamoto take Khan from Russians
2 Artillerys and 4 Infantry moved from Jinan to Ulaan Ude
1 Tank moved from Vostok to Ulaan Ude
1 Infantry moved from Vostok to Irkutsk
1 Battleship, 2 Carriers, 1 Destroyer, 2 Submarines and 1 Transport moved from sz47 to sz70
1 Marine moved from Davao to sz70
1 Artillery moved from Mindanao to sz70
2 Infantry moved from Davao to sz70
2 Infantry moved from sz70 to Celebs
1 Marine moved from sz70 to Celebs
1 Artillery moved from sz70 to Celebs
1 Tank moved from E.Borneo to sz69
1 Tank and 1 Transport moved from sz69 to sz70
1 Infantry moved from Davao to sz70
2 Infantry moved from Mindor to Punay
1 Infantry moved from S to Samar
1 Infantry and 1 Tank moved from sz70 to Samar
1 T.Boat moved from sz68 to sz74
1 Infantry moved from Nagasaki to sz74
1 Infantry moved from sz74 to Manila
1 Transport moved from sz68 to sz74
1 Infantry and 1 Tank moved from Nagasaki to sz74
1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz68
1 Infantry and 1 Tank moved from sz68 to Punay
2 Infantry moved from Nagasaki to sz74
2 Infantry and 1 Transport moved from sz74 to sz70
2 Infantry moved from sz70 to Boho
Yamamoto take Boho from Americans
1 Infantry and 1 Tank moved from Nagasaki to sz74
1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz70
1 Infantry and 1 Tank moved from sz70 to Celebs
1 T.Boat moved from sz71 to sz70
1 Transport moved from sz71 to sz72
1 Tank moved from Pula to sz72
1 Infantry moved from Lasap to Pula
1 Infantry moved from Ifalk to sz72
1 Infantry moved from Gaferut to Pikelot
1 Infantry, 1 Tank and 1 Transport moved from sz72 to sz70
1 Infantry and 1 Tank moved from sz70 to Samar
2 Transports moved from sz69 to sz74
4 Infantry moved from S.Japan to sz74
4 Infantry moved from sz74 to Manila
1 Transport moved from sz1 to sz79
2 Infantry moved from S.Japan to sz79
2 Infantry moved from sz79 to Korea
1 Battleship moved from sz69 to sz70
1 EarlyFighter moved from S.Borneo to sz59
2 Bombers moved from Spralty to sz59
1 Destroyer moved from sz68 to sz70
2 Infantry moved from Tokyo to S.JapanPurchase Units - Yamamoto
Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial
Yamamoto buy 2 Destroyers, 4 L.Fighters and 1 S.Sub; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz59
Yamamoto attack with 2 Bombers and 1 EarlyFighter
Anzac defend with 2 Transports; British defend with 1 Destroyer
Yamamoto roll dice for 2 Bombers and 1 EarlyFighter in sz59, round 1 : 1/3 hits
Anzac roll dice for 1 Destroyer and 2 Transports in sz59, round 1 : 1/3 hits
1 Transport owned by the Anzac and 1 EarlyFighter owned by the Yamamoto lost in sz59
Yamamoto roll dice for 2 Bombers in sz59, round 2 : 0/2 hits
Anzac roll dice for 1 Destroyer and 1 Transport in sz59, round 2 : 1/2 hits
1 Bomber owned by the Yamamoto lost in sz59
Yamamoto roll dice for 1 Bomber in sz59, round 3 : 0/1 hits
Anzac roll dice for 1 Destroyer and 1 Transport in sz59, round 3 : 1/2 hits
1 Bomber owned by the Yamamoto lost in sz59
Anzac win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -30
Casualties for Anzac: 1 Transport
Casualties for Yamamoto: 2 Bombers and 1 EarlyFighter
Battle in W.Sian
Yamamoto attack with 5 Infantry and 7 Tanks
Chinese defend with 1 Artillery, 5 Infantry and 2 Tanks
Yamamoto roll dice for 5 Infantry and 7 Tanks in W.Sian, round 1 : 4/12 hits
Chinese roll dice for 1 Artillery, 5 Infantry and 2 Tanks in W.Sian, round 1 : 3/8 hits
3 Infantry owned by the Yamamoto and 4 Infantry owned by the Chinese lost in W.Sian
Yamamoto roll dice for 2 Infantry and 7 Tanks in W.Sian, round 2 : 2/9 hits
Chinese roll dice for 1 Artillery, 1 Infantry and 2 Tanks in W.Sian, round 2 : 3/4 hits
1 Artillery owned by the Chinese , 2 Infantry owned by the Yamamoto , 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in W.Sian
Yamamoto roll dice for 6 Tanks in W.Sian, round 3 : 2/6 hits
Chinese roll dice for 2 Tanks in W.Sian, round 3 : 2/2 hits
2 Tanks owned by the Yamamoto and 2 Tanks owned by the Chinese lost in W.Sian
Yamamoto win, taking W.Sian from Chinese with 4 Tanks remaining. Battle score for attacker is -1
Casualties for Yamamoto: 5 Infantry and 3 Tanks
Casualties for Chinese: 1 Artillery, 5 Infantry and 2 Tanks
Battle in Samar
Yamamoto attack with 3 Infantry and 2 Tanks
Americans defend with 2 Infantry
Yamamoto roll dice for 3 Infantry and 2 Tanks in Samar, round 1 : 1/5 hits
Americans roll dice for 2 Infantry in Samar, round 1 : 1/2 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Samar
Yamamoto roll dice for 2 Infantry and 2 Tanks in Samar, round 2 : 2/4 hits
Americans roll dice for 1 Infantry in Samar, round 2 : 0/1 hits
1 Infantry owned by the Americans lost in Samar
Yamamoto win, taking Samar from Americans with 2 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 2 Infantry
Battle in Punay
Yamamoto attack with 3 Infantry and 1 Tank
Americans defend with 1 Infantry
Yamamoto roll dice for 3 Infantry and 1 Tank in Punay, round 1 : 1/4 hits
Americans roll dice for 1 Infantry in Punay, round 1 : 0/1 hits
1 Infantry owned by the Americans lost in Punay
Yamamoto win, taking Punay from Americans with 3 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Celebs
Yamamoto attack with 1 Artillery, 3 Infantry, 1 Marine and 1 Tank
Anzac defend with 2 Infantry and 1 Tank
Yamamoto roll dice for 2 Battleships in Celebs, round 1 : 1/2 hits
1 Infantry owned by the Anzac lost in Celebs
Yamamoto roll dice for 1 Artillery, 3 Infantry, 1 Marine and 1 Tank in Celebs, round 1 : 1/6 hits
Anzac roll dice for 1 Infantry and 1 Tank in Celebs, round 1 : 0/2 hits
1 Infantry owned by the Anzac lost in Celebs
Yamamoto roll dice for 1 Artillery, 3 Infantry, 1 Marine and 1 Tank in Celebs, round 2 : 1/6 hits
Anzac roll dice for 1 Tank in Celebs, round 2 : 1/1 hits
1 Tank owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Celebs
Yamamoto win, taking Celebs from Anzac with 1 Artillery, 2 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 7
Casualties for Anzac: 2 Infantry and 1 Tank
Casualties for Yamamoto: 1 InfantryNon Combat Move - Yamamoto
1 Artillery moved from Kwangsi to Kiangsi
2 Infantry moved from Kwangtung to Kiangsi
2 Tanks moved from Kwangtung to Hanan
6 Tanks moved from Hongkong to Kwangsi
3 Tanks moved from Kichedung to HananPlace Units - Yamamoto
2 Destroyers and 1 S.Sub placed in sz70
4 L.Fighters placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 76 PUs; end with 76 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :4
Combat Move - Chinese
6 Infantry moved from Tsingnan to Gansu
2 Marines moved from Tsingnan to Gansu
3 Infantry moved from Gobi to S.Mongolia
2 Artillerys moved from Gobi to S.Mongolia
2 Infantry moved from Quyan to Gobi
6 Mech.Infs moved from Xining to W.Sian
1 Bomber moved from Tsingnan to W.Sian
1 Fighter moved from Tsingnan to W.Sian
1 Tank moved from Szechwan to W.Sian
1 Infantry moved from Szechwan to W.Sian
1 Infantry moved from Szechwan to W.SianPurchase Units - Chinese
Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial
Chinese buy 3 Infantry and 6 Tankettes; Remaining resources: 0 PUs;Combat - Chinese
Battle in W.Sian
Chinese attack with 1 Bomber, 1 Fighter, 2 Infantry, 6 Mech.Infs and 1 Tank
Yamamoto defend with 4 Tanks
Chinese roll dice for 1 Bomber, 1 Fighter, 2 Infantry, 6 Mech.Infs and 1 Tank in W.Sian, round 1 : 6/11 hits
Yamamoto roll dice for 4 Tanks in W.Sian, round 1 : 2/4 hits
4 Tanks owned by the Yamamoto and 2 Infantry owned by the Chinese lost in W.Sian
Chinese win, taking W.Sian from Yamamoto with 1 Bomber, 1 Fighter, 6 Mech.Infs and 1 Tank remaining. Battle score for attacker is 16
Casualties for Yamamoto: 4 Tanks
Casualties for Chinese: 2 Infantry
Battle in S.Mongolia
Chinese attack with 2 Artillerys and 3 Infantry
Neutral defend with 1 Bunker
Chinese roll dice for 2 Artillerys and 3 Infantry in S.Mongolia, round 1 : 0/5 hits
Neutral roll dice for 1 Bunker in S.Mongolia, round 1 : 1/1 hits
1 Infantry owned by the Chinese lost in S.Mongolia
Chinese roll dice for 2 Artillerys and 2 Infantry in S.Mongolia, round 2 : 1/4 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in S.Mongolia, round 2 : 1/1 hits
1 Infantry owned by the Chinese lost in S.Mongolia
Chinese roll dice for 2 Artillerys and 1 Infantry in S.Mongolia, round 3 : 1/3 hits
Neutral roll dice for 1 Bunker in S.Mongolia, round 3 : 1/1 hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in S.Mongolia
Chinese win, taking S.Mongolia from Neutral with 2 Artillerys remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Bunker
Casualties for Chinese: 3 Infantry
Battle in Gansu
Chinese attack with 6 Infantry and 2 Marines
Hisaichi defend with 1 Infantry
Chinese roll dice for 6 Infantry and 2 Marines in Gansu, round 1 : 6/8 hits
Hisaichi roll dice for 1 Infantry in Gansu, round 1 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Gansu
Chinese win, taking Gansu from Hisaichi with 6 Infantry and 2 Marines remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
1 Fighter moved from W.Sian to Tsingnan
1 Bomber moved from W.Sian to TsingnanPlace Units - Chinese
3 Infantry and 3 Tankettes placed in Xining
3 Tankettes placed in UrumalTurn Complete - Chinese
Chinese collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :4
Combat Move - Hisaichi
1 Tank moved from Ustkut to Krasnoyarsk
Hisaichi take Bratsk from Russians
Hisaichi take Krasnoyarsk from Russians
2 Tanks moved from Ustkut to Kyzal
1 Tank moved from Ulaan Ude to S.Mongolia
1 Artillery moved from Ulaan to S.Mongolia
7 Tanks moved from Ulaan Ude to Kyzal
1 Infantry moved from N.Chunking to W.Sian
2 Artillerys and 2 Infantry moved from Hanan to W.Sian
1 Infantry moved from Sian to W.Sian
1 Tank moved from Shansi to W.Sian
3 Infantry moved from Thailand to sz73
2 Tanks moved from Thailand to sz73
2 Artillerys moved from Thailand to sz73
2 Artillerys, 3 Infantry, 2 Tanks and 4 Transports moved from sz73 to sz60
1 Carrier moved from sz73 to sz60
1 Battleship moved from sz73 to sz60
2 EarlyFighters moved from sz73 to sz59
2 Artillerys, 3 Infantry and 2 Tanks moved from sz60 to N.S
1 T.Boat moved from sz60 to sz59
1 Artillery moved from Halma to sz70
1 Artillery and 1 Transport moved from sz70 to sz59
1 Artillery moved from sz59 to Java
1 Submarine moved from sz60 to sz59
2 Artillerys moved from Thailand to BurmaPurchase Units - Hisaichi
Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial
Hisaichi buy 1 Factory, 8 Infantry and 6 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in sz59
Hisaichi attack with 2 EarlyFighters, 1 Submarine, 1 T.Boat and 1 Transport
Anzac defend with 1 Transport; British defend with 1 Destroyer
Hisaichi roll dice for 1 Submarine in sz59, round 1 : 0/1 hits
Hisaichi roll dice for 2 EarlyFighters, 1 T.Boat and 1 Transport in sz59, round 1 : 1/3 hits
Anzac roll dice for 1 Destroyer and 1 Transport in sz59, round 1 : 1/2 hits
1 Transport owned by the Anzac and 1 T.Boat owned by the Hisaichi lost in sz59
Hisaichi roll dice for 1 Submarine in sz59, round 2 : 0/1 hits
Hisaichi roll dice for 2 EarlyFighters and 1 Transport in sz59, round 2 : 0/2 hits
Anzac roll dice for 1 Destroyer in sz59, round 2 : 0/1 hits
Hisaichi roll dice for 1 Submarine in sz59, round 3 : 0/1 hits
Hisaichi roll dice for 2 EarlyFighters and 1 Transport in sz59, round 3 : 0/2 hits
Anzac roll dice for 1 Destroyer in sz59, round 3 : 0/1 hits
Hisaichi roll dice for 1 Submarine in sz59, round 4 : 0/1 hits
Hisaichi roll dice for 2 EarlyFighters and 1 Transport in sz59, round 4 : 0/2 hits
Anzac roll dice for 1 Destroyer in sz59, round 4 : 0/1 hits
Hisaichi roll dice for 1 Submarine in sz59, round 5 : 1/1 hits
Anzac roll dice for 1 Destroyer in sz59, round 5 : 1/1 hits
1 Submarine owned by the Hisaichi and 1 Destroyer owned by the British lost in sz59
Hisaichi win with 2 EarlyFighters and 1 Transport remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Submarine and 1 T.Boat
Casualties for Anzac: 1 Transport
Casualties for British: 1 Destroyer
Battle in Java
Battle in Burma
Hisaichi attack with 2 Artillerys
British defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys in Burma, round 1 : 0/2 hits
British roll dice for 1 Infantry in Burma, round 1 : 0/1 hits
Hisaichi roll dice for 2 Artillerys in Burma, round 2 : 0/2 hits
British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits
1 Artillery owned by the Hisaichi lost in Burma
Hisaichi roll dice for 1 Artillery in Burma, round 3 : 1/1 hits
British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits
1 Infantry owned by the British lost in Burma
Hisaichi win, taking Java from Dutch, taking Burma from British with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Artillery
Casualties for British: 1 Infantry
Battle in W.Sian
Hisaichi attack with 2 Artillerys, 4 Infantry and 1 Tank
Chinese defend with 6 Mech.Infs and 1 Tank
Hisaichi roll dice for 2 Artillerys, 4 Infantry and 1 Tank in W.Sian, round 1 : 4/7 hits
Chinese roll dice for 6 Mech.Infs and 1 Tank in W.Sian, round 1 : 2/7 hits
2 Infantry owned by the Hisaichi and 4 Mech.Infs owned by the Chinese lost in W.Sian
Hisaichi roll dice for 2 Artillerys, 2 Infantry and 1 Tank in W.Sian, round 2 : 1/5 hits
Chinese roll dice for 2 Mech.Infs and 1 Tank in W.Sian, round 2 : 1/3 hits
1 Infantry owned by the Hisaichi and 1 Mech.Inf owned by the Chinese lost in W.Sian
Hisaichi roll dice for 2 Artillerys, 1 Infantry and 1 Tank in W.Sian, round 3 : 2/4 hits
Chinese roll dice for 1 Mech.Inf and 1 Tank in W.Sian, round 3 : 0/2 hits
1 Mech.Inf owned by the Chinese and 1 Tank owned by the Chinese lost in W.Sian
Hisaichi win, taking W.Sian from Chinese with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 29
Casualties for Hisaichi: 3 Infantry
Casualties for Chinese: 6 Mech.Infs and 1 Tank
Battle in S.Mongolia
Hisaichi attack with 1 Artillery and 1 Tank
Chinese defend with 2 Artillerys
Hisaichi roll dice for 1 Artillery and 1 Tank in S.Mongolia, round 1 : 2/2 hits
Chinese roll dice for 2 Artillerys in S.Mongolia, round 1 : 1/2 hits
2 Artillerys owned by the Chinese and 1 Artillery owned by the Hisaichi lost in S.Mongolia
Hisaichi win, taking S.Mongolia from Chinese with 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Casualties for Chinese: 2 Artillerys
Battle in N.S
Hisaichi attack with 2 Artillerys, 3 Infantry and 2 Tanks
British defend with 2 Infantry; Dutch defend with 1 Artillery, 1 Bunker and 2 Infantry
Hisaichi roll dice for 1 Battleship in N.S, round 1 : 1/1 hits
Units damaged: 1 Bunker owned by the Dutch
Hisaichi roll dice for 2 Artillerys, 3 Infantry and 2 Tanks in N.S, round 1 : 1/7 hits
Dutch roll dice for 1 Artillery, 1 Bunker and 4 Infantry in N.S, round 1 : 1/6 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Dutch lost in N.S
Hisaichi roll dice for 2 Artillerys, 2 Infantry and 2 Tanks in N.S, round 2 : 3/6 hits
Dutch roll dice for 1 Artillery, 1 Bunker and 3 Infantry in N.S, round 2 : 2/5 hits
2 Infantry owned by the Hisaichi , 2 Infantry owned by the British and 1 Infantry owned by the Dutch lost in N.S
Hisaichi roll dice for 2 Artillerys and 2 Tanks in N.S, round 3 : 2/4 hits
Dutch roll dice for 1 Artillery and 1 Bunker in N.S, round 3 : 1/2 hits
1 Artillery owned by the Dutch , 1 Bunker owned by the Dutch and 1 Artillery owned by the Hisaichi lost in N.S
Hisaichi win, taking N.S from Dutch with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Artillery and 3 Infantry
Casualties for British: 2 Infantry
Casualties for Dutch: 1 Artillery, 1 Bunker and 2 Infantry
Battle in Kyzal
Hisaichi attack with 9 Tanks
Russians defend with 5 Infantry and 2 Tanks
Hisaichi roll dice for 9 Tanks in Kyzal, round 1 : 4/9 hits
Russians roll dice for 5 Infantry and 2 Tanks in Kyzal, round 1 : 1/7 hits
1 Tank owned by the Hisaichi and 4 Infantry owned by the Russians lost in Kyzal
Hisaichi roll dice for 8 Tanks in Kyzal, round 2 : 5/8 hits
Russians roll dice for 1 Infantry and 2 Tanks in Kyzal, round 2 : 1/3 hits
1 Tank owned by the Hisaichi , 2 Tanks owned by the Russians and 1 Infantry owned by the Russians lost in Kyzal
Hisaichi win, taking Kyzal from Russians with 7 Tanks remaining. Battle score for attacker is 10
Casualties for Hisaichi: 2 Tanks
Casualties for Russians: 5 Infantry and 2 TanksNon Combat Move - Hisaichi
2 EarlyFighters moved from sz59 to sz60
1 Infantry moved from Shangsi to Sian
8 Tanks moved from Tientsin to Ulaan
8 Tanks moved from Seoul to Tientsin
2 Marines moved from Manchuria to sz79
2 Marines and 1 Transport moved from sz79 to sz67
2 Marines moved from sz67 to N.French I.
1 Infantry moved from Manchuria to Tientsin
2 Infantry moved from Amursk to ManchuriaPlace Units - Hisaichi
1 Factory placed in N.French I.
3 Tanks placed in Peking
3 Tanks placed in Amursk
8 Infantry placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 71 PUs; end with 71 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :4
Combat Move - Dutch
1 Infantry moved from Sumatra to Java
1 Tank moved from Sumatra to JavaPurchase Units - Dutch
Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecialCombat - Dutch
Battle in Java
Dutch attack with 1 Infantry and 1 Tank
Hisaichi defend with 1 Artillery
Dutch roll dice for 1 Infantry and 1 Tank in Java, round 1 : 1/2 hits
Hisaichi roll dice for 1 Artillery in Java, round 1 : 1/1 hits
1 Artillery owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Java
Dutch win, taking Java from Hisaichi with 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Artillery
Casualties for Dutch: 1 InfantryNon Combat Move - Dutch
Turn Complete - Dutch
-
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :4
Combat Move - Thai
2 Tanks moved from S.Borneo to sz60
2 Infantry moved from S.Borneo to sz60
1 Infantry moved from S.Borneo to sz60
1 Tank moved from sz60 to Sumatra
Thai take Sumatra from Dutch
1 Tank moved from sz60 to Java
1 Infantry moved from sz60 to Sumatra
2 Infantry moved from sz60 to Java
3 Infantry moved from Phuket to Thailand
3 Marines moved from Phuket to Thailand
2 Infantry moved from Malaya to Thailand
2 Artillerys moved from Malaya to Thailand
6 Tanks moved from Malaya to N.French I.
1 EarlyFighter moved from Thailand to sz64Purchase Units - Thai
Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial
Thai buy 3 Destroyers and 1 T.Boat; Remaining resources: 0 PUs;Combat - Thai
Battle in sz64
Thai attack with 1 EarlyFighter
British defend with 2 Transports
Thai roll dice for 1 EarlyFighter in sz64, round 1 : 1/1 hits
British roll dice for 2 Transports in sz64, round 1 : 0/2 hits
1 Transport owned by the British lost in sz64
Thai roll dice for 1 EarlyFighter in sz64, round 2 : 0/1 hits
British roll dice for 1 Transport in sz64, round 2 : 0/1 hits
Thai roll dice for 1 EarlyFighter in sz64, round 3 : 0/1 hits
British roll dice for 1 Transport in sz64, round 3 : 0/1 hits
Thai roll dice for 1 EarlyFighter in sz64, round 4 : 0/1 hits
British roll dice for 1 Transport in sz64, round 4 : 0/1 hits
Thai roll dice for 1 EarlyFighter in sz64, round 5 : 0/1 hits
British roll dice for 1 Transport in sz64, round 5 : 0/1 hits
Thai roll dice for 1 EarlyFighter in sz64, round 6 : 0/1 hits
British roll dice for 1 Transport in sz64, round 6 : 0/1 hits
Thai roll dice for 1 EarlyFighter in sz64, round 7 : 0/1 hits
British roll dice for 1 Transport in sz64, round 7 : 1/1 hits
1 EarlyFighter owned by the Thai lost in sz64
British win with 1 Transport remaining. Battle score for attacker is -2
Casualties for British: 1 Transport
Casualties for Thai: 1 EarlyFighter
Battle in Java
Thai attack with 2 Infantry and 1 Tank
Dutch defend with 1 Tank
Thai roll dice for 2 Infantry and 1 Tank in Java, round 1 : 0/3 hits
Dutch roll dice for 1 Tank in Java, round 1 : 0/1 hits
Thai roll dice for 2 Infantry and 1 Tank in Java, round 2 : 1/3 hits
Dutch roll dice for 1 Tank in Java, round 2 : 0/1 hits
1 Tank owned by the Dutch lost in Java
Thai win, taking Java from Dutch with 2 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Dutch: 1 TankNon Combat Move - Thai
Place Units - Thai
3 Destroyers and 1 T.Boat placed in sz60Turn Complete - Thai
Thai collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :4
Combat Move - British
4 Submarines moved from sz63 to sz65
1 Cruiser moved from sz63 to sz65
1 Infantry moved from C.India to sz63
1 Artillery moved from Calcutta to sz63
1 Artillery, 1 B.Transport and 1 Infantry moved from sz63 to sz66
1 Infantry moved from sz66 to Malaya
British take Malaya from Thai
1 Artillery moved from sz66 to Malaya
3 Artillerys moved from Bengal to Burma
2 Tanks moved from Bengal to Burma
1 Bomber moved from Bengal to N.French I.
2 Tanks moved from E.India to Burma
1 Cruiser moved from sz65 to sz66
1 Infantry moved from Agra to W.Tibet
1 Infantry moved from Bengal to W.Chunking
Chinese take W.Chunking from Hisaichi
3 Infantry moved from Bengal to Burma
1 Artillery moved from S.Tibet to Bengal
2 Infantry moved from E.India to sz64
2 Infantry and 1 Transport moved from sz64 to sz61
2 Infantry moved from sz61 to Sumatra
1 Fighter moved from sz66 to Sumatra
1 EarlyFighter moved from sz66 to Sumatra
1 EarlyFighter moved from Bengal to Burma
1 EarlyFighter moved from Amdanam to Burma
1 Infantry moved from New Guinea to SarongPurchase Units - British
Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial
British buy 1 Lancaster, 2 S.Subs and 3 Submarines; Remaining resources: 0 PUs;Combat - British
Battle in Burma
British attack with 3 Artillerys, 2 EarlyFighters, 3 Infantry and 4 Tanks
Hisaichi defend with 1 Artillery
British roll dice for 3 Artillerys, 2 EarlyFighters, 3 Infantry and 4 Tanks in Burma, round 1 : 4/12 hits
Hisaichi roll dice for 1 Artillery in Burma, round 1 : 1/1 hits
1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Burma
British win, taking Burma from Hisaichi with 3 Artillerys, 2 EarlyFighters, 2 Infantry and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Artillery
Casualties for British: 1 Infantry
Battle in Sumatra
British attack with 1 EarlyFighter, 1 Fighter and 2 Infantry
Thai defend with 1 Infantry and 1 Tank
British roll dice for 1 EarlyFighter, 1 Fighter and 2 Infantry in Sumatra, round 1 : 0/4 hits
Thai roll dice for 1 Infantry and 1 Tank in Sumatra, round 1 : 1/2 hits
1 Infantry owned by the British lost in Sumatra
British roll dice for 1 EarlyFighter, 1 Fighter and 1 Infantry in Sumatra, round 2 : 2/3 hits
Thai roll dice for 1 Infantry and 1 Tank in Sumatra, round 2 : 1/2 hits
1 Infantry owned by the British , 1 Infantry owned by the Thai and 1 Tank owned by the Thai lost in Sumatra
British win with 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 3
Casualties for British: 2 Infantry
Casualties for Thai: 1 Infantry and 1 Tank
Strategic bombing raid in N.French I.
Bombing raid in N.French I. rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUsNon Combat Move - British
1 Bomber moved from N.French I. to Bengal
2 EarlyFighters moved from Burma to Bengal
1 Fighter moved from Sumatra to sz66
1 EarlyFighter moved from Sumatra to sz66
2 Submarines moved from sz65 to sz66Place Units - British
2 S.Subs and 3 Submarines placed in sz63
1 Lancaster placed in CalcuttaTurn Complete - British
British collect 59 PUs; end with 59 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :4
Combat Move - Anzac
2 Carriers moved from sz46 to sz50
3 EarlyFighters moved from sz46 to sz50
1 Battleship, 1 Fighter and 2 Submarines moved from sz46 to sz50
4 Submarines moved from sz37 to sz51
1 T.Boat moved from sz46 to sz49Purchase Units - Anzac
Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial
Anzac buy 1 S.Sub, 1 Submarine and 2 Transports; Remaining resources: 1 PUs;Combat - Anzac
Non Combat Move - Anzac
5 Infantry moved from S.W.Australia to W.AustraluiaPlace Units - Anzac
1 S.Sub, 1 Submarine and 2 Transports placed in sz37Turn Complete - Anzac
Anzac collect 26 PUs; end with 27 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :4
Combat Move - Americans
1 unit repaired.
2 Tanks moved from Sanfrancisco to sz23
3 Infantry moved from Sanfrancisco to sz23
2 Infantry moved from Sanfrancisco to sz23
4 Infantry, 2 Tanks and 3 Transports moved from sz23 to sz12
1 Carrier moved from sz23 to sz22
1 Cruiser and 1 Infantry moved from sz23 to sz22
2 Destroyers moved from sz23 to sz22
4 Submarines moved from sz23 to sz22
1 Battleship moved from sz5 to sz9
1 Carrier moved from sz5 to sz9
2 Fighters moved from sz5 to sz9
1 Submarine moved from sz5 to sz9Purchase Units - Americans
Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
Americans buy 3 B.Transports, 1 B29, 2 Destroyers, 1 S.Sub and 2 Submarines; Remaining resources: 0 PUs;Non Combat Move - Americans
2 EarlyFighters moved from Midway to sz22Place Units - Americans
3 B.Transports placed in sz25
2 Destroyers, 1 S.Sub and 2 Submarines placed in sz23
1 B29 placed in Los AngelesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :4
Combat Move - Masaharu
3 Infantry moved from Ulaan Ude to Tulun
3 Artillerys moved from Ulaan Ude to Tulun
1 Infantry moved from Ustkut to Bratsk
3 Tanks moved from Ulaan Ude to Jinquan
3 Tanks moved from Hsingan to Ulaan Ude
2 Tanks moved from Angarsk to Tulun
2 Infantry moved from Akina to sz15
2 Infantry and 1 Transport moved from sz15 to sz2
2 Infantry moved from sz2 to Kamchatka
5 Infantry moved from N.Japan to sz1
4 Infantry and 2 Transports moved from sz1 to sz2
1 Infantry and 1 T.Boat moved from sz1 to sz2
5 Infantry moved from sz2 to Kamchatka
1 Bomber moved from Ustkut to JinquanPurchase Units - Masaharu
Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial
Masaharu buy 1 L.Fighter, 3 S.Subs and 3 Tanks; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Jinquan
Masaharu attack with 1 Bomber and 3 Tanks
Russians defend with 1 Artillery and 1 Infantry
Masaharu roll dice for 1 Bomber and 3 Tanks in Jinquan, round 1 : 3/4 hits
Russians roll dice for 1 Artillery and 1 Infantry in Jinquan, round 1 : 2/2 hits
1 Infantry owned by the Russians , 1 Artillery owned by the Russians and 2 Tanks owned by the Masaharu lost in Jinquan
Masaharu win, taking Jinquan from Russians with 1 Bomber and 1 Tank remaining. Battle score for attacker is -4
Casualties for Russians: 1 Artillery and 1 Infantry
Casualties for Masaharu: 2 Tanks
Battle in Tulun
Masaharu attack with 3 Artillerys, 3 Infantry and 2 Tanks
Russians defend with 2 Elites
Masaharu roll dice for 3 Artillerys, 3 Infantry and 2 Tanks in Tulun, round 1 : 2/8 hits
Russians roll dice for 2 Elites in Tulun, round 1 : 1/2 hits
2 Elites owned by the Russians and 1 Infantry owned by the Masaharu lost in Tulun
Masaharu win, taking Tulun from Russians with 3 Artillerys, 2 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 2 Elites
Casualties for Masaharu: 1 InfantryNon Combat Move - Masaharu
1 Bomber moved from Jinquan to Quingdao
1 Artillery, 3 Infantry and 1 Marine moved from Vostok to Quingdao
2 Infantry moved from Yakutsk to Angarsk
5 Infantry moved from Akina to N.JapanPlace Units - Masaharu
3 Tanks placed in Hsingan
1 L.Fighter placed in Akina
3 S.Subs placed in sz15Turn Complete - Masaharu
Masaharu collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :4
Combat Move - Russians
2 Tanks moved from Achinsk to Kaask
1 Infantry moved from Achinsk to KyzylPurchase Units - Russians
Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
Russians buy 7 Infantry, 1 Marine and 1 Tank; Remaining resources: 0 PUs;Non Combat Move - Russians
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Quyan: 1 Tank
EDIT: Turning off Edit Mode
6 Infantry placed in Kaask
1 Infantry, 1 Marine and 1 Tank placed in AchinskTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Russians to Kyzyl: 1 Tank
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Tank moved from Khan to W.Mongolia
Yamamoto take N.Mongolia from Russians
Yamamoto take W.Mongolia from Chinese
4 Infantry moved from Ulaan Ude to Kyzal
2 Artillerys moved from Ulaan Ude to Kyzal
1 Infantry moved from Irkutsk to Ustkut
1 Tank moved from Ulaan Ude to N.Mongolia
5 Tanks moved from Hanan to Burma
6 Tanks moved from Kwangsi to Burma
3 Infantry moved from Nagasaki to sz74
2 Infantry moved from S.Japan to sz74
4 Infantry and 2 Transports moved from sz74 to sz60
4 Infantry moved from sz60 to Malaya
2 Infantry moved from Korea to sz79
2 Infantry and 1 Transport moved from sz79 to sz67
2 Infantry moved from sz67 to N.French I.
1 Infantry and 1 T.Boat moved from sz74 to sz67
1 Infantry moved from sz67 to N.French I.
1 Artillery moved from Kiangsi to Hanan
2 Infantry moved from Kiangsi to Hanan
2 Infantry moved from Manila to sz68
2 Infantry and 1 Transport moved from sz68 to sz60
2 Infantry moved from sz60 to Malaya
2 Tanks moved from Samar to sz70
1 Tank moved from Punay to sz70
3 Infantry moved from Punay to sz70
2 Infantry moved from Boho to sz70
1 Infantry moved from Samar to sz70
1 Infantry moved from Samar to sz70
2 Battleships, 2 Carriers, 4 Destroyers, 7 Infantry, 1 S.Sub, 2 Submarines, 1 T.Boat, 3 Tanks and 6 Transports moved from sz70 to sz58
1 Tank moved from Celebs to sz58
1 Artillery moved from Celebs to sz58
1 Marine moved from Celebs to sz58
1 Infantry moved from Celebs to sz58
1 Artillery, 2 Battleships, 2 Carriers, 4 Destroyers, 7 Infantry, 1 Marine, 1 S.Sub, 2 Submarines, 4 Tanks and 6 Transports moved from sz58 to sz81
1 Infantry moved from sz58 to Bava
Yamamoto take Bava from Dutch
4 L.Fighters moved from Tokyo to sz81
1 Artillery moved from sz81 to Flores
4 Tanks moved from sz81 to Flores
1 Marine moved from sz81 to Flores
1 Infantry moved from sz81 to S.G
Yamamoto take S.G from British
1 Infantry moved from sz81 to Nayumo
1 Infantry moved from sz81 to Nayumo
1 Infantry moved from sz81 to Flores
1 Infantry moved from sz81 to Flores
1 Infantry moved from sz81 to Flores
1 Infantry moved from sz81 to FloresPurchase Units - Yamamoto
Yamamoto buy 11 Infantry, 6 Mech.Infs, 1 S.Sub and 3 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Nayumo
Yamamoto attack with 2 Infantry
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Battleship in Nayumo, round 1 : 0/1 hits
Yamamoto roll dice for 2 Infantry in Nayumo, round 1 : 0/2 hits
Dutch roll dice for 1 Infantry in Nayumo, round 1 : 0/1 hits
Yamamoto roll dice for 2 Infantry in Nayumo, round 2 : 0/2 hits
Dutch roll dice for 1 Infantry in Nayumo, round 2 : 0/1 hits
Yamamoto roll dice for 2 Infantry in Nayumo, round 3 : 0/2 hits
Dutch roll dice for 1 Infantry in Nayumo, round 3 : 0/1 hits
Yamamoto roll dice for 2 Infantry in Nayumo, round 4 : 0/2 hits
Dutch roll dice for 1 Infantry in Nayumo, round 4 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Nayumo
Yamamoto roll dice for 1 Infantry in Nayumo, round 5 : 1/1 hits
Dutch roll dice for 1 Infantry in Nayumo, round 5 : 0/1 hits
1 Infantry owned by the Dutch lost in Nayumo
Yamamoto win, taking Nayumo from Dutch with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in Malaya
Yamamoto attack with 6 Infantry
British defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 6 Infantry in Malaya, round 1 : 0/6 hits
British roll dice for 1 Artillery and 1 Infantry in Malaya, round 1 : 0/2 hits
Yamamoto roll dice for 6 Infantry in Malaya, round 2 : 1/6 hits
British roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 2/2 hits
1 Infantry owned by the British and 2 Infantry owned by the Yamamoto lost in Malaya
Yamamoto roll dice for 4 Infantry in Malaya, round 3 : 0/4 hits
British roll dice for 1 Artillery in Malaya, round 3 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Malaya
Yamamoto roll dice for 3 Infantry in Malaya, round 4 : 1/3 hits
British roll dice for 1 Artillery in Malaya, round 4 : 0/1 hits
1 Artillery owned by the British lost in Malaya
Yamamoto win, taking Malaya from British with 3 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Yamamoto: 3 Infantry
Battle in Flores
Yamamoto attack with 1 Artillery, 4 Infantry, 1 Marine and 4 Tanks
Anzac defend with 3 Artillerys and 5 Infantry; Dutch defend with 1 Artillery
Yamamoto roll dice for 1 Battleship in Flores, round 1 : 1/1 hits
1 Infantry owned by the Anzac lost in Flores
Yamamoto roll dice for 1 Artillery, 4 Infantry, 1 Marine and 4 Tanks in Flores, round 1 : 4/10 hits
Dutch roll dice for 4 Artillerys and 4 Infantry in Flores, round 1 : 3/8 hits
4 Infantry owned by the Anzac and 3 Infantry owned by the Yamamoto lost in Flores
Yamamoto roll dice for 1 Artillery, 1 Infantry, 1 Marine and 4 Tanks in Flores, round 2 : 3/7 hits
Dutch roll dice for 4 Artillerys in Flores, round 2 : 0/4 hits
1 Artillery owned by the Dutch and 2 Artillerys owned by the Anzac lost in Flores
Yamamoto roll dice for 1 Artillery, 1 Infantry, 1 Marine and 4 Tanks in Flores, round 3 : 4/7 hits
Dutch roll dice for 1 Artillery in Flores, round 3 : 1/1 hits
1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores
Yamamoto win, taking Flores from Dutch with 1 Artillery, 1 Marine and 4 Tanks remaining. Battle score for attacker is 18
Casualties for Anzac: 3 Artillerys and 5 Infantry
Casualties for Yamamoto: 4 Infantry
Casualties for Dutch: 1 Artillery
Battle in Burma
Yamamoto attack with 11 Tanks
British defend with 3 Artillerys, 2 Infantry and 4 Tanks
Yamamoto roll dice for 11 Tanks in Burma, round 1 : 6/11 hits
British roll dice for 3 Artillerys, 2 Infantry and 4 Tanks in Burma, round 1 : 4/9 hits
1 Tank owned by the British , 2 Infantry owned by the British , 3 Artillerys owned by the British and 4 Tanks owned by the Yamamoto lost in Burma
Yamamoto roll dice for 7 Tanks in Burma, round 2 : 5/7 hits
British roll dice for 3 Tanks in Burma, round 2 : 1/3 hits
3 Tanks owned by the British and 1 Tank owned by the Yamamoto lost in Burma
Yamamoto win, taking Burma from British with 6 Tanks remaining. Battle score for attacker is 11
Casualties for British: 3 Artillerys, 2 Infantry and 4 Tanks
Casualties for Yamamoto: 5 TanksNon Combat Move - Yamamoto
3 Infantry moved from Manila to Mindor
1 Artillery and 2 Infantry moved from Bonin to Ani Jima
1 Infantry moved from Ototo Jima to Ani Jima
1 Infantry moved from Pikelot to PulaPlace Units - Yamamoto
1 S.Sub placed in sz70
6 Mech.Infs placed in Hongkong
3 Tanks placed in Kichedung
3 Infantry placed in Davao
8 Infantry placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 89 PUs; end with 89 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Chinese
2 Infantry moved from Gobi to S.Mongolia
1 Fighter moved from Tsingnan to S.Mongolia
1 Tankette moved from Urumal to Jinquan
1 Tankette moved from Urumal to W.Mongolia
1 Tankette moved from Urumal to W.Mongolia
1 Infantry moved from Gansu to N.Shangsi
Chinese take N.Shangsi from Hisaichi
1 Infantry moved from Szechwan to Shangsi
Chinese take Shangsi from Hisaichi
1 Infantry moved from Gansu to Sikang
4 Infantry moved from Szechwan to Gansu
2 Artillerys moved from Szechwan to Gansu
1 Tank moved from Szechwan to Gansu
1 Tankette moved from Xining to Gobi
1 Bomber moved from Tsingnan to Jinquan
1 Tankette moved from Xining to Gobi
1 Tankette moved from Xining to Gansu
3 Infantry moved from Xining to TsingnanPurchase Units - Chinese
Chinese buy 2 Artillerys, 1 EarlyFighter and 5 Infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in S.Mongolia
Chinese attack with 1 Fighter and 2 Infantry
Hisaichi defend with 1 Tank
Chinese roll dice for 1 Fighter and 2 Infantry in S.Mongolia, round 1 : 1/3 hits
Hisaichi roll dice for 1 Tank in S.Mongolia, round 1 : 0/1 hits
1 Tank owned by the Hisaichi lost in S.Mongolia
Chinese win, taking S.Mongolia from Hisaichi with 1 Fighter and 2 Infantry remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Battle in Jinquan
Chinese attack with 1 Bomber and 1 Tankette
Masaharu defend with 1 Tank
Chinese roll dice for 1 Bomber and 1 Tankette in Jinquan, round 1 : 1/2 hits
Masaharu roll dice for 1 Tank in Jinquan, round 1 : 1/1 hits
1 Tankette owned by the Chinese and 1 Tank owned by the Masaharu lost in Jinquan
Chinese win with 1 Bomber remaining. Battle score for attacker is 1
Casualties for Masaharu: 1 Tank
Casualties for Chinese: 1 Tankette
Battle in W.Mongolia
Chinese attack with 2 Tankettes
Yamamoto defend with 1 Tank
Chinese roll dice for 2 Tankettes in W.Mongolia, round 1 : 1/2 hits
Yamamoto roll dice for 1 Tank in W.Mongolia, round 1 : 0/1 hits
1 Tank owned by the Yamamoto lost in W.Mongolia
Chinese win, taking W.Mongolia from Yamamoto with 2 Tankettes remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 TankNon Combat Move - Chinese
1 Bomber moved from Jinquan to Quyan
1 Fighter moved from S.Mongolia to QuyanPlace Units - Chinese
2 Artillerys and 4 Infantry placed in Xining
1 EarlyFighter and 1 Infantry placed in UrumalTurn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Hisaichi
1 Tank moved from W.Sian to Gansu
Hisaichi take Szechwan from Chinese
8 Tanks moved from Ulaan to Gansu
3 Tanks moved from Peking to Gansu
2 Artillerys moved from W.Sian to Sikang
1 Infantry moved from W.Sian to Sikang
1 Tank moved from Krasnoyarsk to Achinsk
2 Tanks moved from Kyzal to W.Mongolia
2 Tanks moved from Kyzal to Gobi
3 Tanks moved from Kyzal to Kyzyl
1 Transport moved from sz59 to sz60
1 Tank moved from N.S to sz60
1 Tank and 1 Transport moved from sz60 to sz59
1 Tank moved from sz59 to Soem
Hisaichi take Soem from Dutch
1 Tank moved from N.S to sz60
1 Artillery moved from N.S to sz60
1 Artillery, 1 Tank and 2 Transports moved from sz60 to sz59
1 Artillery moved from sz59 to Bali
Hisaichi take Bali from Dutch
1 Tank moved from sz59 to Lambok
Hisaichi take Lambok from Dutch
2 EarlyFighters moved from sz60 to sz61Purchase Units - Hisaichi
Hisaichi buy 5 Infantry, 1 Marine, 5 Mech.Infs and 6 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in sz61
Hisaichi attack with 2 EarlyFighters
British defend with 1 Transport
Hisaichi roll dice for 2 EarlyFighters in sz61, round 1 : 1/2 hits
British roll dice for 1 Transport in sz61, round 1 : 0/1 hits
1 Transport owned by the British lost in sz61
Hisaichi win with 2 EarlyFighters remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Battle in Kyzyl
Hisaichi attack with 3 Tanks
Russians defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 3 Tanks in Kyzyl, round 1 : 3/3 hits
Russians roll dice for 1 Infantry and 1 Tank in Kyzyl, round 1 : 1/2 hits
1 Tank owned by the Hisaichi , 1 Tank owned by the Russians and 1 Infantry owned by the Russians lost in Kyzyl
Hisaichi win, taking Kyzyl from Russians with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Tank
Casualties for Russians: 1 Infantry and 1 Tank
Battle in Gobi
Hisaichi attack with 2 Tanks
Chinese defend with 2 Tankettes
Hisaichi roll dice for 2 Tanks in Gobi, round 1 : 1/2 hits
Chinese roll dice for 2 Tankettes in Gobi, round 1 : 0/2 hits
1 Tankette owned by the Chinese lost in Gobi
Hisaichi roll dice for 2 Tanks in Gobi, round 2 : 1/2 hits
Chinese roll dice for 1 Tankette in Gobi, round 2 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Tankette owned by the Chinese lost in Gobi
Hisaichi win, taking Gobi from Chinese with 1 Tank remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 2 Tankettes
Battle in W.Mongolia
Hisaichi attack with 2 Tanks
Chinese defend with 2 Tankettes
Hisaichi roll dice for 2 Tanks in W.Mongolia, round 1 : 1/2 hits
Chinese roll dice for 2 Tankettes in W.Mongolia, round 1 : 0/2 hits
1 Tankette owned by the Chinese lost in W.Mongolia
Hisaichi roll dice for 2 Tanks in W.Mongolia, round 2 : 1/2 hits
Chinese roll dice for 1 Tankette in W.Mongolia, round 2 : 0/1 hits
1 Tankette owned by the Chinese lost in W.Mongolia
Hisaichi win, taking W.Mongolia from Chinese with 2 Tanks remaining. Battle score for attacker is 8
Casualties for Chinese: 2 Tankettes
Battle in Gansu
Hisaichi attack with 12 Tanks
Chinese defend with 2 Artillerys, 8 Infantry, 2 Marines, 1 Tank and 1 Tankette
Hisaichi roll dice for 12 Tanks in Gansu, round 1 : 6/12 hits
Chinese roll dice for 2 Artillerys, 8 Infantry, 2 Marines, 1 Tank and 1 Tankette in Gansu, round 1 : 3/14 hits
3 Tanks owned by the Hisaichi , 5 Infantry owned by the Chinese and 1 Tankette owned by the Chinese lost in Gansu
Hisaichi roll dice for 9 Tanks in Gansu, round 2 : 7/9 hits
Chinese roll dice for 2 Artillerys, 3 Infantry, 2 Marines and 1 Tank in Gansu, round 2 : 5/8 hits
2 Artillerys owned by the Chinese , 5 Tanks owned by the Hisaichi , 3 Infantry owned by the Chinese and 2 Marines owned by the Chinese lost in Gansu
Hisaichi roll dice for 4 Tanks in Gansu, round 3 : 0/4 hits
Chinese roll dice for 1 Tank in Gansu, round 3 : 0/1 hits
Hisaichi roll dice for 4 Tanks in Gansu, round 4 : 2/4 hits
Chinese roll dice for 1 Tank in Gansu, round 4 : 0/1 hits
1 Tank owned by the Chinese lost in Gansu
Hisaichi win, taking Gansu from Chinese with 4 Tanks remaining. Battle score for attacker is -1
Casualties for Hisaichi: 8 Tanks
Casualties for Chinese: 2 Artillerys, 8 Infantry, 2 Marines, 1 Tank and 1 Tankette
Battle in Sikang
Hisaichi attack with 2 Artillerys and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Sikang, round 1 : 1/3 hits
Chinese roll dice for 1 Infantry in Sikang, round 1 : 0/1 hits
1 Infantry owned by the Chinese lost in Sikang
Hisaichi win, taking Sikang from Chinese with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Achinsk
Hisaichi attack with 1 Tank
Russians defend with 1 AAGun, 1 Factory, 1 Infantry, 1 Marine and 1 Tank
Hisaichi roll dice for 1 Tank in Achinsk, round 1 : 0/1 hits
Russians roll dice for 1 Infantry, 1 Marine and 1 Tank in Achinsk, round 1 : 0/3 hits
1 Tank retreated to KrasnoyarskNon Combat Move - Hisaichi
8 Tanks moved from Tientsin to Ulaan
1 Infantry moved from Tientsin to Peking
1 Infantry moved from Sian to Szechwan
3 Tanks moved from Amursk to Tientsin
8 Infantry moved from Seoul to Korea
2 Infantry moved from Manchuria to Tientsin
2 Marines moved from N.French I. to Burma
1 Transport moved from sz67 to sz74
1 Transport moved from sz74 to sz79
2 Transports moved from sz60 to sz74
1 Battleship, 1 Carrier, 2 Destroyers and 2 Submarines moved from sz60 to sz59
2 EarlyFighters moved from sz61 to MalayaPlace Units - Hisaichi
3 Tanks placed in N.French I.
3 Tanks placed in Peking
5 Mech.Infs placed in Seoul
2 Infantry and 1 Marine placed in Seoul
3 Infantry placed in AmurskTurn Complete - Hisaichi
Hisaichi collect 74 PUs; end with 74 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Turn Complete - Dutch
-
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Thai
6 Tanks moved from N.French I. to Bengal
1 Infantry moved from S.Borneo to sz60
2 Tanks moved from S.Borneo to sz60
2 Infantry moved from Java to sz60
1 Tank moved from Java to N.S
2 Artillerys, 5 Infantry and 3 Marines moved from Thailand to Burma
3 Infantry and 2 Tanks moved from sz60 to MalayaPurchase Units - Thai
Thai buy 6 Infantry and 4 Tanks; Remaining resources: 0 PUs;Combat - Thai
Battle in Bengal
Thai attack with 6 Tanks
British defend with 1 Artillery, 1 Bomber and 2 EarlyFighters
Thai roll dice for 6 Tanks in Bengal, round 1 : 3/6 hits
British roll dice for 1 Artillery, 1 Bomber and 2 EarlyFighters in Bengal, round 1 : 0/4 hits
1 EarlyFighter owned by the British , 1 Bomber owned by the British and 1 Artillery owned by the British lost in Bengal
Thai roll dice for 6 Tanks in Bengal, round 2 : 3/6 hits
British roll dice for 1 EarlyFighter in Bengal, round 2 : 0/1 hits
1 EarlyFighter owned by the British lost in Bengal
Thai win, taking Bengal from British with 6 Tanks remaining. Battle score for attacker is 34
Casualties for British: 1 Artillery, 1 Bomber and 2 EarlyFightersNon Combat Move - Thai
Place Units - Thai
4 Infantry placed in S.Borneo
2 Infantry and 4 Tanks placed in PhuketTurn Complete - Thai
Thai collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - British
1 Infantry moved from W.Tibet to Nepal
1 Infantry moved from W.Chunking to N.Chunking
Chinese take N.Chunking from HisaichiPurchase Units - British
British buy 11 Tanks; Remaining resources: 4 PUs;Combat - British
Non Combat Move - British
3 Submarines moved from sz63 to sz65
1 B.Transport moved from sz66 to sz63Place Units - British
3 Tanks placed in Dheli
8 Tanks placed in CalcuttaTurn Complete - British
British collect 49 PUs; end with 53 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Anzac
1 Infantry moved from E.G to N.G
4 Submarines moved from sz51 to sz50
2 Transports moved from sz37 to sz51
1 S.Sub moved from sz37 to sz50
1 Submarine moved from sz37 to sz50
1 T.Boat moved from sz49 to sz50Purchase Units - Anzac
Anzac buy 1 Battleship, 1 Elite and 1 Marine; Remaining resources: 0 PUs;Non Combat Move - Anzac
Place Units - Anzac
1 Battleship placed in sz37
1 Elite and 1 Marine placed in DarwinTurn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total