Great job with the cards. I have read this thread before but I haven’t been able to play AA50 in months and to try those out. There are a few ones that bother me a bit though because I think they are too powerful:
@Dagon81:
U.S. Advantages:
� Superfortresses � Your bombers are immune to antiaircraft fire. An enemy antiaircraft gun can roll one die against only each attacking fighter. (If no fighters are in the attacking force, the antiaircraft gun cannot fire). When conducting strategic bombing raids your bombers have a defense value of 1.
This means basically that the US can simply apply a bombing strategy against Germany/Italy to defeat it. I always dislike this because of how it can turn the game into a bombing strategy.
� Escort Cruisers � Your cruisers act as sea AA guns. Before battle roll 1 die if you have at least one cruiser in the hostile sea zone.
I assume 1 die per plane, which essentialy gives the US a huge advantage over Japan on the Pacific by increasing its defense against Japan’s planes.