Just a calm US and Russian turn.
GARGANTUA'S $200 TOURNAMENT OF EXTRA DEATH AND PAIN (TripleA Only) 2xELIMINATION
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just make the final match between winner bracket and loser bracket best of 3.
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Keep in mind that the ‘loser’ bracket has ‘lost’ a game.
There’s no sense in it being a mandatory “best of 3” if the winner of the top bracket, bests winner of the losing bracket, in the first game.
There is only an “extra” game, if the winner of the top bracket, loses in the -championship- game. Then it’s go time. :)
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Keep in mind that the ‘loser’ bracket has ‘lost’ a game.
There’s no sense in it being a mandatory “best of 3” if the winner of the top bracket, bests winner of the losing bracket, in the first game.
There is only an “extra” game, if the winner of the top bracket, loses in the -championship- game. Then it’s go time. :)
i love it
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May I ask Garg, Why is my team getting units? All the bad luck has been on the other team’s side. (Are we just that bad at this game??? :roll:)
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Oh is that how it’s going to be then…
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14. Speedo Hares (Vold) vs 22. Atlanta Axis (JeffM + rgp44)
Atlanta Axis wins as Allies.
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Bracket Updated!
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Garg,
you missed the game reported just above your update, do we need to send an e-mail or something?
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For any new games starting, people need to use Global Alpha version 2.9
http://www.axisandallies.org/forums/index.php?topic=26989.msg973170#msg973170
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RPG! Sorry, I uploaded the wrong file is all!
One of the ONLY updates was your team. lol…
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BRACKETS UPDATED!
2 more games are OPEN for Play! Hippie Hatred, Meglomaniacs, Ancients, and Numoreans, the next round may begin for you!
I will send ouy PM’s.
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How are sides determined in round 2, or is it determined for us? From the flow chart, I’m not sure.
Also, it will be a slow start for me - my partner may have to fill in for me until work clears up.
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I’m happy with one of either.
A. Coin Flip
B. BOTH parties agreeing to a bid, and then bidding.I’ll leave it up to you…
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Maybe you could roll 1D6 on here and team A gets allies if its even; axis if its odd.
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That’s what I did before.
But there were gripes good sir!
Gripes!
I refuse to have Gripes in the Tournament of Extra Death and Pain!
Either players choose to agree to a bid, or the Arbitrary coin falls!
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arbitrary is better imho,
just try to make sure each team plays the same number of games as axis, as they do as allies
then we can judge at the end of this whole tourney, which side won more games, without any bids or changing teams to mess it up! -
I prefer randomization. People who complain are in the minority.
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you can tell by taking total # of players - complaints. the leftover are people who are okay or happy.
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Garg
Having finally taken the time to look at this bracket madness, I have a thought. An idea.
Not a gripe, mind you. Maybe a thought with a serious flaw that did not occur to me in the 5 minutes it took for me to arrive at this thought.
But I submit it to the floor for further thought.
Perhaps it was quite by intention, but with the brackets being setup as is, it is rather possible to face off against the same team one has already beaten or been beaten by in the 2nd game of the Last Stand bracket. It is certainly not an unexpected eventually at some point in the tournament, but this may happen as early as some folks’ 3rd game.
While I don’t think this is an issue in the ultimate determination of a champion team of the overall tournament, I do think this slightly goes against the spirit of this tournament, which, if I understand correctly, is to encourage diversity in pushing folks out of their comfort zone to play with a variety of other folks.
A simple fix, if it doesn’t screw up any logic that may have been behind this bracket, is to simply adjust the pairing of the 2nd game losing teams with the 1st Last Stand game winners.
If my meaning is not clear, see the attached UNOFFICIAL bracket edit. (I highlighted edits in the LS with GREEN.)
Shifting the pairing down by 1 number may not mitigate it enough, so what I chose to do is shift by 4.
Why? 4 is half of 8, the total number of 2nd tier games in the ‘winning’ bracket.
This would ensure that Last Stand teams are paired with other teams that are furthest away from their starting positions in the bracket. This means that teams would not rematch against each other so early in the tournament and rather leave such eventualities for later.
I didn’t take the time to wrap my brain around the pairing in the 3rd LS tier so I didn’t edit that, but I’m sure similar logic could be applied to mitigate this.
If this has already been discussed… oops. I didn’t read the 30+ pgs before this.
Shrug.
A thought.
UNOFFICIAL PROPOSED EDIT XDAP Tournament Bracketing 2012.xls
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