• TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 4 infantry placed in Kansu
                1 artillery and 3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                2 artilleries, 1 infantry and 2 mech_infantrys moved from Alexandria to Tobruk
                1 mech_infantry moved from Greece to 99 Sea Zone
                1 mech_infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from 95 Sea Zone to Southern Italy
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                2 armour moved from Kansu to Novosibirsk
                1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
                1 mech_infantry moved from Kazakhstan to Novosibirsk
                3 bombers moved from India to Bessarabia

    Combat - British
                British creates battle in territory 19 Sea Zone
                Battle in Denmark
                Battle in Novosibirsk
                    British attack with 2 armour and 1 mech_infantry
                    Germans defend with 1 armour
                        British roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 1 :  0/3 hits
                        Germans roll dice for 1 armour in Novosibirsk, round 1 :  1/1 hits
                        1 mech_infantry owned by the British lost in Novosibirsk
                        British roll dice for 2 armour in Novosibirsk, round 2 :  0/2 hits
                        Germans roll dice for 1 armour in Novosibirsk, round 2 :  0/1 hits
                        British roll dice for 2 armour in Novosibirsk, round 3 :  0/2 hits
                        Germans roll dice for 1 armour in Novosibirsk, round 3 :  1/1 hits
                        1 armour owned by the British lost in Novosibirsk
                        British roll dice for 1 armour in Novosibirsk, round 4 :  1/1 hits
                        Germans roll dice for 1 armour in Novosibirsk, round 4 :  0/1 hits
                        1 armour owned by the Germans lost in Novosibirsk
                    British win, taking Denmark from Germans, taking Novosibirsk from Germans with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Tobruk
                    British attack with 2 artilleries, 1 infantry and 2 mech_infantrys
                    Italians defend with 4 infantry
                        British roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Tobruk, round 1 :  2/5 hits
                        Italians roll dice for 4 infantry in Tobruk, round 1 :  1/4 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
                        British roll dice for 2 artilleries and 2 mech_infantrys in Tobruk, round 2 :  0/4 hits
                        Italians roll dice for 2 infantry in Tobruk, round 2 :  1/2 hits
                        1 mech_infantry owned by the British lost in Tobruk
                        British roll dice for 2 artilleries and 1 mech_infantry in Tobruk, round 3 :  1/3 hits
                        Italians roll dice for 2 infantry in Tobruk, round 3 :  0/2 hits
                        1 infantry owned by the Italians lost in Tobruk
                        British roll dice for 2 artilleries and 1 mech_infantry in Tobruk, round 4 :  0/3 hits
                        Italians roll dice for 1 infantry in Tobruk, round 4 :  0/1 hits
                        British roll dice for 2 artilleries and 1 mech_infantry in Tobruk, round 5 :  1/3 hits
                        Italians roll dice for 1 infantry in Tobruk, round 5 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry and 2 mech_infantrys
                    Casualties for Italians: 4 infantry
                Battle in Southern Italy
                    British captures 0PUs while taking Italians capital
                Battle in Marianas
                Battle in Bessarabia
                    British attack with 3 bombers
                    Germans defend with 3 armour and 1 infantry
                        British roll dice for 3 bombers in Bessarabia, round 1 :  2/3 hits
                        Germans roll dice for 3 armour and 1 infantry in Bessarabia, round 1 :  2/4 hits
                        2 bombers owned by the British , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bessarabia
                        British roll dice for 1 bomber in Bessarabia, round 2 :  1/1 hits
                        Germans roll dice for 2 armour in Bessarabia, round 2 :  1/2 hits
                        1 bomber owned by the British and 1 armour owned by the Germans lost in Bessarabia
                    Germans win, taking Southern Italy from Italians, taking Marianas from Japanese with 1 armour remaining. Battle score for attacker is -21
                    Casualties for Germans: 2 armour and 1 infantry
                    Casualties for British: 3 bombers

    Non Combat Move - British
                6 infantry moved from Caucasus to Rostov
                3 infantry moved from Turkmenistan to Kazakhstan
                3 mech_infantrys moved from Iraq to Caucasus
                3 mech_infantrys moved from Persia to Caucasus
                1 armour moved from Eastern Persia to Kazakhstan
                4 infantry moved from Greece to Albania
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun moved from Anhwe to Jehol
                1 transport moved from 19 Sea Zone to 35 Sea Zone

    Place Units - British
                1 factory_minor placed in Greece
                2 artilleries and 2 infantry placed in United Kingdom
                3 mech_infantrys placed in Iraq

    Turn Complete - British
                British collect 40 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Place Units - UK_Pacific
                3 bombers placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 33 PUs; end with 35 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 40 PUs
                Some Units in India change ownership: 3 bombers


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands

    Combat - ANZAC
                ANZAC creates battle in territory 17 Sea Zone
                Battle in Marshall Islands

    Non Combat Move - ANZAC
                2 infantry moved from Hainan to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 bomber and 1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Combat Move - French
                1 infantry moved from Alexandria to Tobruk
                2 infantry moved from Libya to Tunisia

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber and 11 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                6 infantry moved from France to Normandy Bordeaux
                1 fighter moved from France to Normandy Bordeaux
                1 fighter moved from France to Normandy Bordeaux
                13 infantry moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Germany to Holland Belgium
                1 armour moved from Bessarabia to Belarus
                4 infantry moved from Novgorod to Archangel
                1 armour moved from Smolensk to Vologda
                1 armour moved from Smolensk to Vologda
                1 infantry moved from Germany to Poland

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 13 infantry and 1 tactical_bomber
                    French defend with 2 infantry; British defend with 2 artilleries and 4 infantry
                        Germans roll dice for 13 infantry and 1 tactical_bomber in Holland Belgium, round 1 :  4/14 hits
                        Americans roll dice for 2 artilleries and 6 infantry in Holland Belgium, round 1 :  2/8 hits
                        2 infantry owned by the British , 2 infantry owned by the French and 2 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 11 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  2/12 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 :  2/4 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 9 infantry and 1 tactical_bomber in Holland Belgium, round 3 :  3/10 hits
                        Americans roll dice for 2 artilleries in Holland Belgium, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 2 artilleries owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 5 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 2 artilleries and 4 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters and 6 infantry
                    Americans defend with 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 2 fighters and 6 infantry in Normandy Bordeaux, round 1 :  3/8 hits
                        Americans roll dice for 2 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 1 :  2/5 hits
                        1 artillery owned by the Americans , 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 2 :  1/6 hits
                        Americans roll dice for 2 armour in Normandy Bordeaux, round 2 :  0/2 hits
                        1 armour owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 3 :  2/6 hits
                        Americans roll dice for 1 armour in Normandy Bordeaux, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 armour owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 2 armour, 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 fighters moved from Normandy Bordeaux to France
                1 tactical_bomber moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 armour, 1 bomber and 1 infantry placed in Novgorod
                3 infantry placed in France
                2 infantry placed in Western Germany
                5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 artillery and 6 infantry moved from Bryansk to Belarus
                1 artillery and 7 infantry moved from Russia to Vologda
                1 infantry moved from Timguska to Urals
                      Russians take Urals from Germans
                1 infantry moved from Yenisey to Timguska

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery and 6 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery and 6 infantry in Belarus, round 1 :  0/7 hits
                        Germans roll dice for 1 armour in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 artillery and 5 infantry in Belarus, round 2 :  2/6 hits
                        Germans roll dice for 1 armour in Belarus, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 7 infantry
                    Germans defend with 2 armour, 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery and 7 infantry in Vologda, round 1 :  1/8 hits
                        Germans roll dice for 2 armour, 1 artillery and 1 infantry in Vologda, round 1 :  3/4 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                        Russians roll dice for 1 artillery and 4 infantry in Vologda, round 2 :  0/5 hits
                        Germans roll dice for 2 armour and 1 artillery in Vologda, round 2 :  2/3 hits
                        2 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 :  1/3 hits
                        Germans roll dice for 2 armour and 1 artillery in Vologda, round 3 :  2/3 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
                    1 artillery owned by the Russians retreated to Russia
                    Germans win with 2 armour remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 7 infantry

    Non Combat Move - Russians

    Place Units - Russians
                1 armour placed in Ukraine
                1 armour, 1 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese

    Non Combat Move - Japanese

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,4,1,2,2,6,4,2
                Japanese collect 0 PUs (8 lost to blockades); end with 2 PUs total


  • how come japan only had 2pus when japan is worth 8?


  • Blockades on your convoy zones…  :-D


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 6 armour, 3 bombers, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Japan
                2 fighters moved from Korea to Japan
                1 bomber and 1 tactical_bomber moved from Korea to Japan
                2 fighters moved from 6 Sea Zone to Japan
                1 artillery moved from Finland to Karelia
                      Russians take Karelia from Germans
                1 artillery moved from Finland to Vyborg
                      Russians take Vyborg from Germans
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Vyborg
                2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 armour moved from Norway to 112 Sea Zone
                2 armour and 2 transports moved from 112 Sea Zone to 113 Sea Zone
                2 battleships moved from 110 Sea Zone to 113 Sea Zone
                1 fighter moved from Norway to Germany
                2 armour moved from 113 Sea Zone to Germany
                1 armour moved from Northern Italy to Greater Southern Germany
                      Americans take Greater Southern Germany from Germans
                1 armour moved from Greater Southern Germany to Germany
                2 armour and 1 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Sakha to Amur
                3 bombers moved from Western United States to 6 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 2 armour and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 2 armour and 1 infantry in Normandy Bordeaux, round 1 :  0/3 hits
                        Germans roll dice for 3 infantry in Normandy Bordeaux, round 1 :  2/3 hits
                        1 armour owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    1 armour owned by the Americans retreated to Southern France
                    Germans win with 3 infantry remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Japan
                    Americans attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 12 infantry
                        AA guns fire in Japan :  0/6 hits
                        Americans roll dice for 1 battleship in Japan, round 1 :  1/1 hits
                        Americans roll dice for 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Japan, round 1 :  3/10 hits
                        Japanese roll dice for 3 aaGuns, 3 fighters and 12 infantry in Japan, round 1 :  7/15 hits
                        3 fighters owned by the Americans , 1 artillery owned by the Americans , 1 infantry owned by the Japanese , 3 aaGuns owned by the Japanese and 3 infantry owned by the Americans lost in Japan
                    Japanese win with 3 fighters and 11 infantry remaining. Battle score for attacker is -28
                    Casualties for Japanese: 3 aaGuns and 1 infantry
                    Casualties for Americans: 1 artillery, 3 fighters and 3 infantry
                    1 fighter owned by the Americans , 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans retreated
                Battle in Germany
                    Americans attack with 3 armour and 1 fighter
                    Germans defend with 1 factory_major and 5 infantry
                        Americans roll dice for 2 battleships in Germany, round 1 :  1/2 hits
                        Americans roll dice for 3 armour and 1 fighter in Germany, round 1 :  2/4 hits
                        Germans roll dice for 5 infantry in Germany, round 1 :  2/5 hits
                        3 infantry owned by the Germans and 2 armour owned by the Americans lost in Germany
                        Americans roll dice for 1 armour and 1 fighter in Germany, round 2 :  1/2 hits
                        Germans roll dice for 2 infantry in Germany, round 2 :  1/2 hits
                        1 fighter owned by the Americans and 1 infantry owned by the Germans lost in Germany
                        Americans roll dice for 1 armour in Germany, round 3 :  1/1 hits
                        Germans roll dice for 1 infantry in Germany, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Germany
                    Americans captures 50PUs while taking Germans capital
                    Americans converts factory_major into different units
                    Americans win, taking Germany from Germans with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Germans: 5 infantry
                    Casualties for Americans: 2 armour and 1 fighter

    Non Combat Move - Americans
                1 armour moved from Norway to Karelia
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                1 transport moved from 92 Sea Zone to 89 Sea Zone
                5 destroyers and 1 transport moved from 95 Sea Zone to 91 Sea Zone
                3 bombers moved from 6 Sea Zone to Korea
                1 bomber moved from Japan to Korea
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone

    Place Units - Americans
                2 transports placed in 6 Sea Zone
                1 infantry placed in Korea
                3 bombers placed in Western United States
                3 armour placed in Norway
                1 infantry and 2 mech_infantrys placed in Southern France
                3 armour placed in Northern Italy

    Turn Complete - Americans
                Americans collect 79 PUs; end with 129 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 134 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 139 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 144 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 154 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Combat Move - British
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from Denmark to Western Germany
                5 infantry moved from Albania to Yugoslavia
                      British take Yugoslavia from Germans
                1 mech_infantry moved from Southern Italy to Western Germany
                1 armour moved from Novosibirsk to Vologda
                1 armour moved from Kazakhstan to Vologda
                3 bombers moved from India to Korea
                1 transport moved from 35 Sea Zone to 45 Sea Zone
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone

    Combat - British
                Battle in Vologda
                    British attack with 2 armour
                    Germans defend with 2 armour
                        British roll dice for 2 armour in Vologda, round 1 :  1/2 hits
                        Germans roll dice for 2 armour in Vologda, round 1 :  0/2 hits
                        1 armour owned by the Germans lost in Vologda
                        British roll dice for 2 armour in Vologda, round 2 :  2/2 hits
                        Germans roll dice for 1 armour in Vologda, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Vologda
                    British win, taking Vologda from Germans with 2 armour remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour
                Battle in Western Germany
                    British attack with 3 artilleries, 3 infantry and 1 mech_infantry
                    Germans defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
                        British roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Western Germany, round 1 :  4/7 hits
                        Germans roll dice for 3 aaGuns, 4 infantry and 1 tactical_bomber in Western Germany, round 1 :  4/5 hits
                        3 infantry owned by the British , 1 infantry owned by the Germans , 1 mech_infantry owned by the British and 3 aaGuns owned by the Germans lost in Western Germany
                        British roll dice for 3 artilleries in Western Germany, round 2 :  0/3 hits
                        Germans roll dice for 3 infantry and 1 tactical_bomber in Western Germany, round 2 :  1/4 hits
                        1 artillery owned by the British lost in Western Germany
                        British roll dice for 2 artilleries in Western Germany, round 3 :  1/2 hits
                        Germans roll dice for 3 infantry and 1 tactical_bomber in Western Germany, round 3 :  1/4 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Western Germany
                    1 artillery retreated to Denmark
                    Germans win with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 aaGuns and 2 infantry
                    Casualties for British: 2 artilleries, 3 infantry and 1 mech_infantry

    Non Combat Move - British
                6 infantry moved from Rostov to Ukraine
                6 mech_infantrys moved from Caucasus to Bryansk
                3 infantry moved from Kazakhstan to Volgograd
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Yugoslavia
                3 mech_infantrys moved from Iraq to Caucasus
                2 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from Marianas to 22 Sea Zone
                1 infantry moved from Marianas to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 aaGun moved from Jehol to Manchuria

    Place Units - British
                3 armour placed in Southern Italy
                3 armour placed in Greece
                1 artillery and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Place Units - UK_Pacific
                3 bombers placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 33 PUs; end with 37 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 42 PUs
                Some Units in India change ownership: 3 bombers


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 bomber moved from Queensland to Korea
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                3 infantry moved from Caroline Islands to 33 Sea Zone
                1 aaGun moved from Caroline Islands to 33 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 fighter moved from Queensland to Guam

    Place Units - ANZAC
                1 bomber and 1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Combat Move - French
                2 infantry moved from Tunisia to Libya
                1 infantry moved from Tobruk to Libya

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Politics - Germans

    Combat Move - Germans
                2 infantry moved from Western Germany to Germany
                1 tactical_bomber moved from Western Germany to Germany
                8 infantry moved from Holland Belgium to Western Germany
                3 infantry moved from France to Southern France
                2 fighters moved from France to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                4 infantry moved from Archangel to Novgorod
                2 infantry moved from Novgorod to Karelia
                1 bomber moved from Novgorod to Karelia
                1 infantry moved from Poland to Slovakia Hungary

    Combat - Germans
                Battle in Karelia
                    Germans attack with 1 bomber and 2 infantry
                    Americans defend with 1 armour, 1 artillery and 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Karelia, round 1 :  2/3 hits
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Karelia, round 1 :  2/3 hits
                        1 artillery owned by the Americans , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
                    retreated to Karelia
                    Russians win with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Southern France
                    Germans attack with 2 fighters and 4 infantry
                    Americans defend with 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
                        Germans roll dice for 2 fighters and 4 infantry in Southern France, round 1 :  2/6 hits
                        Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Southern France, round 1 :  3/4 hits
                        1 mech_infantry owned by the Americans , 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                        Germans roll dice for 2 fighters and 1 infantry in Southern France, round 2 :  1/3 hits
                        Americans roll dice for 1 armour and 1 mech_infantry in Southern France, round 2 :  2/2 hits
                        1 mech_infantry owned by the Americans , 1 infantry owned by the Germans and 1 fighter owned by the Germans lost in Southern France
                        Germans roll dice for 1 fighter in Southern France, round 3 :  1/1 hits
                        Americans roll dice for 1 armour in Southern France, round 3 :  1/1 hits
                        1 armour owned by the Americans and 1 fighter owned by the Germans lost in Southern France
                    Americans win with no units remaining. Battle score for attacker is -15
                    Casualties for Germans: 2 fighters and 4 infantry
                    Casualties for Americans: 1 armour, 1 infantry and 2 mech_infantrys
                Battle in Germany
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Americans defend with 1 armour and 1 factory_minor
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Germany, round 1 :  2/3 hits
                        Americans roll dice for 1 armour in Germany, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 armour owned by the Americans lost in Germany
                    Germans win, taking Germany from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Germans
                1 tactical_bomber moved from Germany to Normandy Bordeaux
                1 bomber moved from Karelia to Novgorod

    Turn Complete - Germans
                Germans collect 32 PUs; end with 32 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 37 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 5 armour; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Nenetsia
                      Russians take Nenetsia from Germans
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 artillery and 5 infantry moved from Belarus to Novgorod
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 armour moved from Ukraine to Romania
                      Russians take Bessarabia from Germans
                      Russians take Romania from Germans
                1 infantry moved from Timguska to Novosibirsk

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery and 5 infantry
                    Germans defend with 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
                        Russians roll dice for 1 artillery and 5 infantry in Novgorod, round 1 :  0/6 hits
                        Germans roll dice for 1 armour, 1 bomber and 6 infantry in Novgorod, round 1 :  3/8 hits
                        3 infantry owned by the Russians lost in Novgorod
                    2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Belarus
                    Germans win with 1 armour, 1 bomber and 6 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 armour and 2 mech_infantrys moved from Russia to Belarus
                1 artillery and 1 infantry moved from Russia to Smolensk

    Place Units - Russians
                3 armour placed in Ukraine
                2 armour placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs


  • You seriously want to keep this going  :?


  • Ok, I’ll let you have this 1!

Suggested Topics

  • 2
  • 34
  • 31
  • 26
  • 101
  • 99
  • 49
  • 111
Axis & Allies Boardgaming Custom Painted Miniatures

41

Online

17.4k

Users

39.9k

Topics

1.7m

Posts