PTV Hythem (X+13) vs MuddSlinger (A)


  • TripleA Manual Gamesave Post: Americans round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 3 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 artillery and 1 infantry moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 cruiser moved from 104 Sea Zone to 66 Sea Zone
            2 fighters moved from Hawaiian Islands to 11 Sea Zone
            1 fighter moved from Western United States to 11 Sea Zone
            1 fighter moved from Eastern United States to 11 Sea Zone
            1 bomber moved from Central United States to Western United States
            1 armour and 1 infantry moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 battleship and 2 carriers placed in 11 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 6,2,4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1,4,2,5,3,4
            Americans collect 51 PUs (3 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 3 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 artillery and 1 infantry moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 cruiser moved from 104 Sea Zone to 66 Sea Zone
            2 fighters moved from Hawaiian Islands to 11 Sea Zone
            1 fighter moved from Western United States to 11 Sea Zone
            1 fighter moved from Eastern United States to 11 Sea Zone
            1 bomber moved from Central United States to Western United States
            1 armour and 1 infantry moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 battleship and 2 carriers placed in 11 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 6,2,4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1,4,2,5,3,4
            Americans collect 51 PUs (3 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hopei to Szechwan
            1 infantry moved from Inner Mongolia to Honan
            1 infantry moved from Inner Mongolia to Tsinghai
            1 infantry moved from Hopei to Szechwan
            3 infantry moved from Kansu to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter moved from Malta to 98 Sea Zone
            1 transport moved from 40 Sea Zone to 81 Sea Zone
            1 infantry moved from Western India to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
            1 fighter moved from Scotland to 114 Sea Zone
            1 bomber moved from United Kingdom to 114 Sea Zone
            1 fighter moved from United Kingdom to 114 Sea Zone
    
        Combat - British
            Battle in 114 Sea Zone
                British attack with 1 bomber and 2 fighters
                Germans defend with 1 battleship
                    British roll dice for 1 bomber and 2 fighters in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 battleship in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the British lost in 114 Sea Zone
                    1 battleship owned by the Germans lost in 114 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 bomber
                Casualties for Germans: 1 battleship
            Battle in 98 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 98 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 83 Sea Zone
            1 aaGun and 1 infantry moved from 83 Sea Zone to Egypt
            1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 73 Sea Zone to 83 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 94 Sea Zone
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
            1 cruiser moved from 93 Sea Zone to 94 Sea Zone
            1 battleship and 1 cruiser moved from 113 Sea Zone to 94 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from 114 Sea Zone to Gibraltar
            1 fighter moved from 114 Sea Zone to United Kingdom
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 infantry moved from 82 Sea Zone to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 cruiser moved from 40 Sea Zone to 78 Sea Zone
            1 destroyer moved from 40 Sea Zone to 78 Sea Zone
            1 artillery moved from Eastern India to Burma
            6 infantry moved from Eastern India to Burma
            3 aaGuns moved from Eastern India to Burma
            1 fighter and 1 tactical_bomber moved from Eastern India to Burma
            3 infantry moved from Malaya to Shan State
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Place Units - British
            1 airfield placed in Gibraltar
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,5,4,3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,4,1
            British collect 22 PUs (8 lost to blockades); end with 23 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 29 PUs
    
        Place Units - UK_Pacific
            4 artilleries placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in Eastern India change ownership: 4 artilleries
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : 0.33
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Northern Italy to Greece
            2 fighters moved from Southern Italy to Greece
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery moved from Northern Italy to 99 Sea Zone
            3 infantry moved from Southern Italy to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Crete
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            2 infantry moved from Albania to Greece
            1 armour moved from Albania to Greece
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 artillery and 2 infantry moved from Ethiopia to Kenya
    
        Combat - Italians
            Battle in Crete
            Battle in Greece
                Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 4/8 hits, 3.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Crete from Neutral_Allies, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 4 infantry
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 2/7 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Greece to Southern Italy
            1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 artillery moved from Libya to Tobruk
            1 armour moved from Northern Italy to Bulgaria
                  Italians take Bulgaria from Neutral_Axis
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 99 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4
            Italians collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    Neutral_Allies regular : -1.33
    British regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: French round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from New Zealand to Queensland
            2 infantry moved from New South Wales to Queensland
            1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
            1 cruiser moved from 65 Sea Zone to 64 Sea Zone
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
            1 infantry moved from 64 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 cruiser moved from 113 Sea Zone to 94 Sea Zone
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 destroyer, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            4 infantry moved from Romania to Eastern Poland
                  Germans take Eastern Poland from Russians
            3 armour moved from Yugoslavia to Eastern Poland
            2 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
            3 artilleries and 15 infantry moved from Poland to Eastern Poland
            7 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            2 infantry moved from Norway to Finland
            6 artilleries and 2 infantry moved from Germany to Poland
            5 armour and 4 mech_infantrys moved from France to Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Holland Belgium to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            1 fighter moved from Holland Belgium to United Kingdom
    

    Combat Hit Differential Summary :

    Savegame


  • Intercept at UK?


  • yes, intercept


  • So battle of Britain turned horribly for me. I killed the British plane but lost two planes. (one to intercept, one to anti-air). It’s giving me an error though when I try to upload it. Will it work if I manual save it and then play by forum that? Hopefully the dice roll receipts are still in our e-mails.


  • Im new to all this also. if it wont post by forum, just save it to a file on your computer and then post that file here. may work that way. but not sure


  • Ok, I can see the emails in my email, they’re probably in yours too. I guess that confirms and finalizes how battle of Britain turned out then.


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 destroyer, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            4 infantry moved from Romania to Eastern Poland
                  Germans take Eastern Poland from Russians
            3 armour moved from Yugoslavia to Eastern Poland
            2 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
            3 artilleries and 15 infantry moved from Poland to Eastern Poland
            7 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            2 infantry moved from Norway to Finland
            6 artilleries and 2 infantry moved from Germany to Poland
            5 armour and 4 mech_infantrys moved from France to Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Holland Belgium to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            1 fighter moved from Holland Belgium to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 3 units heading to United Kingdom
                British launches 1 interceptors out of United Kingdom
                    Attackers Fire,  : 1/3 hits, 0.67 expected hits
                    Defenders Fire,  : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Germans lost in United Kingdom
                    1 fighter owned by the British lost in United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
                1 bomber owned by the Germans killed by AA in United Kingdom
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in United Kingdom causes 4 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            1 submarine moved from 109 Sea Zone to 106 Sea Zone
            1 submarine moved from 112 Sea Zone to 93 Sea Zone
            1 submarine moved from 112 Sea Zone to 107 Sea Zone
            1 cruiser and 1 transport moved from 116 Sea Zone to 115 Sea Zone
            2 aaGuns moved from Poland to Eastern Poland
            1 infantry moved from Yugoslavia to Romania
            1 fighter moved from Southern Italy to Alexandria
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 artillery moved from Normandy Bordeaux to France
            1 bomber moved from United Kingdom to France
            1 fighter and 3 tactical_bombers moved from Holland Belgium to France
            2 fighters moved from Western Germany to France
            3 aaGuns moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            1 submarine placed in 108 Sea Zone
            1 submarine placed in 113 Sea Zone
            1 destroyer placed in 115 Sea Zone
            4 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,1
            Germans collect 41 PUs (1 lost to blockades); end with 41 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.67
    Defenders Fire,  : 0.67
    Attackers Fire,  : 0.33
    

    Savegame


  • I saw what happened, I failed to input my password into the TripleA app. All good though. All that prevented was my ability to post the save directly. The dice rolls still went to the dice roll website.

    I guess technically that means your solution to post a save file manually could’ve also worked, but ya know. I’d rather avoid doings that look sketchy when possible. Not that anyone here would honestly cheat.


  • TripleA Manual Gamesave Post: Russians round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 11 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            5 infantry moved from Sakha to Siberia
            2 artilleries moved from Ukraine to Kursk
            1 infantry moved from Ukraine to Kursk
            2 infantry moved from Northern Caucasus to Rostov
            1 artillery moved from Western Ukraine to Ukraine
            6 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Southern Belarus to Bryansk
            2 infantry moved from Archangel to Vologda
            1 cruiser moved from 118 Sea Zone to 117 Sea Zone
            1 artillery moved from Northern Belarus to Smolensk
            7 infantry moved from Northern Belarus to Smolensk
            1 infantry moved from Northern Belarus to Southern Belarus
            3 artilleries moved from Leningrad to Novgorod
            4 infantry moved from Leningrad to Novgorod
            2 fighters and 1 tactical_bomber moved from Leningrad to Bryansk
            4 infantry moved from Russia to Smolensk
    
        Non Combat Move - Russians
            2 aaGuns moved from Leningrad to Novgorod
            2 aaGuns moved from Russia to Bryansk
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            8 artilleries placed in Russia
            1 infantry placed in Leningrad
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 1 tactical_bomber and 1 transport; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
            1 artillery and 1 infantry moved from 132 Sea Zone to Malaya
            1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 132 Sea Zone
            2 infantry moved from French Indo China to Shan State
            2 bombers moved from Kwangsi to Eastern India
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            2 fighters and 2 tactical_bombers moved from 32 Sea Zone to Hawaiian Islands
            1 marine moved from Gilbert Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Wake Island
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manilla
            1 armour moved from Davao to Manilla
            1 infantry moved from Guam to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
            1 infantry moved from Paulau to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 infantry moved from Kwangtung to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 132 Sea Zone
            2 infantry moved from 132 Sea Zone to Malaya
            2 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Manilla
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 2 infantry moved from Shansi to Honan
            1 artillery and 2 infantry moved from Anhwe to Honan
            1 mech_infantry moved from Shansi to Honan
            1 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
    
        Combat - Japanese
            Strategic bombing raid in Eastern India
                    UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits
                Bombing raid in Eastern India rolls: 6,7 and causes: 13 damage to unit: factory_major
                Bombing raid in Eastern India causes 13 damage total. 
            Battle in Midway
            Battle in Wake Island
            Battle in Manilla
                Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 3/5 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Manilla
                Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Manilla from Americans with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Hawaiian Islands
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour, 2 infantry and 1 marine
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 : 1/6 hits, 3.00 expected hits
                    Americans roll dice for 2 infantry and 1 marine in Hawaiian Islands, round 2 : 2/3 hits, 1.00 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Hawaiian Islands
                    1 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Hawaiian Islands, round 3 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry and 1 marine in Hawaiian Islands, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 marine owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 2 infantry and 1 marine
            Battle in Shan State
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 4/8 hits, 3.83 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            Battle in Honan
                Japanese attack with 2 artilleries, 4 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Honan, round 2 : 3/7 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                Japanese win, taking Honan from Chinese with 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery and 3 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Marshall Islands
            1 fighter and 2 tactical_bombers moved from Hawaiian Islands to 32 Sea Zone
            1 fighter moved from Japan to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manilla to Caroline Islands
            2 bombers moved from Eastern India to Kwangsi
            2 infantry moved from Jehol to Anhwe
            1 aaGun and 5 infantry moved from Southern Manchuria to Jehol
            1 infantry moved from Kwangsi to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kwangtung to Hunan
            3 infantry moved from Kiangsi to Hunan
            3 fighters moved from Shan State to Kwangsi
            1 submarine moved from 27 Sea Zone to 32 Sea Zone
            1 submarine moved from 7 Sea Zone to 34 Sea Zone
            3 tactical_bombers moved from Shan State to Kwangsi
            1 carrier moved from 36 Sea Zone to 34 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 carrier and 1 transport placed in 7 Sea Zone
            1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.00
    Japanese regular : 2.17
    UK_Pacific AA : -0.33
    UK_Pacific regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 1 tactical_bomber and 1 transport; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
            1 artillery and 1 infantry moved from 132 Sea Zone to Malaya
            1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 132 Sea Zone
            2 infantry moved from French Indo China to Shan State
            2 bombers moved from Kwangsi to Eastern India
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            2 fighters and 2 tactical_bombers moved from 32 Sea Zone to Hawaiian Islands
            1 marine moved from Gilbert Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Wake Island
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manilla
            1 armour moved from Davao to Manilla
            1 infantry moved from Guam to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
            1 infantry moved from Paulau to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 infantry moved from Kwangtung to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 132 Sea Zone
            2 infantry moved from 132 Sea Zone to Malaya
            2 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Manilla
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 2 infantry moved from Shansi to Honan
            1 artillery and 2 infantry moved from Anhwe to Honan
            1 mech_infantry moved from Shansi to Honan
            1 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
    
        Combat - Japanese
            Strategic bombing raid in Eastern India
                    UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits
                Bombing raid in Eastern India rolls: 6,7 and causes: 13 damage to unit: factory_major
                Bombing raid in Eastern India causes 13 damage total. 
            Battle in Midway
            Battle in Wake Island
            Battle in Manilla
                Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 3/5 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Manilla
                Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Manilla from Americans with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Hawaiian Islands
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour, 2 infantry and 1 marine
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 : 1/6 hits, 3.00 expected hits
                    Americans roll dice for 2 infantry and 1 marine in Hawaiian Islands, round 2 : 2/3 hits, 1.00 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Hawaiian Islands
                    1 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Hawaiian Islands, round 3 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry and 1 marine in Hawaiian Islands, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 marine owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 2 infantry and 1 marine
            Battle in Shan State
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 4/8 hits, 3.83 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            Battle in Honan
                Japanese attack with 2 artilleries, 4 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Honan, round 2 : 3/7 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                Japanese win, taking Honan from Chinese with 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery and 3 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Marshall Islands
            1 fighter and 2 tactical_bombers moved from Hawaiian Islands to 32 Sea Zone
            1 fighter moved from Japan to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manilla to Caroline Islands
            2 bombers moved from Eastern India to Kwangsi
            2 infantry moved from Jehol to Anhwe
            1 aaGun and 5 infantry moved from Southern Manchuria to Jehol
            1 infantry moved from Kwangsi to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kwangtung to Hunan
            3 infantry moved from Kiangsi to Hunan
            3 fighters moved from Shan State to Kwangsi
            1 submarine moved from 27 Sea Zone to 32 Sea Zone
            1 submarine moved from 7 Sea Zone to 34 Sea Zone
            3 tactical_bombers moved from Shan State to Kwangsi
            1 carrier moved from 36 Sea Zone to 34 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 carrier and 1 transport placed in 7 Sea Zone
            1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
            EDIT: Adding units owned by Japanese to Shansi: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.00
    Japanese regular : 2.17
    UK_Pacific AA : -0.33
    UK_Pacific regular : 0.67
    

    Savegame


  • Sorry, corrected a non-com move after remembering the Chinese resistance rule, I hope its alright.


  • TripleA Manual Gamesave Post: Chinese round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 artilleries, 1 fighter and 12 infantry moved from Szechwan to Yunnan
            5 infantry moved from Tsinghai to Szechwan
    
        Combat - Chinese
    

    Combat Hit Differential Summary :

    Savegame


  • jap scramble against chinese attack? also, made an edit myself on usa turn. forgot to load the san fran marine to hawaii


  • That’s alright and no scramble.


  • TripleA Manual Gamesave Post: UK_Pacific round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 cruisers, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Western United States to 11 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 armour and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to 27 Sea Zone
            1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            5 fighters and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
            2 battleships, 3 carriers and 1 cruiser moved from 11 Sea Zone to 28 Sea Zone
            1 cruiser moved from 66 Sea Zone to 28 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 70 Sea Zone
    
        Combat - Americans
            Battle in 27 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 27 Sea Zone
                Americans win, taking 27 Sea Zone from Japanese with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Hawaiian Islands
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans roll dice for 2 battleships in Hawaiian Islands, round 2 : 0/2 hits, 1.33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Hawaiian Islands, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hawaiian Islands
                Americans win, taking Hawaiian Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 marine
            EDIT: Adding units owned by Americans to Hawaiian Islands: 1 marine
            EDIT: Turning off Edit Mode
            5 fighters and 1 tactical_bomber moved from 27 Sea Zone to 28 Sea Zone
            1 bomber moved from 27 Sea Zone to Western United States
    
        Place Units - Americans
            1 carrier, 2 cruisers and 2 destroyers placed in 11 Sea Zone
            2 fighters placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 artilleries, 1 fighter and 12 infantry moved from Szechwan to Yunnan
            5 infantry moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 3 artilleries, 1 fighter and 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries, 1 fighter and 12 infantry in Yunnan, round 2 : 3/16 hits, 4.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 3 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_major; Remaining resources: 25 PUs; 
            British buy 3 destroyers; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 6x factory_major; Remaining resources: 9 PUs; 
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Rhodesia to Union of South Africa
            1 transport moved from 83 Sea Zone to 73 Sea Zone
            1 cruiser and 1 destroyer moved from 78 Sea Zone to 83 Sea Zone
            2 infantry moved from Southern Persia to 82 Sea Zone
            2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
            1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 112 Sea Zone
                  British take 112 Sea Zone from Germans
            3 fighters moved from Gibraltar to United Kingdom
            4 infantry moved from United Kingdom to Scotland
            1 destroyer moved from 83 Sea Zone to 101 Sea Zone
            1 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from Burma to Shan State
    
        Combat - British
            Battle in 101 Sea Zone
                British attack with 1 destroyer
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 101 Sea Zone
                British win, taking 101 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in Shan State
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Southern Persia to Baluchistan
            2 fighters and 1 tactical_bomber moved from Shan State to Eastern India
            1 aaGun moved from Burma to Eastern India
            1 artillery moved from Burma to Yunnan
            4 infantry moved from Burma to Yunnan
            1 aaGun moved from Burma to Yunnan
            1 aaGun moved from Burma to Yunnan
            1 infantry moved from Burma to Eastern India
            2 infantry moved from Burma to Yunnan
            2 infantry moved from 83 Sea Zone to Egypt
    
        Place Units - British
            3 destroyers placed in 112 Sea Zone
    
        Turn Complete - British
            British collect 29 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,6,6
            UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : -2.33
    Japanese regular : -2.00
    British regular : 0.17
    

    Savegame

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