Wheatbeer (Allies +6) vs Alex (Axis), G40 Final Alpha


  • Hmmmm.
    Looking forward to what you decide!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 2 fighters, 5 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                2 artilleries and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 1 submarine moved from 63 Sea Zone to 42 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 destroyer and 1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone
                3 fighters moved from Gibraltar to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 battleship, 4 carriers, 2 cruisers and 5 destroyers in 42 Sea Zone, round 1 :  5/8 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Norway
                    Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Norway, round 1 :  3/6 hits
                        Germans roll dice for 1 infantry in Norway, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Norway
                    Americans win, taking Norway from Germans with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 fighters in 92 Sea Zone, round 1 :  1/3 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                3 fighters moved from 92 Sea Zone to Gibraltar
                1 aaGun, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 109 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                4 fighters moved from Burma to 42 Sea Zone
                2 fighters moved from India to 42 Sea Zone
                1 bomber moved from India to Russia
                2 fighters moved from Egypt to Gibraltar
                2 fighters moved from Gibraltar to 91 Sea Zone
                2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Hawaiian Islands to Caroline Islands
                2 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Western United States to Eastern United States

    Place Units - Americans
                2 destroyers and 2 transports placed in 101 Sea Zone
                2 artilleries, 2 fighters and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Production/PUs Summary :

    Germans : 47 / 68
        Russians : 12 / 20
        Japanese : 66 / 71
        Americans : 58 / 79
        Chinese : 3 / 6
        British : 32 / 41
        UK_Pacific : 7 / 7
        Italians : 22 / 30
        ANZAC : 14 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Yunnan
                Chinese undo move 1.
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

    Production/PUs Summary :

    Germans : 47 / 68
        Russians : 12 / 20
        Japanese : 64 / 71
        Americans : 58 / 79
        Chinese : 5 / 11
        British : 32 / 41
        UK_Pacific : 7 / 7
        Italians : 22 / 30
        ANZAC : 14 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Combat Move - British

    Non Combat Move - British
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 57 Sea Zone to 42 Sea Zone
                1 infantry moved from Burma to Shan State
                2 aaGuns, 2 artilleries and 16 infantry moved from Burma to India
                1 mech_infantry moved from Eastern Persia to India
                1 infantry moved from Syria to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 bomber moved from Gibraltar to Iraq
                2 fighters moved from United Kingdom to Norway
                1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to Norway
                1 fighter moved from 110 Sea Zone to Norway
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                2 tactical_bombers moved from Russia to Norway

    Place Units - British
                1 factory_minor placed in Egypt
                2 armour and 1 artillery placed in Union of South Africa
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Production/PUs Summary :

    Germans : 47 / 68
        Russians : 12 / 20
        Japanese : 64 / 71
        Americans : 58 / 79
        Chinese : 5 / 11
        British : 32 / 37
        UK_Pacific : 7 / 0
        Italians : 22 / 30
        ANZAC : 14 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,5,6,3,2,3,4,1,5,2,4,4,1,2,1,3,5,4,1,3,3,5,4,6
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 47 / 68
        Russians : 12 / 20
        Japanese : 64 / 71
        Americans : 58 / 79
        Chinese : 5 / 11
        British : 32 / 37
        UK_Pacific : 7 / 6
        Italians : 22 / 30
        ANZAC : 14 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sorry that took so long.  Usually when I play the Allies, I’m losing so bad by this point that I concede.  In the rare games where that doesn’t happen, I’m usually winning so handily that I don’t need to think very hard or run many simulations.

    In this game, we’re pretty even unit-wise and I have to keep running the odds on Gibraltar, Moscow, Egypt, and any SZ I have ships, sending planes in all directions every turn to keep things balanced  :-o


  • In sum, next time I need a bigger bid to take Allies :-P


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Rostov to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 armour moved from Rostov to Kazakhstan
                1 fighter moved from Rostov to Caucasus
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 fighter moved from 93 Sea Zone to 95 Sea Zone
                1 fighter moved from 93 Sea Zone to 95 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia
                1 infantry moved from 94 Sea Zone to Tunisia
                1 bomber moved from Southern Italy to Tunisia
                1 fighter moved from Southern Italy to 95 Sea Zone
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Bryansk
                1 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Yugoslavia to Northern Italy
                1 mech_infantry moved from Romania to Northern Italy

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 3 fighters in 95 Sea Zone, round 1 :  3/3 hits
                        Americans roll dice for 1 destroyer in 95 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 95 Sea Zone
                    Italians win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kazakhstan
                    Italians attack with 1 armour
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Kazakhstan
                    Italians win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Caucasus
                    Italians attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
                    Russians defend with 1 artillery
                        Italians roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Caucasus, round 1 :  0/6 hits
                        Russians roll dice for 1 artillery in Caucasus, round 1 :  0/1 hits
                        Italians roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Caucasus, round 2 :  1/6 hits
                        Russians roll dice for 1 artillery in Caucasus, round 2 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 artillery
                    Casualties for Italians: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 bomber and 2 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Tunisia, round 1 :  0/3 hits
                        Americans roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber and 2 infantry in Tunisia, round 2 :  2/3 hits
                        Americans roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Tunisia
                    Italians win, taking Tunisia from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Rostov to Caucasus
                1 fighter moved from Caucasus to Bryansk
                1 bomber moved from Tunisia to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy
                1 fighter moved from 95 Sea Zone to Southern Italy
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 submarines and 6 transports moved from 93 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                2 infantry placed in Ukraine
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 9 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 cruiser moved from 57 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from New South Wales to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                2 aaGuns moved from Queensland to New South Wales

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 23 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Production/PUs Summary :

    Germans : 47 / 68
        Russians : 9 / 20
        Japanese : 64 / 71
        Americans : 57 / 79
        Chinese : 5 / 11
        British : 32 / 37
        UK_Pacific : 7 / 6
        Italians : 26 / 31
        ANZAC : 14 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Production/PUs Summary :

    Germans : 47 / 68
        Russians : 9 / 20
        Japanese : 64 / 71
        Americans : 57 / 79
        Chinese : 5 / 11
        British : 32 / 37
        UK_Pacific : 7 / 6
        Italians : 26 / 31
        ANZAC : 14 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Purchase Units - Germans
                Germans buy 7 armour, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 submarine moved from 116 Sea Zone to 122 Sea Zone
                1 submarine moved from 122 Sea Zone to 123 Sea Zone
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Archangel
                1 mech_infantry moved from Eastern Poland to Archangel
                1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 fighter moved from Bryansk to Archangel
                1 fighter moved from Bryansk to Archangel
                1 tactical_bomber moved from Bryansk to Archangel
                1 tactical_bomber moved from Bryansk to Archangel
                1 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Volgograd to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 mech_infantry moved from Volgograd to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 armour
                        Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Archangel, round 1 :  2/6 hits
                        Russians roll dice for 1 armour in Archangel, round 1 :  0/1 hits
                        1 armour owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                1 fighter moved from Archangel to Bryansk
                1 fighter moved from Archangel to Bryansk
                1 tactical_bomber moved from Archangel to Bryansk
                1 tactical_bomber moved from Archangel to Bryansk
                3 armour and 6 mech_infantrys moved from Volgograd to Bryansk
                1 aaGun moved from Volgograd to Caucasus
                1 mech_infantry moved from Germany to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 aaGun moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 tactical_bomber moved from Western Germany to Finland

    Place Units - Germans
                3 armour placed in Finland
                3 armour placed in Novgorod
                1 armour and 2 fighters placed in Western Germany
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                      Russians take Samara from Germans
                1 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 1 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Tambov to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 10 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 16 PUs

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 8 / 16
        Japanese : 64 / 71
        Americans : 57 / 79
        Chinese : 5 / 11
        British : 32 / 37
        UK_Pacific : 7 / 6
        Italians : 25 / 31
        ANZAC : 14 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 armour, 1 carrier, 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Timguska to Novosibirsk
                1 armour moved from Kansu to Tsinghai
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Kansu to Tsinghai
                1 mech_infantry moved from Anhwe to Shensi
                1 mech_infantry moved from Anhwe to Shensi
                1 mech_infantry moved from Hunan to Shensi
                1 tactical_bomber moved from Hunan to Shensi
                1 fighter moved from Hunan to Shensi
                1 armour moved from Hunan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Hunan to Szechwan
                1 armour moved from Hunan to Yunnan
                1 armour moved from Hunan to Yunnan
                1 armour moved from Hunan to Yunnan
                1 armour moved from Hunan to Yunnan
                1 armour moved from Hunan to Yunnan
                1 armour moved from Kwangtung to Yunnan
                1 armour moved from Kwangtung to Yunnan
                1 armour moved from Kwangtung to Yunnan
                1 armour moved from French Indo China to Shan State
                1 tactical_bomber moved from Hunan to Shan State
                1 armour moved from French Indo China to Siam
                1 armour moved from Siam to Shan State
                1 armour moved from French Indo China to Siam
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from Urals to Nenetsia
                      Japanese take Nenetsia from Russians

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 armour and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 infantry in Tsinghai, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 1 :  3/5 hits
                        Chinese roll dice for 2 infantry in Shensi, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 8 armour
                    Chinese defend with 2 infantry
                        Japanese roll dice for 8 armour in Yunnan, round 1 :  7/8 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 1 :  1/2 hits
                        1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 7 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 2 infantry
                Battle in Shan State
                    Japanese attack with 2 armour and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 tactical_bomber in Shan State, round 1 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        Japanese roll dice for 2 armour and 1 tactical_bomber in Shan State, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from French Indo China to 37 Sea Zone
                1 fighter moved from French Indo China to 37 Sea Zone
                1 fighter moved from French Indo China to Malaya
                1 tactical_bomber moved from Shan State to Malaya
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 aaGun moved from French Indo China to 36 Sea Zone
                1 aaGun and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 aaGun moved from 37 Sea Zone to Malaya
                1 mech_infantry moved from Shantung to Hunan
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                1 infantry moved from 5 Sea Zone to Siberia
                1 bomber moved from Japan to Anhwe
                1 fighter moved from Shensi to Hunan
                1 tactical_bomber moved from Shensi to Hunan

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 37 Sea Zone
                1 airfield placed in Malaya
                1 armour and 2 mech_infantrys placed in French Indo China
                Japanese undo move 3.
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 armour and 1 mech_infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 112 Sea Zone to Normandy Bordeaux
                2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from Caroline Islands to 20 Sea Zone
                4 fighters moved from 42 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to 94 Sea Zone
                4 fighters moved from Gibraltar to 92 Sea Zone
                1 bomber moved from Russia to Ukraine

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun and 1 factory_minor
                        1 aaGun owned by the Japanese lost in Manchuria
                    Americans win, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Philippines
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 1 :  4/4 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Philippines from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 20 Sea Zone
                    Americans attack with 6 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 6 fighters in 20 Sea Zone, round 1 :  2/6 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 20 Sea Zone
                    Americans win with 6 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 94 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 94 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 92 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers and 6 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 carrier, 2 destroyers and 6 fighters in 92 Sea Zone, round 1 :  5/8 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 carrier, 2 destroyers and 6 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Strategic bombing raid in Ukraine
                        AA guns fire in Ukraine :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Ukraine causes 0 damage total.
                Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                6 fighters moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 94 Sea Zone to Egypt
                1 fighter moved from 92 Sea Zone to Egypt
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 42 Sea Zone to Caroline Islands
                1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 2 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 artillery, 1 bomber and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 carrier placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 destroyer placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 47 / 66
        Russians : 8 / 16
        Japanese : 64 / 69
        Americans : 61 / 87
        Chinese : 4 / 11
        British : 32 / 37
        UK_Pacific : 6 / 6
        Italians : 25 / 31
        ANZAC : 14 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Burma to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 armour
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 :  2/3 hits
                        Japanese roll dice for 2 armour in Szechwan, round 1 :  0/2 hits
                        2 armour owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 armour

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Production/PUs Summary :

    Germans : 47 / 66
        Russians : 8 / 16
        Japanese : 63 / 69
        Americans : 61 / 87
        Chinese : 5 / 7
        British : 32 / 37
        UK_Pacific : 6 / 6
        Italians : 25 / 31
        ANZAC : 14 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Combat Move - British
                1 infantry moved from Iraq to Northwest Persia
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 42 Sea Zone to 35 Sea Zone
                      UK_Pacific take 35 Sea Zone from Japanese
                1 infantry moved from India to Burma
                1 bomber moved from Iraq to India
                1 artillery and 3 infantry moved from Iraq to Persia
                1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                4 fighters and 2 tactical_bombers moved from Norway to United Kingdom
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                3 mech_infantrys moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 armour moved from Union of South Africa to Belgian Congo
                1 armour moved from Egypt to Iraq
                1 fighter moved from Egypt to Persia
                1 fighter moved from Gibraltar to Egypt

    Combat - British
                Battle in Holland Belgium

    Non Combat Move - British
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 transport moved from 72 Sea Zone to 71 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Production/PUs Summary :

    Germans : 44 / 66
        Russians : 8 / 16
        Japanese : 63 / 69
        Americans : 61 / 87
        Chinese : 5 / 7
        British : 35 / 40
        UK_Pacific : 6 / 0
        Italians : 25 / 31
        ANZAC : 14 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Production/PUs Summary :

    Germans : 44 / 66
        Russians : 8 / 16
        Japanese : 63 / 69
        Americans : 61 / 87
        Chinese : 5 / 7
        British : 35 / 40
        UK_Pacific : 6 / 6
        Italians : 25 / 31
        ANZAC : 14 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Americans

    Combat - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Southern Italy to Northern Italy
                1 armour moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                1 fighter moved from Bryansk to Caucasus
                1 aaGun moved from Bryansk to Rostov
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov

    Place Units - Italians
                1 infantry and 2 mech_infantrys placed in Ukraine
                1 destroyer and 2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 cruiser and 1 submarine moved from 42 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Production/PUs Summary :

    Germans : 44 / 66
        Russians : 8 / 16
        Japanese : 60 / 69
        Americans : 60 / 87
        Chinese : 5 / 7
        British : 35 / 40
        UK_Pacific : 6 / 6
        Italians : 26 / 26
        ANZAC : 17 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French

    Production/PUs Summary :

    Germans : 44 / 66
        Russians : 8 / 16
        Japanese : 60 / 69
        Americans : 60 / 87
        Chinese : 5 / 7
        British : 35 / 40
        UK_Pacific : 6 / 6
        Italians : 26 / 26
        ANZAC : 17 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

8 / 15

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