#5: barnee (Axis) vs. VictoryFirst (Allies) | G40 House Rules Expansion by The Captain

  • 2025

    Game History

    Round: 5
    
        Purchase Units - Russians
            Note to players Russians: It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army !      Up to 26 Army Conscripts are Available This Turn Only.
            Trigger Army Conscript: buyArmy_Conscript added to productionRussians
            Russians buy 3 AirLLs and 26 Army_Conscripts; Remaining resources: 5 PUs; 0 AirLendLease; 3 TankLendLease; 
    
        Place Units - Russians
            3 AirLLs placed in Caucasus
    
        Combat Move - Russians
            Trigger Russians RemoveLendLeaseFee: has removed 3 AirLLs owned by Russians in Caucasus
            Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 airfield
            EDIT: Removing units owned by Germans from Novgorod: 1 harbour
            EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Iraq: 1 russian_paraBoost
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Caucasus: 1 2ndCorps
                EDIT: Russians takes Poland from Germans
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Caucasus: 2 uk_fighters and 1 uk_tactical_bomber
                EDIT: Adding units owned by Russians to Caucasus: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Kansu to Hopei
                  Chinese take Hopei from Japanese
            EDIT: 1 Soviet_Commisar_3, 1 armour, 1 mech_infantry and 1 russian_para moved from 2nd Corps to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
            EDIT: 2 russian_paras moved from Caucasus to Iraq
            EDIT: 1 russian_para moved from Caucasus to Iraq
            1 elite moved from Caucasus to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Russia to Rostov
            2 infantry moved from Bryansk to Rostov
            1 elite moved from Tambov to Rostov
            1 infantry moved from Caucasus to Northwest Persia
            10 infantry moved from Amur to Siberia
    
        Combat - Russians
            Battle in Siberia
                Russians attack with 10 infantry
                Japanese defend with 1 Japanese_LCV, 1 artillery and 1 elite
                    Russians roll dice for 10 infantry in Siberia, round 2 : 1/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 Japanese_LCV, 1 artillery and 1 elite in Siberia, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Siberia
                    1 artillery owned by the Japanese lost in Siberia
                    Russians roll dice for 8 infantry in Siberia, round 3 : 3/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 Japanese_LCV and 1 elite in Siberia, round 3 : 0/2 hits, 0.67 expected hits
                    1 Japanese_LCV owned by the Japanese and 1 elite owned by the Japanese lost in Siberia
                Russians win, taking Siberia from Japanese with 8 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 Japanese_LCV, 1 artillery and 1 elite
            Battle in Rostov
                Changer loiter and taunt; Russians attack with 1 elite, 2 fighters, 2 infantry and 1 tactical_bomber
                Changer defend; Italians defend with 2 italian_paras and 1 italian_paraBoost
                    Russians roll dice for 1 elite, 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/7 hits, 2.33 expected hits
                    Italians roll dice for 2 italian_paras and 1 italian_paraBoost in Rostov, round 2 : 0/2 hits, 1.00 expected hits
                    2 italian_paras owned by the Italians lost in Rostov
                    1 italian_paraBoost owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 elite, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 2 italian_paras and 1 italian_paraBoost
            Battle in Northwest Persia
                Russians attack with 1 Soviet_Commisar_3, 1 armour, 1 elite, 2 fighters, 1 infantry, 1 mech_infantry, 1 russian_para and 1 tactical_bomber
                Italians defend with 1 armour and 3 infantry
                    Russians roll dice for 1 Soviet_Commisar_3, 1 armour, 1 elite, 2 fighters, 1 infantry, 1 mech_infantry, 1 russian_para and 1 tactical_bomber in Northwest Persia, round 2 : 4/12 hits, 4.17 expected hits
                    Italians roll dice for 1 armour and 3 infantry in Northwest Persia, round 2 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the Russians lost in Northwest Persia
                    3 infantry owned by the Italians and 1 armour owned by the Italians lost in Northwest Persia
                Russians win, taking Northwest Persia from Italians with 1 Soviet_Commisar_3, 1 armour, 1 elite, 2 fighters, 1 mech_infantry, 1 russian_para and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour and 3 infantry
            Battle in Iraq
                Russians attack with 3 russian_paras and 1 russian_paraBoost
                Italians defend with 1 infantry
                    Russians roll dice for 3 russian_paras and 1 russian_paraBoost in Iraq, round 2 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 russian_para owned by the Russians lost in Iraq
                    1 infantry owned by the Italians lost in Iraq
                    1 russian_paraBoost owned by the Russians lost in Iraq
                Russians win, taking Iraq from Italians with 2 russian_paras remaining. Battle score for attacker is -1
                Casualties for Russians: 1 russian_para and 1 russian_paraBoost
                Casualties for Italians: 1 infantry
            Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Soviet Far East
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - Russians
            Trigger JapaneseParaBoost atSoviet Far East: Japanese has 1 japanese_paraBoost placed in Soviet Far East
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Caucasus
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Timguska
            2 fighters and 1 tactical_bomber moved from Rostov to Russia
            1 Russian_Engineer and 3 mine_unarmeds moved from Russia to Archangel
            2 mine_unarmeds moved from Vologda to Smolensk
            1 elite moved from Smolensk to Vologda
            1 artillery and 8 infantry moved from Archangel to Vologda
            2 aaGuns moved from Archangel to Vologda
            1 armour moved from Urals to Russia
            1 armour moved from Tambov to Russia
            1 Russian_Engineer moved from Tambov to Caucasus
            2 infantry moved from Russia to Bryansk
            1 R_Europe_Rail and 1 elite moved from Russia to Caucasus
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
            3 guard_infantrys moved from Russia to Volgograd
            2 aaGuns moved from Amur to Siberia
            2 Russian_Rails moved from Russia to Vologda
            2 Russian_Rails and 1 russian_minor moved from Vologda to Novosibirsk
            2 Russian_Rails and 1 russian_minor moved from Novosibirsk to Timguska
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Smolensk: 2 mine_unarmeds
            EDIT: Adding units owned by Changer to Smolensk: 2 russian_mines
            EDIT: Removing units owned by Russians from Archangel: 3 mine_unarmeds
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Changer from Smolensk: 2 russian_mines
            EDIT: Adding units owned by Changer to Archangel: 2 R_mine_ARCH_Belaruss and 3 R_mine_ARCH_NOVGOs
            EDIT: Turning off Edit Mode
            20 Army_Conscripts placed in Russia
            6 Army_Conscripts placed in Volgograd
            Trigger RussiansReplaceConscriptsVolgograd: has removed 6 Army_Conscripts owned by Russians in Volgograd
            Trigger RussiansReplaceConscripts: has removed 20 Army_Conscripts owned by Russians in Russia
            Trigger RussiansReplaceConscriptsVolgograd: Russians has 6 infantry placed in Volgograd
            Trigger RussiansReplaceConscripts: Russians has 20 infantry placed in Russia
    
        Turn Complete - Russians
            Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq
            Russians collect 30 PUs; end with 35 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    Japanese regular : 0.33
    Russians regular : 2.00
    

    exp-game5b-victory-R5.tsvg

  • 2025

    @barnee said in #5 (actual game 5): barnee (Axis) vs. VictoryFirst (Allies) | G40 House Rule Expansion by The Captain:

    @VictoryFirst

    were you able to get the logo working ? I havenโ€™t checked git in a couple days

    Yes, I was planning to upload together with the Italy change. Once Iโ€™ve fixed the facilities I will upload. I have an idea how to do that.

  • 2025

    @barnee

    Oh yeah 1st Army Corps forms in Moscow with a tank and two guards :)


  • @VictoryFirst

    did you try 2.5 to see if you can turn off notifications ?

  • 2025

    exp-game5b-victory-r5 edit.tsvg

    This one has the armies added as well as some corrections regarding Poland joining the Soviet Union, lol ๐Ÿ˜‚

  • 2025

    @barnee

    No, will try now


  • @VictoryFirst

    Poland got conquered moving from the boxes, so 5 PU too many for the soviets

  • 2025

    @barnee

    Yeah already corrected that, see save file above.


  • 2024 '23 '22 '21 '20 '19 '18

    @VictoryFirst

    ahh I missed it chattin away lol

  • 2025

    @barnee

    Just checked with 2.5, looks like that option doesnโ€™t do anything.

  • 2025

    Schermafbeelding 2024-08-25 161634.png

    However I managed to fix it via a different way. I added this game property and if disabled it will only show the first notification and will skip all the other ones that show up before Germanyโ€™s first purchase. It works really well lol. Saves a lot of time when having to restart the game multiple times to see if sometimes works.


  • @VictoryFirst

    Engine Preferences when you start triplea

    Screenshot from 2024-08-25 09-25-20.png


  • 2025

    @barnee

    I believe that option doesnโ€™t deal with notifications in games but prompts given by TripleA, when doing something in TripleA for the first time.


  • @VictoryFirst

    oh I thought it turned them off. I know you can in TWW

  • 2024 '23 '22 '21 '20 '19 '18

    @VictoryFirst

    hmm well I canโ€™t find it. I thought hepps said you could turn it off but if youโ€™ve never seen it before you should leave on because he did a buncha cool stuff.

    Well w/e you got a fix :)

  • 2025

    Also, is it possible to remove all these extra copies of everything?

    bb8c5aff-779d-4981-ac1b-764a244da32e-image.png

    The ones with ~ ?

  • 2025

    And I believe it is possible to remove the notes in the XML as well:
    71301b21-874c-40c0-937a-5442b255c9db-image.png

    I dusted them too in one of my games and it didnโ€™t cause any issues because the game reads the .notes file. The notes in the XML are not used. It would save some space.

    However, I am not going to do any stuff without your consent :) These are only suggestions :)


  • @VictoryFirst

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Note to players Japanese: It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers !    Destroyers may now transport 1 Infantry or Elite Infantry.
            Japanese buy 1 Escort, 1 Heavy_BB, 1 Japan_destroyer, 5 armour, 1 elite and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer
            Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer
            Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD
            Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD
    
        Combat Move - Japanese
            Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
            Turning on Edit Mode
                EDIT: Japanese takes Sakha from Russians
                EDIT: Turning off Edit Mode
            EDIT: 1 japanese_para moved from Soviet Far East to Sakha
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 artillery and 2 infantry moved from Anhwe to Kweichow
            1 artillery and 1 infantry moved from Anhwe to Hopei
            1 bomber, 1 fighter and 2 tactical_bombers moved from Anhwe to Kweichow
            1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
            1 Japan_destroyer moved from 35 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 Japan_destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 transport
                    Japanese roll dice for 1 Japan_destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Japan_destroyer owned by the Japanese lost in 45 Sea Zone
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 Japan_destroyer
                Casualties for ANZAC: 1 transport
            Battle in Hopei
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/7 hits, 3.17 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Kweichow
                    2 infantry owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia
            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - Japanese
            Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq
            Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Soviet Far East
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Anhwe
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in French Indo China
            1 Japan_destroyer moved from 44 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 Japan_destroyer and 1 infantry moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 fighter and 2 tactical_bombers moved from Kweichow to Malaya
            1 tactical_bomber moved from Formosa to Philippines
            1 J_Rail moved from Kiangsu to Manchuria
            1 J_Rail and 1 infantry moved from Manchuria to French Indo China
            1 J_Rail moved from Kiangsu to Korea
            1 J_Rail and 1 artillery moved from Korea to Anhwe
            3 infantry moved from Shantung to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            1 air_transport moved from Anhwe to Japan
            1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
            1 elite moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
            1 bomber moved from Kweichow to Anhwe
            1 elite, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 elite and 1 infantry moved from 36 Sea Zone to French Indo China
            1 Escort_Convoy, 1 Heavy_BB, 2 battleships, 2 carriers, 2 cruisers and 4 fighters moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 Escort, 1 Heavy_BB and 1 Japan_destroyer placed in 6 Sea Zone
            3 armour placed in Shantung
            2 armour and 1 infantry placed in Kiangsu
            1 elite and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body>
            Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
            Trigger Japanese RemoveConvoySZ35: has removed 1 Escort_Convoy owned by Japanese in 35 Sea Zone
            Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
            Trigger JapaneseParaBoost atSakha: Japanese has 1 japanese_paraBoost placed in Sakha
            Trigger Japanese RemoveConvoySZ35: Japanese has 1 Escort placed in 35 Sea Zone
            Japanese collect 52 PUs; end with 52 PUs
            Trigger Japan Loses CarolineIslands: Japanese met a national objective for an additional -3 PUs; end with 49 PUs
            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 50 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -0.33
    ANZAC regular : 0.83
    

    EXP Game 5b Victory J5.tsvg

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