@mike64 dawg v mike g40 start round 5 Germany 5.tsvg we are both starting in round 5.
crockett36 vs myygames x with tech
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@crockett36 said in crockett36 vs myygames x with tech:
@Myygames I believe your tac bombers might have the same advantage, but shouldn’t. i’ll check.
Tact only rolled once in my turn I think
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Sir, I need to inform you that I am traveling and will have no regular play until august 30. I will be able to do some turns between 18 and 26 aug, but it’s not clear if I will be there all these days. Regular play will resume in September. Sorry for the inconvenience.
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@Myygames Thanks. I’ll try to do my turn tomorrow. Had some family issues that took and will take some time in the next two weeks.
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@crockett36 Just informing you that I can do turns until sunday…
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@crockett36 said in crockett36 vs myygames x with tech:
@Myygames Thanks. I’ll try to do my turn tomorrow. Had some family issues that took and will take some time in the next two weeks.
Sir, I hope you are fine and normal life disturbed you. Dont feel rushed. Just wanted to ping you and confirm that my travels have come to an end for now and I am available to use my Rocketts on your russia in this game…
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@Myygames said in crockett36 vs myygames x with tech:
@crockett36 said in crockett36 vs myygames x with tech:
@Myygames Thanks. I’ll try to do my turn tomorrow. Had some family issues that took and will take some time in the next two weeks.
Sir, I hope you are fine and normal life disturbed you. Dont feel rushed. Just wanted to ping you and confirm that my travels have come to an end for now and I am available to use my Rocketts on your russia in this game…
Very good. Had a death in family. I’m back.
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14716, time: 11:26:48 AM
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@crockett36 said in crockett36 vs myygames x with tech:
Very good. Had a death in family. I’m back.
Sad to hear that. Please accept my condolences. If you need more time just take it.
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 2,6 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Super subs Activate Technology - Americans Americans activating Super subs Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 3 submarines; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Americans Non Combat Move - Americans 1 artillery moved from Johnston Island to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 12 Sea Zone 1 carrier moved from 12 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Eastern United States 1 mech_infantry moved from 101 Sea Zone to Eastern United States 1 infantry moved from Central United States to Western United States 1 fighter moved from Eastern United States to Western United States 1 fighter moved from Western United States to 26 Sea Zone Place Units - Americans 1 carrier and 2 submarines placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Chahar Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 fighter moved from Szechwan to Sikang 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Szechwan to Shensi Place Units - Chinese 5 infantry placed in Sikang Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : 1.00
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 2,6 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Super subs Activate Technology - Americans Americans activating Super subs Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 3 submarines; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Americans Non Combat Move - Americans 1 artillery moved from Johnston Island to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 12 Sea Zone 1 carrier moved from 12 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Eastern United States 1 mech_infantry moved from 101 Sea Zone to Eastern United States 1 infantry moved from Central United States to Western United States 1 fighter moved from Eastern United States to Western United States 1 fighter moved from Western United States to 26 Sea Zone Place Units - Americans 1 carrier and 2 submarines placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Chahar Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 fighter moved from Szechwan to Sikang 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Szechwan to Shensi Place Units - Chinese 5 infantry placed in Sikang Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - UK_Pacific UK_Pacific buy 2 aaGuns, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 bomber moved from United Kingdom to 92 Sea Zone 1 fighter moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to British Somaliland 2 infantry moved from 76 Sea Zone to British Somaliland 1 tactical_bomber moved from 81 Sea Zone to British Somaliland 1 fighter moved from Egypt to British Somaliland 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians Combat - British British creates battle in territory 109 Sea Zone Battle in 92 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British win, taking 109 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in British Somaliland British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in British Somaliland, round 2 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 artillery and 3 infantry in British Somaliland, round 2 : 3/4 hits, 1.33 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in British Somaliland 1 infantry owned by the Italians lost in British Somaliland 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 1 infantry Battle in 96 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 fighter moved from British Somaliland to 76 Sea Zone 1 carrier moved from 81 Sea Zone to 76 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 1 fighter moved from 96 Sea Zone to Egypt 1 bomber moved from 92 Sea Zone to French West Africa 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 aaGuns, 1 fighter, 8 infantry and 2 mech_infantrys moved from India to Burma 2 infantry moved from Shan State to Burma 1 infantry moved from Malaya to Shan State 1 tactical_bomber moved from British Somaliland to 76 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Anglo Egyptian Sudan 1 battleship moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - British 3 mech_infantrys placed in Union of South Africa 1 destroyer and 1 submarine placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3 British collect 28 PUs (3 lost to blockades); end with 28 PUs Place Units - UK_Pacific 2 aaGuns, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 aaGuns, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.83 Italians regular : 1.50 Japanese regular : 1.00 British rolls : 0.00 British regular : 0.17
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 unit repaired. 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Slovakia Hungary to Eastern Poland 1 battleship, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from French 1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone 1 artillery and 2 infantry moved from British Somaliland to Ethiopia Combat - Italians Battle in 96 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport British defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 98 Sea Zone Italians attack with 1 bomber and 2 fighters British defend with 1 destroyer Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Ethiopia Italians attack with 1 artillery and 2 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 mech_infantry in Ethiopia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Ethiopia Italians win, taking Ethiopia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Malta Non Combat Move - Italians 1 artillery and 3 infantry moved from Libya to Tobruk 1 fighter moved from 98 Sea Zone to Greece 1 fighter moved from 98 Sea Zone to Tobruk 1 bomber moved from 98 Sea Zone to Southern Italy 2 infantry moved from Bulgaria to Greece 1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy 2 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 1 submarine placed in 95 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0,50 British regular : -1,00
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@crockett36 Anzac is up!
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 6 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 46 Sea Zone to New Guinea 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Alexandria to Egypt 3 fighters moved from Queensland to Java Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 24 PUs Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from United Kingdom to Karelia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0,00 expected hits Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from Poland to 114 Sea Zone 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Vyborg 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 bombers moved from Southern Italy to Karelia 8 infantry moved from Finland to Karelia 2 fighters and 2 tactical_bombers moved from Western Germany to Karelia 2 tactical_bombers moved from Southern Italy to 114 Sea Zone Combat - Germans Rocket attack in United Kingdom does 5 damage to factory_major owned by British Rockets in Western Germany roll: 5 Rocket attack in United Kingdom does 3 damage to factory_major owned by British Rockets in France roll: 3 Battle in Vyborg Battle in 114 Sea Zone Germans attack with 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 tactical_bombers in 114 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win, taking Vyborg from Russians with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Karelia Germans attack with 2 bombers, 2 fighters, 8 infantry and 2 tactical_bombers French defend with 1 fighter; Russians defend with 1 aaGun, 2 fighters, 7 infantry and 1 tactical_bomber Russians roll AA dice in Karelia : 0/3 hits, 0,50 expected hits Germans roll dice for 2 bombers, 2 fighters, 8 infantry and 2 tactical_bombers in Karelia, round 2 : 6/14 hits, 5,00 expected hits Russians roll dice for 1 aaGun, 3 fighters, 7 infantry and 1 tactical_bomber in Karelia, round 2 : 5/11 hits, 4,83 expected hits 5 infantry owned by the Germans lost in Karelia 5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Karelia Germans roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Karelia, round 3 : 1/9 hits, 4,17 expected hits Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 3 : 4/6 hits, 3,17 expected hits 1 fighter owned by the Germans and 3 infantry owned by the Germans lost in Karelia 1 infantry owned by the Russians lost in Karelia Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Karelia, round 4 : 5/5 hits, 3,00 expected hits Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 4 : 2/5 hits, 2,83 expected hits 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Karelia 1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians, 2 fighters owned by the Russians and 1 fighter owned by the French lost in Karelia Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 bomber, 1 fighter, 8 infantry and 1 tactical_bomber Casualties for Russians: 1 aaGun, 2 fighters, 7 infantry and 1 tactical_bomber Casualties for French: 1 fighter Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from Karelia to Finland 2 tactical_bombers moved from 114 Sea Zone to Germany 1 aaGun, 4 artilleries and 2 infantry moved from Poland to Eastern Poland 3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Eastern Poland 2 artilleries and 9 infantry moved from Romania to Eastern Poland 3 armour moved from Greece to Romania 3 armour moved from Greece to Romania 4 armour and 13 mech_infantrys moved from Germany to Eastern Poland 5 mech_infantrys moved from Western Germany to Poland 1 aaGun and 1 artillery moved from Normandy Bordeaux to France 1 tactical_bomber moved from Southern Italy to Western Germany 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 106 Sea Zone to 121 Sea Zone Place Units - Germans 3 infantry placed in Normandy Bordeaux 1 artillery, 1 fighter and 1 infantry placed in Western Germany 4 mech_infantrys placed in Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 3 infantry EDIT: Changing PUs for Germans from 49 to 50 EDIT: Adding units owned by Germans to 114 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans rolls : 0,00 Russians regular : -0,33 Germans regular : 0,50 Russians AA : -0,50
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 submarine moved from 124 Sea Zone to 125 Sea Zone Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Germans submerged Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Germans submerged Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry EDIT: Cleaning up during movement phase 1 mech_infantry moved from Ukraine to Bryansk 2 aaGuns, 2 armour, 2 artilleries, 14 infantry and 10 mech_infantrys moved from Belarus to Bryansk 1 aaGun moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Bryansk 2 aaGuns and 21 infantry moved from Sakha to Amur 1 mech_infantry moved from Russia to Rostov 2 mech_infantrys moved from Russia to Bryansk 1 aaGun moved from Ukraine to Bryansk 1 aaGun, 2 armour, 1 artillery, 13 infantry and 13 mech_infantrys moved from Bryansk to Ukraine Place Units - Russians EDIT: Adding units owned by Russians to Bryansk: 1 infantry EDIT: Turning off Edit Mode 3 infantry placed in Ukraine 1 infantry placed in Novgorod 1 fighter and 5 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Bessarabia: 1 mech_infantry EDIT: Adding units owned by Russians to Ukraine: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
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edited some unnecessary blockers