@simon33 said in L25 bm4 axis-dom vs simon33 (allies+16):
Actually, if it’s not too late, I’d prefer scramble only to 111. Just checked your buy.
ok no worries
@Amon-Sul please play 2nd map with
EDIT: Removing units owned by ANZAC from Burma: 1 infantry
EDIT: Removing units owned by ANZAC from India: 1 aaGun
EDIT: Adding units owned by ANZAC to Burma: 1 aaGun
EDIT: Adding units owned by ANZAC to India: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
2 artilleries and 6 infantry moved from Bulgaria to Greece
3 mech_infantrys moved from Romania to Northern Italy
2 mech_infantrys moved from Normandy Bordeaux to Gibraltar
1 mech_infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 aaGun and 2 mech_infantrys moved from France to Normandy Bordeaux
5 transports moved from 114 Sea Zone to 115 Sea Zone
1 aaGun, 4 artilleries and 5 infantry moved from Finland to 115 Sea Zone
1 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Finland to Vyborg
1 aaGun and 1 infantry moved from 115 Sea Zone to Novgorod
4 artilleries and 4 infantry moved from 115 Sea Zone to Baltic States
1 aaGun moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Southern Italy
1 carrier, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
Place Units - Germans
1 factory_minor placed in Greece
1 fighter and 4 mech_infantrys placed in Western Germany
3 mech_infantrys placed in France
1 aaGun and 2 artilleries placed in Normandy Bordeaux
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 1.67
one ncm edit it will be
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
2 artilleries and 6 infantry moved from Bulgaria to Greece
3 mech_infantrys moved from Romania to Northern Italy
2 mech_infantrys moved from Normandy Bordeaux to Gibraltar
1 mech_infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 aaGun and 2 mech_infantrys moved from France to Normandy Bordeaux
5 transports moved from 114 Sea Zone to 115 Sea Zone
1 aaGun, 4 artilleries and 5 infantry moved from Finland to 115 Sea Zone
1 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Finland to Vyborg
1 aaGun and 1 infantry moved from 115 Sea Zone to Novgorod
4 artilleries and 4 infantry moved from 115 Sea Zone to Baltic States
1 aaGun moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Southern Italy
1 carrier, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
Place Units - Germans
1 factory_minor placed in Greece
1 fighter and 4 mech_infantrys placed in Western Germany
3 mech_infantrys placed in France
1 aaGun and 2 artilleries placed in Normandy Bordeaux
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from French Indo China: 1 bomber
EDIT: Adding units owned by Germans to Philippines: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 1.67
Russia on the move
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Trigger Russians Friendly Mongolians2: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Archangel to Belarus
1 infantry moved from Bryansk to Belarus
1 bomber moved from Egypt to Sikang
1 mech_infantry moved from Caucasus to Sikang
1 bomber moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Sikang
Russians attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 4/5 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Belarus
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 bomber moved from Western Ukraine to Evenkiyskiy
1 bomber moved from Sikang to Tsinghai
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 aaGun moved from Archangel to Belarus
2 mech_infantrys moved from Russia to Novosibirsk
7 infantry moved from Russia to Bryansk
1 mech_infantry moved from Turkey to Kazakhstan
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 mech_infantry moved from Persia to West India
1 aaGun moved from Amur to Buyant-Uhaa
Russians take Buyant-Uhaa from Mongolians
1 infantry moved from Amur to Buyant-Uhaa
1 fighter moved from Bessarabia to Ukraine
3 infantry moved from Amur to Buyant-Uhaa
5 infantry moved from Amur to Buyant-Uhaa
Place Units - Russians
3 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
4 artilleries, 2 infantry and 1 mech_infantry placed in Russia
Russians undo move 3.
Russians undo move 2.
1 artillery and 2 infantry placed in Ukraine
3 artilleries, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : -0,33
Russians regular : 2,67
@Amon-Sul please play this map with
EDIT: Removing units owned by Russians from Bryansk: 2 artilleries and 2 infantry
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Smolensk: 1 aaGun, 2 artilleries and 2 infantry
i forgot to pull one marine from fic
i hope u ll allow it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 1 harbour, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 46 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 battleship moved from 36 Sea Zone to 34 Sea Zone
3 marines moved from Java to 42 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 42 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Hunan to Kwangtung
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 fighter moved from French Indo China to Sikang
1 infantry moved from Szechwan to Sikang
1 bomber moved from Japan to Shensi
1 fighter moved from Japan to 20 Sea Zone
1 bomber moved from Celebes to Kwangtung
2 artilleries and 3 infantry moved from Yunnan to Burma
1 tactical_bomber moved from French Indo China to Sikang
1 tactical_bomber moved from Japan to Kwangtung
1 fighter moved from French Indo China to Kwangtung
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
ANZAC defend with 2 submarines
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
ANZAC roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
2 submarines owned by the ANZAC lost in 46 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 2 submarines
Battle in Kwangtung
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 2.00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Burma
Japanese attack with 2 artilleries and 3 infantry
British defend with 1 artillery and 2 infantry; ANZAC defend with 1 aaGun
Japanese roll dice for 2 artilleries and 3 infantry in Burma, round 2 : 2/5 hits, 1.50 expected hits
UK_Pacific roll dice for 1 aaGun, 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Burma
1 aaGun owned by the ANZAC and 1 infantry owned by the British lost in Burma
Japanese roll dice for 2 artilleries and 1 infantry in Burma, round 3 : 1/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
Japanese roll dice for 2 artilleries in Burma, round 4 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 1 artillery and 2 infantry
Casualties for ANZAC: 1 aaGun
Battle in 34 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 3 marines and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 2 cruisers and 1 destroyer in 34 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 2 battleships, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
1 mech_infantry owned by the Russians lost in Sikang
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/5 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shensi
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Anhwe to Hopei
1 aaGun moved from Anhwe to Chahar
1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Shensi to French Indo China
1 bomber moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
1 aaGun moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Kweichow
1 fighter moved from Kwangtung to French Indo China
EDIT: 1 marine moved from French Indo China to 34 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
4 fighters and 2 tactical_bombers moved from 46 Sea Zone to 34 Sea Zone
2 carriers moved from 36 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Philippines
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from 20 Sea Zone to French Indo China
1 tactical_bomber moved from Japan to Philippines
1 bomber moved from Kwangtung to French Indo China
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 78 Sea Zone
2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 34 Sea Zone
Place Units - Japanese
4 artilleries and 5 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
1 harbour placed in Paulau Island
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.83
Japanese regular : 4.67
UK_Pacific regular : 1.67
ANZAC regular : 0.67
triple allied move to go…
I ll have one ncm edit with Japan
Please pull 4 inf, 2 art and 3 transports from Paulau back to French Indochina
(Land units back to FiC)
And please move 1 inf and 1 art from Paulau sz to Paulau
And 4 marines from Paulau sz to Paulau
USA May proceed
@Amon-Sul done, I’ll try to continue today
EDIT: Removing units owned by Japanese from 34 Sea Zone: 2 artilleries, 4 infantry and 3 transports
EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 transports
EDIT: Adding units owned by Japanese to French Indo China: 2 artilleries and 4 infantry
@Amon-Sul said in L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5:
And please move 1 inf and 1 art from Paulau sz to Paulau
And 4 marines from Paulau sz to Paulau
USA May proceed
And please this too
Thanks
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
1 infantry moved from Portugal to Spain
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from British Guiana to Spain
1 fighter moved from British Guiana to 91 Sea Zone
1 armour moved from Portugal to Spain
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 marine moved from 42 Sea Zone to Java
Combat - Americans
Combat Hit Differential Summary :
@Amon-Sul scramble to 91?
@Amon-Sul I’ll change my cm. I recognized that I US can walk to spain… so there won’t be any scrambling possibility.
Sorry for not responding earlier. Was very busy