BM4 Cousins Team Game - 2024.3


  • TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            6 mech_infantrys moved from Eastern Poland to Ukraine
            10 armour, 10 artilleries, 10 infantry and 18 mech_infantrys moved from Ukraine to Rostov
            9 mech_infantrys moved from Germany to Eastern Poland
            4 infantry moved from Western Germany to 113 Sea Zone
            4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            4 infantry moved from 115 Sea Zone to Novgorod
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            1 carrier moved from 113 Sea Zone to 115 Sea Zone
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
            3 aaGuns, 2 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
            1 bomber moved from Germany to Western Germany
    
        Place Units - Germans
            1 armour and 1 mech_infantry placed in Novgorod
            1 fighter and 4 infantry placed in Western Germany
            3 infantry placed in Normandy Bordeaux
            3 artilleries placed in Ukraine
            1 mech_infantry placed in Novgorod
            1 mech_infantry placed in Germany
            Germans undo move 6.
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
            Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 bombers
            EDIT: Adding units owned by Germans to Ukraine: 2 bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 2 bombers
            EDIT: Adding units owned by Germans to Rostov: 2 bombers
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            6 mech_infantrys moved from Eastern Poland to Ukraine
            10 armour, 10 artilleries, 10 infantry and 18 mech_infantrys moved from Ukraine to Rostov
            9 mech_infantrys moved from Germany to Eastern Poland
            4 infantry moved from Western Germany to 113 Sea Zone
            4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            4 infantry moved from 115 Sea Zone to Novgorod
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            1 carrier moved from 113 Sea Zone to 115 Sea Zone
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
            3 aaGuns, 2 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
            1 bomber moved from Germany to Western Germany
    
        Place Units - Germans
            1 armour and 1 mech_infantry placed in Novgorod
            1 fighter and 4 infantry placed in Western Germany
            3 infantry placed in Normandy Bordeaux
            3 artilleries placed in Ukraine
            1 mech_infantry placed in Novgorod
            1 mech_infantry placed in Germany
            Germans undo move 6.
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
            Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 bombers
            EDIT: Adding units owned by Germans to Ukraine: 2 bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 2 bombers
            EDIT: Adding units owned by Germans to Rostov: 2 bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            2 infantry moved from Vologda to Smolensk
            2 infantry moved from Volgograd to Caucasus
            2 infantry moved from Tambov to Bryansk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            1 fighter moved from Russia to Caucasus
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Smolensk to Russia
            2 infantry moved from Volgograd to Samara
            2 armour and 2 mech_infantrys moved from Russia to Novosibirsk
            2 aaGuns, 16 artilleries and 13 infantry moved from Tambov to Russia
            3 infantry moved from Russia to Vologda
            1 fighter moved from Caucasus to Novosibirsk
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Kweichow to Szechwan
            1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
            1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 battleship moved from 36 Sea Zone to 6 Sea Zone
            1 marine moved from Kiangsi to 20 Sea Zone
            1 artillery moved from Kiangsi to 20 Sea Zone
            1 cruiser and 1 marine moved from 20 Sea Zone to 17 Sea Zone
            1 marine moved from 17 Sea Zone to Iwo Jima
            1 artillery and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 tactical_bomber moved from Japan to Iwo Jima
            1 fighter moved from Japan to Iwo Jima
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to 46 Sea Zone
            1 fighter moved from Philippines to 45 Sea Zone
            2 fighters moved from Japan to Iwo Jima
            1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
            2 fighters moved from Kwangsi to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to 6 Sea Zone
            1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 17 Sea Zone
                Japanese attack with 1 cruiser, 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Iwo Jima, round 2 : 2/7 hits, 3.17 expected hits
                    Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            1 fighter moved from 46 Sea Zone to 42 Sea Zone
            3 carriers moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 17 Sea Zone
            2 carriers moved from 35 Sea Zone to 17 Sea Zone
            3 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
            1 cruiser and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Chahar to 6 Sea Zone
            1 infantry moved from Suiyuyan to Shensi
            1 mech_infantry moved from Kansu to Suiyuyan
            1 artillery moved from Hopei to Kweichow
            1 armour moved from Chahar to Hopei
            1 armour moved from Manchuria to Chahar
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun moved from 6 Sea Zone to Korea
            2 infantry moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
            1 armour moved from Kwangsi to Kweichow
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            8 artilleries and 4 infantry moved from French Indo China to Yunnan
            3 transports moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter moved from Szechwan to French Indo China
            1 tactical_bomber moved from Szechwan to French Indo China
            1 tactical_bomber moved from Philippines to French Indo China
            2 bombers moved from Philippines to French Indo China
            1 fighter moved from Kwangsi to French Indo China
            1 artillery moved from Kweichow to Yunnan
    
        Place Units - Japanese
            2 carriers, 1 destroyer and 2 submarines placed in 6 Sea Zone
            3 infantry placed in Manchuria
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.67
    Japanese regular : -2.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Kweichow to Szechwan
            1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
            1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 battleship moved from 36 Sea Zone to 6 Sea Zone
            1 marine moved from Kiangsi to 20 Sea Zone
            1 artillery moved from Kiangsi to 20 Sea Zone
            1 cruiser and 1 marine moved from 20 Sea Zone to 17 Sea Zone
            1 marine moved from 17 Sea Zone to Iwo Jima
            1 artillery and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 tactical_bomber moved from Japan to Iwo Jima
            1 fighter moved from Japan to Iwo Jima
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to 46 Sea Zone
            1 fighter moved from Philippines to 45 Sea Zone
            2 fighters moved from Japan to Iwo Jima
            1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
            2 fighters moved from Kwangsi to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to 6 Sea Zone
            1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 17 Sea Zone
                Japanese attack with 1 cruiser, 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Iwo Jima, round 2 : 2/7 hits, 3.17 expected hits
                    Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            1 fighter moved from 46 Sea Zone to 42 Sea Zone
            3 carriers moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 17 Sea Zone
            2 carriers moved from 35 Sea Zone to 17 Sea Zone
            3 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
            1 cruiser and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Chahar to 6 Sea Zone
            1 infantry moved from Suiyuyan to Shensi
            1 mech_infantry moved from Kansu to Suiyuyan
            1 artillery moved from Hopei to Kweichow
            1 armour moved from Chahar to Hopei
            1 armour moved from Manchuria to Chahar
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun moved from 6 Sea Zone to Korea
            2 infantry moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
            1 armour moved from Kwangsi to Kweichow
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            8 artilleries and 4 infantry moved from French Indo China to Yunnan
            3 transports moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter moved from Szechwan to French Indo China
            1 tactical_bomber moved from Szechwan to French Indo China
            1 tactical_bomber moved from Philippines to French Indo China
            2 bombers moved from Philippines to French Indo China
            1 fighter moved from Kwangsi to French Indo China
            1 artillery moved from Kweichow to Yunnan
    
        Place Units - Japanese
            2 carriers, 1 destroyer and 2 submarines placed in 6 Sea Zone
            3 infantry placed in Manchuria
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun
            EDIT: Adding units owned by Japanese to Jehol: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.67
    Japanese regular : -2.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
            1 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Americans creates battle in territory 22 Sea Zone
            Battle in Philippines
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            3 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 22 Sea Zone to 46 Sea Zone
            1 carrier moved from 26 Sea Zone to 10 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 marine and 1 transport moved from 10 Sea Zone to 27 Sea Zone
            1 fighter moved from Hawaiian Islands to Western United States
            1 fighter moved from Hawaiian Islands to Western United States
            1 tactical_bomber moved from Hawaiian Islands to 10 Sea Zone
            1 armour, 1 artillery, 4 infantry, 1 marine and 2 mech_infantrys moved from United Kingdom to 109 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 1 marine, 2 mech_infantrys and 4 transports moved from 109 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 marine moved from 91 Sea Zone to Gibraltar
            4 infantry moved from French Guiana to 88 Sea Zone
            4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
            1 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery and 2 infantry moved from Libya to Tunisia
            1 bomber moved from United Kingdom to Tunisia
            2 artilleries and 2 infantry moved from Malta to 96 Sea Zone
            2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
            2 infantry moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            2 fighters moved from 96 Sea Zone to Crete
            2 fighters moved from 96 Sea Zone to Cyprus
            1 battleship, 2 carriers, 3 cruisers and 3 destroyers moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
            Battle in Greece
            Battle in Tunisia
                British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Tunisia, round 2 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Tunisia
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tunisia
                British win, taking Greece from Italians, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Crete
                British attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Crete, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Crete
                British win, taking Crete from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Cyprus
                British attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 cruisers in Cyprus, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                British win, taking Cyprus from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Cyprus to 99 Sea Zone
            2 fighters moved from Crete to 99 Sea Zone
            1 carrier moved from 81 Sea Zone to 99 Sea Zone
            2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
            1 mech_infantry moved from Northwest Persia to Eastern Persia
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 bomber moved from Tunisia to Algeria
            2 carriers, 2 destroyers and 2 fighters moved from 109 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to 91 Sea Zone
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 destroyer placed in 106 Sea Zone
            1 artillery and 2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Italians regular : -0.33
    Japanese regular : -0.33
    Germans regular : -0.33
    British regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
            4 armour and 7 mech_infantrys moved from Rostov to Caucasus
            1 bomber moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 4 armour and 7 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 4 armour and 7 mech_infantrys in Caucasus, round 2 : 4/11 hits, 3.17 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians lost in Caucasus
                    2 infantry owned by the Russians lost in Caucasus
                Italians win, taking Caucasus from Russians with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                British defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 97 Sea Zone
                Italians win, taking 97 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
            1 bomber moved from 97 Sea Zone to Southern Italy
            1 aaGun, 1 artillery and 3 infantry moved from Ukraine to Rostov
            1 infantry moved from Northern Italy to Greater Southern Germany
            3 infantry moved from Western Germany to Greater Southern Germany
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun, 3 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Russians regular : 0.33
    British regular : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Algeria
            3 infantry moved from Algeria to Tunisia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 2 fighters, 4 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Rostov to Bryansk
            1 infantry moved from Rostov to Volgograd
            7 armour moved from Rostov to Volgograd
            3 infantry moved from Rostov to Volgograd
            4 mech_infantrys moved from Rostov to Volgograd
            1 infantry moved from Rostov to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 artillery and 1 infantry moved from Rostov to Tambov
            1 mech_infantry moved from Rostov to Northwest Persia
                  Germans take Northwest Persia from British
            1 mech_infantry moved from Rostov to Kazakhstan
                  Germans take Kazakhstan from Russians
            3 mech_infantrys moved from Rostov to Northwest Persia
            4 mech_infantrys moved from Rostov to Northwest Persia
            2 armour moved from Rostov to Northwest Persia
            1 armour moved from Rostov to Northwest Persia
            1 mech_infantry moved from Rostov to Northwest Persia
            1 mech_infantry moved from Rostov to Northwest Persia
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 3 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 7 armour, 4 infantry and 4 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 7 armour, 4 infantry and 4 mech_infantrys in Volgograd, round 2 : 3/15 hits, 4.83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 7 armour, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 infantry moved from Western Germany to Greater Southern Germany
            1 aaGun moved from Western Germany to Greater Southern Germany
            2 mech_infantrys moved from Normandy Bordeaux to Western Germany
            3 artilleries moved from Ukraine to Rostov
            6 mech_infantrys moved from Ukraine to Rostov
            2 mech_infantrys moved from Novgorod to Belarus
            4 infantry moved from Novgorod to Belarus
            1 armour moved from Novgorod to Belarus
            1 tactical_bomber moved from Southern Italy to Rostov
            9 mech_infantrys moved from Eastern Poland to Ukraine
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 mech_infantry moved from Germany to 114 Sea Zone
            1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from Finland to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Novgorod
            1 mech_infantry moved from 115 Sea Zone to Novgorod
            2 bombers moved from Bryansk to Western Germany
            7 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun moved from Normandy Bordeaux to Southern France
            2 fighters moved from Normandy Bordeaux to France
            1 tactical_bomber moved from Normandy Bordeaux to France
            2 artilleries moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to France
            2 aaGuns moved from Normandy Bordeaux to France
            2 fighters moved from France to Western Germany
            1 tactical_bomber moved from France to Western Germany
            3 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to France
            1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 transport moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 fighter and 4 mech_infantrys placed in Western Germany
            3 artilleries placed in Ukraine
            2 artilleries and 2 infantry placed in Germany
            1 fighter and 2 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
            Germans collect 54 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Kazakhstan
            1 fighter moved from Novosibirsk to Kazakhstan
            2 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Smolensk to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 fighter moved from Russia to Tambov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Kazakhstan
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                    Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 5 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Kazakhstan to Vologda
            1 fighter moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            2 armour and 2 mech_infantrys moved from Novosibirsk to Vologda
            1 infantry moved from Russia to Samara
            4 infantry moved from Russia to Vologda
            1 aaGun moved from Russia to Vologda
    
        Place Units - Russians
            2 armour and 5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : -1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            2 infantry moved from French Indo China to Shan State
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Yunnan to Szechwan
            2 bombers moved from French Indo China to Shensi
            1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
            1 infantry moved from Kansu to Shensi
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
            1 fighter moved from 42 Sea Zone to Philippines
            1 tactical_bomber moved from French Indo China to Philippines
            1 fighter moved from 42 Sea Zone to Shan State
            1 artillery moved from Kweichow to Shensi
            1 tactical_bomber moved from French Indo China to Szechwan
            1 fighter moved from French Indo China to Szechwan
            1 fighter moved from 42 Sea Zone to Shan State
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 4/6 hits, 3.00 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 4/6 hits, 3.17 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            3 fighters moved from Shan State to Malaya
            1 tactical_bomber moved from Shan State to Malaya
            2 fighters moved from 42 Sea Zone to 37 Sea Zone
            1 cruiser moved from 42 Sea Zone to 37 Sea Zone
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from French Indo China to Yunnan
            1 armour moved from Hopei to Kansu
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 artillery moved from Anhwe to Kweichow
            1 armour moved from Chahar to Hopei
            9 artilleries moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 armour moved from Kweichow to Szechwan
            1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
            1 aaGun moved from Korea to Manchuria
            1 battleship moved from 6 Sea Zone to 35 Sea Zone
            2 carriers, 2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Philippines to 35 Sea Zone
            2 fighters moved from Philippines to 35 Sea Zone
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 aaGun moved from Jehol to Chahar
            2 bombers moved from Shensi to French Indo China
            1 marine moved from Iwo Jima to 17 Sea Zone
            1 cruiser and 1 marine moved from 17 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Korea
            2 carriers moved from 17 Sea Zone to 6 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            1 destroyer moved from 17 Sea Zone to 6 Sea Zone
            2 carriers moved from 42 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 35 Sea Zone
            2 submarines moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 42 Sea Zone to 35 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 aaGun moved from Manchuria to Jehol
            1 transport moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 airfield placed in Malaya
            3 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Manchuria
            1 fighter and 4 infantry placed in Japan
            Japanese undo move 4.
            Japanese undo move 2.
            1 destroyer placed in 36 Sea Zone
            2 infantry placed in French Indo China
            1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 0.67
    Japanese regular : 3.00
    UK_Pacific regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            3 fighters moved from Queensland to 42 Sea Zone
            3 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 8/8 hits, 4.50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 42 Sea Zone to Queensland
            3 fighters moved from 42 Sea Zone to 54 Sea Zone
            3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 3 carriers, 2 destroyers, 2 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 marine and 1 transport moved from 27 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Western United States to Hawaiian Islands
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.17
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Shensi
            6 infantry moved from Sikang to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Tsinghai, round 2 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 6 infantry in Tsinghai, round 3 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 6 infantry in Tsinghai, round 4 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            3 fighters moved from Queensland to 42 Sea Zone
            3 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 8/8 hits, 4.50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 42 Sea Zone to Queensland
            3 fighters moved from 42 Sea Zone to 54 Sea Zone
            3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 3 carriers, 2 destroyers, 2 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 marine and 1 transport moved from 27 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Western United States to Hawaiian Islands
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Shensi
            6 infantry moved from Sikang to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Tsinghai, round 2 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 6 infantry in Tsinghai, round 3 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 6 infantry in Tsinghai, round 4 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 bomber moved from Algeria to Northern Italy
            24 infantry moved from India to Burma
            7 artilleries moved from India to Burma
            2 fighters and 2 tactical_bombers moved from India to Burma
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Northern Italy causes 6 damage total. 
            Battle in Burma
                British attack with 7 artilleries, 2 fighters, 24 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 7 artilleries, 2 fighters, 24 infantry and 2 tactical_bombers in Burma, round 2 : 13/35 hits, 9.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 7 artilleries, 2 fighters, 24 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 2 tactical_bombers moved from Burma to India
            3 aaGuns moved from India to Burma
            2 armour and 3 mech_infantrys moved from Eastern Persia to India
            1 aaGun, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            2 artilleries and 2 infantry moved from Greece to 99 Sea Zone
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
            1 fighter moved from 91 Sea Zone to United Kingdom
            1 fighter moved from 99 Sea Zone to 91 Sea Zone
            1 destroyer moved from 81 Sea Zone to 71 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            4 artilleries, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters, 4 infantry and 5 transports moved from 99 Sea Zone to 98 Sea Zone
            4 artilleries and 4 infantry moved from 98 Sea Zone to Trans-Jordan
            2 fighters moved from 98 Sea Zone to Trans-Jordan
            1 armour moved from Tunisia to Tobruk
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 bomber moved from Northern Italy to Libya
    
        Place Units - British
            3 armour placed in Egypt
            2 fighters placed in United Kingdom
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
            British collect 38 PUs (1 lost to blockades); end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Americans regular : 3.17
    Japanese regular : -1.00
    British regular : 3.17
    Italians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            3 fighters moved from Queensland to 42 Sea Zone
            3 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 8/8 hits, 4.50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 42 Sea Zone to Queensland
            3 fighters moved from 42 Sea Zone to 54 Sea Zone
            3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 3 carriers, 2 destroyers, 2 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 marine and 1 transport moved from 27 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Western United States to Hawaiian Islands
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Shensi
            6 infantry moved from Sikang to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Tsinghai, round 2 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 6 infantry in Tsinghai, round 3 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 6 infantry in Tsinghai, round 4 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 bomber moved from Algeria to Northern Italy
            24 infantry moved from India to Burma
            7 artilleries moved from India to Burma
            2 fighters and 2 tactical_bombers moved from India to Burma
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Northern Italy causes 6 damage total. 
            Battle in Burma
                British attack with 7 artilleries, 2 fighters, 24 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 7 artilleries, 2 fighters, 24 infantry and 2 tactical_bombers in Burma, round 2 : 13/35 hits, 9.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 7 artilleries, 2 fighters, 24 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 2 tactical_bombers moved from Burma to India
            3 aaGuns moved from India to Burma
            2 armour and 3 mech_infantrys moved from Eastern Persia to India
            1 aaGun, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            2 artilleries and 2 infantry moved from Greece to 99 Sea Zone
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
            1 fighter moved from 91 Sea Zone to United Kingdom
            1 fighter moved from 99 Sea Zone to 91 Sea Zone
            1 destroyer moved from 81 Sea Zone to 71 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            4 artilleries, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters, 4 infantry and 5 transports moved from 99 Sea Zone to 98 Sea Zone
            4 artilleries and 4 infantry moved from 98 Sea Zone to Trans-Jordan
            2 fighters moved from 98 Sea Zone to Trans-Jordan
            1 armour moved from Tunisia to Tobruk
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 bomber moved from Northern Italy to Libya
    
        Place Units - British
            3 armour placed in Egypt
            2 fighters placed in United Kingdom
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
            British collect 38 PUs (1 lost to blockades); end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 3 infantry
            EDIT: Adding units owned by UK_Pacific to Burma: 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Americans regular : 3.17
    Japanese regular : -1.00
    British regular : 3.17
    Italians AA : -0.17
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            3 fighters moved from Queensland to 42 Sea Zone
            3 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 8/8 hits, 4.50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 42 Sea Zone to Queensland
            3 fighters moved from 42 Sea Zone to 54 Sea Zone
            3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 3 carriers, 2 destroyers, 2 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 marine and 1 transport moved from 27 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Western United States to Hawaiian Islands
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Shensi
            6 infantry moved from Sikang to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Tsinghai, round 2 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 6 infantry in Tsinghai, round 3 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 6 infantry in Tsinghai, round 4 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 bomber moved from Algeria to Northern Italy
            24 infantry moved from India to Burma
            7 artilleries moved from India to Burma
            2 fighters and 2 tactical_bombers moved from India to Burma
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Northern Italy causes 6 damage total. 
            Battle in Burma
                British attack with 7 artilleries, 2 fighters, 24 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 7 artilleries, 2 fighters, 24 infantry and 2 tactical_bombers in Burma, round 2 : 13/35 hits, 9.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 7 artilleries, 2 fighters, 24 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 2 tactical_bombers moved from Burma to India
            3 aaGuns moved from India to Burma
            2 armour and 3 mech_infantrys moved from Eastern Persia to India
            1 aaGun, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            2 artilleries and 2 infantry moved from Greece to 99 Sea Zone
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
            1 fighter moved from 91 Sea Zone to United Kingdom
            1 fighter moved from 99 Sea Zone to 91 Sea Zone
            1 destroyer moved from 81 Sea Zone to 71 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            4 artilleries, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters, 4 infantry and 5 transports moved from 99 Sea Zone to 98 Sea Zone
            4 artilleries and 4 infantry moved from 98 Sea Zone to Trans-Jordan
            2 fighters moved from 98 Sea Zone to Trans-Jordan
            1 armour moved from Tunisia to Tobruk
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 bomber moved from Northern Italy to Libya
    
        Place Units - British
            3 armour placed in Egypt
            2 fighters placed in United Kingdom
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
            British collect 38 PUs (1 lost to blockades); end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 3 infantry
            EDIT: Adding units owned by UK_Pacific to Burma: 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from Burma: 3 infantry
            EDIT: Adding units owned by British to Burma: 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Americans regular : 3.17
    Japanese regular : -1.00
    British regular : 3.17
    Italians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Egypt
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits
                1 bomber owned by the Italians killed by AA in Egypt
                Bombing raid in Egypt causes 0 damage total. 
    
        Non Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            4 infantry moved from Greater Southern Germany to Slovakia Hungary
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
            1 artillery and 1 infantry moved from Rostov to Volgograd
            1 aaGun moved from Rostov to Volgograd
    
        Place Units - Italians
            2 mech_infantrys placed in Southern Italy
            3 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.83
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Tunisia to Libya
            1 fighter moved from Algeria to Trans-Jordan
            2 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Bryansk
            2 armour moved from Volgograd to Kazakhstan
            1 infantry moved from Volgograd to Kazakhstan
            1 mech_infantry moved from Volgograd to Kazakhstan
            1 armour moved from Northwest Persia to Iraq
                  Germans take Iraq from British
            1 armour moved from Northwest Persia to Persia
                  Germans take Persia from British
            1 armour moved from Iraq to Northwest Persia
            1 armour moved from Persia to Northwest Persia
            1 destroyer moved from 113 Sea Zone to 105 Sea Zone
            1 tactical_bomber moved from Rostov to Archangel
            1 fighter moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Archangel
            2 bombers moved from Western Germany to Bryansk
            1 fighter and 1 tactical_bomber moved from Western Germany to 105 Sea Zone
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 4/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 105 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Archangel
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 2 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Bryansk to Novgorod
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            2 infantry and 1 mech_infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from 105 Sea Zone to France
            7 mech_infantrys moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            2 artilleries moved from 115 Sea Zone to Finland
            2 infantry moved from 115 Sea Zone to Finland
            2 infantry moved from Volgograd to Rostov
            3 artilleries moved from Ukraine to Rostov
            9 mech_infantrys moved from Ukraine to Caucasus
            1 aaGun and 2 infantry moved from Greater Southern Germany to Slovakia Hungary
            5 mech_infantrys moved from Western Germany to Poland
            2 artilleries moved from Southern France to France
    
        Place Units - Germans
            1 fighter and 4 mech_infantrys placed in Western Germany
            3 artilleries placed in Ukraine
            2 artilleries and 1 mech_infantry placed in Volgograd
            3 mech_infantrys placed in Novgorod
            2 artilleries and 2 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rostov: 9 mech_infantrys
            EDIT: Adding units owned by Germans to Caucasus: 9 mech_infantrys
            EDIT: Removing units owned by Germans from Volgograd: 5 armour and 4 mech_infantrys
            EDIT: Adding units owned by Germans to Caucasus: 5 armour and 4 mech_infantrys
            EDIT: Removing units owned by Germans from Rostov: 5 infantry
            EDIT: Adding units owned by Germans to Volgograd: 5 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rostov: 2 artilleries
            EDIT: Adding units owned by Germans to Volgograd: 2 artilleries
            EDIT: Adding units owned by Germans to Volgograd: 2 armour and 2 mech_infantrys
            EDIT: Removing units owned by Germans from Caucasus: 2 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.50
    Germans regular : 4.00
    

    Savegame

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