sorry about not using the correct Marti. My brain is too full today, will try tomorrow.
Merry Christmas!
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 Italian_LCV and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
Turning on Edit Mode
EDIT: Adding units owned by Russians to Slovakia Hungary: 1 russian_paraBoost
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Italians takes Iraq from British
EDIT: Italians takes Syria from British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Iraq from Italians to British
EDIT: Turning off Edit Mode
EDIT: 3 italian_paras moved from Southern Italy to Syria
2 armour moved from Bulgaria to Slovakia Hungary
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 Escort_Convoy, 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 fighter moved from Libya to Alexandria
1 bomber moved from Southern Italy to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Alexandria, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Alexandria
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Alexandria, round 3 : 2/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Slovakia Hungary
Italians attack with 2 armour
Russians defend with 1 russian_para and 1 russian_paraBoost
Italians roll dice for 2 armour in Slovakia Hungary, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 russian_para and 1 russian_paraBoost in Slovakia Hungary, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Slovakia Hungary
1 russian_para owned by the Russians lost in Slovakia Hungary
1 russian_paraBoost owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 armour
Casualties for Russians: 1 russian_para and 1 russian_paraBoost
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
EDIT: 1 Italian_LCV, 1 aaGun and 1 infantry moved from Southern Italy to Syria
EDIT: 1 Italian_LCV, 1 artillery and 1 infantry moved from Southern Italy to Syria
EDIT: 1 infantry moved from Northern Italy to Southern Italy
EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Syria
1 artillery moved from Algeria to Tunisia
1 italian_para moved from Tobruk to Alexandria
1 fighter moved from Alexandria to Tobruk
1 bomber moved from Alexandria to Tobruk
Place Units - Italians
1 Italian_LCV and 2 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : 0.50
British regular : -1.00
Lol stupid me. The infantry from Northern Italy was supposed to hop on the transport to attack Alexandria. And I forgot to add a Para as well to the battle. Luckily, it wouldn’t have changed anything. If it did, I would be so pissed!
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 Escort, 1 aaGun and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to 46 Sea Zone
1 Escort_Convoy moved from 54 Sea Zone to 46 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 Escort_Convoy and 3 fighters
Japanese defend with 1 Japan_destroyer
ANZAC roll dice for 1 Escort_Convoy and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Japan_destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 Escort_Convoy and 3 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 Japan_destroyer
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 117 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 107 Sea Zone
Non Combat Move - ANZAC
Trigger Wolfpack at107 SeaZones: Germans has 1 Wolfpack placed in 107 Sea Zone
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Trigger Wolfpack at117 SeaZones: Germans has 1 Wolfpack placed in 117 Sea Zone
3 fighters moved from 46 Sea Zone to Queensland
1 aaGun and 3 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
3 infantry moved from 46 Sea Zone to New Guinea
1 aaGun moved from 46 Sea Zone to New Guinea
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 Escort and 1 transport placed in 54 Sea Zone
1 aaGun placed in Queensland
Turn Complete - ANZAC
Trigger ANZAC RemoveANZACConvoySZ54Invert: has removed 1 Escort owned by ANZAC in 54 Sea Zone
Trigger ANZAC RemoveANZACConvoySZ54Invert: ANZAC has 1 Escort_Convoy placed in 54 Sea Zone
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Combat - French
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 117 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 107 Sea Zone
Non Combat Move - French
Trigger Wolfpack at107 SeaZones: Germans has 1 Wolfpack placed in 107 Sea Zone
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Trigger Wolfpack at117 SeaZones: Germans has 1 Wolfpack placed in 117 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
I am wondering, during this battle, after the DD has been destroyed, can I retreat my aircraft while my submarines stay in SZ 109? Because TripleA gives me the option to retreat first. If I say yes, my planes can retreat, but my subs retreat as well to a different sea zone. When I click continue, my submarines submerge, while my planes go for another round of combat. Does TripleA do this incorrectly?
yea I don’t think it does. I always played that you can leave the subs there and retreat the planes but I’m not 100% sure if that is correct.
You could ask Panther
oh yea :) max scramble RAF been slacking lol
I would think you could just submerge and stay there but maybe if one unit retreats all do ?
probably a bad decision but i already made it so i’m sticking with it lol
We have a question. When you attack a Sea Zone with aircraft and submarines and want to retreat during battle, is it possible to retreat the aircraft and let the submarines stay in that sea zone, if no destroyer is present? TripleA gives the following options.
Retreat:
The submarines retreat and move back to one sea zone where they came from, the aircraft can retreat as usual.
Continue:
The submarines are given the option to submerge and stay in the sea zone, while the aircraft have to go through one more round of combat. After that, they can retreat.
We are wondering if TripleA does it incorrectly here, and you can retreat aircraft while at the same time submerging your submarines in the same round of combat.
so you can dicebot the 3 LMs in Belarus and if they get any hits, just do the belarus battle in edit.
You won’t have to undo everything that way
I think I will move one extra infantry to Belarus, just in case :)
LMs
[dice 3d6]
3d6: 6, 6, 6
woulda preferred 3 ones instead of sixes lol
Oh lol it didn’t even count in the extra infantry I edited into Belarus. I thought that would work. I probably have to do that in edit next time as you recommended :)
3d6<=2: 1, 5, 3; Hits: 1
@VictoryFirst
there were no hits so battle continues normally.
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Note to players Germans: <body><b>It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall.<br><br>Do Not Place more than there are Infantry Present. Player Enforced.<b></body>
Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions. Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may only....
Note to players Germans: <body><b>It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status.<br><br>Luftwaffe and Fighter Aces are Now Available.<b></body>
Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans
Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans
Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans
triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942
triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942
Trigger Wolfpack at107 SeaZones: Germans has 1 Wolfpack placed in 107 Sea Zone
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942
Trigger Wolfpack at117 SeaZones: Germans has 1 Wolfpack placed in 117 Sea Zone
triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942
Germans buy 3 GermanUBoats, 1 LuftwaffeAce, 2 Panzer_Grndrss, 1 Repair_BB, 2 WaffenPnzrGrndrs, 2 armour, 1 elite and 4 infantry; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 2 Panzer_Grndrss
2 WaffenPnzrGrndrs placed in Germany
1 Repair_BB placed in 114 Sea Zone
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 114 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
3 GermanUBoats and 2 Wolfpacks moved from 110 Sea Zone to 91 Sea Zone
3 GermanUBoats and 2 Wolfpacks moved from 117 Sea Zone to 109 Sea Zone
3 GermanUBoats and 2 Wolfpacks moved from 107 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
1 fighter moved from Romania to Bessarabia
2 bombers moved from Western Germany to Bessarabia
1 fighter and 1 tactical_bomber moved from Poland to Belarus
EDIT: 1 ArmyGroupNorth moved from Baltic States to Army Group North
EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 armour, 1 elite, 1 infantry and 2 waffen_infantrys moved from Army Group North to Baltic States
EDIT: 1 artillery moved from Army Group North to Baltic States
EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy and 1 2ndWaffenArmy moved from Baltic States to Novgorod
EDIT: 1 artillery and 1 waffen_infantry moved from Baltic States to Novgorod
EDIT: 5 infantry moved from Baltic States to Belarus
EDIT: 1 armour moved from Baltic States to Eastern Poland
EDIT: 1 german_para moved from Baltic States to Novgorod
EDIT: 3 infantry moved from Baltic States to Eastern Poland
1 artillery, 1 elite and 7 infantry moved from Karelia to Novgorod
1 elite and 2 infantry moved from Poland to Eastern Poland
2 WaffenPnzrGrndrs moved from Germany to Eastern Poland
3 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
Combat - Germans
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
Germans creates battle in territory 125 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to Belarus: 1 infantry
EDIT: Removing units owned by Germans from Novgorod: 1 infantry
EDIT: Turning off Edit Mode
Battle in Novgorod
Germans attack with 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 2 artilleries, 1 elite, 1 german_para, 6 infantry and 1 waffen_infantry
Russians defend with 1 airfield, 1 harbour, 1 infantry and 1 russian_minor
Some non-combat units are destroyed:
Germans win, taking Novgorod from Russians with 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 2 artilleries, 1 elite, 1 german_para, 6 infantry and 1 waffen_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 bombers, 1 fighter and 3 infantry
Russians defend with 1 artillery and 3 infantry
Germans win, taking Bessarabia from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in 91 Sea Zone
Germans attack with 3 GermanUBoats and 3 Wolfpacks
Americans defend with 2 transports
Germans win with 2 GermanUBoats remaining. Battle score for attacker is 8
Casualties for Americans: 2 transports
Casualties for Germans: 1 GermanUBoat and 3 Wolfpacks
Battle in 109 Sea Zone
Germans attack with 6 GermanUBoats, 5 Wolfpacks, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer and 2 uk_fighters; French defend with 1 fighter
3 GermanUBoats owned by the Germans submerged
Germans win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 3 GermanUBoats, 5 Wolfpacks and 1 tactical_bomber
Casualties for British: 1 destroyer and 2 uk_fighters
Casualties for French: 1 fighter
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Belarus
Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber; Changer loiter and taunt
Changer defend; Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Germans attack with 2 WaffenPnzrGrndrs, 1 armour, 1 artillery, 1 elite and 6 infantry
Russians defend with 1 aaGun, 1 artillery and 5 infantry
Germans win, taking Eastern Poland from Russians with 2 WaffenPnzrGrndrs, 1 armour, 1 artillery, 1 elite and 5 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 5 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Bulgaria
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Romania
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
2 infantry moved from Romania to Bulgaria
3 infantry moved from Finland to Karelia
1 fighter moved from 109 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Tunisia to Alexandria
1 german_para and 1 infantry moved from Tobruk to Alexandria
EDIT: 3 german_paras moved from Southern Italy to Syria
3 G_air_transports and 3 infantry moved from Western Germany to Alexandria
1 fighter moved from Western Germany to Alexandria
1 fighter moved from Western Germany to Alexandria
1 G_air_transport moved from Tobruk to Western Germany
1 DAK moved from Tobruk to Alexandria
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Eastern Poland
1 infantry moved from Southern France to Normandy Bordeaux
1 Rail and 1 aaGun moved from Germany to Bulgaria
1 fighter moved from Bessarabia to Romania
2 bombers moved from Bessarabia to Romania
1 Rail and 1 elite moved from Germany to Romania
1 tactical_bomber moved from Belarus to Romania
EDIT: 1 waffen_infantry moved from Baltic States to Germany
1 fighter moved from Belarus to Romania
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Poland
Place Units - Germans
3 GermanUBoats placed in 110 Sea Zone
2 Panzer_Grndrss, 2 armour and 1 elite placed in Germany
1 LuftwaffeAce placed in Germany
1 infantry placed in Southern France
1 infantry placed in Western Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Game History
Round: 6
Purchase Units - Russians
Note to players Russians: <body><b>It is Late 1942 and Our Factories have Begun Mass Tank Production !<br><br>You may now purchase 3 tanks for 12 PUs. They can only be placed in Moscow.<b></body>
Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
Trigger AlliesFtrAce: buyFighterAce added to productionRussians
Russians buy 3 Mass_Tankss, 4 Russian_Rocketss, 1 Tank_General, 6 guard_infantrys and 3 mine_unarmeds; Remaining resources: 0 PUs; 3 AirLendLease; 0 TankLendLease;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
Turning on Edit Mode
EDIT: Russians takes Greece from Italians
EDIT: Turning off Edit Mode
EDIT: 1 russian_para moved from Rostov to Greece
1 fighter moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 artillery and 4 infantry moved from Archangel to Belarus
1 elite moved from Smolensk to Belarus
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Changer loiter and taunt; Russians attack with 1 artillery, 1 elite, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry; Changer defend
Russians roll dice for 1 artillery, 1 elite, 2 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 5/10 hits, 3.33 expected hits
Germans roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 elite, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Russians
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Italian Somaliland from Italians to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Russia
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Novosibirsk
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Timguska
1 russian_para moved from Rostov to Caucasus
1 infantry moved from Caucasus to Kazakhstan
1 aaGun and 4 infantry moved from Caucasus to Northwest Persia
2 fighters and 1 tactical_bomber moved from Belarus to Russia
EDIT: 1 1stSovietAG moved from Bryansk to 1st Army Group
EDIT: 1 1stTankArmy, 1 2ndCorps and 10 infantry moved from 1st Army Group to Bryansk
EDIT: 1 2ndCorps moved from Bryansk to Caucasus
EDIT: 1 1stTankArmy moved from Bryansk to Smolensk
15 infantry moved from Russia to Smolensk
4 infantry moved from Bryansk to Smolensk
1 armour moved from Urals to Samara
1 aaGun and 1 infantry moved from Amur to Buryatia
1 Rail and 1 infantry moved from Russia to Timguska
1 Rail and 1 infantry moved from Russia to Novosibirsk
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Smolensk
1 elite moved from Rostov to Caucasus
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 armour moved from 76 Sea Zone to Italian Somaliland
EDIT: 1 1stCorps, 1 1stTankArmy, 3 guard_infantrys and 7 infantry moved from Smolensk to 1st Army Group
EDIT: 1 1stSovietAG moved from 1st Army Group to Smolensk
2 armour moved from Smolensk to Russia
1 aaGun moved from Archangel to Smolensk
1 aaGun moved from Bryansk to Belarus
Place Units - Russians
3 Mass_Tankss, 4 Russian_Rocketss, 1 Tank_General, 6 guard_infantrys and 3 mine_unarmeds placed in Russia
Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 1.67
Hopefully it works ok. I lost connection middle of turn