• Total World War, I would guess.
    But a search brings up these, and doesn’t look like it would be any of them…  :lol:

    TWW The Wind Waker (Nintendo Zelda video game)
    TWW The West Wing (TV show)
    TWW Two-Week Wait
    TWW Teaming with Wildlife
    TWW The War Within (Transformers comics)
    TWW Television Wales & West (ITV-1 England)
    TWW The Wolf Web (NCSU community website)
    TWW That Was Weird
    TWW Texan Wire Wheels (Beverly Hills, CA)
    TWW Thomas Woodrow Wilson (28th President of the USA)
    TWW Tokyo Writers Workshop
    TWW The Wood Whisperer (resource)

    So yeah, Cow, enlighten us.  Give us a link to this amazing game you know


  • http://tripleadev.1671093.n2.nabble.com/Total-World-War-td5993258.html@Gamerman01:

    Give us a link to this amazing game you know

    cant give u a link, cause my posts get flagged as spam when I post a link. just search google for triplea total world war and click the first result.

    engine wise it is the best map I ve seen so far (played more than 100 maps so far - just saying to give an impression).
    large, but not a huge map with unique terrain&bonuses, different tech trees, many buildings which enable different units/abilities, many units with different specializations etc etc. can be seen as hearts of iron (paradox entertainment game) meets axis&allies. also uses 12 side dice instead of 6.

    just be sure to dl and read the rich manual first, before playing the game.


  • woot first post with link that s not flagged as spam :)


  • According to the rules, when an allied power first attacks a strict neutral, all other strict-neutrals become pro-axis.  Does this mean the allies can attack a strict neutral to allow Russia to conquer the new pro-axis and get extra NO bonuses from them in Alpha 3?

    When a Major IC with more than 6 damage gets downgraded, does it keep all its damage or does the damage go down to 6?  The rules as written seem to suggest all damage is kept.


  • @Stoney229:

    According to the rules, when an allied power first attacks a strict neutral, all other strict-neutrals become pro-axis.  Does this mean the allies can attack a strict neutral to allow Russia to conquer the new pro-axis and get extra NO bonuses from them in Alpha 3?

    The bonus applies only to territories that begin the game as pro-axis.
    @Stoney229:

    When a Major IC with more than 6 damage gets downgraded, does it keep all its damage or does the damage go down to 6?  The rules as written seem to suggest all damage is kept.

    all damage above the maximum amount is discarded.

  • '10

    Hello mates.  Some help here:

    Under the latest Global rules, can the USSR upgrade any of its minor ICs to majors?


  • As I understood it, Major ICs could only be built / upgraded on territories worth 3 IPCs or higher.

    (So that factory which popped up in the Ukraine is probably illegal, Dutch…)


  • Major ICs can only be built on 3IPC territories that were originally owned by the power building IC.  That means the only industrial expansion USSR could make would be to build minor ICs in Rostov, Caucasus, North Ukraine, or originally non-Soviet territories worth $2 or more.


  • Page 24 under unit profiles for complexes -

    “Majors can only be placed on a territory with an IPC value of 3 or more”

    Russia can never upgrade anything to a major under Alpha 3 rules.

  • '10

    Thanks for the feedback.  Oops.  8-)


  • You’re welcome!  :oops:
    I’ll remove my foot from my mouth now. Hopefully by giving the wrong answer and being corrected I’ll remember that rule for awhile…  :roll:


  • when one half of UK’s economy purchases a base, does it have to be placed on that economy’s territory, or can it be put on territories that give money to the other economy?
    Example: Can London buy a naval base for west India (part of India’s economy)?


  • Good question because the latest Alpha3 rules (including UK rules in blue) do not address this.

    Look at the original rulebook, though:
    Page 32, under “Global UK rules”
    “…UK units purchased and placed on the Pacific map can only be bought with IPC’s generated on the Pacific map.  Likewise, UK units purchased and placed on the Europe map can only be bought with IPCs generated on the Europe map.”

    Seems clear that London can’t buy bases on the Pacific map (except on Yukon or BC) and Calcutta can’t pay for bases on the Europe map (except Western India).  Even if the other capital is down.  Krieghund will say if this is wrong, but I’m 99% sure


  • @Gamerman01:

    Good question because the latest Alpha3 rules (including UK rules in blue) do not address this.

    Look at the original rulebook, though:
    Page 32, under “Global UK rules”
    “…UK units purchased and placed on the Pacific map can only be bought with IPC’s generated on the Pacific map.  Likewise, UK units purchased and placed on the Europe map can only be bought with IPCs generated on the Europe map.”

    Seems clear that London can’t buy bases on the Pacific map (except on Yukon or BC) and Calcutta can’t pay for bases on the Europe map (except Western India).  Even if the other capital is down.  Krieghund will say if this is wrong, but I’m 99% sure

    yup.  alpha supplements OOB, so if you don’t see something addressed or contradicted by alpha, OOB still governs.


  • I wondered the same thing….but my evil plan was thwarted :evil:


  • So bases are considered “units” then? Because if they aren’t “units”, then the rulebook doesn’t say anything about them, which would make it legal.


  • @Little_Boot:

    So bases are considered “units” then? Because if they aren’t “units”, then the rulebook doesn’t say anything about them, which would make it legal.

    Yes, bases are “units”


  • I am satisfied by your answers, I’m just bringing up a point which caused me confusion, and screwed up my strategy in the XDAP tournament. I trust your guys answers. Thank you, by the way, for your quick responses.

  • Official Q&A

    @Gamerman01:

    No, bases aren’t “units”.  I just made a logical inference.

    Bases (and ICs) are units - they are just not combat units.


  • Any time, boot

    I’ll edit my post to correct, Krieg

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