Next time I play Japan I want to do a J1 attack, attacking Phil, Kwangtung and invading Midway.
Why Midway? Essentially if you take it you’ve secured the route from transports from Japan to reach Hawaii (a US DD can block it otherwise). It also gives you an airbase to use on the Hawaiian assault.
To the Phil send 2 transports, one from SZ33, another from SZ6 with 1 ftr and 1 tac from AC on SZ33. The trick is that you need to lose both planes during combat in order for the AC on SZ33 to reach Midway during non-combat movement and join the fleet from SZ6 there.
When the US plays it will have to choose the least bad option:
- Reinforce Hawaii with all the planes and 1 inf + 1 arm from the US. This might still not be enough against Japan’s force of 3 ftrs, 3 tac. 4 inf, 3 art and 1 arm (assuming a 3 trn buy for J), 37 points, 14 hits against 3 ftrs, 3 tac, 2 bmr, 3 inf, 1 arm (31 points, 12 hits), so ANZAC needs to send 1 or 2 ftrs to shore up Hawaii’s defenses.
- Or abandon Hawaii. Least likely if the Allied player knows what he’s doing.
Concerning the US fleet, will have to pull it back south to prevent destruction or leave it on SF. The optimal move would be to buy 1 AC and keep it on SF fully loaded with planes (and move all ANZAC fighters to Hawaii).
On J2 it really depends on what the US/ANZAC has done. Assuming US/ANZAC took the moves described above, then J can simply move all loaded transports to the Hawaiian SZ and land at least 3 ftrs and 3 tac there, with a couple of bombers and leaving 1 DD for protection against shore bombardments/blocking US DDs.
The US now has 2 options again, to land the carrier planes to boost defense or pull back from Hawaii. First option it’s 7 ftr, 3 tac, 3 inf, 1 arm, 2 bmr (48 def points, 16 hits) against 6 ftrs, 6 tac, 2 bmr, 4 inf, 3 art, 1 arm (66 atk points, 22 hits) plus additional transports from the Japan.
What do you think?