Wheatbeer (Allies +6) vs Alex (Axis), G40 Final Alpha


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 15 / 23
        Japanese : 64 / 75
        Americans : 53 / 73
        Chinese : 4 / 5
        British : 33 / 35
        UK_Pacific : 6 / 6
        Italians : 25 / 30
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Economies dead even.  Allies lead in units,  but I feel like I am not gaining any ground or containing the Axis on either map.


  • Yes, very interesting one, I dont see anyone in front.

    I will bombard Russia with 4 strats, escort them with 5 fighters. Pls let me know if you intercept (5 fighters in total, I guess Brits can intercept as well?). Fight would be 9@1 vs 5@1, right?


  • No intercept at those odds (Brits can intercept, so you’re correct)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Russia
                1 bomber moved from Novgorod to Russia
                1 bomber moved from Bryansk to Russia
                1 bomber moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Novgorod to Russia
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 submarine moved from 123 Sea Zone to 109 Sea Zone

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport; Americans defend with 1 transport
                        1 transport owned by the British and 1 transport owned by the Americans lost in 109 Sea Zone
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  1/1 hits
                    Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 transport
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 1 :  0/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 :  1/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Air Battle in Russia
                    Germans attacks with 9 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/4 hits
                    Bombing raid in Russia rolls: 4,6,7,6 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 infantry moved from Belarus to Archangel
                2 artilleries and 2 infantry moved from Belarus to Bryansk
                1 infantry moved from Bryansk to Tambov
                1 aaGun moved from Bryansk to Rostov
                1 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 artillery moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 mech_infantry moved from Karelia to Finland
                1 mech_infantry moved from Karelia to Finland
                1 mech_infantry moved from Karelia to Finland
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 infantry moved from Syria to 99 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 bomber moved from Russia to Chahar
                1 bomber moved from Russia to Novgorod
                1 bomber moved from Russia to Novgorod
                1 bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Novgorod
                1 fighter moved from Russia to Novgorod
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 submarine moved from 123 Sea Zone to 116 Sea Zone
                1 mech_infantry moved from Western Germany to Germany
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                1 bomber and 1 fighter placed in Western Germany
                2 infantry and 1 mech_infantry placed in Germany
                1 mech_infantry placed in Germany
                1 artillery and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
                Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - Russians
                Russians repair 13 damage on 13 factory_majors; Remaining resources: 10 PUs;
                Russians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Samara to Volgograd
                2 mech_infantrys moved from Samara to Caucasus
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 tactical_bomber moved from Russia to Caucasus
                2 fighters moved from Russia to Volgograd
                1 armour moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Ethiopia

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 1 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Caucasus
                    Russians attack with 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 1 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Volgograd to Russia
                14 infantry moved from Samara to Russia
                1 armour moved from Samara to Russia
                1 aaGun moved from Samara to Russia
                2 artilleries and 2 infantry moved from Samara to Kazakhstan
                1 tactical_bomber moved from Caucasus to Kazakhstan
                1 aaGun and 1 infantry moved from Tsinghai to Kazakhstan
                1 infantry moved from Samara to Kazakhstan
                8 artilleries and 3 infantry moved from Samara to Russia
                2 infantry moved from Samara to Russia

    Place Units - Russians
                2 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 21 PUs

    Production/PUs Summary :

    Germans : 49 / 70
        Russians : 15 / 21
        Japanese : 63 / 75
        Americans : 53 / 73
        Chinese : 5 / 5
        British : 31 / 35
        UK_Pacific : 6 / 6
        Italians : 25 / 30
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Your SBR have had great rolls this whole game.  I think maybe you’ve lost 1 tactical bomber hitting London, but no losses in India, Ukraine, Stalingrad, and repeated raids of Moscow.  And rolling over average too (maxing Moscow with 4 planes! shakes fist)

    Also, I did not see that you had submarines in SZ123 (off Iceland) … probably never even scrolled up that far  :lol:  That really hurts losing 2 tt that could easily be prevented.


  • I have no problem admitting that rolls definitley feel to be on my side and that this helped to get where I am now. Its strange, there are games when you feel you are more lucky, then there are games where you think you are very unlucky, and only few games were you think its even. But the best luck does not help when one makes more bad than good decisions. I hope mine were ok.
    Still, I dont see either of us winning this easily. I have not written you off a bit, that is certain.

    Yes, thats TripleA…the one feature not as good as BattleMap…a good overview.


  • Hi Wheatbeer again,

    right now I am in a hotel and the wlan is practically non-existant. My company notebook can reach the net, but I cannot install the program. I’d like to do J, I will start the game as local, you will see all the moves, but I will roll here in the Forum and then edit the results and send you the file attached.

    Hope thats ok, only chance to do the turn.


  • If you want to forum roll a turn that’s okay.  You’re also welcome to wait though, as I’m in no special rush.


  • you will likely have to wait 2 weeks. Your call, wanna wait or have the time to plan allies.
    Might be that I can do some turns tomorrow, but cannot guarantee. Pls let me know.


  • 2 weeks isn’t a problem for me, I have the tourney and some other open matches to keep me busy.


  • ok, will think about Japan a bit longer :)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 2 armour, 1 factory_minor, 1 fighter, 4 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yenisey to Olgiy
                      Japanese take Olgiy from Russians
                1 infantry moved from Tsagaan Olom to Suiyuyan
                1 infantry moved from Central Mongolia to Suiyuyan
                1 armour moved from Hopei to Suiyuyan
                1 mech_infantry moved from Hopei to Shensi
                1 armour moved from Hopei to Shensi
                6 armour moved from Szechwan to Shensi
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 armour moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 armour moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Kwangsi to Java
                1 bomber moved from Kwangsi to Java

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 7 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 7 armour and 1 mech_infantry in Shensi, round 1 :  4/8 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 7 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 infantry in Suiyuyan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 1 transport
                    ANZAC defend with 1 transport; British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 6 fighters and 1 transport in 42 Sea Zone, round 1 :  3/7 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the British lost in 42 Sea Zone
                    Japanese win with 1 destroyer, 6 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 transport
                    Casualties for British: 1 destroyer
                Battle in Java
                    Japanese attack with 1 armour, 2 bombers and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Java, round 1 :  4/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 bomber moved from Java to Malaya
                1 bomber moved from Java to Malaya
                1 armour moved from Yunnan to Malaya
                1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 fighter moved from Kwangsi to Philippines
                1 fighter moved from Kwangsi to Philippines
                1 fighter moved from Japan to Philippines
                1 tactical_bomber moved from Kwangsi to Malaya
                1 infantry moved from Amur to Buryatia

    Place Units - Japanese
                2 transports placed in 36 Sea Zone
                1 aaGun placed in French Indo China
                2 armour and 1 mech_infantry placed in Malaya
                1 factory_minor placed in Kwangtung
                3 mech_infantrys placed in Manchuria
                1 fighter placed in Japan
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs


  • I haven’t forgotten about this one … just can’t decide if America should focus Europe or Pacific.  Split-theatre approach isn’t working.


  • somehow, it never does. I have no solution for this particular problem.


  • Arg … after a lot of second-guessing myself, I decided to conduct an aerial attack on Malaysia.  I undershot by a good bit though, and only got 3 hits.

    I need your OOL for Malaysia.


  • No need to be so dismayed, I wont get away with this, whatever your rolls. Maximise my defenses, pls.

    I did not plan for this eventuality, you got me there, Wheatbeer.


  • dice evened out to most likely result (I am crazy paranoid about light rolls in round 1 of combat when I do these aerial raids), working on NCM … dunno what to do with the Pacific fleet since there’s that nasty German de-blocker hiding in China!


  • oh, you spotted my little birdie? ;)
    Really, its just vacation, Japan is said to be beautiful this time of the year ;)

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