@LMD:
All good responses, I appreciate the input. However, in just about every game I’ve played, the allied navy is usually destroyed by Germany alone or with the assistance of the Japanese airforce, …
This is because either the Allies are screwing up or because Germany is getting lucky.
Since it happens in every game, I’d say the Allies are screwing up. Badly. Allies are probably doing something silly like buying battleships and/or cruisers instead of destroyers and/or carriers, and parking fleet where they can be blown up easily.
Even in the event of a German buy that makes a UK1 naval buy vulnerable, the Allies should NOT BE LOSING THEIR FLEET. It’s like you have a dog that has a problem getting run over by trains. You know the dog can see the train coming, but the dog just stands on the tracks. You’re like run dog run, but it stands there with a glazed look in its eyes. Again and again and again. Bark, stand, choo choo, eyes glaze, whap, hospital, bark, stand, choo choo, eyes glaze, whap. Don’t be a dog that stands on the tracks. If you see a train could hit you, step out of the way. It’s not like the train is going to suddenly jump off the tracks and whoop your butt.
If you do live in an area in which trains regularly jump off the tracks and whoop butt, though, may I recommend moving? Same principle.
1. You probably will not be able to make any transport drops on UK1. If you get greedy, the Germans can probably punish you. I certainly would if I could.
2. Unless Germany bought a carrier, German fighters on Western Europe can’t hit you northwest of London. German fighters on Norway can’t hit you southwest of London. Something like that anyways. Basically German fighters have limited range, keep that in mind to build fleet in a safe zone. If it’s not safe - don’t build it.
3. Zhukov’s comments were dangerously incomplete. You cannot build just aircraft carriers for defense. If you do, Germany can easily build a couple subs. Fighters do not defend against enemy subs when a friendly destroyer is not present. FURTHERMORE, and VERY IMPORTANTLY, if you do NOT build destroyers EARLY, Germany can keep its subs in the Atlantic.
If you DO build destroyers, Germany has to either use its subs in the Atlantic or run them away. In either event, you will not have to worry about the subs after the next German turn in all likelihood - because after the next German turn, on your turn, you will use your destroyers to kill any subs in range of your fleet, and build whatever new navy you need to replace it.
If you do NOT build destroyers, Germany just hangs out with subs in the Atlantic, waiting for you to bring a nice fat fleet into range. Then suddenly, German air and subs kill everything. Germany loses some cheap subs that it doesn’t care about (6 IPC subs are FAR cheaper than 10 IPC fighters). You lose transports, carriers, big expensive stuff.
So remember. Destroyers and carriers and fighters. Destroyers because the destroyers chase or kill enemy destroyers plus let fighters on carriers defend against enemy subs plus are cheap fodder. Carriers because they carry fighters. Fighters because they can defend well, and attack both naval and ground targets.
What about cruisers, battleships, bla bla bla? Forget them. Too expensive. You want to race to Europe as fast as safely possible, and if you screw around with expensive cruisers and battleships, your defense will not be nearly as strong for the IPCs spent, so it will take you much longer to get enough fleet to get a credible ground attack force into play.