This weeks game was very interesting and different from how most of the games have been going. The Japan player focused on taking Western U.S. instead of India.
Here is how it played out:
J1:
Purchase:
3 Transports
Combat Moves:
I’m not going to detail what happened in and around Asia. Basically it was pretty standard. Yunnan, Kwangtung were capped. The U.K. ships in S.Z. 37 were sunk, and the Philippines was attacked by Caroline Fleet but not capped due to horrible dice rolls by Japan player. U.S. Transport in S.Z. 26 was sunk by a Submarine.
1 Inf/1 Transport -> British Columbia
2 Inf/ 1 Transport -> Alaska
Noncombat Moves:
Japan Fleet -> S.Z. 1
1 Destroyer -> S.Z. 9
2 Fighters, 1 Tac (I think) Manchuria -> Japan
U.S. 1:
Purchase:
1 Fighter
2 Infantry
Combat Moves:
None
Noncombat Moves:
Planes in Hawaiian Isles -> Western U.S.
Planes on Carrier -> Western U.S.
Anzac 1:
Purchase:
1 Fighter
Noncombat:
4 fighters -> Hawaiian Isles
J2:
Purchase:
Naval Base, Air Strip, Minor Complex (Japan player said this was a waste, and will be tweaked)
Combat Moves:
Japan Fleet S.Z. 1 (+ 2 Tac, 2 Fighters from Japan; Landing on Carriers)-> S.Z. 10 (2 Transports stayed in S.Z. 1). U.S. player didn’t scramble. The U.S. fleet was wiped out. In hind sight the fleet should have moved, but I don’t think it would have made a difference either way.
Philippines Falls.
Noncombat Moves:
5 Fighters, 3 Tac, 2 Bombers, + 2 Fighters 2 Tac originally on carriers -> Alaska
3 Transports /w AA Gun, 1 Tank, 4 Inf -> Alaska
2 Bombers from Asia -> Japan
Unit Mobilization:
Minor Complex, Airbase, Naval Base all placed in Alaska. (Not really needed/Never used).
U.S. 2:
Purchase:
5 Fighters
2 Inf
No Combat/Noncombat moves. Not many options at this point. Considered trading British Columbia.
Anzac 2:
4 Fighters -> Western U.S.
J3:
Combat Moves:
Amphibious Assault on Western U.S.:
1 Battleship Bombardment
1 Cruiser Bombardment
4 Bombers, 11 Fighters, 7 Tac (Maybe 8?), 1 Tank, 7 inf
AA Gun Kills: 1 Bomber, 1 Tac, 1 Fighter
U.S. defends with:
13 fighters total (9 U.S., 4 ANZAC), 3 tacs, 2 Bombers, 1 Tank, 1 Mech, 1 Art, 7 Inf.
Japan caps Western U.S. with 1 Tank, 1 Bomber remaining. On turn 3. Both sides had “average” dice rolls.
Allies concede. Chine and U.K. were in “good” shape in Asia, but felt it was inevitable.
This left the Allies scratching their heads, wondering what they could have done better.
Obviously purchases is the first questionable thing.
Also the decision to not scramble came into question but seemed futile at the time. The Japanese navy had a good amount of fodder.
Thoughts/Feedback?
This was written from memory so their might be some minor discrepancies.
Edit: I’m not suggesting this is a 100% win for Japan by any means. It is risky, and the dice are a major factor. I’m interested in how to deal with this strat better.