Vance (Allies) vs. AlexGreat (Axis), G40 Alpha +3


  • Sorry I forgot to place my units.  map is correct here.

    Vance_AlexGreat_1f_UK.AAM


  • I guess I forgot to place the Chinese too.  sheeesh

    Vance_AlexGreat_1f_UK.AAM


  • Italy 1

    1. BUY

    • TT, Inf (10)

    2. COMBAT MOVES

    Trans-Jordan <– 2 Inf (S-Italy) from Transport SZ 97
    SZ 94 <-- 1 Fight, 1 Bomber
    Tunisia <-- Inf, Art (Lybia), Fighter
    SZ 93 <-- BB, 2 CR, DD, Sub, TT
    S-France <-- Arm, 2 Art, 2 Inf (N-Italy)
    Alexandria <-- all Tobruk units

    SZ 94
    A
    DiceRolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (4)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Tunisia
    A
    DiceRolls: 2@2 1@3; Total Hits: 02@2: (4, 5)1@3: (5)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    SZ 93
    A
    DiceRolls: 1@4 2@3 2@2; Total Hits: 41@4: (3)2@3: (2, 3)2@2: (6, 2)
    D
    DiceRolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (3)

    S-France
    A
    DiceRolls: 4@2 1@3; Total Hits: 44@2: (2, 1, 5, 1)1@3: (2)
    D
    DiceRolls: 2@2; Total Hits: 12@2: (5, 2)


  • Tunisia
    A
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (1)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • 3. NON-COMBAT

    Fighter Tunisia –> Tobruk
    Inf Somali --> Ethiopia
    Fight, Bomb SZ 94 --> S-Italy
    4 Inf S-Italy --> N-Italy

    4. PLACEMENT

    TT SZ 97
    INF S-Italy

    5. INCOME

    15 (terr) + 5 (NO) = 20

    Vance_AlexGreat_1g_Italy.AAM


  • ANZAC 1

    PURCHASE & REPAIR
    2 inf
    1 mech
    10 total

    COMBAT MOVES
    Java (swim in)
    1 inf from New South Wales vie tt z62 to

    z42

    NONCOMBAT MOVES
    z42
    1 cruiser from z63
    1 destroyer from z62

    z39
    1 fig from Queensland

    Queensland
    2 fig from New Zealand

    South Australia
    2 inf, 1 art from Queensland
    2 AA, 1 inf from New South Wales

    Shan state
    1 inf from Malaya

    Sudan
    2 inf from Egypt

    MOBILIZE UNITS
    3 inf in New South Wales

    COLLECT INCOME
    ANZAC 1 = 14(territories)

    I usually post Anzac and France together because France is pretty small.
    France 1
    z77
    1 destroyer from z72

    Scotland
    1 inf from UK

    French Central Africa
    1 inf from France West Africa

    Algeria
    1 inf from Morocco

    Vance_AlexGreat_1hi_ANZACFrance.AAM


  • GERMANY 2

    1. BUY

    • 10 TT (70)

    2. COMBAT MOVES

    SZ 110 <– 2 Subs (SZ 109), 1 Sub (SZ 111),
    UK IC <-- 2 Strat Bomber
    UK Airbase <-- 2 Tac Bomber
    UK cover for both bombings (as I understand it they cover both attacks simultaneously since its the same area, true? If not I have to redeploy):  5 Fighter, 3 Tac
    Greece <-- 5 Inf (Bulgaria), 3 Arm (Yugo)

    I guess you cant scramble as no DD (not that you would have, probably…)?
    Intercept? (see my question above)


  • I can’t hit your subs with my planes without a destroyer, so no scramble.

    Also, I don’t want to intercept the bombers either.  AA then bombs away!


  • but yes you are correct. I could use all 5 fighters as interceptors, or use up to 3 of them to scramble and the rest as interceptors, but right now I am saving my planes.


  • what I meant is, does my cover protect both the strats and tacs at the same time since same territory, or would I need to specify how many accompany the tacs and how many the strats?

    SZ 110
    A
    DiceRolls: 3@2; Total Hits: 13@2: (2, 4, 5)
    D (depending on sub first strike)
    DiceRolls: 1@3; Total Hits: 11@3: (1)

    UK IC AA
    DiceRolls: 2@1; Total Hits: 02@1: (5, 2)

    UK Airbase AA
    DiceRolls: 2@1; Total Hits: 02@1: (6, 3)

    Greece
    A
    DiceRolls: 3@3 5@1; Total Hits: 33@3: (6, 3, 3)5@1: (6, 3, 6, 4, 1)
    D
    DiceRolls: 4@2; Total Hits: 24@2: (2, 1, 5, 4)


  • UK IC

    DiceRolling 2d6:
    (2, 4)

    +4

    UK Airbase

    DiceRolling 2d6:
    (1, 1)

    Greece

    A
    DiceRolls: 3@3 3@1; Total Hits: 13@3: (4, 3, 5)3@1: (4, 2, 3)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Oh, OK.  You don’t have to specify which escorts go with which bomber or tac.  All of the attackers planes (fighters, tacs and bombers) roll and hit @1 and then all the defenders interceptors (fighters) roll and hit @1.  Then the surviving bombers and tacs pick targets, AA rolls @1 fro each plane, and then bombs are dropped.

    So yeah the same escorts cover the tacs and bombers.


  • That is one lucky airbase!! :-D


  • Vance, I dont know what happened right now, I posted my turn, I got a red warning message that there were two previous posts I had not read, and my post did not make it.

    Its too late to do all again, I send you the map now and will rewrite my NCMs if you want…tomorrow.

    Just pls do the damage marker thing, I am unsure how to do properly and would like to see first, thx.

    2 “1s” is a probable result, among others. Unfortunately, in this case  :-)

    Vance_AlexGreat_2a_Germany.AAM
    Vance_AlexGreat_2a_Germany.AAM


  • very strange…now the map is attached twice?!?

    Anyways, gn!


  • OK that’s no big deal.  That red message comes up if I posted a reply since the last time you loaded the page.  When you see that it just go back and reload the page before you post.  It is just a warning message.


  • OK so now I am eagerly awaiting an invasion of England!

    For the damage markers, look for the burning city in the Toolbar (5th row down toward the right)

    USSR 2

    PURCHASE & REPAIR
    1 minor IC
    6 mech
    save 1

    COMBAT MOVES
    none

    NONCOMBAT MOVES
    z109
    1 sub from z111

    z114
    1 cruiser from z115

    Baltic states
    11 inf, 1 art from Belarus
    2 art from Novgorod
    1 AA from Novgorod

    East Poland
    8 inf, 1 art from North Ukraine
    1 mech, 1 armor from Belarus
    1 mech, 1 armor from Bryansk
    1 AA from Belarus

    Bessarabia
    2 art from South Ukraine

    Belarus
    3 armor from Russia
    1 tac from Novgorod

    North Ukraine
    2 AA, 1 inf, 1 art from Bryansk

    South Ukraine
    2 inf from Rostov

    Kazakhstan
    2 fig from Novgorod

    Amur
    1 AA, 4 inf from Buryatia

    Sakha
    4 inf from Buryatia

    Yakutsk
    1 AA, 10 inf from Buryatia

    MOBILIZE UNITS
    1 minor IC in North Ukraine
    3 mech in Novgorod
    3 mech in South Ukraine

    COLLECT INCOME
    USSR 2 = 37(territories) +1 saved = 38IPCs

    Vance_AlexGreat_2b_USSR.AAM


  • Japan 3 (will be on and off for the next hour, then I am free, but I start and do what I can in the meantime)

    DOW all

    1. R&D

    Buy 1 science token (5)
    DiceRolling 3d6:
    (1, 4, 5)


  • 2. BUY

    • MIC (12)
    • 3 TT (21)
      save 2

    3. COMBAT MOVES

    SZ 41 <– Fighter (SZ 36)
    SZ 37 <-- 2 Subs (SZ 36), 1 Fighter (Kwangsi)
    SZ 42 <-- 2 BB, 2 CR, 1 DD, 2 AC, 1 Fighter, 1 TAC (all SZ 36)
    Java <-- 1 Transport with 1 Inf, 1 Art  (Kwangsi), 1 TAC (SZ 36)
    Borneo <-- 1 Transport with 1 Inf (Kwangsi)
    Celebes <-- 1 Transport with 1 Inf (Kwangsi)
    Guam <-- 1 Fighter, 1 Tac (SZ 36)
    Burma <-- 1 Inf (Yunnan)
    Shan State <-- 1 Inf, 1 Art (Yunnan), 2 Inf (Siam), 1 Arm (Kwangsi), 2 Bomber, 5 TAC, 8 Fighter (Kwangsi)
    FIC <-- Arm Blitz Kwangsi via FIC to Shan State

    SZ 41: Fighter vs. Transport

    SZ 37
    A
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (4, 1)1@3: (4)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    SZ 42
    A
    DiceRolls: 3@4 3@3 1@2; Total Hits: 23@4: (6, 6, 5)3@3: (2, 3, 6)1@2: (3)
    D
    DiceRolls: 1@3 2@2 1@1; Total Hits: 11@3: (5)2@2: (3, 2)1@1: (5)

    Java
    A
    DiceRolls: 1@3 2@2; Total Hits: 01@3: (4)2@2: (4, 5)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Guam
    A
    DiceRolls: 1@4 1@3; Total Hits: 21@4: (1)1@3: (3)
    D
    DiceRolls: 1@4; Total Hits: 01@4: (5)

    Shan State
    A
    DiceRolls: 7@4 9@3 2@2 1@2; Total Hits: 97@4: (6, 4, 3, 5, 1, 1, 3)9@3: (4, 6, 1, 5, 3, 1, 5, 2, 6)2@2: (6, 4)1@2: (6)
    D
    DiceRolls: 2@4 1@3 6@2; Total Hits: 52@4: (3, 3)1@3: (2)6@2: (4, 2, 6, 1, 6, 5)


  • SZ 42
    A
    DiceRolls: 3@4 3@3 1@2; Total Hits: 43@4: (4, 3, 5)3@3: (6, 4, 2)1@2: (1)
    D
    DiceRolls: 1@3 1@2; Total Hits: 11@3: (6)1@2: (2)

    Java
    A
    DiceRolls: 1@3 2@2; Total Hits: 21@3: (4)2@2: (2, 2)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (1)

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