• @calvinhobbesliker:

    I want a A&A North Africa with sea battles, land battles, air battles, and logistical support

    I am interested in a North African or Mediterranean Theater game as well. I have been work on my own version over the past year. I have some rules that a friend and me have test a couple of times but it needs work. the map i created can be found at the following link. This pdf has the starting setup - November 1940 - with the British fleet ready for the Taranto raid.

    http://www.mediafire.com/file/jqnzzojlmz3/A&A MED final w setup.pdf


  • @IronDuke:

    @calvinhobbesliker:

    I want a A&A North Africa with sea battles, land battles, air battles, and logistical support

    I am interested in a North African or Mediterranean Theater game as well. I have been work on my own version over the past year. I have some rules that a friend and me have test a couple of times but it needs work. the map i created can be found at the following link. This pdf has the starting setup - November 1940 - with the British fleet ready for the Taranto raid.

    http://www.mediafire.com/file/jqnzzojlmz3/A&A MED final w setup.pdf

    Could you post the rules?
    Also, what’s the plane/arrow between Sicily and Malta?


  • AA games have to be popular and flashy historical events, usualy invovling america……

    Our 3 so far have been D-Day, Battle of the Bulge, and Guadalcanal.

    I dont think a USSR v Germany small scale game would sell as well.

    I expect to see either Market Garden, The Battle of Midway, or the least likeley, a Stalingrad game


  • @oztea:

    AA games have to be popular and flashy historical events, usualy invovling america……

    Our 3 so far have been D-Day, Battle of the Bulge, and Guadalcanal.

    I dont think a USSR v Germany small scale game would sell as well.

    I expect to see either Market Garden, The Battle of Midway, or the least likeley, a Stalingrad game

    How is stalingrad not small scale USSR vs Germany?


  • @idk_iam_swiss:

    Im hoping for a WWI game the hundredth anniversary is coming up!

    Sadly, Larry Harris would not make it, he does not know why so many people want a game like that.


  • @i:

    i like to sea a stalingrad game, you could have 3 player germany russia and the hungarian, romanian and italian forces(last 3 names i mentioned are one power)

    This would be a great game I was actually just thinking that as well. And, for a change of pace, it would be 2 axis powers versus 1 allied player.

  • '18 '17 '16 '15 Customizer

    I would imagine that most anyone (in the United States) who would go buy an Axis and Allies game knows at least something about the war… if not more than the average person. If that is true, I would also imagine that people would love a Stalingrad, or even Eastern Europe Front, game. I sure would love it ! I think the stage is huge, the story epic… great idea for a game. Besides, everyone has enough American pieces already, we could use more Russian ones.

    A Stalingrad game might have to involve some new concepts for Axis and Allies… there has never been an AA game focused on such a small area as one city and it’s surroundings. It would prove intersting and different… something the game needs after multiple (more or less) Global stage games.

    I predict such a game would sell well. If they did it somewhat like they did with D-Day, I think it would be great. I hated the hexagon-board for Battle of the Bulge … it felt less like Axis and Allies without uniquely shaped territories or regions.


  • I dont think it would sell as well….in the US.

    I would still like to see a Stalingrad game, and view it as one of only 3 major battles (and by that I mean known of by the average joe) that has not had an A&A game made about it yet.


  • @oztea:

    I dont think it would sell as well….in the US.

    I would still like to see a Stalingrad game, and view it as one of only 3 major battles (and by that I mean known of by the average joe) that has not had an A&A game made about it yet.

    What are the other 2?

  • '18 '17 '16 '15 Customizer

    Now… a Midway game would be cool in theory. But I have thought about it before, and I question the dynamics it may be able to take on.

    As it was historically, the battle went just about as perfectly as it could for the United States. Besides losing Yorktown, the Americans came away with everything they wanted to accomplish… and probably more than they hoped they could do. The Japanese on the other hand, lost everything that mattered and accomplished very, very little. The odds against the US were huge, and yet they won, primarily due to factors that you cannot (or cannot easily) model in a board game.

    What I do not see, is how you could realistically model the battle, at least in typical A&A fashion. Anyone who has read the history, will know how the battle was won by the Americans and how to avoid that if they are Japan. If this game were created, and the starting units for the battle remained as they historically were, there is no way the United States would win… ever. Each time you played would see Japan as the victor… unless there was some freak rolling going on or something. Japan’s numerical superiority would tell every time. This for the simple reason that in a board game, where everyone sees the pieces on the board, there is no element of surprise… no coming out from behind a storm front, no catching the enemy with “bombs stacked all over their flight deck”, if you will. In the real battle, Japan did not know if the Americans even had carriers at Midway. In this board game, it is obvious that there will be. And Japan will prepare for it and not make the mistakes they did in 1942. It would be kind of dumb for the creators to rig the senario so Japan can only do the certain things that they did historically… it would detract from the fun of the game and put the Japanese player in a box they really don’t want to be in… Every game would then be a recreation of history, and that isn’t what people want to see either.

    I guess the only way to “accurately” model the situation would be to have the game play something like Battleship… the board game with the pegs… You’d need two different boards and a divider so your opponent cannot see where your ships are. Even so, there would be no reinforcements… so the whole game for the Americans would boil down to a single crapshot with the planes you have. After that, there would be little point in continuing, because the superior Japanese fleet would wipe them out and take the Island.

    It could work I guess… It would just have to be radically different than any other Axis and Allies game yet created. And it might involve a lot of thought. As long as it wasn’t rigged, I don’t think the game would ever, ever turn out like history though.


  • I’m surprised no one has mentioned a Blitzkrieg 1940 scenario, focused on the German invasion of the Low Countries and France.

    The factions would be Germany, France, Benelux, Italy, and the UK.


  • UN Spacey…thats an AMAZING idea!!! WOW I would love to play a Blitzkrieg game. You know France Actually had a chance right?


  • @idk_iam_swiss:

    UN Spacey…thats an AMAZING idea!!! WOW I would love to play a Blitzkrieg game. You know France Actually had a chance right?

    We didn’t have a chance the moment our Minister of Defense André Maginot came to power.

  • '18 '17 '16 '15 Customizer

    @UN:

    We didn’t have a chance the moment our Minister of Defense André Maginot came to power.

    I am not familiar with him. Was he an imbecile or something? I guess he must have been if the French defenses evaporated like they did when the Germans came.


  • The French were divided politically. I LOVE reading about the political situation in France before dur furhur boot scooted into France.


  • @UN:

    I’m surprised no one has mentioned a Blitzkrieg 1940 scenario, focused on the German invasion of the Low Countries and France.

    The factions would be Germany, France, Benelux, Italy, and the UK.

    Who are Benelux?


  • @Dylan:

    @UN:

    I’m surprised no one has mentioned a Blitzkrieg 1940 scenario, focused on the German invasion of the Low Countries and France.

    The factions would be Germany, France, Benelux, Italy, and the UK.

    Who are Benelux?

    BElgium, NEtherlands, and LUXembourg


  • @calvinhobbesliker:

    @Dylan:

    @UN:

    I’m surprised no one has mentioned a Blitzkrieg 1940 scenario, focused on the German invasion of the Low Countries and France.

    The factions would be Germany, France, Benelux, Italy, and the UK.

    Who are Benelux?

    BElgium, NEtherlands, and LUXembourg

    Is that like ANZAC, or something like that.


  • @Dylan:

    @calvinhobbesliker:

    @Dylan:

    @UN:

    I’m surprised no one has mentioned a Blitzkrieg 1940 scenario, focused on the German invasion of the Low Countries and France.

    The factions would be Germany, France, Benelux, Italy, and the UK.

    Who are Benelux?

    BElgium, NEtherlands, and LUXembourg

    Is that like ANZAC, or something like that.

    ANZAC is Australia and New Zealand Army Corps. They merge countries that are small and colse together to make it easier


  • @calvinhobbesliker:

    @Dylan:

    @calvinhobbesliker:

    @Dylan:

    @UN:

    I’m surprised no one has mentioned a Blitzkrieg 1940 scenario, focused on the German invasion of the Low Countries and France.

    The factions would be Germany, France, Benelux, Italy, and the UK.

    Who are Benelux?

    BElgium, NEtherlands, and LUXembourg

    Is that like ANZAC, or something like that.

    ANZAC is Australia and New Zealand Army Corps. They merge countries that are small and colse together to make it easier

    For the game or for life.

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