L24 Wizmark (allies) vs Koala (axis+10)

  • '19 '18 '17

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 cruiser, 1 destroyer, 5 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from French Indo China to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 armour, 1 fighter, 1 infantry and 1 tactical_bomber moved from 43 Sea Zone to Java
            1 infantry moved from Sumatra to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 132 Sea Zone
            1 infantry moved from 132 Sea Zone to Shan State
            1 artillery moved from Celebes to 45 Sea Zone
            1 artillery and 1 transport moved from 45 Sea Zone to 132 Sea Zone
            1 artillery moved from 132 Sea Zone to Malaya
            1 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Anhwe to Hopei
            1 infantry moved from Honan to Hopei
            1 fighter moved from 33 Sea Zone to 32 Sea Zone
            1 fighter moved from Anhwe to Hopei
            1 tactical_bomber moved from Shansi to Hopei
            2 bombers moved from French Indo China to Hopei
            1 fighter moved from French Indo China to Hopei
            1 tactical_bomber moved from French Indo China to Hopei
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 fighter and 1 tactical_bomber moved from Davao to Kwangsi
            1 tactical_bomber moved from Caroline Islands to Kwangsi
    
        Combat - Japanese
            Battle in Shan State
            Battle in 32 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                Japanese win, taking Shan State from UK_Pacific with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Malaya
            Battle in Java
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 aaGun and 1 infantry
                    ANZAC roll AA dice in Java : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in Java
                    Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    1 aaGun owned by the ANZAC lost in Java
                    Japanese roll dice for 1 armour and 1 tactical_bomber in Java, round 3 : 0/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese lost in Java
                    Japanese roll dice for 1 armour in Java, round 4 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is -15
                Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for ANZAC: 1 aaGun and 1 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 3/8 hits, 4.00 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    3 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Kwangsi, round 2 : 3/6 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Shansi to Honan
            1 infantry moved from Shansi to Honan
            1 infantry moved from Chahar to Shansi
            1 aaGun moved from Jehol to Chahar
            1 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Kiangsi to Fukien
            1 infantry moved from Kiangsu to Fukien
            1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kwangtung to Fukien
            1 artillery and 2 infantry moved from Kyushu to 7 Sea Zone
            1 artillery moved from Japan to 7 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to French Indo China
            2 aaGuns moved from Kyushu to Japan
            1 aaGun moved from Kyushu to Japan
            1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 32 Sea Zone to Caroline Islands
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 carrier moved from 43 Sea Zone to 132 Sea Zone
            1 infantry moved from Japan to Kyushu
            1 fighter moved from Hopei to French Indo China
            1 fighter moved from Hopei to Anhwe
            1 tactical_bomber moved from Hopei to Anhwe
            2 bombers moved from Hopei to French Indo China
            1 fighter moved from Kwangsi to 132 Sea Zone
            1 fighter moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Caroline Islands to French Indo China
            1 destroyer moved from 45 Sea Zone to 36 Sea Zone
            1 battleship moved from 43 Sea Zone to 36 Sea Zone
            1 cruiser moved from 38 Sea Zone to 132 Sea Zone
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Kwangsi to Davao
            1 tactical_bomber moved from Hopei to Anhwe
            1 submarine moved from 7 Sea Zone to 36 Sea Zone
            1 destroyer moved from 7 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 airfield and 3 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 marine placed in Japan
            1 cruiser and 1 destroyer placed in 6 Sea Zone
            Japanese undo move 4.
            1 cruiser and 1 destroyer placed in 7 Sea Zone
            Japanese undo move 4.
            1 cruiser and 1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Chahar: 1 aaGun
            EDIT: Adding units owned by Japanese to Anhwe: 1 aaGun
            EDIT: Adding units owned by Japanese to Chahar: 1 infantry
            EDIT: Removing units owned by Japanese from Shansi: 1 infantry
            EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Shansi: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -2.00
    ANZAC AA : 0.67
    ANZAC regular : 1.00
    

    Savegame

  • '19 '18 '17

    @wizmark
    Ohh, I just re-read and you’re correct. AAA guns are not in the list of eligible units.

    Thanks a lot for pointing it out!

    I’ve reshuffled a little in the north via edits. But should all be fine as non-combat moves

  • '20 '19

    TripleA Manual Gamesave Post: British round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Combat Move - British
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            2 artilleries moved from Kenya to 74 Sea Zone
            2 infantry moved from Tanganyika Territory to 74 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 74 Sea Zone to 82 Sea Zone
            2 artilleries and 2 infantry moved from 82 Sea Zone to Iraq
            1 infantry moved from Southern Persia to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 bomber moved from Egypt to Iraq
            1 tactical_bomber moved from Egypt to Iraq
            1 fighter moved from Egypt to Iraq
            1 fighter moved from 83 Sea Zone to Iraq
            1 infantry moved from Siam to Shan State
            1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
            3 infantry moved from Yunnan to Shan State
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    @koala scramble to shan state?..you can scram 1 from the carrier and up to 3 from the airbase

  • '19 '18 '17

    @wizmark
    No thanks

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 marine moved from Western United States to 11 Sea Zone
            1 battleship and 1 marine moved from 11 Sea Zone to 32 Sea Zone
                  Americans take 27 Sea Zone from Japanese
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 27 Sea Zone to 32 Sea Zone
            2 marines moved from 32 Sea Zone to Marshall Islands
            1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
            3 fighters moved from Hawaiian Islands to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
                Americans attack with 4 fighters, 2 marines and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 2 battleships in Marshall Islands, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 4 fighters, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
            3 carriers and 1 submarine moved from 27 Sea Zone to 32 Sea Zone
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
            1 fighter moved from Western United States to 32 Sea Zone
            1 bomber moved from Queensland to Eastern India
            1 infantry and 1 mech_infantry moved from Eastern United States to Quebec
            1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 104 Sea Zone to 109 Sea Zone
            1 transport moved from 91 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            1 submarine and 2 transports placed in 11 Sea Zone
            1 fighter placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
            1 battleship placed in 104 Sea Zone
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Yunnan to Kwangtung
            2 infantry moved from Hunan to Kwangtung
            1 artillery and 1 infantry moved from Hunan to Kiangsi
            1 artillery and 1 infantry moved from Hunan to Hopei
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 harbour and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Kiangsi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangtung to Hunan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British repair damage of 1x factory_major; Remaining resources: 38 PUs; 
            British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 13 PUs; 
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            2 artilleries moved from Kenya to 74 Sea Zone
            2 infantry moved from Tanganyika Territory to 74 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 74 Sea Zone to 82 Sea Zone
            2 artilleries and 2 infantry moved from 82 Sea Zone to Iraq
            1 infantry moved from Southern Persia to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 bomber moved from Egypt to Iraq
            1 tactical_bomber moved from Egypt to Iraq
            1 fighter moved from Egypt to Iraq
            1 fighter moved from 83 Sea Zone to Iraq
            1 infantry moved from Siam to Shan State
            1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
            3 infantry moved from Yunnan to Shan State
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 7/11 hits, 4.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Iraq
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Shan State
                British attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 artillery moved from Anglo-Egyptian Sudan to Egypt
            1 infantry moved from Alexandria to Egypt
            1 carrier and 2 destroyers moved from 83 Sea Zone to 78 Sea Zone
            2 cruisers moved from 74 Sea Zone to 78 Sea Zone
            1 infantry moved from Northeast Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 fighter moved from Iraq to Egypt
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            1 bomber moved from Iraq to Eastern India
            3 infantry moved from Yunnan to Szechwan
            3 aaGuns and 4 infantry moved from Yunnan to Burma
            4 infantry moved from Eastern India to Burma
            2 artilleries moved from Eastern India to Burma
            1 fighter and 1 tactical_bomber moved from Shan State to Eastern India
    
        Place Units - British
            1 armour, 1 fighter and 1 mech_infantry placed in Southern Persia
            1 infantry placed in Egypt
            1 destroyer and 1 submarine placed in 83 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 1
            British collect 33 PUs (1 lost to blockades); end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,1,3
            UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in Eastern India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Americans regular : -0.33
    Japanese regular : -1.67
    Neutral_Axis regular : 0.00
    British regular : 2.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 marine moved from Western United States to 11 Sea Zone
            1 battleship and 1 marine moved from 11 Sea Zone to 32 Sea Zone
                  Americans take 27 Sea Zone from Japanese
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 27 Sea Zone to 32 Sea Zone
            2 marines moved from 32 Sea Zone to Marshall Islands
            1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
            3 fighters moved from Hawaiian Islands to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
                Americans attack with 4 fighters, 2 marines and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 2 battleships in Marshall Islands, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 4 fighters, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
            3 carriers and 1 submarine moved from 27 Sea Zone to 32 Sea Zone
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
            1 fighter moved from Western United States to 32 Sea Zone
            1 bomber moved from Queensland to Eastern India
            1 infantry and 1 mech_infantry moved from Eastern United States to Quebec
            1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 104 Sea Zone to 109 Sea Zone
            1 transport moved from 91 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            1 submarine and 2 transports placed in 11 Sea Zone
            1 fighter placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
            1 battleship placed in 104 Sea Zone
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Yunnan to Kwangtung
            2 infantry moved from Hunan to Kwangtung
            1 artillery and 1 infantry moved from Hunan to Kiangsi
            1 artillery and 1 infantry moved from Hunan to Hopei
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 harbour and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Kiangsi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangtung to Hunan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British repair damage of 1x factory_major; Remaining resources: 38 PUs; 
            British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 13 PUs; 
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            2 artilleries moved from Kenya to 74 Sea Zone
            2 infantry moved from Tanganyika Territory to 74 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 74 Sea Zone to 82 Sea Zone
            2 artilleries and 2 infantry moved from 82 Sea Zone to Iraq
            1 infantry moved from Southern Persia to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 bomber moved from Egypt to Iraq
            1 tactical_bomber moved from Egypt to Iraq
            1 fighter moved from Egypt to Iraq
            1 fighter moved from 83 Sea Zone to Iraq
            1 infantry moved from Siam to Shan State
            1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
            3 infantry moved from Yunnan to Shan State
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 7/11 hits, 4.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Iraq
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Shan State
                British attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 artillery moved from Anglo-Egyptian Sudan to Egypt
            1 infantry moved from Alexandria to Egypt
            1 carrier and 2 destroyers moved from 83 Sea Zone to 78 Sea Zone
            2 cruisers moved from 74 Sea Zone to 78 Sea Zone
            1 infantry moved from Northeast Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 fighter moved from Iraq to Egypt
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            1 bomber moved from Iraq to Eastern India
            3 infantry moved from Yunnan to Szechwan
            3 aaGuns and 4 infantry moved from Yunnan to Burma
            4 infantry moved from Eastern India to Burma
            2 artilleries moved from Eastern India to Burma
            1 fighter and 1 tactical_bomber moved from Shan State to Eastern India
    
        Place Units - British
            1 armour, 1 fighter and 1 mech_infantry placed in Southern Persia
            1 infantry placed in Egypt
            1 destroyer and 1 submarine placed in 83 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 1
            British collect 33 PUs (1 lost to blockades); end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,1,3
            UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in Eastern India change ownership: 1 artillery and 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 2 infantry
            EDIT: Adding units owned by British to Trans-Jordan: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Americans regular : -0.33
    Japanese regular : -1.67
    Neutral_Axis regular : 0.00
    British regular : 2.67
    

    Savegame

  • '19 '18 '17

    TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 100 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to 100 Sea Zone
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 armour moved from Romania to Western Ukraine
                  Italians take Western Ukraine from Russians
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17

    @wizmark
    Would you like to scramble in SZ100?

  • '20 '19

    @koala no thanks

  • '19 '18 '17

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 100 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to 100 Sea Zone
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 armour moved from Romania to Western Ukraine
                  Italians take Western Ukraine from Russians
    
        Combat - Italians
            Battle in Malta
            Battle in 100 Sea Zone
                Italians attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                French defend with 1 destroyer
                    Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 100 Sea Zone
                Italians win, taking Malta from British, taking 100 Sea Zone from Neutral with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 100 Sea Zone to Southern Italy
            1 fighter moved from 100 Sea Zone to 97 Sea Zone
            1 fighter moved from 100 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to Tobruk
            1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from Tunisia to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Morocco
                  Italians take Morocco from Neutral_Axis
            1 mech_infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 battleship and 2 cruisers moved from 94 Sea Zone to 93 Sea Zone
            1 destroyer moved from 94 Sea Zone to 96 Sea Zone
            2 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Northern Italy to Romania
            2 infantry moved from Albania to Greece
            1 mech_infantry moved from Algeria to Tunisia
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 carrier placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : 0.67
    

    Savegame

  • '20 '19

    TripleA Manual Gamesave Post: ANZAC round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 64 Sea Zone to 43 Sea Zone
            2 fighters moved from Queensland to 43 Sea Zone
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    @koala scramble 1 cv fighter to sz 43?

  • '19 '18 '17

    @wizmark no thanks

  • '20 '19

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 64 Sea Zone to 43 Sea Zone
            2 fighters moved from Queensland to 43 Sea Zone
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 2 fighters and 2 submarines
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 fighters in 43 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 43 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Hunan
            2 fighters moved from 43 Sea Zone to Northern Australia
            1 aaGun, 2 artilleries and 3 infantry moved from Queensland to Northern Australia
            1 infantry moved from New South Wales to South Australia
            1 tactical_bomber moved from New South Wales to Northern Australia
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : -1.00
    

    Savegame

  • '20 '19

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 27 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 32 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 27 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 32 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            Germans buy 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Vyborg to Leningrad
                  Germans take Leningrad from Russians
            1 artillery and 2 infantry moved from Poland to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            1 artillery and 1 infantry moved from Poland to Eastern Poland
            1 artillery and 1 infantry moved from Poland to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            1 infantry moved from Baltic States to Northern Belarus
                  Germans take Northern Belarus from Russians
    
        Combat - Germans
            Battle in Eastern Poland
                Germans attack with 3 artilleries and 7 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 artilleries and 7 infantry in Eastern Poland, round 2 : 5/10 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                    2 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            1 artillery moved from Western Germany to 115 Sea Zone
            1 artillery and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Normandy Bordeaux to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 cruiser moved from 115 Sea Zone to 93 Sea Zone
            1 destroyer moved from 115 Sea Zone to 93 Sea Zone
            1 submarine moved from 108 Sea Zone to 93 Sea Zone
            1 submarine moved from 128 Sea Zone to 113 Sea Zone
            1 destroyer moved from 122 Sea Zone to 115 Sea Zone
            1 submarine moved from 117 Sea Zone to 115 Sea Zone
            1 infantry moved from France to Normandy Bordeaux
            1 aaGun, 4 artilleries and 12 infantry moved from Bessarabia to Ukraine
            1 aaGun and 1 infantry moved from Finland to Vyborg
            1 armour moved from Norway to Karelia
            1 infantry moved from Norway to Finland
            1 artillery and 7 infantry moved from Germany to Poland
            1 aaGun moved from Baltic States to Northern Belarus
            7 artilleries and 13 infantry moved from Baltic States to Northern Belarus
            4 mech_infantrys moved from Baltic States to Northern Belarus
            4 armour moved from Baltic States to Northern Belarus
            1 infantry moved from Vyborg to Leningrad
            1 armour and 1 mech_infantry moved from Poland to Western Ukraine
            1 armour moved from Baltic States to Eastern Poland
            2 armour moved from Bessarabia to Ukraine
            2 artilleries and 1 infantry moved from Romania to Bessarabia
            1 bomber moved from Romania to Bessarabia
            1 fighter and 3 tactical_bombers moved from Romania to Bessarabia
            1 armour moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Bessarabia
    
        Place Units - Germans
            2 fighters placed in Western Germany
            1 submarine placed in 108 Sea Zone
            1 artillery and 2 infantry placed in Romania
            1 artillery, 1 infantry and 1 mech_infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 2.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            2 infantry moved from Novgorod to Leningrad
            2 tactical_bombers moved from Novgorod to Leningrad
            2 fighters moved from Novgorod to Leningrad
    
        Combat - Russians
            Battle in Leningrad
                Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 1 airfield, 1 harbour and 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Leningrad, round 2 : 2/6 hits, 2.67 expected hits
                    Germans roll dice for 2 infantry in Leningrad, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Leningrad
                    2 infantry owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Leningrad to Russia
            4 aaGuns, 3 artilleries and 21 infantry moved from Novgorod to Smolensk
            3 infantry moved from Samara to Stalingrad
            1 armour, 1 artillery, 14 infantry and 1 mech_infantry moved from Rostov to Stalingrad
            2 infantry moved from Russia to Samara
            1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Russia to Smolensk
            2 infantry moved from Amur to Siberia
            2 aaGuns, 2 artilleries and 15 infantry moved from Amur to Northern Manchuria
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Stalingrad
            1 infantry placed in Siberia
            1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
            Russians collect 39 PUs (2 lost to blockades); end with 39 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.67
    

    Savegame

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