By the way, if you open this game up in Play by Email or Play by Forum, you can replace one of the emails (I just filled mine in for both so it would work) with yours so you can receive dice MARTI emails.
#4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain
-
-
-
Game History
Round: 4 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br />Russia can Now Purchase Rockets.<b></body> Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status ! Russia can purchase 3 Guard Infantry for 10 PUs. They can only be placed in Moscow. Russia.... Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br />Russia can Now Purchase Partisans.<b></body> Trigger RussianGuards: buyGuard_Infantry added to productionRussians Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians Russians buy 1 artillery, 1 elite and 3 guard_infantrys; Remaining resources: 20 PUs; 3 AirLendLease; 3 TankLendLease; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Turning on Edit Mode EDIT: Russians takes Bulgaria from Germans EDIT: Turning off Edit Mode EDIT: 1 russian_para moved from Caucasus to Bulgaria 1 submarine moved from 125 Sea Zone to 123 Sea Zone Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 104 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Russians Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Belarus 3 mine_unarmeds moved from Bryansk to Western Ukraine 3 mine_unarmeds moved from Bryansk to Western Ukraine 3 mine_unarmeds moved from Bryansk to Ukraine 1 mine_unarmed moved from Bryansk to Rostov 2 Russian_Engineers and 6 mine_unarmeds moved from Russia to Belarus 3 mine_unarmeds moved from Russia to Bryansk 1 Tank_General and 5 armour moved from Russia to Bryansk 1 armour moved from Urals to Russia EDIT: 1 Tank_General and 5 armour moved from Bryansk to 1st Tank EDIT: 1 1stTankArmy moved from 1st Tank to Bryansk 1 Rail moved from Russia to Buryatia 1 Rail and 1 infantry moved from Buryatia to Belarus 1 Rail moved from Russia to Timguska 1 Rail and 1 infantry moved from Timguska to Belarus 1 Europe_Rail moved from Russia to Buryatia 1 Europe_Rail and 1 infantry moved from Buryatia to Belarus 5 infantry moved from Timguska to Novosibirsk Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 6 mine_unarmeds EDIT: Adding units owned by Changer to Belarus: 6 R_mine_Belarus_EPOLs EDIT: Removing units owned by Russians from Western Ukraine: 6 mine_unarmeds EDIT: Adding units owned by Changer to Western Ukraine: 3 R_mine_WUKR_BESSs and 3 R_mine_WUKR_EPOLs EDIT: Removing units owned by Russians from Ukraine: 3 mine_unarmeds EDIT: Adding units owned by Changer to Ukraine: 3 R_mine_UKR_BESSs EDIT: Removing units owned by Russians from Rostov: 1 mine_unarmed EDIT: Adding units owned by Changer to Rostov: 1 R_mine_Rostov_100 EDIT: Turning off Edit Mode 1 elite and 3 guard_infantrys placed in Russia 1 artillery placed in Ukraine Turn Complete - Russians Russians collect 38 PUs; end with 58 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
-
Sorry that took so long. I’m kinda fried lol
-
Rommel all dialed in lol
-
sure are a lot of orange LMs lol
I didn’t know how else to differentiate between them ha ha ha
-
the borders :)
-
yea I’m fckn up all the time now lol
Is it ok it I breakdown 2nd Corps and move it’s Tank to Persia ? Reform with all Infantry
-
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 Japan_destroyers, 3 armour, 1 carrier and 1 harbour; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 mech_infantry moved from Yunnan to Shensi 2 infantry moved from Hopei to Shensi 3 infantry moved from Kweichow to Shensi 1 armour moved from Yunnan to Szechwan 1 artillery and 2 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 elite moved from Malaya to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 elite, 2 infantry and 3 transports moved from 37 Sea Zone to 41 Sea Zone 1 artillery, 1 elite and 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 elite moved from Philippines to 35 Sea Zone 1 artillery, 1 elite and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 elite moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 cruiser moved from 43 Sea Zone to 41 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Suiyuyan to Shensi 1 fighter and 1 tactical_bomber moved from Kweichow to Kansu 2 bombers moved from Kwangsi to Kansu 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Yunnan to Shensi 1 fighter and 2 tactical_bombers moved from Yunnan to Szechwan 1 Japan_destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Japan to 16 Sea Zone Combat - Japanese Battle in Java Japanese attack with 2 artilleries, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 Fortifications, 1 aaGun and 2 infantry ANZAC roll AA dice in Java : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 2 artilleries, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/7 hits, 2.83 expected hits ANZAC roll dice for 2 Fortifications, 1 aaGun and 2 infantry in Java, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Java 1 Fortification owned by the ANZAC, 2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese roll dice for 2 artilleries, 1 elite, 1 fighter and 1 tactical_bomber in Java, round 3 : 4/6 hits, 2.50 expected hits ANZAC roll dice for 1 Fortification in Java, round 3 : 0/0 hits, 0.00 expected hits 1 Fortification owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries, 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 Fortifications, 1 aaGun and 2 infantry Battle in Kansu Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 3/5 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 16 Sea Zone Japanese attack with 1 Japan_destroyer, 2 fighters and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 Japan_destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Szechwan Japanese attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers in Szechwan, round 2 : 7/9 hits, 3.83 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 3 Fortifications, 1 aaGun and 3 infantry British roll AA dice in Sumatra : 1/2 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in Sumatra Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 elite, 1 fighter and 2 infantry in Sumatra, round 2 : 2/6 hits, 1.83 expected hits British roll dice for 3 Fortifications, 1 aaGun and 3 infantry in Sumatra, round 2 : 3/3 hits, 1.50 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra 1 aaGun owned by the British and 1 infantry owned by the British lost in Sumatra Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 3 Fortifications and 2 infantry in Sumatra, round 3 : 0/2 hits, 1.00 expected hits 1 infantry owned by the British lost in Sumatra Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 4 : 1/3 hits, 0.83 expected hits British roll dice for 3 Fortifications and 1 infantry in Sumatra, round 4 : 0/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Sumatra Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 5 : 0/3 hits, 0.83 expected hits British roll dice for 3 Fortifications in Sumatra, round 5 : 0/0 hits, 0.00 expected hits Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 6 : 1/3 hits, 0.83 expected hits British roll dice for 3 Fortifications in Sumatra, round 6 : 0/0 hits, 0.00 expected hits 1 Fortification owned by the British lost in Sumatra Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 7 : 0/3 hits, 0.83 expected hits British roll dice for 2 Fortifications in Sumatra, round 7 : 0/0 hits, 0.00 expected hits Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 8 : 0/3 hits, 0.83 expected hits British roll dice for 2 Fortifications in Sumatra, round 8 : 0/0 hits, 0.00 expected hits Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 9 : 1/3 hits, 0.83 expected hits British roll dice for 2 Fortifications in Sumatra, round 9 : 0/0 hits, 0.00 expected hits 1 Fortification owned by the British lost in Sumatra Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 10 : 2/3 hits, 0.83 expected hits British roll dice for 1 Fortification in Sumatra, round 10 : 0/0 hits, 0.00 expected hits 1 Fortification owned by the British lost in Sumatra Japanese win, taking Sumatra from British with 1 elite and 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber Casualties for British: 3 Fortifications, 1 aaGun and 3 infantry Battle in Celebes Changer loiter and taunt; Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Changer defend; ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 6 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 6 infantry and 1 mech_infantry in Shensi, round 2 : 1/8 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu 1 fighter and 1 tactical_bomber moved from Kansu to Kweichow 2 bombers moved from Kansu to Kweichow EDIT: 1 transport moved from 41 Sea Zone to 35 Sea Zone 1 fighter moved from Sumatra to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Kwangsi to 42 Sea Zone 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 fighter moved from Celebes to 35 Sea Zone 1 fighter moved from Japan to Caroline Islands 1 fighter moved from 16 Sea Zone to Japan 1 fighter moved from 16 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 artillery, 1 elite and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 elite, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery, 1 elite and 2 infantry moved from 35 Sea Zone to Philippines 1 aaGun moved from Kweichow to Shensi 1 fighter and 2 tactical_bombers moved from Szechwan to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 3 armour moved from Kwangtung to Yunnan 3 armour moved from Kiangsu to Kweichow 1 infantry moved from Shan State to Yunnan 1 infantry moved from French Indo China to Yunnan 1 Japan_destroyer moved from 37 Sea Zone to 42 Sea Zone 1 Japan_destroyer moved from 43 Sea Zone to 45 Sea Zone 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone 1 Japan_destroyer moved from 43 Sea Zone to 44 Sea Zone 1 fighter moved from Shensi to Kweichow 1 fighter moved from Kwangsi to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 3 Japan_destroyers and 1 carrier placed in 6 Sea Zone 1 harbour placed in Philippines 3 armour placed in Kiangsu Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 64 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Japanese regular : 2.17 British AA : 0.67 ANZAC AA : -0.33 ANZAC regular : 0.67 British regular : -0.33
-
-
exp-game-5-victory-J4 edit.tsvg
I knew I had forgotten something. Forgot to block your path to SZ 35 with a destroyer. :)
-
dam you already got the islands too lol
-
The Battle of the Atlantic rages lol
I’ll try and get something out after bit. Got a couple chores I need to tend to
-
Game History
Round: 4 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<b></body> Americans buy 1 ArmoredInfantry, 1 Escort, 1 NavyFighter, 4 artilleries, 1 carrier, 1 destroyer, 1 elite, 1 submarine, 2 transports and 1 usa_fighter; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 destroyer moved from 101 Sea Zone to 107 Sea Zone 1 bomber moved from United Kingdom to 107 Sea Zone 2 usa_fighters moved from Eastern United States to 103 Sea Zone 1 destroyer moved from 87 Sea Zone to 103 Sea Zone 1 elite and 1 infantry moved from Eastern United States to 101 Sea Zone 1 elite, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 elite and 1 infantry moved from 91 Sea Zone to Gibraltar 1 usa_fighter moved from Queensland to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in Gibraltar Battle in 45 Sea Zone Americans attack with 1 submarine and 1 usa_fighter Japanese defend with 1 Japan_destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 Japan_destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 45 Sea Zone Americans win, taking Gibraltar from Italians with 1 submarine and 1 usa_fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in 103 Sea Zone Americans attack with 1 destroyer and 2 usa_fighters Germans defend with 1 GermanUBoat Americans roll dice for 1 destroyer and 2 usa_fighters in 103 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 GermanUBoat in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 GermanUBoat owned by the Germans lost in 103 Sea Zone Americans win with 1 destroyer and 2 usa_fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 GermanUBoat Battle in 107 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 GermanUBoat Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 GermanUBoat in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 GermanUBoat in 107 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 GermanUBoat owned by the Germans lost in 107 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 4 Casualties for Germans: 1 GermanUBoat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 104 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Americans Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 1 Rail owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Alaska 1 bomber moved from 107 Sea Zone to United Kingdom 1 usa_fighter moved from 103 Sea Zone to 89 Sea Zone 1 Heavy_BB, 1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 usa_fighter moved from 103 Sea Zone to 101 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 submarine, 1 transport and 1 usa_tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 usa_fighter moved from 45 Sea Zone to 54 Sea Zone 1 usa_fighter moved from 26 Sea Zone to Queensland 2 NavyFighters and 1 carrier moved from 10 Sea Zone to 26 Sea Zone 5 Rails moved from Eastern United States to Western United States 5 Rails and 5 infantry moved from Western United States to Alaska Place Units - Americans 1 carrier placed in 10 Sea Zone 1 NavyFighter placed in 10 Sea Zone 1 Escort placed in 10 Sea Zone 1 elite and 1 usa_fighter placed in Eastern United States 1 ArmoredInfantry and 2 artilleries placed in Central United States 2 artilleries placed in Western United States 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 50 PUs; end with 50 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 64 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 104 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 1 fighter moved from Kansu to Tsinghai 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 elite EDIT: Adding units owned by British to Scotland: 1 elite EDIT: Turning off Edit Mode British buy 1 destroyer, 7 infantry, 4 uk_armours and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode 3 infantry moved from India to Burma 2 uk_fighters and 1 uk_tactical_bomber moved from India to Burma 3 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber moved from Egypt to Tobruk 1 infantry moved from Alexandria to Tobruk 1 destroyer moved from 106 Sea Zone to 117 Sea Zone 1 bomber moved from United Kingdom to 117 Sea Zone 2 uk_fighters moved from United Kingdom to Holland Belgium EDIT: 2 UK_LCVs, 1 elite and 3 infantry moved from United Kingdom to Holland Belgium Combat - British Battle in Burma British attack with 3 infantry, 2 uk_fighters and 1 uk_tactical_bomber Japanese defend with 1 infantry British roll dice for 3 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Burma, round 2 : 1/6 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Turning on Edit Mode EDIT: Battle in Holland Belgium EDIT: British attack with 2 UK_LCVs, 1 elite, 3 infantry and 2 uk_fighters EDIT: Germans defend with 1 artillery and 2 infantry EDIT: 2/7 hits, 1.83 expected hits EDIT: 0/3 hits, 1.00 expected hits EDIT: 2 infantry owned by the Germans lost in Holland Belgium EDIT: 2/7 hits, 1.83 expected hits EDIT: 1/1 hits, 0.33 expected hits EDIT: 1 UK_LCV owned by the British lost in Holland Belgium EDIT: 1 artillery owned by the Germans lost in Holland Belgium EDIT: British takes Holland Belgium from Germans EDIT: British win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 7 EDIT: Turning off Edit Mode Battle in 117 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 GermanUBoat British roll dice for 1 bomber and 1 destroyer in 117 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 GermanUBoat in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 GermanUBoat owned by the Germans lost in 117 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 4 Casualties for Germans: 1 GermanUBoat Battle in Tobruk British attack with 1 infantry, 3 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber Italians defend with 1 artillery and 3 infantry British roll dice for 1 infantry, 3 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber in Tobruk, round 2 : 3/7 hits, 3.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Italians lost in Tobruk British roll dice for 1 infantry, 3 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber in Tobruk, round 3 : 4/7 hits, 3.33 expected hits Italians roll dice for 1 artillery in Tobruk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tobruk 1 artillery owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 3 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 3 infantry Casualties for British: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 104 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 uk_armour moved from Iraq to Caucasus 1 uk_armour moved from Syria to Northwest Persia 1 artillery and 6 infantry moved from Egypt to Trans-Jordan 2 uk_fighters and 1 uk_tactical_bomber moved from Tobruk to Egypt 2 Rails moved from Union of South Africa to Belgian Congo 2 Rails and 2 uk_armours moved from Belgian Congo to Caucasus 2 infantry moved from Union of South Africa to Rhodesia 2 uk_fighters and 1 uk_tactical_bomber moved from Burma to India 1 bomber moved from 117 Sea Zone to United Kingdom 2 uk_fighters moved from Holland Belgium to United Kingdom Place Units - British Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 5 infantry and 1 uk_armour placed in India 3 uk_armours placed in Egypt 2 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Scotland: 1 elite EDIT: Adding units owned by British to United Kingdom: 1 elite EDIT: Turning off Edit Mode 1 uk_para placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,3,3,4,2 British collect 37 PUs (8 lost to blockades); end with 37 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 1.33 Italians regular : -0.67 Japanese regular : -1.33 Germans regular : -0.67 EDIT: : 0.00 British regular : -0.83
-
Game History
Round: 4 Purchase Units - Italians Italians buy 1 Escort, 1 infantry, 3 italian_paras and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Adding units owned by Russians to Bulgaria: 1 russian_paraBoost EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Italians takes Alexandria from British EDIT: Turning off Edit Mode EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Tobruk EDIT: 1 italian_para moved from Southern Italy to Tobruk 1 bomber moved from Southern Italy to Tobruk 1 fighter moved from Northern Italy to Tobruk 2 armour and 1 infantry moved from Greece to Bulgaria Combat - Italians Battle in Tobruk Italians attack with 1 Italian_LCV, 1 bomber, 1 fighter, 2 infantry and 1 italian_para British defend with 3 uk_armours Italians roll dice for 1 Italian_LCV, 1 bomber, 1 fighter, 2 infantry and 1 italian_para in Tobruk, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 3 uk_armours in Tobruk, round 2 : 1/3 hits, 1.50 expected hits 1 Italian_LCV owned by the Italians lost in Tobruk 2 uk_armours owned by the British lost in Tobruk Italians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 italian_para in Tobruk, round 3 : 0/5 hits, 1.67 expected hits British roll dice for 1 uk_armour in Tobruk, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Tobruk Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 italian_para in Tobruk, round 4 : 2/4 hits, 1.50 expected hits British roll dice for 1 uk_armour in Tobruk, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Tobruk 1 uk_armour owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 bomber, 1 fighter and 1 italian_para remaining. Battle score for attacker is 6 Casualties for Italians: 1 Italian_LCV and 2 infantry Casualties for British: 3 uk_armours Battle in Bulgaria Italians attack with 2 armour and 1 infantry Russians defend with 1 russian_para and 1 russian_paraBoost Italians roll dice for 2 armour and 1 infantry in Bulgaria, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 russian_para and 1 russian_paraBoost in Bulgaria, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Bulgaria 1 russian_para owned by the Russians lost in Bulgaria 1 russian_paraBoost owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 2 armour remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Russians: 1 russian_para and 1 russian_paraBoost Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Alexandria from Italians to British EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy EDIT: 3 Italian_LCVs, 2 artilleries and 4 infantry moved from Greece to Southern Italy 1 fighter moved from Tobruk to Libya 1 bomber moved from Tobruk to Southern Italy 1 artillery moved from Morocco to Algeria 1 armour moved from Morocco to Tunisia 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 3 italian_paras placed in Southern Italy 1 infantry placed in Northern Italy 1 Escort and 1 transport placed in 97 Sea Zone Turn Complete - Italians Trigger Italians RemoveItalyConvoySZ97Invert: has removed 1 Escort owned by Italians in 97 Sea Zone Trigger Italians RemoveItalyConvoySZ97Invert: Italians has 1 Escort_Convoy placed in 97 Sea Zone Italians collect 15 PUs; end with 16 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Russians regular : 0.50 British regular : 0.50
-
You get notifications now?
-
yea was doing the dishes :)
Yea I turned off a thread to not watching and it seemed to screw everything up. Working now :)
-
@I’ll bust out ANZAC directly
-
No worries, just wanted to know. Take your time, there is no hurry at all :)
-