S04 - Gamerman (allies) vs Yoshi (axis) ; +8 bid : 1inf, 1tnk egy


  • FEq2DiceRolls: 1@1 2@3; Total Hits: 11@1: (4)2@3: (1, 4)DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Z23 - CV (Z12) FTR (FEq) FTR (Cng)
    Z1 - 2 TP, CV, 2 FTR (Z10) 4 INF (ECa) (1 INF on each of 4 British TPs)
    GBr - INF, ARM (ECa) 2-1-2
    ECa - 2 INF, ART (EUS)
    Z7 - DD (Z2) TP, 2 CV (Z6) 2 DD, CV, 2 FTR (Z12)
    Rus - BMB (Cau) FTR (GBr) 4 FTR (Z6)
    Z8 - SS (Z13)
    Z2 - CV, 2 FTR (Z12)

    Place 2 INF, ART, 2 FTR, BMB (EUS)
    Collect 42, 42 on hand

    Fourth consecutive USA turn that a bomber was shot down by AA.  That doesn’t work for me.

    GamerAll-YoshiAx-T11-S04-13F.aam


  • Move the other destroyer from 2 to 7 also

    GamerAll-YoshiAx-T11-S04-13F.aam


  • Some computer problems… won’t have access to it before next week, so you won’t have news for me before…


  • Germany 14:

    Repair Caucasus (5)
    2tnk (10)
    1art (4)
    13inf (33)

    Combat Moves:

    Archangel (1inf, 1art, 1AA)
    23inf, 3art, 10tnk Bel (via Karelia too)
    8tnk Epl

    Norway ()
    1tnk Finland blitzback

    Kazakh (1inf)
    2inf Caucasus
    2bmb Germany

    Dice…

    Archangel rd1
    A: 23inf, 3art, 18tnk
    DiceRolls: 20@1 6@2 18@3; Total Hits: 1620@1: (3, 5, 1, 4, 5, 1, 4, 5, 3, 6, 1, 5, 3, 6, 6, 4, 4, 1, 4, 3)6@2: (4, 4, 4, 2, 6, 3)18@3: (6, 2, 2, 5, 6, 4, 3, 1, 1, 1, 1, 5, 6, 3, 5, 1, 2, 1)

    D: 1inf, 1art
    DiceRolls: 2@2; Total Hits: 22@2: (1, 2)

    Kazakh rd1
    A: 2inf, 2bmb
    DiceRolls: 2@1 2@4; Total Hits: 22@1: (5, 4)2@4: (2, 3)

    D: 1inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Results:

    Norway taken (mt).
    Archangel taken, 2inf lost.
    Kazakh taken, 1inf lost.

    NCM:

    2bmb Kazakh -> Caucasus
    7inf Poland -> Epl
    8inf Germany -> Poland
    1tnk Germany -> Epl
    1AA Bel -> Epl
    1inf Epl -> Bel
    1inf Epl -> Ukraine
    1SS sz15 -> sz13
    2inf Germany -> France
    4fgt Poland -> France

    Place Units:

    8inf, 2tnk Germany
    3inf, 1art Caucasus

    Collect $41+15=56

    GamerAll-YoshiAx-T11-S04-14Ag.aam


  • R14 with 15, buy 4 INF (save 3)

    Combat moves -
    Kaz - INF (Nov) 2 FTR (Rus)

    DiceRolls: 1@1 2@3; Total Hits: 01@1: (6)2@3: (5, 4)DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Kaz2DiceRolls: 1@1 2@3; Total Hits: 11@1: (6)2@3: (6, 2)DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Rus - 6 INF, ART, 6 ARM, AA (Nov) 2 FTR (Kaz)

    Collect 9, 12 on hand

    GamerAll-YoshiAx-T11-S04-14B.aam


  • Japan 14:

    Purchase:

    2bmb (24)
    4tnk (20)
    11inf (33)

    Combat Moves:

    3bmb Yakut -> Russia SBR

    1bmb Germany, 2bmb France -> UK SBR

    Algeria (3inf, 2tnk, 1AA)
    1inf, 2art, 2tnk Libya
    2inf Libya via 1tp sz14 -> sz12
    2BB sz14 -> sz12 bombardment

    Gibralatar ()
    1inf Libya via 1tp sz14 -> sz12

    Novo ()
    1inf Chinghai

    Urals ()
    1inf Eve

    Dice…

    UK AA
    DiceRolls: 3@1; Total Hits: 03@1: (5, 6, 5)

    Russia AA
    DiceRolls: 3@1; Total Hits: 03@1: (2, 5, 2)


  • UK SBR
    DiceRolling 3:
    (3, 4, 6)

    Russia SBR
    DiceRolling 3:
    (4, 4, 4)

    Algeria rd1
    A: 3inf, 2art, 2tnk, 2BB
    DiceRolls: 1@1 4@2 2@3 2@4; Total Hits: 71@1: (1)4@2: (5, 6, 2, 1)2@3: (3, 1)2@4: (1, 2)

    D: 3inf, 2tnk
    DiceRolls: 3@2 2@3; Total Hits: 43@2: (1, 2, 1)2@3: (6, 1)


  • Results:

    Russia 10 damage, total 12.
    UK 13 damage, total 15.
    Gibraltar taken (mt).
    Algeria liberated, 2inf, 2art lost.
    Novo taken (mt).
    Urals taken (mt).

    NCM:

    1SS, 3DD, 3CV sz14 -> sz12
    1fgt Germany -> sz12
    3fgt Caucasus -> sz12
    2fgt sz34 -> sz12
    8fgt France -> NWE
    7fgt sz14 -> NWE
    2inf FIC -> Sud via 1tp sz37 -> sz34
    2inf East Indies -> Sud via 1tp sz38 -> sz34
    1art EAF -> Rhodesia
    1SS sz34 -> sz28
    1CV, 1fgt sz38 -> sz34
    1CV sz37 -> sz34
    2tp sz34 -> sz38
    2inf SFE -> Yakut
    6inf, 2art Yakut -> Eve
    2inf Japan -> SFE via 1tp sz63 -> sz62 -> sz63
    2inf Japan -> Manchuria via 1tp sz36 -> sz62
    2inf FIC -> Yunnan
    2inf Yunnan -> Sikang
    5inf, 1art, 1AA Sikang -> Chinghai
    1inf Persia -> Caucasus
    1inf Persia -> Kazakh
    1AA Persia -> India
    3inf India -> Persia
    1AA Libya -> Egypt
    1inf Egypt -> Libya
    1inf Egypt -> Sud
    1SS sz51 -> sz45
    3bmb UK -> France
    3bmb Russia -> Caucasus

    Place Units:

    3inf India
    2tnk FIC
    4inf East Indies
    4inf, 2bmb Japan
    2tnk Egypt

    Collect $61+15=76

    GamerAll-YoshiAx-T11-S04-14Cj.aam


  • All right, that’s enough.  Seems like the right time to resign.

    Very well played - it will be interesting to see how many consecutive tournaments you can win!


  • Thx. The beginning of the game was really tough in the Pacific. As you said, the battle of Ukraine of R2 was a very big problem, and I guess a good part of the game has been played there. I have no idea if making this attack was good or not, since after all you had the possibility to retreat which kind of make up the lower odds ; but I believe you made a big mistake by rolling a second turn there ; of course, you were not supposed to be diced like that, and that’s really unlucky ; but after the first turn you had no more odds of winning, and in average you had nothing really nice to win…

    After that, I guess you needed to invest towards Europa with the US, which enabled Japan to overcome them in the Pacific, and when you switched from Pacific to Europa, I was quite confident with the game. Defense in Europa was tough too, but I believe that without mistake on my part, you did not have real odds to overcome the axis in this area (since I had Caucasus, which was locking Russia outside of this fight).

    Good game overall ; I think that as usual in a game with a good level on both sides, minor details made the difference.

    Yoshi


  • Well said - thank you

    Maybe we will meet again - in the World Cup tournament


  • @Yoshi:

    As you said, the battle of Ukraine of R2 was a very big problem, and I guess a good part of the game has been played there. I have no idea if making this attack was good or not, since after all you had the possibility to retreat which kind of make up the lower odds ; but I believe you made a big mistake by rolling a second turn there ; of course, you were not supposed to be diced like that, and that’s really unlucky ; but after the first turn you had no more odds of winning, and in average you had nothing really nice to win…

    It was a gamble.  Against the best player on the site I wanted to take a shot when I could.  If I get lucky it is a big advantage to me.  It backfired, and the only way I could get back into the game again is if you let me, and you didn’t.  Again, very well played

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