@shadowhawk said in Which side is it easier to win on, Pacific or Europe A&A 1940 Global?:
abuse your advantage and leverage it.
:)
I have been playing axis and allies for a few years, and have always found axis on the ropes to be common, doing well early on happens but Germany is in the end fighting 2 and a half powers (UK/USSR, and mild attacks from US in most cases). So yeah, they are outnumbered, and since the US comming into the war sealed the deal (it only lasted as long as it did because the US had to prep to go into the war, and if the armed forces they controlled in mid 44 existed in 41, things would have been very different). I almost feel like Risk players are complaining it isnt on equal footing, but as someone who enjoys history, I like seeing a game where I have to fight tooth and nail to get an axis victory. Also, seeing as some people spent so long screaming japs are broken, maybe he overcompensated this time resulting in your current position on the subject. I will personally have fun learning how to dominate the allies, and happy victory wasnt handed to me, cause if it was, why would I play? And no, I dont think Allies have it handed to them either, as they still need skill, and above all else, luck.
3 games… 2 allied wins but then our 3 best players played the axis and won as the axis… it seems that the only way to win is to do sealion… I only say that because briton can destroy the italian fleet and buy an ic in egypt making it impregnable… and take some fighters from india… but it is possible to win with a good italy player (me) makin $45 a turn. Italy has the potential to do great things… if it can get past egypt. Or at least thats what happened in my expperiance
One and one. Couple semi starts to try things out.
The axis seem to need the more experienced players to win while interesting enough if england is played by a newb the allies might suffer a fatal blow on round two.
Anyone try a glancing blow at stalingrad with the german army then turn south through th :-oe caucasus to india?
Played one, allied won.
A few rule mistake/interpretations were made.
In the end, it all came down to Italy having massive bad dice in Egypt, Japan suffering horrendous ground troop casualties on mainland Asia and Germany’s Russia attack petering out before Moscow.
One game Axis won.
germany push the russian and after sealion
the Us conter-attack on great-britain=liberate
but germany landing is reserve troops.
italia take Cairo and survive
japan take Hong-Kong,
Manilla and Sidney
One game Axis won.
germany push the russian and after sealion
the Us conter-attack on great-britain=liberate
but germany landing is reserve troops.
italia take Cairo and survive
japan take Hong-Kong,
Manilla and Sidney
THEN……Try playing from there. Meaning Germany vs. Japan.
One game, Axis win.
Germany destroyed brit fleet G1, feigned sealion, causing pull back of all remaining Britsh ships to Britain. This allowed Italy to move into Egypt since UK was buying all men and ships in UK. Germany continued to buy lots of subs which, with growing air force, kept gutting UK fleets. Italy attacked USSR first on It3 to open hole in Soviet line of defense, which consisted of 1 inf in each border province and then two reserve counter attack stacks in north and south one province back. This allowed Germany to move in on G4 with tanks and mech to destroy one of the massive soviet counter forces, leaving almost nothing between german tanks and moscow. Russia tried to pull forces together to defend moscow but Germany, using Italy again to punch a hole, blitzed to moscow on G5.
Japan was, despite its air force, a serious disappointment. They never got enough troops in Asia to get momentum. UK sacrificed Egypt to build up India and stopped Japan cold. The US fleet engaged the Japanese fleet around the carolines in massive, complicated and frustrating battles. Japan came out on top, but was sorely diminished.
I haven’t done Global yet, only Europe. Just for the record, I played 1 Europe game that was an Axis win.
Deciding factors: sinking of the Gibraltar fleet on G1, successful G2 Sea Lion (in short, dice for the first couple turns). It was SO much fun to see both of these things, especially since I was Italy. 8-) After Sea Lion I just bulldozed the remaining colonial troops of headless France and headless Britain. I was so successful as Italy I managed to take Stalingrad and win the game!! :-D
What did Germany use to bulldoze the Gibraltar Fleet. 2 submarines seems inadequate, be nice if the fleet was a space to the West.
Only the two subs. My team mate decided to take the very risky risk and it definitely payed off in the long run. If it had failed, the Allies might have won simply due to the fact that Italy would have been slowed down considerably, and then Germany probably would have lost the Battle for Stalingrad, as their attack really slowed after Leningrad.
@Real:
What did Germany use to bulldoze the Gibraltar Fleet. 2 submarines seems inadequate, be nice if the fleet was a space to the West.
You never know when the dice happens to like you at that particular moment…
We have played 3 games. The Allies have won all three games.
But the axis powers are getting better. The last game it was 8 turns before the Axis conceded defeat. The Italian player finally broke out and conquered most of Africa and Persia. And the Soviet Union was giving ground to the Wehrmacht. It required a combined British and American force landing in Denmark to force the Germans to move their armored corps to protect the heart of Germany. When Germany saw that it would be on a permanent defensive posture it surrendered.
In this game Japan was the weak link. We used the suggested changes from Larry on the P40 and used them in the Global game. The Japanese player was using the old strategy of going all out for India first. That just did not work and was a waste of time. If Japan had concentrated on China and the Soviet Union the first 2 turns I am convinced they would have done a lot better.
Our first Global game was an Axis win. Englad got a little cute and Germany was able to pull off Sea Lion. Japan wasnt doing so hot (we use the proposed changes that took away 7 planes) but it wasnt grim.
Not a big fan of the Sea Lion thing though…seems like if it’s successful, the game is all over except for the shouting. That means an awful lot of setup/clean-up time for a game that might only make it 2 and half turns or so. We played it out for a while, but the writing was easily on the wall the minute Germany took UK’s money. I’m not quite sure why that rule exists anymore. It’s not like losing your capital and not being able to build isnt bad enough…giving the money just seems to end the game right there,
/shrug.
Anyways, at least it was a Axis win, even if it was because UK bit off more than they could chew. :)
This is a game you should probably have set up always maybe in a spare room so you don’t waste time setting up and cleaning up everytime just sit down and play and then re set it?
Played our first Global game Saturday. Allied win, despite Britain falling round 3 to Sea Lion (liberated by U.S. rd 5). It hurt the Luftwaffe badly enough they were vulnerable against Russia, and the Japanese were ineffective in the Pacific. Didn’t get the DEI, failed to elimiate China, Russians took Manchuria and Korea briefly, etc. Italians did well in the Med., due to U.K. passing up Taranto first round. Eventually bought a Minor IC in Iraq, which the Brits promptly snagged. Axis conceded around round nine–had pretty much ran out of momentum.
We have played two games, both were easy allied wins,
The first game we did not bring USA into the game, couldnt stop the Brits.
The second game first turn attack, Germans even had jets, USA economy rolled Japan then Europe.
I am sure there is still lots to learn, but am thinking about going back to our old name for this game, allies and losers, LOL.
I have played 5 games so far. In 3 games the allies were the clear winners. The other two games were called draws after about 15 hours of play each but probably would have been allied wins also if played to conclusion.
I think the game is balanced but that the axis take a little more skill to use initially. It is taking our group a little bit of practice as the axis to prepare for the huge force Amercian can send in any direction. I think Japan might be the hardest yet most fun country to play especially if the US is investing in the Pacific.
We having been falling into the trap of having each other go at Germany and Russia’s Capitals but are starting to pay more attention to victory cities. It is very hard for Berlin or Moscow to fall in this game if each one turtles. It is has been a lot of fun so far but I might switch to playing a different version of axis and allies due to the fact that our games just seem to last too long and I really should focus on other things in life :)
2 games both Allied wins.
First game US Played only in the Pac theatre. 2 times in that game Germany sent overwhelming forces into the UK. They shouldn’t have lost either battle but the dice screwed them over. Had they succeeded, US would have needed to spend a few turns in the Europe theatre, which would’ve taken pressure off of Japan and given the Axis a chance. Instead Japan (me) got owned then all Allies creamed Europe.
Second game I was US and the Pac Allies. Soviet Union got Rockets as research. Once they went to war they jacked up 2 German and 1 Italian complexes. That mixed with the bombing raids on all 3 Axis powers screwed up their economy. Japan owned the Pac ocean until I swung in and took SZ 6. I didn’t have land units to take it but I held it and we slowly took them out of China and Russia.
2 games both Allied wins.
First game US Played only in the Pac theatre. 2 times in that game Germany sent overwhelming forces into the UK. They shouldn’t have lost either battle but the dice screwed them over. Had they succeeded, US would have needed to spend a few turns in the Europe theatre, which would’ve taken pressure off of Japan and given the Axis a chance. Instead Japan (me) got owned then all Allies creamed Europe.
Second game I was US and the Pac Allies. Soviet Union got Rockets as research. Once they went to war they jacked up 2 German and 1 Italian complexes. That mixed with the bombing raids on all 3 Axis powers screwed up their economy. Japan owned the Pac ocean until I swung in and took SZ 6. I didn’t have land units to take it but I held it and we slowly took them out of China and Russia.
Okay, the 1st win was due to bad dice and the 2nd win was legitimate
I’ve gotten in one game. Didn’t have the time to play it through to completion (only place I had the room to set it up was my bed, and I needed sleep after 7 hours of play XP). Called it a draw.
Used the most recent set-up changes for Pacific. Japan never got close to India. They skirmished with the Soviet troops north of Manchuria, which really slowed them down, and lightened the push into China. Once the UK got involved, the Burma Road stayed open, and ANZAC dropped a number of subs which shredded the Japanese navy.
Over in Europe, Germany overwhelmed Paris G1, as well as sinking the vast majority of the RN, the remainder of the RN was sunk G2, and G3, a Sealion just barely captured London (at the cost of a few planes) while simultaneously launching Barbarossa. Germany went light into the Soviet border territories, drawing out the full force of the Red Army, which was soundly crushed by the next wave of German troops (mechanized infantry are quite useful in that regard). When I called it quits, Germany had a stack of tanks sitting in Leningrad ready to start pushing towards Moscow, and Italy (which did spectacularly well in Africa) was making a slow push towards Stalingrad along with a smaller German force.
At the end, the US had a sizeable force in Iceland ready to try to liberate London, as well as another force in North Africa pushing towards Egypt, and small fleets dashing around the Pacific. Germany looked like it was still going strong against the USSR, though the Soviets’ all infantry build after the fall of Leningrad would have probably made Moscow a tough nut to crack, Italy was being forced to turn its attention from the Soviet Union to the US forces that were starting to push into north Africa, and Japan was lying on the ground convulsing, bleeding out of a hole that wasn’t quite big enough to kill it. Not sure how it would have turned out.