L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 4


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Baltic States to Eastern Poland
            1 artillery moved from Belarus to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
            1 aaGun and 4 infantry moved from Bryansk to Rostov
            2 aaGuns, 2 armour, 2 artilleries and 31 infantry moved from Belarus to Bryansk
            8 infantry moved from Russia to Bryansk
            4 infantry moved from Smolensk to Bryansk
            1 aaGun and 2 infantry moved from Baltic States to Belarus
            3 mech_infantrys moved from Volgograd to Bryansk
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            9 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 3 mech_infantrys
            EDIT: Adding units owned by Russians to Volgograd: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Belarus: 1 infantry
            EDIT: Adding units owned by Russians to Novgorod: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Russians regular : -0.33
    

    Savegame


  • Japan can go

    Godspeed :)


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            2 bombers moved from French Indo China to India
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 2 tactical_bombers moved from French Indo China to 37 Sea Zone
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 7,6 and causes: 13 damage to unit: factory_major
                Bombing raid in India causes 13 damage total. 
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            3 fighters and 3 tactical_bombers moved from 37 Sea Zone to French Indo China
            2 infantry moved from French Indo China to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
            1 artillery moved from Hunan to Kwangsi
            1 infantry moved from Kwangsi to Hunan
            2 fighters moved from Manchuria to Kwangsi
            1 fighter moved from Japan to Kwangsi
            2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            4 fighters and 4 tactical_bombers moved from Philippines to French Indo China
            1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 fighter moved from 45 Sea Zone to Philippines
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 aaGun, 1 artillery and 9 infantry moved from Manchuria to Jehol
            1 fighter moved from French Indo China to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
            1 tactical_bomber moved from French Indo China to Kwangsi
            2 bombers moved from India to French Indo China
            2 transports moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 1 submarine placed in 6 Sea Zone
            1 fighter and 2 infantry placed in Japan
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : 0,67
    UK_Pacific AA : -0,33
    

    Savegame


  • Nice move in India


  • Started the move, but had something do to

    I ll have to finish it tomorrow


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Northern Territory to 55 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from Northern Territory to 55 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 55 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 battleship and 3 cruisers moved from 55 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in Morocco
            Battle in 42 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Borneo from Japanese, taking Morocco from Italians, taking 42 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            2 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            4 aaGuns, 1 armour and 5 infantry moved from Central United States to 101 Sea Zone
            4 aaGuns, 1 armour, 1 carrier, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            4 aaGuns, 1 armour and 5 infantry moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Central America to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 55 Sea Zone to 34 Sea Zone
            1 destroyer moved from 55 Sea Zone to 37 Sea Zone
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
            1 bomber moved from Queensland to Yunnan
            4 carriers and 4 fighters moved from 55 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.67
    Japanese regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Tsinghai to Kweichow
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Kweichow to Yunnan
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Northern Territory to 55 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from Northern Territory to 55 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 55 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 battleship and 3 cruisers moved from 55 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in Morocco
            Battle in 42 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Borneo from Japanese, taking Morocco from Italians, taking 42 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            2 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            4 aaGuns, 1 armour and 5 infantry moved from Central United States to 101 Sea Zone
            4 aaGuns, 1 armour, 1 carrier, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            4 aaGuns, 1 armour and 5 infantry moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Central America to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 55 Sea Zone to 34 Sea Zone
            1 destroyer moved from 55 Sea Zone to 37 Sea Zone
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
            1 bomber moved from Queensland to Yunnan
            4 carriers and 4 fighters moved from 55 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Tsinghai to Kweichow
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Kweichow to Yunnan
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 14 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery, 1 fighter and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 fighter moved from Egypt to Alexandria
            1 bomber moved from Anglo Egyptian Sudan to Alexandria
            1 armour moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Ethiopia
            1 infantry moved from Burma to Shan State
            1 infantry moved from Yunnan to Shan State
            1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Gibraltar
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 artillery and 1 harbour
                    British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                British win, taking Gibraltar from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Alexandria
                British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Alexandria, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Alexandria
                    1 infantry owned by the Italians lost in Alexandria
                    British roll dice for 1 artillery, 1 bomber and 1 fighter in Alexandria, round 3 : 3/3 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 aaGun, 1 armour and 1 infantry moved from India to Burma
            1 armour moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
            1 mech_infantry moved from Kenya to Egypt
            1 bomber and 1 fighter moved from Alexandria to Egypt
            1 battleship, 1 cruiser and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
    
        Place Units - British
            2 infantry and 1 mech_infantry placed in Egypt
            1 artillery, 1 fighter and 3 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 artillery
            EDIT: Adding units owned by British to Trans-Jordan: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 5 infantry
            EDIT: Adding units owned by British to Alexandria: 5 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
            UK_Pacific collect 14 PUs (1 lost to blockades); end with 28 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -2.67
    Italians regular : -0.33
    Japanese regular : -2.33
    British regular : 1.00
    

    Savegame


  • Sorry for all the edits


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Northern Territory to 55 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from Northern Territory to 55 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 55 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 battleship and 3 cruisers moved from 55 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in Morocco
            Battle in 42 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Borneo from Japanese, taking Morocco from Italians, taking 42 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            2 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            4 aaGuns, 1 armour and 5 infantry moved from Central United States to 101 Sea Zone
            4 aaGuns, 1 armour, 1 carrier, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            4 aaGuns, 1 armour and 5 infantry moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Central America to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 55 Sea Zone to 34 Sea Zone
            1 destroyer moved from 55 Sea Zone to 37 Sea Zone
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
            1 bomber moved from Queensland to Yunnan
            4 carriers and 4 fighters moved from 55 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Tsinghai to Kweichow
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Kweichow to Yunnan
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 14 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery, 1 fighter and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 fighter moved from Egypt to Alexandria
            1 bomber moved from Anglo Egyptian Sudan to Alexandria
            1 armour moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Ethiopia
            1 infantry moved from Burma to Shan State
            1 infantry moved from Yunnan to Shan State
            1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Gibraltar
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 artillery and 1 harbour
                    British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                British win, taking Gibraltar from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Alexandria
                British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Alexandria, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Alexandria
                    1 infantry owned by the Italians lost in Alexandria
                    British roll dice for 1 artillery, 1 bomber and 1 fighter in Alexandria, round 3 : 3/3 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 aaGun, 1 armour and 1 infantry moved from India to Burma
            1 armour moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
            1 mech_infantry moved from Kenya to Egypt
            1 bomber and 1 fighter moved from Alexandria to Egypt
            1 battleship, 1 cruiser and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
    
        Place Units - British
            2 infantry and 1 mech_infantry placed in Egypt
            1 artillery, 1 fighter and 3 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 artillery
            EDIT: Adding units owned by British to Trans-Jordan: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 5 infantry
            EDIT: Adding units owned by British to Alexandria: 5 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
            UK_Pacific collect 14 PUs (1 lost to blockades); end with 28 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to Morocco: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to Morocco: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -2.67
    Italians regular : -0.33
    Japanese regular : -2.33
    British regular : 1.00
    

    Savegame


  • That`s it.

    Italy may proceed when ready

    Godspeed!


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Tanganyika Territory to Rhodesia
                  Italians take Rhodesia from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            3 armour, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
            1 artillery and 1 infantry moved from France to Northern Italy
            2 aaGuns moved from Northern Italy to Southern Italy
            1 fighter moved from Tobruk to 95 Sea Zone
            1 fighter moved from Algeria to 95 Sea Zone
            1 fighter moved from Algeria to Southern Italy
            1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
            1 infantry moved from Tobruk to Libya
    
        Place Units - Italians
            1 carrier, 1 destroyer and 1 submarine placed in 95 Sea Zone
            1 marine placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
            Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Egypt to Alexandria
            1 fighter moved from French West Africa to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • To a fifth round we go

    German on the move

    Godspeed


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
            2 bombers moved from Western Germany to Baltic States
            9 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Romania to Eastern Poland
            4 infantry moved from Ukraine to Rostov
            7 armour moved from Ukraine to Rostov
            2 infantry moved from Ukraine to Western Ukraine
            1 bomber moved from Western Germany to Western Ukraine
            1 infantry moved from Romania to Eastern Poland
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 3 infantry and 9 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 infantry and 9 mech_infantrys in Eastern Poland, round 2 : 1/12 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                    Germans roll dice for 3 infantry and 9 mech_infantrys in Eastern Poland, round 3 : 1/12 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery in Eastern Poland, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                    1 artillery owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 2 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Germans attack with 7 armour and 4 infantry
                Russians defend with 1 aaGun, 5 infantry and 2 mech_infantrys
                    Germans roll dice for 7 armour and 4 infantry in Rostov, round 2 : 1/11 hits, 4,17 expected hits
    

    Combat Hit Differential Summary :

    Russians regular : -0,67
    Germans regular : -4,67
    

    Savegame


  • @Amon-Sul lose Inf or AA gun in Rostov?


  • Remove infantry

    Keep aa gun

    If u go one more round. Please ask me again


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
            2 bombers moved from Western Germany to Baltic States
            9 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Romania to Eastern Poland
            4 infantry moved from Ukraine to Rostov
            7 armour moved from Ukraine to Rostov
            2 infantry moved from Ukraine to Western Ukraine
            1 bomber moved from Western Germany to Western Ukraine
            1 infantry moved from Romania to Eastern Poland
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 3 infantry and 9 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 infantry and 9 mech_infantrys in Eastern Poland, round 2 : 1/12 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                    Germans roll dice for 3 infantry and 9 mech_infantrys in Eastern Poland, round 3 : 1/12 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery in Eastern Poland, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                    1 artillery owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 2 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Germans attack with 7 armour and 4 infantry
                Russians defend with 1 aaGun, 5 infantry and 2 mech_infantrys
                    Germans roll dice for 7 armour and 4 infantry in Rostov, round 2 : 1/11 hits, 4,17 expected hits
                    Russians roll dice for 1 aaGun, 5 infantry and 2 mech_infantrys in Rostov, round 2 : 0/7 hits, 2,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Germans roll dice for 7 armour and 4 infantry in Rostov, round 3 : 4/11 hits, 4,17 expected hits
    

    Combat Hit Differential Summary :

    Russians regular : -3,00
    Germans regular : -4,83
    

    Savegame


  • @Amon-Sul nothing to add… :-/

    Russians roll dice for 1 aaGun, 5 infantry and 2 mech_infantrys in Rostov, round 2 : 0/7 hits, 2,33 expected hits

    Germans had to go on… casualties?
    3d950b0e-24c5-4dba-b813-447dd6ae9a79-image.png

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