A summary in a more “rules changed” format. “some” minor comments from myself at the end.
Axis and Allies 1940 Rules Changes
Game Play Mechanics
- AA Guns are no longer captured; they are removed from play after the territory is captured.
- Submarines no longer fire a special “sneak attack” shot at unescorted transports.
- Major industrial complexes can no longer be built on foreign territories. Likewise they may no longer be upgraded when captured. The original owner of the territory may upgrade it if the territory is recaptured
Political Changes
- Politically, the Soviet Union is at considered at war on only the Pacific board only if it is at war with Japan, and at war on the Europe board only if it is at war with Germany and Italy.
- In the event London is captured, on the following United Kingdom turn the new United Kingdom capital becomes Ottawa. When operating from Ottawa, the United Kingdom does not collect national objective bonuses. In the event London is liberated, the United Kingdom capital returns there automatically.
Victory Conditions
The game now ends immediately after one of the following occurs
- Victory for the Allies if: All Axis capitals are under allied control.
- Victory for the Axis if: Japan controls 7 of the 8 Victory cities on the Pacific board.
- Victory for the Axis if: Germany and Italy control 8 of the 11 victory cities on the Europe board.
Changes to National Objectives
Germany
- The bonus for a German land unit in Egypt is now valued at +5 IPCs rather than +3 IPCs in both Global and Europe
Soviet Union
- The bonus for control of Archangel is now achieved only when the USSR is at war with the European Axis Powers.
- The bonus for control of German territory is now valued at +3 IPCs per territory, rather than +5.
- The Soviet Union is now rewarded a “one time only” national objective bonus of 10 IPCs if Japan declares war on the Soviet Union.
Japan
- Japan receives a 10 IPC national objective as long as it has not declared war on any allied powers other than the Soviet Union.
- Japan receives a 10 IPC national objective bonus for control of 5 of the 7 following territories. Midway, Wake, Marinaras, Iwo Jima, Caroline, Solomon Islands and Guam.
- Japan is now rewarded a “one time only” national objective bonus of 10 IPCs if the Soviet Union declares war on Japan.
United Kingdom
- The United Kingdom “no German submarines” national objective is only violated by German subs outside of sea zones 113, 114, 115 and 100. Submarines on the Pacific board do not violate this National Objecitve.
- The United Kingdom’s “all original territory” national objective is replaced with the following two.
5 IPCs for control of all United Kingdom territories in Africa and Europe
5 IPCs for control of all United Kingdom territories in Asia and North America
United States
- The United States “wartime economy” national objective instead rewards 20 IPCs for control of Eastern, Central, and Western United States. This also includes Mexico and Southeast Mexico. This bonus is only achieved when at war with the Axis.
- The United States receives a 10 IPC national objective bonus for control of 5 of the 7 following territories. Midway, Wake, Marinaras, Iwo Jima, Caroline, Solomon Islands and Guam. This bonus is only achieved when at war with the Axis
- The United States has three new national objectives achievable only after at war with the Axis.
5 IPCs for control of The Philippines and Guam
5 IPCs for control of Central America, Line Islands and Johnston Island.
5 IPCs for control of Hawaii, Alaska, Wake, Midway, and the Aleutian Islands
Changes to Setup
The changes to the European game board are reflected in additions only. Changes to the Pacific board are come in the form of the Alpha Setup
Europe
Germany
+1 Fighter – Poland *
United Kingdom
+1 Infantry – United Kingdom
ANZAC
+1 Infantry – Egypt
Italy
+1 Sub – Sea Zone 97 **
+1 Sub – Sea Zone 95 **
France
+1 Infantry – United Kingdom
Alpha Setup
China
Szechwan - 5 Infantry and one fighter
Hunan - 2 Infantry
Yunnan - 4 Infantry
Kweichow - 2 Infantry
Shensi - 1 Infantry
Suiyuyan - 2 Infantry
ANZAC
Malaya - 1 Infantry
New South Wales - 2 Infantry, 1 Minor IC, 1 Naval Base.
New Zealand - 1 Infantry, 1 Fighter, 1 Airbase, 1 Naval Base.
Queensland - 2 Infantry, 1 Artillery, 1 Fighter, 1 Airbase, 1 Naval Base.
Sea Zone 62 -1 Destroyer, 1 Transport
Sea Zone 63 – 1 Cruiser
United Kingdom (India)
Sea Zone 37 - 1 Battleship
Sea Zone 39 - 1 Destroyer, 1 Cruiser, 1 Transport
Kwangtung - 2 Infantry, 1 Naval Base
Burma - 1 Infantry, 1 Fighter
Malaya - 3 Infantry, 1 Naval Base
India - 6 Infantry, 1 Artillery, 1 AA Gun, 1 Fighter, 1 Tac Bomber, 1 Airbase, 1 Naval Base, 1 Major IC
United States
Western US - 3 Infantry, 1 Mech Infantry, 1 Artillery, 1 Tank, 1 Bomber, 1 AA Gun, 1 Airbase, 1 Naval Base, 1 Major IC
Hawaiian Islands - 2 Infantry, 2 fighters, 1 Airbase, 1 Naval Base.
Philippines - 2 Infantry, 1 fighter, 1 Airbase, 1 Naval Base.
Midway - 1 Airbase
Wake Island - 1 Airbase
Guam - 1 Airbase
Sea Zone 26 - 1 Sub, 1 Destroyer
Sea Zone 10 - Battleship, Cruiser, Transport, Carrier w/Tac & Ftr
Sea Zone 35 - 1 Destroyer and 1 Transport
Japan
Japan - 6 Infantry, 2 Artillery, 1 Tank, 2 Fighters, 2 Tac Bombers, 1 Bomber, 1 AA Gun, 1 Airbase, 1 Naval Base, 1 Major IC
Manchuria - 6 Infantry, 1 Mech Infantry, 1 Artillery, 1 AA Gun, 2 Fighters, 2 Tac Bombers
Palau Island - 1 Infantry
Kiangsi - 3 Infantry, 1 Artillery
Formosa - 1 Fighter
Shantung - 2 Infantry
Kwangsi - 3 Infantry, 1 Artillery
Iwo Jima - 1 Infantry
Jehol - 2 Infantry, 1 Artillery
Caroline Islands - 1 AA gun, 1 Airbase, 1 Naval Base, 1 Infantry
Siam - 2 Infantry
Okinawa - 1 Infantry, 1 Fighter
Kiangsu - 2 Infantry, 1 Fighter, 1 Tac Bomber.
Korea - 4 Infantry, 1 Fighter
Sea Zone 6 - 1 Sub, 2 Destroyers, 2 Carriers each with 2 Tac & 2 Ftrs., 1 Cruiser, 1 Battleship, 1 Transport
Sea Zone 19 - 1 Sub, 1 Battleship, 1 Destroyer, 1 Transport
Sea Zone 33 - 1 Destroyer, 1 Carrier w/ 1 Tac & 1 Ftrs.
Sea Zone 20 - 1 Cruiser, 1 Transport
Soviet Union
Amur - 6 Infantry
Sakha - 6 Infantry, 1 Tank, 1 Mechanized Infantry*** AA Gun
Buryatia - 3 Infantry
Siberia - 3 Infantry
Notes - I only went over Larry’s head 3 times. To tweak some problem areas. No one would argue that these additions are TOO much, but some might say they are too little. I implore you to accept this as a compromise. No major additions, only addressing the issues with a light touch.
- People have been demanding a stronger Luftwaffe, a plane here cant affect any battle other than France or Yugoslavia. With so much given to the allies, it is a fair concession.
** Likewise, the demise of the Italian fleet comes so swiftly that they cant often recover. An additional two subs adds a small amount of staying power. Taranto can still go on, but the Italians are a little less bad off.
*** A fair addition considering what is stationed in Manchuria in the Alpha setup, by no means is this an “attack” force. But some reflection of the mobility of the far east divisions.
Oztea – 11/16/10