I have moved this topic to the ‘Play Boardgames’ section of the board.
Jmite (axis) vs Jenn(allies) alpha 3 no tech v10/25 game 2
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Urals:
Attacker:
Rolls: 2@1; Total Hits: 12@1: (3, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3) -
Smolensk:
Attacker:
Rolls: 3@1; Total Hits: 03@1: (3, 6, 2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
Smolensk:
Attacker:
Rolls: 3@1; Total Hits: 13@1: (6, 2, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
Hungary:
Attacker:
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 5)1@3: (1)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1) -
E. Poland:
Attacker:
Rolls: 3@1 1@3; Total Hits: 13@1: (6, 4, 5)1@3: (1)
Defender:
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
E. Poland:
Attacker:
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 6)1@3: (3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4) -
Bulgaria:
Attacker:
Rolls: 3@1 34@2 17@3; Total Hits: 213@1: (5, 2, 3)34@2: (5, 4, 6, 1, 6, 5, 4, 5, 6, 6, 2, 4, 6, 5, 2, 5, 3, 2, 6, 3, 3, 1, 4, 1, 5, 3, 2, 1, 2, 4, 3, 6, 1, 3)17@3: (1, 1, 2, 5, 5, 1, 5, 1, 5, 4, 5, 1, 3, 1, 2, 2, 3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4) -
Caucasus:
Attacker:
Rolls: 14@1 4@2 3@3; Total Hits: 614@1: (6, 2, 2, 2, 6, 5, 6, 6, 3, 1, 5, 1, 3, 5)4@2: (2, 1, 6, 6)3@3: (3, 5, 2)
Defender:
Rolls: 2@2; Total Hits: 12@2: (1, 5) -
Build 3 Infantry in S. Ukraine
Build 7 Infantry, 3 Armor in RussiaCollect: 36 TT + 12 NO = 48 IPC
So…Russian NO a bit too powerful yet?
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Japan 10
Buy 69
2 ac (32)
2 inf (6)
1 art (4)
3 inf (9)
3 arm (18)Combat
All undefended transports have an airplane against them
1 inf 1 art 1 fgt 1 tach PHIL 2 inf
2 inf 2 fgt MAL 1 inf
Walk ins on mapMAL 1
A
Rolls: 2@1 2@3; Total Hits: 12@1: (1, 6)2@3: (5, 4)
D
Rolls: 1@2; Total Hits: 11@2: (2)PHIL 1
A
Rolls: 2@2 1@3 1@4; Total Hits: 42@2: (1, 1)1@3: (2)1@4: (2)
D
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
Collect
54tt + 5india + 5 hawaii = 64i do think that the russian NO is too powerful; tough to knock them down with it and starve them of money, or at least tough to do that and play like I prefer, which is to trade territories at my choosing. The russian NOs make it tough to trade territories in eastern europe in a cost effective manner from germany’s perspective.
In general, I think that more of the allied NOs are “tipping” NOs, ie that once that allied power pulls ahead the NO further gives them a push making it ever harder to slow their momentum. Ie the Russian europe NOs or the new USA western france NO; if these allied powers are getting those NOs, germany is already pushed back somewhat and the NOs serve to further push Russia and the USA ahead, threatening to create a tipping point. This compares to most of the German NOs, ie mid east, egypt, norway, caucaus, and all Italian NOs, ie clear med, hold 3/4 territories, hold n africa, hold mid east – getting these NOs mean german and italian resources have been diverted from the Russian VCs to secure and hold the NOs. In general, the allied NOs are more closely aligned with their ultimate objective which is to get to berlin while the german and italian NOs require all sorts of objectives to be held that diverts resources away from russia. I think in general this gives the allies a further advantage over the axis
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USA:
Buy(98)
- 4 Infantry
- 3 Artillery
- 4 Armor
- 1 Aircraft Carrier
- 1 Fighter
- 3 Destroyers
Combat Moves:
8 Infantry, 6 Artillery, 2 Armor to Hawaii
3 Mech, 3 Arm to BCO
Infantry, 4 Fighters, 2 Tactical Bombers, Strategic Bomber to S. France
Armor to Holland to W. FranceCombat:
S. France:
Attacker:
Rolls: 1@1 4@3 3@4; Total Hits: 51@1: (6)4@3: (6, 3, 5, 1)3@4: (3, 3, 3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5) -
Hawaii:
Attacker:
Rolls: 2@1 12@2 2@3; Total Hits: 52@1: (4, 4)12@2: (2, 2, 5, 1, 5, 1, 6, 5, 6, 6, 6, 6)2@3: (6, 2)
Defender:
Rolls: 2@2; Total Hits: 02@2: (4, 6) -
BCO:
Attacker:
Rolls: 3@1 3@3; Total Hits: 03@1: (5, 5, 4)3@3: (5, 4, 4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4) -
BCO:
Attacker:
Rolls: 3@1 3@3; Total Hits: 13@1: (4, 3, 5)3@3: (3, 6, 4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3) -
Sheesh, I get the feeling that mechanized unit with supporting armor really need to go back to basic training!
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Collect: 76 IPC TT + 5 Mexico + 10 USA = 91 IPC
China:
Buy(9)
- 3 Infantry
Combat Moves:
Infantry to Jehol
Infantry to Anhwe
Infantry to YunnaCollect 12
England:
Buy(20)
- 4 Infantry, 2 Artillery
Infnatry to Tang
Australia:
Buy(24)
- 3 Submarines, Save 6
Collect: 10 + 5 NO + 6 Saved = 21 IPC
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Italy 10
Buy 30
1 stbm (12)
3 arm (18)Combat
2 inf 1 fgt SFRA 1 infSFRA 1
A
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 4)1@3: (1)
D
Rolls: 1@2; Total Hits: 01@2: (4) -
Collect 23 tt + 5 + 5 = 33 – convoy
convoy z82
Rolls: 2@3; Total Hits: 12@3: (6, 3) -
Should be 4 Australian infantry on Hawaii, come from Queensland.