@Panther Thanks Panther! I thought of putting it there.
VictoryFirst v Stucifer - Big World (1942,v3 ruleset)
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules
Game History
Round: 6 Purchase Units - British British buy 4 fighters and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour moved from Kenya-Tanganyika to Belgian Congo British take Belgian Congo from Germans 1 armour moved from Belgian Congo to Kenya-Tanganyika 1 infantry moved from France to Vichy France British take Vichy France from Italians 2 armour and 2 infantry moved from France to SZ 17 English Channel 2 armour, 2 infantry and 2 transports moved from SZ 17 English Channel to SZ 12 East Baltic Sea 1 armour moved from SZ 12 East Baltic Sea to Leningrad 1 armour moved from SZ 12 East Baltic Sea to Novgorod 1 infantry moved from SZ 12 East Baltic Sea to Leningrad 1 infantry moved from SZ 12 East Baltic Sea to Novgorod 2 fighters moved from SZ 17 English Channel to Leningrad 1 battleship and 1 cruiser moved from SZ 17 English Channel to SZ 12 East Baltic Sea 1 destroyer and 1 submarine moved from SZ 17 English Channel to SZ 23 West Mediterranean 1 fighter moved from Kansu to Yunnan 1 fighter moved from SZ 57 Arabian Sea to Thai-Malay 2 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Thai-Malay Combat - British Battle in Novgorod British attack with 1 armour and 1 infantry Germans defend with 1 bomber and 5 infantry British roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 5 infantry in Novgorod, round 2 : 2/6 hits, 1.83 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Novgorod 1 infantry owned by the Germans lost in Novgorod Germans win with 1 bomber and 4 infantry remaining. Battle score for attacker is -5 Casualties for British: 1 armour and 1 infantry Casualties for Germans: 1 infantry Battle in Leningrad British attack with 1 armour, 2 fighters and 1 infantry Germans defend with 1 factory and 1 infantry British roll dice for 1 armour, 2 fighters and 1 infantry in Leningrad, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Leningrad 1 infantry owned by the Germans lost in Leningrad British win, taking Leningrad from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in SZ 23 West Mediterranean British attack with 1 destroyer and 1 submarine Germans defend with 3 submarines British roll dice for 1 submarine in SZ 23 West Mediterranean, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in SZ 23 West Mediterranean British roll dice for 1 destroyer in SZ 23 West Mediterranean, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in SZ 23 West Mediterranean, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 submarine in SZ 23 West Mediterranean, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in SZ 23 West Mediterranean British roll dice for 1 destroyer in SZ 23 West Mediterranean, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in SZ 23 West Mediterranean, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in SZ 23 West Mediterranean, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in SZ 23 West Mediterranean British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 18 Casualties for Germans: 3 submarines Battle in Thai-Malay British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Thai-Malay, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Thai-Malay, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Thai-Malay 1 infantry owned by the Japanese lost in Thai-Malay British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Baltic States from Germans to British EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Baltic States from British to Germans EDIT: Turning off Edit Mode 1 fighter moved from Yunnan to Burma 1 fighter moved from Thai-Malay to Burma 1 artillery and 1 infantry moved from Calcutta to Burma 2 armour moved from Bombay to Burma 1 submarine moved from SZ 57 Arabian Sea to SZ 59 Northeastern Indian 1 infantry moved from Kenya-Tanganyika to Anglo-Egyptian Sudan 1 infantry moved from Queensland to Central Australia 1 transport moved from SZ 60 Western Indian to SZ 50 South Atlantic 1 artillery and 8 infantry moved from Egypt to Syria 1 armour moved from Iraq to Syria 1 fighter moved from Egypt to SZ 57 Arabian Sea 1 carrier and 2 destroyers moved from SZ 17 English Channel to SZ 12 East Baltic Sea 2 fighters moved from Leningrad to SZ 12 East Baltic Sea 1 aaGun moved from France to SZ 17 English Channel 1 infantry moved from England to SZ 17 English Channel 1 aaGun, 1 infantry and 1 transport moved from SZ 17 English Channel to SZ 12 East Baltic Sea 1 aaGun and 1 infantry moved from SZ 12 East Baltic Sea to Leningrad Place Units - British 1 fighter placed in SZ 57 Arabian Sea 2 infantry placed in Bombay 2 infantry placed in Iraq 2 infantry placed in Southern Africa 3 fighters placed in England Turn Complete - British British collect 52 PUs; end with 52 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 0.33 British regular : 2.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules
Game History
Round: 6 Purchase Units - Italians Italians repair damage of 1x factory; Remaining resources: 19 PUs; 0 techTokens; Italians buy 1 fighter and 2 infantry; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Italians 2 infantry moved from Italy to Vichy France 1 fighter moved from SZ 26 Central Mediterranean to Vichy France 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from SZ 26 Central Mediterranean to SZ 23 West Mediterranean 1 infantry moved from Libya to Egypt Italians take Egypt from British 2 armour, 2 artilleries and 5 infantry moved from Libya to Anglo-Egyptian Sudan Combat - Italians Battle in Vichy France Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Vichy France, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Vichy France, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Vichy France, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Vichy France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Vichy France Italians win, taking Vichy France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in SZ 23 West Mediterranean Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine British defend with 1 destroyer and 1 submarine Italians roll dice for 1 submarine in SZ 23 West Mediterranean, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers and 2 destroyers in SZ 23 West Mediterranean, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 1 submarine in SZ 23 West Mediterranean, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in SZ 23 West Mediterranean, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the British lost in SZ 23 West Mediterranean Italians win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 submarine Battle in Anglo-Egyptian Sudan Italians attack with 2 armour, 2 artilleries and 5 infantry British defend with 1 infantry Italians roll dice for 2 armour, 2 artilleries and 5 infantry in Anglo-Egyptian Sudan, round 2 : 4/9 hits, 2.83 expected hits British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo-Egyptian Sudan Italians win, taking Anglo-Egyptian Sudan from British with 2 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 3 transports moved from SZ 26 Central Mediterranean to SZ 23 West Mediterranean 1 aaGun moved from Gibraltar to SZ 23 West Mediterranean 1 aaGun moved from SZ 23 West Mediterranean to Sicily 1 fighter moved from Vichy France to SZ 23 West Mediterranean Place Units - Italians 1 fighter and 2 infantry placed in Italy Turn Complete - Italians Italians collect 18 PUs; end with 21 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : -1.50
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules
Game History
Round: 6 Purchase Units - Chinese Chinese buy 2 artilleries; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 3 fighters moved from Kansu to Burma 1 aaGun, 2 armour and 6 infantry moved from Kansu to Eastern Sinkiang 2 infantry moved from Western Sinkiang to Eastern Sinkiang Place Units - Chinese 2 artilleries placed in Western Sinkiang Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 artilleries, 2 destroyers and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 destroyer moved from SZ 86 West Pacific to SZ 99 West Pacific 1 submarine moved from SZ 93 West Pacific to SZ 99 West Pacific 2 fighters moved from SZ 86 West Pacific to SZ 99 West Pacific 1 fighter moved from SZ 72 South China Sea to Yunnan 3 fighters moved from French Indo-China to Yunnan 1 armour, 3 artilleries and 12 infantry moved from Szechwan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Okhotsk to Yakutsk Japanese take Yakutsk from Russians 3 infantry moved from French Indo-China to Yunnan 3 infantry moved from Szechwan to Kansu Combat - Japanese Battle in SZ 99 West Pacific Japanese attack with 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in SZ 99 West Pacific Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 4 fighters and 3 infantry British defend with 2 infantry Japanese roll dice for 4 fighters and 3 infantry in Yunnan, round 2 : 4/7 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 3 fighters moved from Yunnan to French Indo-China 1 fighter moved from Yunnan to SZ 72 South China Sea 1 infantry moved from French Indo-China to Thai-Malay 1 bomber moved from Shantung to Szechwan 2 artilleries and 7 infantry moved from Shantung to Szechwan 1 infantry moved from Chosen to Northern Manchukuo 1 infantry moved from Chosen to Vladivostok 2 transports moved from SZ 73 East China Sea to SZ 74 Sea of Japan 4 infantry moved from Northern Japan to SZ 74 Sea of Japan 4 infantry and 2 transports moved from SZ 74 Sea of Japan to SZ 73 East China Sea 4 infantry moved from SZ 73 East China Sea to Shantung 1 destroyer moved from SZ 86 West Pacific to SZ 94 Pacific 2 fighters moved from SZ 99 West Pacific to SZ 86 West Pacific 2 transports moved from SZ 72 South China Sea to SZ 73 East China Sea 4 infantry moved from Southern Japan to SZ 73 East China Sea 4 infantry and 2 transports moved from SZ 73 East China Sea to SZ 72 South China Sea 1 transport moved from SZ 72 South China Sea to SZ 71 South China Sea 1 infantry moved from Sumatra to SZ 71 South China Sea 1 infantry moved from Borneo to SZ 71 South China Sea 2 infantry and 1 transport moved from SZ 71 South China Sea to SZ 72 South China Sea 6 infantry moved from SZ 72 South China Sea to French Indo-China Place Units - Japanese 1 destroyer placed in SZ 72 South China Sea 1 artillery and 1 infantry placed in French Indo-China 1 artillery and 1 infantry placed in Chosen 1 destroyer placed in SZ 86 West Pacific 1 artillery and 4 infantry placed in Southern Japan Japanese undo move 5. 2 artilleries and 3 infantry placed in Southern Japan 4 infantry placed in Northern Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 2.17
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I just realized this round that hawaii has a complex, lol
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 3 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Americans 1 artillery and 1 infantry moved from France to Vichy France 1 bomber moved from France to Vichy France 1 armour, 1 artillery and 2 infantry moved from France to SZ 17 English Channel 1 armour, 1 artillery, 2 infantry and 2 transports moved from SZ 17 English Channel to SZ 12 East Baltic Sea 1 armour, 1 artillery and 2 infantry moved from SZ 12 East Baltic Sea to Novgorod 1 battleship and 2 cruisers moved from SZ 17 English Channel to SZ 12 East Baltic Sea 2 fighters moved from SZ 17 English Channel to Novgorod 1 submarine moved from SZ 95 Pacific to SZ 94 Pacific 2 fighters moved from SZ 95 Pacific to SZ 99 West Pacific 1 bomber and 1 fighter moved from Central Australia to New Guinea 1 infantry and 1 marine moved from Hawaiian Islands to SZ 95 Pacific 1 infantry, 1 marine and 1 transport moved from SZ 95 Pacific to SZ 99 West Pacific 1 infantry and 1 marine moved from SZ 99 West Pacific to New Guinea 2 fighters moved from SZ 91 East Pacific to SZ 94 Pacific 1 destroyer moved from SZ 95 Pacific to SZ 99 West Pacific 2 battleships and 1 submarine moved from SZ 95 Pacific to SZ 88 Pacific Combat - Americans Battle in Novgorod Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Germans defend with 1 bomber and 4 infantry Americans roll dice for 1 battleship and 2 cruisers in Novgorod, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Novgorod, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 bomber and 4 infantry in Novgorod, round 2 : 2/5 hits, 1.50 expected hits 2 infantry owned by the Americans lost in Novgorod 1 bomber owned by the Germans and 2 infantry owned by the Germans lost in Novgorod Americans roll dice for 1 armour, 1 artillery and 2 fighters in Novgorod, round 3 : 3/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans lost in Novgorod 2 infantry owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 14 Casualties for Americans: 1 artillery and 2 infantry Casualties for Germans: 1 bomber and 4 infantry Battle in SZ 99 West Pacific Americans attack with 1 destroyer, 2 fighters and 1 transport Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 transport in SZ 99 West Pacific, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in SZ 99 West Pacific, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in SZ 99 West Pacific 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in SZ 99 West Pacific Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in New Guinea Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 marine Japanese defend with 1 artillery and 2 infantry Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 marine in New Guinea, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in New Guinea, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in New Guinea 1 infantry owned by the Japanese lost in New Guinea Americans roll dice for 1 bomber, 1 fighter and 1 marine in New Guinea, round 3 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Vichy France Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Vichy France, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 2 infantry in Vichy France, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Vichy France 1 infantry owned by the Italians lost in Vichy France 1 bomber owned by the Americans retreated Italians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Battle in SZ 88 Pacific Americans attack with 2 battleships and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in SZ 88 Pacific, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in SZ 88 Pacific, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in SZ 88 Pacific Americans win with 2 battleships and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in SZ 94 Pacific Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in SZ 94 Pacific, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in SZ 94 Pacific, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in SZ 94 Pacific, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in SZ 94 Pacific 1 destroyer owned by the Japanese lost in SZ 94 Pacific Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from SZ 94 Pacific to SZ 88 Pacific 1 carrier and 1 cruiser moved from SZ 95 Pacific to SZ 88 Pacific 2 artilleries, 5 infantry and 1 marine moved from Hawaiian Islands to SZ 95 Pacific 2 artilleries, 5 infantry, 1 marine and 4 transports moved from SZ 95 Pacific to SZ 88 Pacific 2 artilleries, 5 infantry and 1 marine moved from SZ 88 Pacific to Midway Island 1 bomber and 1 fighter moved from New Guinea to Central Australia 2 fighters moved from SZ 99 West Pacific to SZ 95 Pacific 1 carrier moved from SZ 91 East Pacific to SZ 95 Pacific 1 bomber moved from Northeastern United States to England 1 bomber moved from Vichy France to England 1 artillery, 3 infantry and 2 marines moved from Azores to SZ 20 Atlantic 1 artillery, 3 infantry, 2 marines and 3 transports moved from SZ 20 Atlantic to SZ 4 Denmark Straight 1 artillery, 3 infantry and 2 marines moved from SZ 4 Denmark Straight to Iceland 1 carrier and 2 destroyers moved from SZ 17 English Channel to SZ 12 East Baltic Sea 2 fighters moved from Novgorod to SZ 12 East Baltic Sea 1 transport moved from SZ 17 English Channel to SZ 12 East Baltic Sea Place Units - Americans 2 destroyers placed in SZ 95 Pacific 1 transport placed in SZ 18 West Atlantic Americans undo move 2. 1 transport placed in SZ 91 East Pacific 2 fighters placed in Southwestern United States 1 armour, 1 artillery and 2 infantry placed in Northeastern United States 1 infantry and 1 marine placed in Southwestern United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Italians regular : 1.33 Japanese regular : 1.17 Germans regular : 0.83
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Moscow to Northern Russia 2 infantry moved from Karelija to Northern Russia 1 artillery and 1 infantry moved from Eastern Russia to Southern Russia 1 artillery and 2 infantry moved from Stalingrad to Southern Russia 2 armour moved from Sverdlovsk to Southern Russia 2 armour moved from Archangel'sk to Southern Russia 2 infantry moved from Moscow to Southern Russia 2 artilleries moved from Moscow to Southern Russia 1 armour moved from Amurskaya to Okhotsk Russians take Okhotsk from Japanese 1 armour moved from Okhotsk to Yakutsk 4 infantry moved from Amurskaya to Yakutsk Combat - Russians Battle in Northern Russia Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Northern Russia, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Northern Russia, round 2 : 0/1 hits, 0.33 expected hits 3 infantry owned by the Russians retreated to Moscow Battle in Southern Russia Russians attack with 4 armour, 4 artilleries and 5 infantry Germans defend with 1 aaGun and 8 infantry Russians roll dice for 4 armour, 4 artilleries and 5 infantry in Southern Russia, round 2 : 5/13 hits, 4.83 expected hits Germans roll dice for 8 infantry in Southern Russia, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Russians lost in Southern Russia 5 infantry owned by the Germans lost in Southern Russia 3 infantry owned by the Russians, 4 armour owned by the Russians and 4 artilleries owned by the Russians retreated to Moscow Germans winGermans win with 1 infantry remaining with 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Germans: 5 infantry Battle in Yakutsk Russians attack with 1 armour and 4 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 4 infantry in Yakutsk, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakutsk 1 infantry owned by the Japanese lost in Yakutsk Russians win, taking Yakutsk from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Sverdlovsk to Moscow 1 aaGun moved from Stalingrad to Kazakh 1 transport moved from SZ 8 Kara Sea to SZ 7 Barents Sea 1 artillery and 1 infantry moved from Karelija to SZ 7 Barents Sea 1 artillery, 1 infantry and 1 transport moved from SZ 7 Barents Sea to SZ 8 Kara Sea 1 artillery and 1 infantry moved from SZ 8 Kara Sea to Western Siberia 1 aaGun, 1 artillery and 1 infantry moved from Karelija to Finland 1 artillery and 1 halftrack moved from Norway to Finland Place Units - Russians 2 armour and 2 artilleries placed in Moscow 2 artilleries and 1 infantry placed in Sverdlovsk 3 infantry placed in Stalingrad 2 infantry placed in Leningrad Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : -1.00 Russians regular : -0.50
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Took the coin flip on the hit & run in Northern Russia and got lucky - no hits. Not often you wish for that!!
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Haha, that move was funny indeed! I will move into Moscow this turn now. The best of luck for both of us!
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules
Game History
Round: 7 Purchase Units - Germans Germans buy 12 halftracks; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 4 infantry moved from Western Germany to France 3 fighters moved from Western Germany to France 4 fighters moved from Eastern Germany to France 1 infantry moved from Southern Russia to Moscow 20 armour, 9 artilleries and 16 infantry moved from Western Russia to Moscow 1 infantry moved from Northern Russia to Moscow 4 fighters moved from Eastern Poland to Moscow 4 bombers moved from Eastern Germany to Moscow 2 infantry moved from Southern Russia to Moscow 3 armour moved from Ukraine to Moscow Combat - Germans Battle in France Germans attack with 7 fighters and 4 infantry Russians defend with 3 fighters Germans roll dice for 7 fighters and 4 infantry in France, round 2 : 6/11 hits, 4.17 expected hits British roll dice for 3 fighters in France, round 2 : 3/3 hits, 2.00 expected hits 3 infantry owned by the Germans lost in France 3 fighters owned by the Russians lost in France Germans win, taking France from British with 7 fighters and 1 infantry remaining. Battle score for attacker is 21 Casualties for Germans: 3 infantry Casualties for Russians: 3 fighters Battle in Moscow Germans attack with 23 armour, 9 artilleries, 4 bombers, 4 fighters and 20 infantry Russians defend with 1 aaGun, 14 armour, 10 artilleries, 1 bomber, 1 factory, 2 fighters and 26 infantry Russians roll AA dice in Moscow : 2/8 hits, 1.33 expected hits 2 fighters owned by the Germans lost in Moscow Germans roll dice for 23 armour, 9 artilleries, 4 bombers, 2 fighters and 20 infantry in Moscow, round 2 : 21/58 hits, 23.00 expected hits Russians roll dice for 14 armour, 10 artilleries, 1 bomber, 2 fighters and 26 infantry in Moscow, round 2 : 16/53 hits, 20.50 expected hits 16 infantry owned by the Germans lost in Moscow 20 infantry owned by the Russians and 1 bomber owned by the Russians lost in Moscow Germans roll dice for 23 armour, 9 artilleries, 4 bombers, 2 fighters and 4 infantry in Moscow, round 3 : 17/42 hits, 19.50 expected hits Russians roll dice for 14 armour, 10 artilleries, 2 fighters and 6 infantry in Moscow, round 3 : 11/32 hits, 13.67 expected hits 7 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Moscow 6 infantry owned by the Russians, 1 armour owned by the Russians and 10 artilleries owned by the Russians lost in Moscow Germans roll dice for 23 armour, 2 artilleries, 4 bombers and 2 fighters in Moscow, round 4 : 12/31 hits, 15.83 expected hits Russians roll dice for 13 armour and 2 fighters in Moscow, round 4 : 9/15 hits, 7.83 expected hits 2 artilleries owned by the Germans and 7 armour owned by the Germans lost in Moscow 12 armour owned by the Russians lost in Moscow Germans roll dice for 16 armour, 4 bombers and 2 fighters in Moscow, round 5 : 10/22 hits, 11.67 expected hits Russians roll dice for 1 armour and 2 fighters in Moscow, round 5 : 1/3 hits, 1.83 expected hits 1 armour owned by the Germans lost in Moscow 2 fighters owned by the Russians and 1 armour owned by the Russians lost in Moscow Germans captures 36PUs while taking Russians capital Germans win, taking Moscow from Russians with 15 armour, 4 bombers and 2 fighters remaining. Battle score for attacker is 64 Casualties for Germans: 8 armour, 9 artilleries, 2 fighters and 20 infantry Casualties for Russians: 14 armour, 10 artilleries, 1 bomber, 2 fighters and 26 infantry Non Combat Move - Germans 4 bombers moved from Moscow to Southern Russia 2 fighters moved from Moscow to Southern Russia 1 aaGun moved from Eastern Poland to Belorussia 2 fighters moved from France to Hungary-Romania 1 fighter moved from France to Hungary-Romania 1 fighter moved from France to Eastern Germany 1 fighter moved from France to Eastern Germany 1 fighter moved from France to Eastern Germany 1 fighter moved from France to Western Germany 4 infantry moved from Eastern Germany to Western Poland 2 infantry moved from Eastern Germany to Western Germany 1 artillery and 3 infantry moved from Libya to Anglo-Egyptian Sudan Place Units - Germans 3 halftracks placed in Ukraine 7 halftracks placed in Eastern Germany 2 halftracks placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 86 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Russians regular : -6.83 Germans regular : -8.17 Russians AA : 0.67 British regular : 1.00
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@VictoryFirst I appear to have forgotten to move those Russian fighters during NCM, I wouldn’t have left them to die. They were supposed to fly back to Leningrad. If you are feeling gracious and want to allow an edit, let me know.
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@Stucifer Of course! I thought you weren’t able to move them for some reason., but Russia literally goes before Germany which I didn’t think about. In that case I would have walked one infantry into France and the other three to Berlin. The fighters can stay where they are.
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@VictoryFirst Thanks! I think my misplay in Russia was going after Norway and trying to hold Leningrad in hindsight. Especially since I had plenty as USA/UK to take Norway. Liking the map dynamics quite a bit though!
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Game History
Round: 7 Purchase Units - British British buy 3 artilleries, 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Germans to Eastern Germany: 3 infantry EDIT: Adding units owned by Russians to Leningrad: 3 fighters EDIT: Turning off Edit Mode 1 armour moved from Leningrad to Northern Russia British take Northern Russia from Germans 1 armour moved from Northern Russia to Western Russia British take Western Russia from Germans 1 infantry moved from Leningrad to SZ 12 East Baltic Sea 1 battleship and 1 cruiser moved from SZ 12 East Baltic Sea to SZ 17 English Channel 1 infantry and 1 transport moved from SZ 12 East Baltic Sea to SZ 17 English Channel 1 infantry moved from England to SZ 17 English Channel 2 fighters moved from SZ 12 East Baltic Sea to France 2 infantry moved from SZ 17 English Channel to France 3 fighters moved from England to France 1 infantry moved from Syria to Egypt 2 fighters moved from SZ 57 Arabian Sea to Egypt 1 infantry moved from Syria to Egypt 1 infantry moved from Burma to Thai-Malay 2 fighters moved from Burma to Thai-Malay Combat - British Battle in France British attack with 5 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in France, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 5 fighters and 2 infantry in France, round 2 : 2/7 hits, 2.83 expected hits Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in France British win, taking France from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Thai-Malay British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Thai-Malay, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Thai-Malay, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Thai-Malay British win, taking Thai-Malay from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Egypt British attack with 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Egypt, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Egypt to Syria 2 infantry moved from Iraq to Syria 1 aaGun, 6 armour, 2 artilleries and 3 infantry moved from Burma to Calcutta 2 armour moved from Calcutta to Bombay 2 infantry moved from Bombay to Calcutta 2 fighters moved from Thai-Malay to SZ 57 Arabian Sea 1 submarine moved from SZ 59 Northeastern Indian to SZ 57 Arabian Sea 2 infantry moved from Southern Africa to Rhodesia 1 armour moved from Kenya-Tanganyika to Rhodesia 1 aaGun moved from Leningrad to SZ 12 East Baltic Sea 1 aaGun, 1 carrier, 2 destroyers and 2 transports moved from SZ 12 East Baltic Sea to SZ 17 English Channel 1 aaGun moved from SZ 17 English Channel to England 1 aaGun moved from England to Scotland 5 fighters moved from France to SZ 17 English Channel 1 fighter moved from SZ 17 English Channel to England Place Units - British 1 carrier placed in SZ 17 English Channel 1 artillery and 2 infantry placed in England 1 infantry placed in Scotland 1 artillery and 1 infantry placed in Iraq 1 artillery and 1 infantry placed in Southern Africa 1 fighter and 2 infantry placed in Bombay Turn Complete - British British collect 53 PUs; end with 53 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 58 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Japanese regular : -0.33 Germans regular : -0.33 British regular : -2.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules
Game History
Round: 7 Purchase Units - Italians Italians repair damage of 3x factory; Remaining resources: 23 PUs; 0 techTokens; Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Anglo-Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from British 1 armour moved from French Equatorial Africa to Belgian Congo Italians take Belgian Congo from British 1 armour moved from Anglo-Egyptian Sudan to Kenya-Tanganyika Italians take Kenya-Tanganyika from British 1 armour moved from Kenya-Tanganyika to Belgian Congo 2 artilleries and 5 infantry moved from Anglo-Egyptian Sudan to Belgian Congo 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 3 transports moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean 1 artillery and 2 infantry moved from Italy to SZ 26 Central Mediterranean 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transports moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean 1 artillery, 1 fighter and 2 infantry moved from SZ 28 Eastern Mediterranean to Egypt 1 fighter moved from Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 1 artillery, 2 fighters and 2 infantry British defend with 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 2 fighters moved from Egypt to SZ 28 Eastern Mediterranean Place Units - Italians 1 armour, 1 artillery and 4 infantry placed in Italy Turn Complete - Italians Italians collect 21 PUs; end with 23 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 British regular : -0.67
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules
Game History
Round: 7 Purchase Units - Chinese Chinese buy 1 artillery and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Non Combat Move - Chinese 1 aaGun moved from Eastern Sinkiang to Western Sinkiang 2 armour and 8 infantry moved from Eastern Sinkiang to Western Sinkiang 3 fighters moved from Burma to Iraq Place Units - Chinese 1 artillery and 1 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 4x factory; Remaining resources: 57 PUs; 0 techTokens; Japanese buy 4 armour, 3 destroyers, 2 halftracks and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour, 3 artilleries and 16 infantry moved from Kansu to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 1 armour moved from Eastern Sinkiang to Novo-Sibirsk Japanese take Novo-Sibirsk from Russians 2 infantry moved from French Indo-China to Thai-Malay 2 fighters moved from French Indo-China to Thai-Malay 1 infantry moved from Yunnan to Burma Japanese take Burma from British 1 submarine moved from SZ 86 West Pacific to SZ 99 West Pacific 1 infantry moved from Vladivostok to Okhotsk Japanese take Okhotsk from Russians 1 infantry moved from Northern Manchukuo to Amurskaya Japanese take Amurskaya from Russians 1 bomber moved from Szechwan to Thai-Malay Combat - Japanese Battle in SZ 99 West Pacific Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in SZ 99 West Pacific Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Thai-Malay Japanese attack with 1 bomber, 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Thai-Malay, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 infantry in Thai-Malay, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Thai-Malay Japanese win, taking Thai-Malay from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 artilleries and 7 infantry moved from Szechwan to Kansu 4 infantry moved from Shantung to Szechwan 2 fighters moved from Thai-Malay to Szechwan 1 bomber moved from Thai-Malay to Szechwan 1 fighter moved from French Indo-China to SZ 86 West Pacific 1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from SZ 72 South China Sea to SZ 86 West Pacific 1 destroyer moved from SZ 72 South China Sea to SZ 86 West Pacific 1 destroyer moved from SZ 86 West Pacific to SZ 87 West Pacific 1 cruiser moved from SZ 86 West Pacific to SZ 81 North Pacific 1 infantry moved from South Philippines to SZ 72 South China Sea 2 transports moved from SZ 73 East China Sea to SZ 74 Sea of Japan 4 infantry moved from Northern Japan to SZ 74 Sea of Japan 1 artillery and 1 infantry moved from Chosen to Vladivostok 4 infantry moved from SZ 74 Sea of Japan to Vladivostok 1 infantry and 3 transports moved from SZ 72 South China Sea to SZ 73 East China Sea 2 artilleries and 3 infantry moved from Southern Japan to SZ 73 East China Sea 2 artilleries and 4 infantry moved from SZ 73 East China Sea to Shantung Place Units - Japanese 2 armour placed in Kansu 2 armour placed in French Indo-China 2 halftracks placed in Chosen 2 destroyers placed in SZ 86 West Pacific 1 destroyer placed in SZ 80 Northwest Pacific 1 infantry placed in Southern Japan Japanese undo move 6. Japanese undo move 5. Japanese undo move 4. Japanese undo move 3. Japanese undo move 2. Japanese undo move 1. 2 destroyers placed in SZ 86 West Pacific 1 destroyer placed in SZ 80 Northwest Pacific 2 armour placed in Kansu 2 armour placed in French Indo-China 2 halftracks placed in Chosen 1 infantry placed in Southern Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 British regular : -0.33
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I’m traveling the next four days and will have some crunch at work when I return. I was going to just pause this but I have a work trip again Friday - Tuesday starting next week. Just going to focus on my league games until the first weekend in October. I’m thinking I’ll concede victory to the Axis on this one, great game! Once I get caught up, I’ll reach out and see if you want to play again.
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My apologies for replying to this so late! An excellent game this was, really loved the simplicity of the rules and the map, while still being quite in-depth in terms of strategic options! Power projection is really a thing in this game. I remember I was worried about the British fleet near Egypt because they could pose threats to Italy, but they could also make an unexpected landing in Sumatra because that’s two spaces away!
I think this game is definitely an improvement to Anniversary. It feels better on all fronts. I am not interested in playing a new game right now because I am playing too many other games but perhaps in a month or two we can have a rematch đŸ˜€
Thanks for the game!