Global 1942 GenCon setup - Stu (L) v Simon (X+7)


  • Probably I would have put a German destroyer in SZ125 to stop the NO if the American bomber had moved out of Russia. No worries though, It’s not a big deal. I’m not doing well enough for me to be too competitive this game anyways, just happy to learn a new map.


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 6 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            2 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 fighter and 1 mech_infantry moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
            1 artillery and 3 infantry moved from 38 Sea Zone to Burma
            1 fighter moved from Hopei to Burma
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 2 armour, 5 artilleries, 1 bomber, 4 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 2 aaGuns, 2 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Chinese defend with 1 fighter
                    British roll AA dice in Burma : 2/6 hits, 1.00 expected hits
                    2 fighters owned by the Japanese lost in Burma
                    Japanese roll dice for 1 cruiser in Burma, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 armour, 5 artilleries, 1 bomber, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 8/21 hits, 7.50 expected hits
                    UK_Pacific roll dice for 2 aaGuns, 2 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 5/14 hits, 5.50 expected hits
                    5 infantry owned by the Japanese lost in Burma
                    2 aaGuns owned by the British and 7 infantry owned by the British lost in Burma
                    Japanese roll dice for 2 armour, 5 artilleries, 1 bomber, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 8/16 hits, 6.67 expected hits
                    UK_Pacific roll dice for 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 : 5/7 hits, 3.17 expected hits
                    3 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma
                    1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 1 fighter owned by the Chinese, 2 artilleries owned by the British, 1 infantry owned by the British and 1 fighter owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 25
                Casualties for Japanese: 2 artilleries, 2 fighters and 8 infantry
                Casualties for British: 2 aaGuns, 2 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for Chinese: 1 fighter
    
        Non Combat Move - Japanese
            1 fighter moved from Burma to Hopei
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Hopei to Chahar
            1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
            1 carrier moved from 36 Sea Zone to 38 Sea Zone
            2 battleships, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Caroline Islands to Philippines
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 bomber moved from Burma to Kwangtung
            1 infantry moved from Kwangtung to Kwangsi
            2 infantry moved from Kwangtung to Kiangsi
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 infantry placed in Kwangtung
            7 submarines and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.33
    British AA : 1.00
    UK_Pacific regular : 1.33
    

    Savegame


  • @simon-tressel easy enough to edit as well

  • 2025 2024 '23

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            11 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Shensi, round 2 : 1/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 1 artillery, 13 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
            1 fighter moved from Poland to Eastern Poland
    
        Combat - Germans
            Battle in Eastern Poland
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 artillery and 3 infantry moved from Baltic States to Novgorod
            1 armour moved from Vyborg to Novgorod
            1 fighter moved from Eastern Poland to Novgorod
            1 armour and 1 mech_infantry moved from Poland to Novgorod
            2 infantry moved from Germany to Slovakia Hungary
            4 infantry moved from Germany to Poland
            1 armour moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Southern France
            1 infantry moved from France to Southern France
            1 artillery moved from Southern France to France
            2 armour moved from Southern France to Western Germany
            2 infantry moved from France to Normandy Bordeaux
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            6 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Denmark to Western Germany
            1 infantry moved from Norway to Finland
            1 transport moved from 115 Sea Zone to 112 Sea Zone
            1 aaGun moved from France to Normandy Bordeaux
            1 aaGun moved from Western Germany to Germany
            1 artillery moved from Western Germany to Germany
    
        Place Units - Germans
            1 aaGun, 1 artillery and 1 infantry placed in Novgorod
            3 infantry placed in France
            2 infantry placed in Western Germany
            1 submarine and 1 transport placed in 112 Sea Zone
            7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.17
    

    Savegame

  • 2025 2024 '23

    TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Combat Move - British
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 battleship moved from 91 Sea Zone to 96 Sea Zone
            2 fighters moved from Gibraltar to 97 Sea Zone
            1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23

    Scramble 97?


  • Scramble 97?

    No scramble, thanks.

  • 2025 2024 '23

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 carrier, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 battleship moved from 91 Sea Zone to 96 Sea Zone
            2 fighters moved from Gibraltar to 97 Sea Zone
            1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
    
        Combat - British
            Battle in Libya
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 armour and 1 mech_infantry; Italians defend with 1 mech_infantry
                    British roll dice for 1 battleship in Libya, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour and 2 mech_infantrys in Libya, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the British lost in Libya
                    1 mech_infantry owned by the Germans lost in Libya
                    British roll dice for 1 artillery in Libya, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Libya, round 3 : 2/2 hits, 0.83 expected hits
                    1 artillery owned by the British lost in Libya
                    1 mech_infantry owned by the Italians lost in Libya
                Italians win with 1 armour remaining. Battle score for attacker is 1
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Germans: 1 mech_infantry
                Casualties for Italians: 1 mech_infantry
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers
                Italians defend with 1 battleship and 1 cruiser
                    British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 7/9 hits, 4.83 expected hits
                    Italians roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 destroyer owned by the British lost in 97 Sea Zone
                    1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 battleship and 1 cruiser
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 armour moved from Algeria to Tunisia
            1 armour and 3 mech_infantrys moved from Egypt to Iraq
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            3 artilleries and 5 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 82 Sea Zone to 71 Sea Zone
            3 infantry moved from India to West India
            1 bomber moved from 97 Sea Zone to Iraq
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Cyprus
    
        Place Units - British
            1 carrier placed in 98 Sea Zone
            1 submarine placed in 81 Sea Zone
            2 infantry placed in United Kingdom
            2 infantry placed in Union of South Africa
            1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 submarine placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs
            Some Units in 39 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British regular : 2.50
    

    Savegame

  • 2025 2024 '23

    Well for some reason I completely forgot Italy goes next, so this should be interesting. lol

  • 2025 2024 '23

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 carrier, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 battleship moved from 91 Sea Zone to 96 Sea Zone
            2 fighters moved from Gibraltar to 97 Sea Zone
            1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
    
        Combat - British
            Battle in Libya
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 armour and 1 mech_infantry; Italians defend with 1 mech_infantry
                    British roll dice for 1 battleship in Libya, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour and 2 mech_infantrys in Libya, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the British lost in Libya
                    1 mech_infantry owned by the Germans lost in Libya
                    British roll dice for 1 artillery in Libya, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Libya, round 3 : 2/2 hits, 0.83 expected hits
                    1 artillery owned by the British lost in Libya
                    1 mech_infantry owned by the Italians lost in Libya
                Italians win with 1 armour remaining. Battle score for attacker is 1
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Germans: 1 mech_infantry
                Casualties for Italians: 1 mech_infantry
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers
                Italians defend with 1 battleship and 1 cruiser
                    British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 7/9 hits, 4.83 expected hits
                    Italians roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 destroyer owned by the British lost in 97 Sea Zone
                    1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 battleship and 1 cruiser
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 armour moved from Algeria to Tunisia
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            3 artilleries and 5 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 82 Sea Zone to 71 Sea Zone
            3 infantry moved from India to West India
            1 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
            1 bomber moved from 97 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
    
        Place Units - British
            1 carrier and 1 submarine placed in 98 Sea Zone
            1 infantry placed in Egypt
            2 infantry placed in Union of South Africa
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 submarine placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs
            Some Units in 39 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British regular : 2.50
    

    Savegame

  • 2025 2024 '23

    Please use 2nd set of NCM


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Syria to 99 Sea Zone
            1 artillery and 3 infantry moved from 99 Sea Zone to Cyprus
            3 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
            1 bomber moved from Slovakia Hungary to 96 Sea Zone
    
        Combat - Italians
            Battle in Cyprus
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 fighter and 1 tactical_bomber
                    Italians roll dice for 1 artillery and 3 infantry in Cyprus, round 2 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in Cyprus, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                    1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Cyprus
                Italians win, taking Cyprus from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 18
                Casualties for Italians: 1 infantry
                Casualties for British: 1 fighter and 1 tactical_bomber
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 3 fighters and 1 tactical_bomber
                British defend with 1 battleship and 1 transport
                    Italians roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    British roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the British and 1 battleship owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
                Casualties for British: 1 battleship and 1 transport
    
        Non Combat Move - Italians
            1 bomber, 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
            1 infantry moved from Yugoslavia to Albania
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,6,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,2,6
            Italians collect 6 PUs (4 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.17
    British regular : -0.83
    

    Savegame


  • Oh, I didn’t see the latest posts. Let me check if I used the one you wanted to.


  • Ahh, I see I didn’t use the latest one. I’ll redo Italy with those changes.


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Syria to Iraq
                  Italians take Iraq from Russians
            1 artillery and 2 infantry moved from Syria to 99 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
            1 artillery and 2 infantry moved from 96 Sea Zone to Malta
            3 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
            1 bomber moved from Slovakia Hungary to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 3 fighters, 1 tactical_bomber and 2 transports
                British defend with 1 battleship and 1 transport
                    Italians roll dice for 1 bomber, 3 fighters, 1 tactical_bomber and 2 transports in 96 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits
                    British roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the British and 1 battleship owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 17
                Casualties for Italians: 1 fighter
                Casualties for British: 1 battleship and 1 transport
            Battle in Malta
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 fighter and 1 tactical_bomber
                    Italians roll dice for 1 artillery and 2 infantry in Malta, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in Malta, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the Italians lost in Malta
                    1 tactical_bomber owned by the British lost in Malta
                    Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter in Malta, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Malta
                    Italians roll dice for 1 artillery in Malta, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter in Malta, round 4 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Italians lost in Malta
                British win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for British: 1 tactical_bomber
    
        Non Combat Move - Italians
            1 bomber, 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
            1 infantry moved from Yugoslavia to Albania
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,1,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,4,6,2,5
            Italians collect 7 PUs (5 lost to blockades); end with 8 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    British regular : 0.83
    

    Savegame


  • I got such good hits the first time around too haha. That Malta plane is resilient yet again

  • 2025 2024 '23

    Yeah, I dislike losing the battleship more than losing Malta at this point so I guess we’re both relating to this gif

    Wouldn’t have lost anything if I had remembered that Italy has those pesky things called “turns”

    d'oh

  • 2025 2024 '23

    Or if Italy had just gotten 2 hits, then I could have taken the fighters, and had a carrier to protect my beautiful BB

  • 2025 2024 '23

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_minor; Remaining resources: 32 PUs; 
            Russians buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 armour moved from Baltic States to Eastern Poland
            3 artilleries and 5 infantry moved from Western Ukraine to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 fighter and 1 infantry moved from Suiyuyan to Chahar
            1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/11 hits, 4.00 expected hits
                    Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                    2 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Iraq
                Russians attack with 1 armour and 1 mech_infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Iraq
                    1 infantry owned by the Italians lost in Iraq
                Russians win, taking Iraq from Italians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Italians: 1 infantry
            Battle in Chahar
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Chahar
                    1 infantry owned by the Japanese lost in Chahar
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 aaGun and 3 infantry moved from Sikang to Szechwan
            1 fighter moved from Chahar to Novosibirsk
            1 artillery and 7 infantry moved from Russia to Smolensk
            1 mech_infantry moved from Volgograd to Northwest Persia
            4 artilleries and 6 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
            1 fighter moved from Eastern Poland to Belarus
            1 tactical_bomber moved from Eastern Poland to Belarus
            1 aaGun moved from Ukraine to Bessarabia
            1 infantry moved from Belarus to Baltic States
            1 aaGun moved from Belarus to Eastern Poland
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Belarus to Archangel
            1 artillery and 1 infantry moved from Belarus to Eastern Poland
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 armour, 3 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Italians regular : 0.33
    Germans regular : 0.33
    Russians regular : -1.00
    

    Savegame

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