• Official Q&A

    It depends.  If the transports are moving together (starting and ending their movement in the same sea zones), they are one group and will be fired upon once as a group.  If they are moving from and/or to different sea zones, they are not a group and each will be fired upon individually.


  • @Krieghund:

    It depends.  If the transports are moving together (starting and ending their movement in the same sea zones), they are one group and will be fired upon once as a group.  If they are moving from and/or to different sea zones, they are not a group and each will be fired upon individually.

    If they’re fired upon as a group and the sub hits, do all die or does only one die?

  • Official Q&A

    Only one dies.

  • Customizer

    sorry to ask this again, but the FAQ is not very clear on the free-shot-with-submarine-against-unescorted-transports thing

    the faq states that escorting boat and transport have to make their entire move together…

    but this brings up two questions

    i have a transport and a destroyer/cruiser that start the turn in the same sea zone

    if i move the transport and the destroyer/cruiser both THROUGH a sea zone with a submarine, then the sub can not roll

    but what if i stop the destroyer in the sea zone to attack the submarine, and let the transport continue and move through?  and what if i just stop the destroyer there but do not attack?  and what if it is a cruiser, not a destroyer?

    and what if i attack the sea zone with a destroyer that begins a different sea zone than the one the transport begins in?  and again, what if i just stop in that sea zone, and what if it is a cruiser?

    and also, the rulebook states that a transport moving INTO or THROUGH the sea zone without escort can be attacked by the submarine, so what about transport that begin alone in a sea zone with an enemy submarine.  they can still load units, but does the submarine get a shot at them if they move out of the sea zone? does it get a shot at them if they stay there?

    and lastly… sorry krieg, the submarines have the ON STATION ability to disrupt a convoy.  what about submarines that submerged during combat?  what about a enemy submarine that is in a convoy zone that is not submerged, but IS with a friendly naval surface combat warship?  (like an enemy submarine and your destroyer in the same convoy sea zone?)

    thx,
    veqryn

  • Customizer

    @Krieghund:

    It depends.  If the transports are moving together (starting and ending their movement in the same sea zones), they are one group and will be fired upon once as a group.  If they are moving from and/or to different sea zones, they are not a group and each will be fired upon individually.

    i think the sub rules are really really confusing and really really not-very-realistic

    if i have a group of 10 transports moving through a zone with a single sub, the sub only rolls once.  so a 1/3 chance that a single transport dies

    but if i have a group of 10 transports, some of them are coming from a different sea zone, and some are going to different sea zone, then that single submarine fires 10 times, meaning approximately 3-4 transports will die.

    and if there are 3 submarines instead of 1, then actually there is a very good chance that all 10 transports will die.  but if they are moving as a group, probably only 1 transport will die.

    could this get any more complicated or unfair?  the difference between moving as a group and moving individually is 9 dead transport in this example.

  • Official Q&A

    @Veqryn:

    the faq states that escorting boat and transport have to make their entire move together…

    Not exactly.  It states that the transport must make its entire move accompanied by the escort.  The escort may move before joining the transport or after leaving it, as long as the transport’s entire move is covered.

    @Veqryn:

    but this brings up two questions

    i have a transport and a destroyer/cruiser that start the turn in the same sea zone

    if i move the transport and the destroyer/cruiser both THROUGH a sea zone with a submarine, then the sub can not roll

    Correct.

    @Veqryn:

    but what if i stop the destroyer in the sea zone to attack the submarine, and let the transport continue and move through?  and what if i just stop the destroyer there but do not attack?  and what if it is a cruiser, not a destroyer?

    and what if i attack the sea zone with a destroyer that begins a different sea zone than the one the transport begins in?  and again, what if i just stop in that sea zone, and what if it is a cruiser?

    In all of these cases the sub may attack the transport.  If a ship is hunting subs, it’s not guarding transports.

    @Veqryn:

    and also, the rulebook states that a transport moving INTO or THROUGH the sea zone without escort can be attacked by the submarine, so what about transport that begin alone in a sea zone with an enemy submarine.  they can still load units, but does the submarine get a shot at them if they move out of the sea zone? does it get a shot at them if they stay there?

    No.

    @Veqryn:

    and lastly… sorry krieg, the submarines have the ON STATION ability to disrupt a convoy.  what about submarines that submerged during combat?

    Submerging has no effect on anything beyond the combat in which it is done.  It is simply a mechanism by which subs withdraw from combat and remain in the sea zone.  After the end of a battle, there is no such thing as a submerged sub.

    @Veqryn:

    what about a enemy submarine that is in a convoy zone that is not submerged, but IS with a friendly naval surface combat warship?  (like an enemy submarine and your destroyer in the same convoy sea zone?)

    Subs (and other ships) may disrupt convoys regardless of the presence of enemy units.

  • Official Q&A

    @Veqryn:

    i think the sub rules are really really confusing and really really not-very-realistic

    if i have a group of 10 transports moving through a zone with a single sub, the sub only rolls once.  so a 1/3 chance that a single transport dies

    but if i have a group of 10 transports, some of them are coming from a different sea zone, and some are going to different sea zone, then that single submarine fires 10 times, meaning approximately 3-4 transports will die.

    and if there are 3 submarines instead of 1, then actually there is a very good chance that all 10 transports will die.  but if they are moving as a group, probably only 1 transport will die.

    could this get any more complicated or unfair?  the difference between moving as a group and moving individually is 9 dead transport in this example.

    There’s safety in numbers.  When ten transports are moving together, nine can escape while the sub is attacking the tenth.  When they move individually, the sub can attack each one.  Besides, how often are you really going to move ten unescorted transports individually through a sea zone?


  • Two Quick Questions:

    1.)  If UK / ANZAC are not yet at war with Japan, can China Enter Burma / Kwang during its non-combat movement?

    2.)  At what point can the US capture a Dutch territory?  Only after Japan has occupied it?

    Thanks in advance

  • Official Q&A

    1. Yes.

    2. The US can take ownership of Dutch territories only by capturing them from Japan.


  • @Krieghund:

    1. Yes.

    2. The US can take ownership of Dutch territories only by capturing them from Japan.

    So if they’re still Dutch, the US can’t capture them?

  • Official Q&A

    No.  Only the UK and ANZAC may take control of Dutch territories from Holland.

  • Customizer

    what about a transport and a destroyer, that enter a sea zone that contains an enemy submarine
    then i bring in a cruiser/or another destroyer
    then the transport exits the sea with that other ship
    while the first ship stays behind (and may or may not fight the sub)

  • Official Q&A

    The transports must be accompanied by at least one individual warship for their entire move in order to be considered escorted.  “Hand-offs” are not allowed.


  • More Dutch questions……

    Can the Dutch territory only be taken durning combat by UK/ANZAC?

    Again the situtation came up.  If the UK takes during combat can it land aircraft there on non com during the same turn?

    Does the is also hold true for the French territories?

    If  Japan is at war with China, UK/ANZAC (UK/ANZAC attacked) at the end of its third turn when can the US declare war on Japan?

  • Official Q&A

    @leddux:

    Can the Dutch territory only be taken durning combat by UK/ANZAC?

    Dutch territories that are still Dutch are moved into by Allied units during noncombat movement.

    @leddux:

    Again the situtation came up.  If the UK takes during combat can it land aircraft there on non com during the same turn?

    UK/ANZAC can land air units in Dutch territories in noncombat movement any time they like.

    @leddux:

    Does the is also hold true for the French territories?

    French terriories still under French control may be moved into in noncombat movement at any time by UK/ANZAC, but they may not be taken control of.

    @leddux:

    If  Japan is at war with China, UK/ANZAC (UK/ANZAC attacked) at the end of its third turn when can the US declare war on Japan?

    If Japan and UK/ANZAC are at war because of an unprovoked Japanese attack, the US may declare war on Japan at the beginning of the Combat Move phase of its next turn.  If they are at war because UK/ANZAC attacked first, the US must wait until the Collect Income phase of its third turn.


  • Can Japan take French territories without provoking the allies?

  • Official Q&A

    Yes.

  • '22 '19 '18

    UK/ANZAC can take control of Dutch territories by just landing an airplane there during non-combat, correct?

  • Official Q&A

    No.  They can move air units there, but it takes a land unit to take control.


  • Hi Krieghund,

    I have a few questions regarding subs and convoy disruption.

    Let’s say my opponent has 2 subs on station, sinking my convoy.  If I attack them with 1 sub and the ennemy submerge instead of fighting, does this clear my convoy and allow me to collect the income at the end of my turn?

    Another situation, if he attacks one convoy zone with two subs and I have a single sub defending and I submerge, do his subs block my convoy if I have a submerge sub in the same sea zone?  Or do I need to attack him on my turn, with the results explained above?

    And finaly,  a sub attack a single aircraft carrier with two fighters on board, do the plane take off but can’t hit the sub and have a chance to land somewhere if the carrier is sunk, or do they stay on the carrier and sink with it as cargo?

    Many thanks!

    Serk

Suggested Topics

Axis & Allies Boardgaming Custom Painted Miniatures

123

Online

17.3k

Users

39.9k

Topics

1.7m

Posts