Wheatbeer (Allies +6) vs Alex (Axis), G40 Final Alpha


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Burma to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 armour
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 :  2/3 hits
                        Japanese roll dice for 2 armour in Szechwan, round 1 :  0/2 hits
                        2 armour owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 armour

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Production/PUs Summary :

    Germans : 47 / 66
        Russians : 8 / 16
        Japanese : 63 / 69
        Americans : 61 / 87
        Chinese : 5 / 7
        British : 32 / 37
        UK_Pacific : 6 / 6
        Italians : 25 / 31
        ANZAC : 14 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Combat Move - British
                1 infantry moved from Iraq to Northwest Persia
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 42 Sea Zone to 35 Sea Zone
                      UK_Pacific take 35 Sea Zone from Japanese
                1 infantry moved from India to Burma
                1 bomber moved from Iraq to India
                1 artillery and 3 infantry moved from Iraq to Persia
                1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                4 fighters and 2 tactical_bombers moved from Norway to United Kingdom
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                3 mech_infantrys moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 armour moved from Union of South Africa to Belgian Congo
                1 armour moved from Egypt to Iraq
                1 fighter moved from Egypt to Persia
                1 fighter moved from Gibraltar to Egypt

    Combat - British
                Battle in Holland Belgium

    Non Combat Move - British
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 transport moved from 72 Sea Zone to 71 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Production/PUs Summary :

    Germans : 44 / 66
        Russians : 8 / 16
        Japanese : 63 / 69
        Americans : 61 / 87
        Chinese : 5 / 7
        British : 35 / 40
        UK_Pacific : 6 / 0
        Italians : 25 / 31
        ANZAC : 14 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Production/PUs Summary :

    Germans : 44 / 66
        Russians : 8 / 16
        Japanese : 63 / 69
        Americans : 61 / 87
        Chinese : 5 / 7
        British : 35 / 40
        UK_Pacific : 6 / 6
        Italians : 25 / 31
        ANZAC : 14 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Americans

    Combat - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Southern Italy to Northern Italy
                1 armour moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                1 fighter moved from Bryansk to Caucasus
                1 aaGun moved from Bryansk to Rostov
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov

    Place Units - Italians
                1 infantry and 2 mech_infantrys placed in Ukraine
                1 destroyer and 2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 cruiser and 1 submarine moved from 42 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Production/PUs Summary :

    Germans : 44 / 66
        Russians : 8 / 16
        Japanese : 60 / 69
        Americans : 60 / 87
        Chinese : 5 / 7
        British : 35 / 40
        UK_Pacific : 6 / 6
        Italians : 26 / 26
        ANZAC : 17 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French

    Production/PUs Summary :

    Germans : 44 / 66
        Russians : 8 / 16
        Japanese : 60 / 69
        Americans : 60 / 87
        Chinese : 5 / 7
        British : 35 / 40
        UK_Pacific : 6 / 6
        Italians : 26 / 26
        ANZAC : 17 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Intercept? Would ve your 7 vs. 10.


  • No intercept


  • Also, do you care if I alter one of my NCM moves for the US.  I don’t know why the heck I though I needed a destroyer in SZ20, it really ought to go to SZ35.


  • just change it with Russias turn.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :10

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 60 PUs;
                Germans buy 1 aaGun, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Japan to 19 Sea Zone
                1 armour moved from Finland to Norway
                      Germans take Norway from Americans
                1 armour moved from Norway to Finland
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Bryansk to Russia
                1 bomber moved from Bryansk to Russia
                1 bomber moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Tambov
                1 infantry moved from Smolensk to Vologda
                1 mech_infantry moved from Archangel to Vologda
                1 tactical_bomber moved from Bryansk to Vologda
                1 tactical_bomber moved from Bryansk to Vologda
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 fighter and 3 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 1 :  1/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  2/5 hits
                        Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 19 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Tambov
                    Germans attack with 3 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry and 1 tactical_bomber in Tambov, round 1 :  0/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        Germans roll dice for 3 infantry and 1 tactical_bomber in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Vologda, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Vologda, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Air Battle in Russia
                    Germans attacks with 10 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/4 hits
                    Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in Russia rolls: 8,3,4 and causes: 15 damage to unit: factory_major
                    Bombing raid in Russia causes 18 damage total.  Damaged units is as follows: airfield = 3, factory_major = 15
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers, 6 fighters and 1 tactical_bomber moved from Russia to Bryansk
                1 tactical_bomber moved from Tambov to Bryansk
                1 tactical_bomber moved from Vologda to Bryansk
                1 tactical_bomber moved from Vologda to Bryansk
                1 aaGun moved from Bryansk to Tambov
                1 armour moved from Archangel to Bryansk
                1 armour moved from Novgorod to Bryansk
                1 armour moved from Novgorod to Bryansk
                1 armour moved from Novgorod to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 mech_infantry moved from Baltic States to Bryansk
                1 mech_infantry moved from Baltic States to Bryansk
                1 mech_infantry moved from Baltic States to Bryansk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 aaGun moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Novosibirsk to Caucasus
                1 mech_infantry moved from Finland to Novgorod
                1 mech_infantry moved from Finland to Novgorod
                1 mech_infantry moved from Finland to Novgorod
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 bomber moved from 19 Sea Zone to Japan

    Place Units - Germans
                3 mech_infantrys placed in Volgograd
                3 infantry placed in France
                Germans undo move 1.
                1 aaGun and 2 mech_infantrys placed in Volgograd
                3 infantry placed in Germany
                1 mech_infantry placed in Novgorod
                1 fighter placed in Western Germany
                2 infantry placed in Western Germany
                1 infantry placed in Novgorod
                1 infantry placed in Novgorod
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
                Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :10

    Purchase Units - Russians
                Russians repair 10 damage on 10 factory_majors; Remaining resources: 6 PUs;
                Russians buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                5 artilleries and 2 infantry moved from Russia to Smolensk
                5 artilleries and 2 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Tambov
                    Russians attack with 5 artilleries and 2 infantry
                    Germans defend with 1 aaGun and 3 infantry
                        Russians roll dice for 5 artilleries and 2 infantry in Tambov, round 1 :  2/7 hits
                        Germans roll dice for 1 aaGun and 3 infantry in Tambov, round 1 :  1/3 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Tambov
                    1 infantry owned by the Russians and 5 artilleries owned by the Russians retreated to Russia
                    Germans win with 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 5 artilleries and 2 infantry
                    Germans defend with 1 aaGun and 3 infantry
                        Russians roll dice for 5 artilleries and 2 infantry in Smolensk, round 1 :  1/7 hits
                        Germans roll dice for 1 aaGun and 3 infantry in Smolensk, round 1 :  0/3 hits
                        1 aaGun owned by the Germans lost in Smolensk
                        Russians roll dice for 5 artilleries and 2 infantry in Smolensk, round 2 :  2/7 hits
                        Germans roll dice for 3 infantry in Smolensk, round 2 :  0/3 hits
                        2 infantry owned by the Germans lost in Smolensk
                    2 infantry owned by the Russians and 5 artilleries owned by the Russians retreated to Russia
                    Germans win with 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 aaGun and 2 infantry
                Battle in Vologda
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 1 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Vologda to Russia

    Place Units - Russians
                1 armour placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 20 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 35 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 7 PUs; end with 7 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 13 PUs

    Production/PUs Summary :

    Germans : 53 / 71
        Russians : 7 / 13
        Japanese : 60 / 69
        Americans : 55 / 87
        Chinese : 5 / 7
        British : 32 / 40
        UK_Pacific : 6 / 6
        Italians : 26 / 26
        ANZAC : 17 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Allied facility aa fire has only hit once out of 20 shots taken during SBR.  Keep in mind you’re due!  :-P

    I assumed you would take aa guns in the initial causualties in Smolensk and Tambov.  Let me know if I was wrong.


  • actually not, as the are more expensive and in short supply. But I see they do not deter you, you just strafe ;)

    Pls respond with your opinion on this, but I’d prefer to exchange one inf each with an AA gun.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 3 aaGuns, 3 armour, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                1 infantry moved from 19 Sea Zone to Manchuria
                1 bomber moved from Anhwe to Manchuria
                1 infantry moved from Buyant-Uhaa to Manchuria
                1 infantry moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                1 armour moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Sikang
                1 mech_infantry moved from Shensi to Sikang
                1 mech_infantry moved from Shensi to Sikang
                1 mech_infantry moved from Shensi to Sikang
                1 fighter moved from Hunan to Sikang
                1 tactical_bomber moved from Hunan to Sikang
                1 mech_infantry moved from Hunan to Szechwan
                1 armour moved from Yunnan to Szechwan
                1 armour moved from Yunnan to Szechwan
                1 armour moved from Yunnan to Szechwan
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 43 Sea Zone to 44 Sea Zone
                1 armour moved from Siam to 37 Sea Zone
                1 armour moved from Shan State to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 61 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                1 fighter moved from Malaya to 54 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Malaya
                2 armour, 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 10 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 37 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                1 armour moved from 54 Sea Zone to Queensland
                1 armour moved from 54 Sea Zone to Queensland
                1 armour moved from French Indo China to Malaya
                1 mech_infantry moved from French Indo China to Malaya
                4 armour moved from Yunnan to French Indo China

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 fighter and 3 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Sikang, round 1 :  0/7 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 1 :  1/4 hits
                        1 infantry owned by the Japanese lost in Sikang
                        Japanese roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Sikang, round 2 :  3/6 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 :  1/4 hits
                        3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
                        Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 3 :  3/5 hits
                        Chinese roll dice for 1 fighter in Sikang, round 3 :  1/1 hits
                        1 fighter owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 infantry and 2 mech_infantrys
                    Casualties for Chinese: 1 fighter and 3 infantry
                Battle in Szechwan
                    Japanese attack with 3 armour and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 armour and 1 mech_infantry in Szechwan, round 1 :  1/4 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 1 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 3 armour in Szechwan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 3 armour remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  1/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Manchuria
                    Japanese attack with 1 bomber and 3 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 bomber and 3 infantry in Manchuria, round 1 :  2/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 1 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Queensland
                    Japanese attack with 2 armour, 1 artillery and 1 infantry
                    ANZAC defend with 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Queensland, round 1 :  4/4 hits
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Queensland, round 1 :  0/3 hits
                        1 infantry owned by the ANZAC , 1 artillery owned by the ANZAC and 1 fighter owned by the ANZAC lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 17
                    Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Nenetsia to Urals
                1 bomber moved from Manchuria to Japan
                1 fighter moved from Sikang to Shensi
                1 tactical_bomber moved from Sikang to Shensi

    Place Units - Japanese
                3 armour placed in Malaya
                Japanese undo move 1.
                1 aaGun and 2 armour placed in Malaya
                1 aaGun, 1 armour and 1 mech_infantry placed in French Indo China
                1 aaGun and 2 infantry placed in Kwangtung
                2 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total


  • Re scramble in Australia, I did not ask. You could have scrambled against my whole fleet and air and would have prevented bombardmentm but battle was 99% in my favour anyway, and I thought you rather take down one land unit with more probability. Hope thats ok.


  • To be honest, I didn’t see that attack coming … I might have scrambled against 4 bombardments and almost certain odds either way… but all my rolls were whiffs anyways, so it wouldn’t have made any difference in this case.


  • ok. If you have second thoughts, I will do the battle again, in the Forum. No problem.

    If you want to attack my fleet, lets do losses round for round, pls


  • need scrambling orders SZ95 and OOL


  • scramble fighter.

    OOL:

    1x German AC
    1x Italian AC
    1x Italian BB
    4x Italian subs
    1x German DD
    1x Italian DD

    more than those and ask again, pls

8 / 15

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