If you are named Rick Bunnell (my opponent) and you are reading this, STOP. I will be using this against you in our future game.
Alright ladies and gents,
I have thought this KRF strat through in much more detail (I am using the Alpha set up). Let’s see what you think….
Round 1:
Germany:
G1 purchase:
1 carrier
2 transports
(total: 30 ipc)
Combat:
SZ 112- battleship, cruiser, sub, 2 fighters (average outcome: tipped battleship or tipped battleship and sub lost)
SZ 111- 2 tacticals, fighter, sub (averages 2 tacticals left)
SZ 110- fighter, tactical, 2 subs (averages fighter and tactical left)
SZ 109- bomber, sub (averages both remain)
France- all available ground units (averages 2 mechs and five tanks left)
Yugoslavia-6 inf and art from Greater S. Germany, three tanks from adjacent territories that can make it. (average loss of 2 inf)
Noncombat:
Two fighters remain in SZ 112 to land on new carrier. The remainder of the air force lands in W. Germany. One inf from Romania actives Bulgaria. One inf from Norway activates Finland.
Two infantry in Poland moves to Slovakia.
6 infantry from Germany move to W. Germany.
4 art from Germany move to Slovakia
Placement:
Carrier and two transports go to SZ 112.
Collect:
68 ipc.
Japan:
I am not going to give every step-by-step move with Japan because it is straight forward what they need to do for this strategy. What matters most is setting up the most direct route to Russia as possible. This means transporting fast units (tanks especially) from Japan to Jehol. The land route here will be to attack from Jehol to Chahar on J1. J2, attack Suiyuyan. J3, attack Kansu. J4, attack Novosibirsk. J5, blitz through Volodga to Russia if possible. To be honest, I don’t think getting Japanese ground to Moscow is will be the winning move in this strategy. What will help win it is what the Japanese air force does.
J1 build:
1 transports and 3 tanks. This saves 1 ipc.
Combat:
Move all ground units that can go into Chahar there. All ground units from Shantung and Kiangsu into Anhwe. I think most units from Kiangsi should go to Anhwe also, but you could use some to attack Hunan along with airforce to kill the Chinese ground units. Attack Yunnan as you see fit.
Noncombat:
Transport in SZ 20 moves to SZ 6. Transport in SZ 6 moves inf and tank from Japan to Jehol. Position all planes so that they can land in Chahar on J2.
Placement:
Transport in SZ 6 and 3 tanks in Japan.
Collect:
about 30 ipc depending what you do beyond the critical stuff.
Italy(I1):
For this strat, I think the only thing that Italy must do is move both of its tanks to Romania
Round 2:
G2 Purchase:
8 transports and 2 tanks. (This spends all 68)
Combat:
I don’t think there will be any combat this round.
Noncombat:
All the tanks and mech infantry can make it to W. Germany. This will give you 6 inf, 8 tanks, and 2 mech. Position entire air force (except for the two fighters on the carrier) so that it can land in Bessarabia on G3 (for this to work, Italy will attack and take Bessarabia with its 2 tanks and 2 fighters on I2).
At the end of G2, Germany will have 11 transports in SZ 112 which can be loaded with 5 inf from Norway/Finland, 6 inf from W. Germany, 10 tanks and one mech from W. Germany.
Placement:
8 transports into SZ 112. 2 tanks into W. Germany.
Collect: 49 ipc
Japan (J2):
The critical thing that must be done here is build an airfield in Chahar and have all 20 of your planes land there. Advance all other ground units toward Russia on the route previously described. Buy tanks to fill up your transports and continue to shuck them to Jehol.
Italy (I2):
Italy must take Bessarabia on this round with its tanks (and fighters if needed).
Round 3
Germany (G3):
At this point I don’t think the build will matter much. Now it’s time for the action!!!
Load transports with 11 inf, 10 tank, and 1 mech as previously described. Move naval force to SZ 127. Land all units in Nenetsia.
For noncombat, all planes land in Bessarabia.
Of course after seeing this, Russia will fall back to protect Moscow and probably place blocking units in Vologda. However, I don’t think it matters how many units they place there because…
Japan (J3):
All the planes in Chahar have a five movement due the airfield built there on J2. This means all 20 planes can clean out any units in Vologda and land in Nenetsia with the German ground units.
Now, the only thing that could mess this up is if the UK had built a bomber. On UK3 it could fly to Volgda from London. However, seeing the German build, how many UK players are honestly going to build a bomber?
Italy (I3):
edit-Italy must build and airfield in Bessarabia. Other than that for this strategy, I think Italy has done its key job already and can do what ever else it needs to.
Round 4:
Germany (G4):
To be honest, I don’t know exactly what Russia will have in Moscow, but the blitz route will be open from Nenetsia, through Vologda to Moscow with 10 tanks, 1 mech infantry, and everything that remains of your air force in Bessarabia. My idea in conjunction with this strategy was have only one unit (maybe even none) in Poland and Slovakia to entice Russia to advance its unit to the front. This way, the bulk of the units will be too far to turn back and recapture Moscow. The plus with the Japanese planes is that if Russia is unable to immediately retake Moscow, the Japanese could land their entire air force of 20 planes (depending on the battle in Vologda) in Moscow for defense. This would virtually lock it down on round 4.
One other thing to do if Russia simply has to many troops in Moscow would be on G4 to advance only to Vologda. Then on J4, the entire Japanese air force could soften up Moscow for a G5 attack of 11 inf, 10 tanks, 1 mech, ~3 fighters, ~3 tactical bombers, and 1 strategic bomber. Of course, the drawback here is that Russia will have had two rounds to turn its troops back and try to recapture Moscow. On the flip side though, by now, Japanese ground units will be ready for an attack on Moscow either on J5 or J6.
Thoughts or comments from anyone please?