The dice beat Hobbes. I was just there for the ride.
In the game previous, Hobbes beat me, and not with luck.
So honestly, I can’t say I’m at all on the same level as Hobbes yet.
In related news, Zhukov beat me with a sub/fighter/infantry/tank R1 build. I think I can get him, though. I don’t break out into a cold sweat nights thinking about his game, anyways.
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Blow by blow recap of bunnies vs hobbes:
R1 buy 5 inf 1 art 1 tank. Combat was WR/UKR attack with 2 tanks 1 fighter to Ukraine, 2 tanks 1 fighter to WR (purpose was destruction of German units at Ukraine, not necessarily capture, and more strength at WR to preserve Russian infantry) Combat results left 7 infantry plus asst. at WR, 1 inf plus asst. at Ukraine. Rather a blowout in dice. Noncombat, moved units west, left 3 infantry at Yakut, 1 at Buryatia to pressure Japs.
G2 captured Anglo-Egypt with 1 tank remaining. Other than that, lost fighter in sub/fighter/bomber attack vs UK battleship. Lost another fighter vs cruiser at W Europe. Destroyer moved northwest of Norway to stop UK landing, subs split between north and northwest of Western Europe. Ended with 1 inf at Karelia, 1 inf at Belorussia, 3 tanks at Ukraine. Slightly bad dice with fighter losses, and with 1 unit left at Anglo-Egypt.
UK1 killed German Baltic transport with bomber, destroyer with fighters. Send infantry/fighter to Anglo-Egypt, and cruiser, transport, and infantry to Borneo. AC used vs Kwangtung transport. Used Australia transport against New Guinea. Failed at New Guinea. No losses in other places. Note: I forgot to unload my Borneo transport, but Hobbes (polite opponent that he is) allowed the turns to cycle and IPCs to be adjusted so we could play as if I had not committed that serious blunder. Turned out I captured Borneo with both UK infantry surviving. Landed bomber in Asia, fighters at Moscow; India fighter landed at Persia with consolidated 2 infantry and AA gun, UK sub ended at Solomons. (This threatens 1 sub 2 fighters 1 bomber 1 AC 1 cruiser to sea zone east of Japan on UK2. Japan can dodge a lot of this by moving fleet west of Japan, but that slows Japan’s development)
J1 bought 3 transports 1 destroyer, did Pearl Light (sub/cruiser/fighter/bomber), with Jap BB vs UK AC, Jap BB+AC vs UK cruiser, and inf/tank/2 fighter vs 2 infantry at Borneo. 5 inf + 2 fighter vs China. Japan retook Borneo at the cost of 1 inf 2 fighters. (kept tank, as tank is 5 IPC unit, Borneo 4 IPC territory, plus logistic advantage of nearby transport). Lost fighter and cruiser at Pearl. Destroyed US forces at China, but lost 5 infantry, and did not capture territory. Sea zone east of Japan had 1 destroyer, 1 AC, and 2 fighters.
US1 bought AC, DD, transport, 2 tanks, 1 infantry. Attacked Japan fleet with sub/fighter. Got 1 destroyer 1 fighter out of the deal. Purpose of this attack to weaken the fleet for the UK followup. Flew US bomber to Archangel, US fighters to UK carrier northwest of London.
R2 sent 2 inf 1 fighter vs 1 German inf at Karelia, inf/artillery vs 1 German inf at Belorussia, 2 inf 1 art 1 tank 1 fighter vs 3 German tanks at Ukraine, 1 inf vs 1 Jap infantry at Manchuria. Failed at Manchuria. Took Karelia with 1 inf, Belorussia with 1 artillery, and Ukraine with no casualties.
G2 performed various territory trades and capture of Anglo-Egypt with inf/tank.
UK2 attacked Trans-Jordan with 2 infantry 3 fighter to give US fighters a place to land after anticipated US2 attack (2 fighter 1 bomber) on German Med fleet. Before trying that attack, though, I attacked sea zone east of Japan with sub and bomber. Killed carrier, lost UK bomber. Japanese fighter couldn’t hit UK sub, so Jap fleet lost.
Game called.