2025 Classic tournament round 1 Gamerman01 v VictoryFirst (Axis)


  • I think I’m funny, I’m really happy when someone else actually thinks so too!


  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 1 carrier and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - British
            1 submarine moved from East Mediteranean Sea Zone to West Mediteranean Sea Zone
            1 bomber moved from United Kingdom to West Mediteranean Sea Zone
            2 fighters moved from United Kingdom to Baltic Sea Zone
    
        Combat - British
            Battle in Baltic Sea Zone
                British attack with 2 fighters
                Germans defend with 1 transport
                    British roll dice for 2 fighters in Baltic Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 2 fighters in Baltic Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 transport in Baltic Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 2 fighters in Baltic Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 transport in Baltic Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    British roll dice for 2 fighters in Baltic Sea Zone, round 5 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 transport in Baltic Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
                    1 fighter owned by the British lost in Baltic Sea Zone
                    1 transport owned by the Germans lost in Baltic Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for British: 1 fighter
                Casualties for Germans: 1 transport
            Battle in West Mediteranean Sea Zone
                British attack with 1 bomber and 1 submarine
                Germans defend with 1 battleship
                    British roll dice for 1 submarine in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 battleship owned by the Germans lost in West Mediteranean Sea Zone
                British win with 1 bomber and 1 submarine remaining. Battle score for attacker is 24
                Casualties for Germans: 1 battleship
    
        Non Combat Move - British
            1 transport moved from Indian Ocean Sea Zone to Red Sea Zone
            1 armour moved from Anglo Sudan Egypt to Persia
            1 infantry moved from Syria Jordan to Persia
            1 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia
            1 infantry moved from South Africa to Kenya-Rhodesia
            1 fighter and 2 infantry moved from India to Sinkiang
            1 armour moved from East Canada to East Canada Sea Zone
            1 armour and 1 transport moved from East Canada Sea Zone to North Sea Zone
            1 armour moved from North Sea Zone to United Kingdom
            1 fighter moved from Baltic Sea Zone to Caucasus
            1 bomber moved from West Mediteranean Sea Zone to Caucasus
    
        Place Units - British
            1 carrier and 1 transport placed in North Sea Zone
    
        Turn Complete - British
            British collect 29 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    British regular : -1.33
    

    Savegame



  • Save the fighter,
    thank you


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
            1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone
            1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone
            1 battleship moved from Caroline Islands Sea Zone to Hawaii Sea Zone
            1 fighter moved from Philippines to Hawaii Sea Zone
            1 bomber moved from Japan to Hawaii Sea Zone
            1 infantry moved from French Indo China to India
                  Japanese take India from British
            1 infantry moved from Manchuria to Soviet Far East
                  Japanese take Soviet Far East from Russians
            2 infantry moved from Manchuria to China
            2 infantry moved from Kwangtung to China
            1 infantry moved from French Indo China to China
            1 fighter moved from French Indo China to China
            1 fighter moved from Japan to China
            1 fighter moved from Manchuria to China
    
        Combat - Japanese
            Battle in Hawaii Sea Zone
                Japanese attack with 1 battleship, 1 bomber, 2 fighters and 1 submarine
                Americans defend with 1 carrier, 1 fighter and 1 submarine
                    Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 1 bomber and 2 fighters in Hawaii Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Americans roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    1 fighter owned by the Japanese lost in Hawaii Sea Zone
                    1 submarine owned by the Americans and 1 carrier owned by the Americans lost in Hawaii Sea Zone
                    Japanese roll dice for 1 battleship, 1 bomber and 1 fighter in Hawaii Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
                    Americans roll dice for 1 fighter in Hawaii Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Americans lost in Hawaii Sea Zone
                Japanese win with 1 battleship, 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 26
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
            Battle in China
                Japanese attack with 3 fighters and 5 infantry
                Americans defend with 1 fighter and 2 infantry
                    Japanese roll dice for 3 fighters and 5 infantry in China, round 2 : 0/8 hits, 2,33 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 3/3 hits, 1,33 expected hits
                    3 infantry owned by the Japanese lost in China
                3 fighters owned by the Japanese retreated
                2 infantry owned by the Japanese retreated to French Indo China
                Americans win with 1 fighter and 2 infantry remaining. Battle score for attacker is -9
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from China to French Indo China
            1 fighter moved from Hawaii Sea Zone to Japan Sea Zone
            1 carrier moved from Caroline Islands Sea Zone to Japan Sea Zone
            2 infantry moved from Philippines to Philippines Sea Zone
            2 infantry and 1 transport moved from Philippines Sea Zone to French Indo China Sea Zone
            2 infantry moved from French Indo China Sea Zone to French Indo China
            2 infantry moved from Japan to Japan Sea Zone
            2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone
            2 infantry moved from French Indo China Sea Zone to French Indo China
            1 bomber moved from Hawaii Sea Zone to Japan
            1 battleship moved from Japan Sea Zone to French Indo China Sea Zone
    
        Place Units - Japanese
            1 transport placed in Japan Sea Zone
            1 factory placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,50
    Japanese regular : -3,83
    

    Savegame


  • Lol I guess the Japanese were flooded by the Yellow River


  • Well I can’t just stand here and say nothing,

    Sorry about the TERRIBLE luck and Germany had a tough go, too, and then UK hit the surprise strike. It’s mine to screw up now.


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 battleship moved from West US Sea Zone to Hawaii Sea Zone
            1 transport moved from West US Sea Zone to Hawaii Sea Zone
            1 fighter moved from West US to Hawaii Sea Zone
            1 bomber moved from East US to Hawaii Sea Zone
            1 infantry moved from Sinkiang to India
            1 fighter moved from China to India
            1 infantry moved from China to Kwangtung
                  Americans take Kwangtung from Japanese
    
        Combat - Americans
            Battle in India
                Americans attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in India
                    1 infantry owned by the Japanese lost in India
                Americans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hawaii Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 fighter and 1 transport
                Japanese defend with 1 battleship and 1 submarine
                    Americans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 transport in Hawaii Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship in Hawaii Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the Americans lost in Hawaii Sea Zone
                    1 submarine owned by the Japanese and 1 battleship owned by the Japanese lost in Hawaii Sea Zone
                Americans win with 1 battleship, 1 bomber and 1 fighter remaining. Battle score for attacker is 24
                Casualties for Americans: 1 transport
                Casualties for Japanese: 1 battleship and 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from India to Sinkiang
            1 infantry moved from China to Sinkiang
            1 fighter moved from East US to North Sea Zone
            2 infantry moved from East US to East US Sea Zone
            2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone
            2 infantry moved from North Sea Zone to United Kingdom
            1 armour moved from East US to East Canada
            1 aaGun moved from East US to East Canada
            1 bomber moved from Hawaii Sea Zone to Alaska
            1 fighter moved from Hawaii Sea Zone to West Canada
            2 infantry moved from West US to East US
            1 aaGun moved from West US to West Canada
    
        Place Units - Americans
            1 carrier, 1 submarine and 1 transport placed in East US Sea Zone
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.50
    Japanese regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
                  Russians take Ukraine S.S.R. from Germans
            1 infantry moved from Yakut S.S.R. to Manchuria
                  Russians take Manchuria from Japanese
            1 infantry moved from Yakut S.S.R. to Soviet Far East
            1 armour and 1 fighter moved from Novosibirsk to Soviet Far East
    
        Combat - Russians
            Battle in Soviet Far East
                Russians attack with 1 armour, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 1 fighter and 1 infantry in Soviet Far East, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Soviet Far East
                    1 infantry owned by the Japanese lost in Soviet Far East
                Russians win, taking Soviet Far East from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Russia to Karelia S.S.R.
            1 transport moved from Karelia Sea Zone to North Sea Zone
            1 submarine moved from East Canada Sea Zone to North Sea Zone
            1 aaGun moved from Russia to Novosibirsk
            1 fighter moved from Soviet Far East to Novosibirsk
            2 infantry moved from Novosibirsk to Sinkiang
            1 infantry moved from Novosibirsk to Yakut S.S.R.
            1 fighter moved from Russia to Karelia S.S.R.
            1 fighter moved from Karelia S.S.R. to North Sea Zone
    
        Place Units - Russians
            8 infantry placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Russians regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 11 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 infantry moved from East Europe to Ukraine S.S.R.
            1 fighter moved from East Europe to Ukraine S.S.R.
            1 bomber moved from West Europe to Ukraine S.S.R.
            4 fighters moved from West Europe to West Mediteranean Sea Zone
            1 armour moved from French Equatorial Africa to Anglo Sudan Egypt
                  Germans take Anglo Sudan Egypt from British
            1 armour moved from Anglo Sudan Egypt to Congo
                  Germans take Congo from British
            2 infantry moved from French Equatorial Africa to Congo
    
        Combat - Germans
            Battle in Ukraine S.S.R.
                Germans attack with 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine S.S.R.
                    1 infantry owned by the Russians lost in Ukraine S.S.R.
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in West Mediteranean Sea Zone
                Germans attack with 4 fighters
                British defend with 1 submarine
                    Germans roll dice for 4 fighters in West Mediteranean Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    1 submarine owned by the British lost in West Mediteranean Sea Zone
                Germans win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 submarine
    
        Non Combat Move - Germans
            4 fighters moved from West Mediteranean Sea Zone to West Europe
            10 infantry moved from Germany to East Europe
            1 bomber moved from Ukraine S.S.R. to West Europe
            1 fighter moved from Ukraine S.S.R. to East Europe
    
        Place Units - Germans
            11 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 33 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,67
    Germans regular : 0,67
    

    Savegame


  • TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Classic

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 2 factories and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 2 infantry moved from United Kingdom to North Sea Zone
            1 armour and 2 infantry moved from North Sea Zone to Finland Norway
            1 fighter moved from Caucasus to Finland Norway
            1 armour moved from Persia to Sinkiang
                  British take India from Japanese
            1 bomber moved from Caucasus to French Indo China Sea Zone
            1 fighter moved from Sinkiang to French Indo China Sea Zone
            1 transport moved from Red Sea Zone to French Indo China Sea Zone
    
        Combat - British
            Battle in Finland Norway
                British attack with 1 armour, 1 fighter and 2 infantry
                Germans defend with 1 armour and 1 infantry
                    British roll dice for 1 armour, 1 fighter and 2 infantry in Finland Norway, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Finland Norway, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Finland Norway
                    1 infantry owned by the Germans and 1 armour owned by the Germans lost in Finland Norway
                British win, taking Finland Norway from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour and 1 infantry
            Battle in French Indo China Sea Zone
                British attack with 1 bomber, 1 fighter and 1 transport
                Japanese defend with 1 battleship and 2 transports
                    British roll dice for 1 bomber, 1 fighter and 1 transport in French Indo China Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 battleship and 2 transports in French Indo China Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 transport owned by the British lost in French Indo China Sea Zone
                    1 transport owned by the Japanese lost in French Indo China Sea Zone
                    British roll dice for 1 bomber and 1 fighter in French Indo China Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    Germans regular : 0.33
    British regular : 0.33
    

    Savegame


  • Please declare a casualty,

    The first round was an obvious choice, but if you clean me out in this battle, one could argue he would have saved a transport. Unlikely, but I want to make sure, thank you!


  • I didn’t know you could post to the forum in the middle of your turn. I’ll have a look.


  • Max defense (so transport first)


  • Thank you,
    I’m glad you’ve discovered the mid-game posting.

    Now I wonder (because some very experienced and successful Triple A players are unaware) whether you know about the game notes feature in Triple A! I’ll explain a bit more after posting my turn.

    And I feel bad, I am exploiting the very bad luck you had, but I’d better or you could make me pay, later. Classic is such a crazy shoot from the hip game compared to the later ones - a reminder that A&A should not be taken too seriously


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 2 factories and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 2 infantry moved from United Kingdom to North Sea Zone
            1 armour and 2 infantry moved from North Sea Zone to Finland Norway
            1 fighter moved from Caucasus to Finland Norway
            1 armour moved from Persia to Sinkiang
                  British take India from Japanese
            1 bomber moved from Caucasus to French Indo China Sea Zone
            1 fighter moved from Sinkiang to French Indo China Sea Zone
            1 transport moved from Red Sea Zone to French Indo China Sea Zone
    
        Combat - British
            Battle in Finland Norway
                British attack with 1 armour, 1 fighter and 2 infantry
                Germans defend with 1 armour and 1 infantry
                    British roll dice for 1 armour, 1 fighter and 2 infantry in Finland Norway, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Finland Norway, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Finland Norway
                    1 infantry owned by the Germans and 1 armour owned by the Germans lost in Finland Norway
                British win, taking Finland Norway from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour and 1 infantry
            Battle in French Indo China Sea Zone
                British attack with 1 bomber, 1 fighter and 1 transport
                Japanese defend with 1 battleship and 2 transports
                    British roll dice for 1 bomber, 1 fighter and 1 transport in French Indo China Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 battleship and 2 transports in French Indo China Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 transport owned by the British lost in French Indo China Sea Zone
                    1 transport owned by the Japanese lost in French Indo China Sea Zone
                    British roll dice for 1 bomber and 1 fighter in French Indo China Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in French Indo China Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    1 fighter owned by the British lost in French Indo China Sea Zone
                    1 transport owned by the Japanese lost in French Indo China Sea Zone
                    British roll dice for 1 bomber in French Indo China Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship in French Indo China Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the British lost in French Indo China Sea Zone
                Japanese win with 1 battleship remaining. Battle score for attacker is -19
                Casualties for British: 1 bomber, 1 fighter and 1 transport
                Casualties for Japanese: 2 transports
    
        Non Combat Move - British
            2 infantry moved from Kenya-Rhodesia to South Africa
            1 infantry moved from Persia to Syria Jordan
            1 fighter moved from Finland Norway to Russia
    
        Place Units - British
            1 infantry placed in United Kingdom
            1 factory placed in South Africa
            1 factory placed in Australia
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            COMMENT: Japan bought 1 IC and UK bought 2, so there is only 1 IC left
            COMMENT: There are 3 AA guns left for purchase
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    Germans regular : 0.33
    British regular : -0.33
    

    Savegame


  • The dice did deliver you a 33% result in the big air/fleet battle, so I won’t feel QUITE as bad, but the China J1 dice were just devastating.

    So if you go to view -> show comment log, you will see that players can enter notes that are kept.
    Since I learned last year in my re-entry to Classic about the whole limited units available thing.

    The_Good_Captain tells me the goal is to implement a feature into TripleA that will track the remaining units (not an issue at all if you’re playing on a board with no missing pieces!) in a year.

    Until then, I think game notes is definitely the way to go.
    If you buy an AA or IC, enter a comment that updates the count.
    This way we can also watch out for bombers and carriers, especially, as well.

    Watch out, there’s only 1 IC left!



  • @gamerman01 said in 2025 Classic tournament round 1 Gamerman01 v VictoryFirst (Axis):

    but the China J1 dice were just devastating.

    I used to be indignant, years ago, when some would refer (online) to Axis and Allies as a “beer and pretzels game”. Well I don’t remember what version they were referring to, but I see they have a good point if it’s Classic.

    It’s great, compared to the much more complicated versions, Classic kind of forces you to just have fun. @The_Good_Captain


  • All - in! Nice!!

    Um, let’s see…

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