German Combat Move - Please make the German moves and then I will figure out the battle results.
barnee vs VictoryFirst EXP Boxes Game 3
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Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<b></body> Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans triggerAttachmenEarly1943: has removed 1 Early1943_red owned by Changer in Early 1943 triggerAttachmenLate1943Red: has removed 1 Late1943 owned by Changer in Late 1943 triggerAttachmenEarly1943: Changer has 1 Early1943 placed in Early 1943 triggerAttachmenLate1943Red: Changer has 1 Late1943_red placed in Late 1943 Germans buy 1 DemoUnderMinor, 1 Escort, 1 Panzer_Grndrs, 6 TotalWarMechInfs, 6 TotalWar_Tanks, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 elite, 1 german_para, 2 infantry, 1 waffen_infantry and 1 waffen_panzer; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 Panzer_Grndrs, 1 armour, 1 infantry and 1 waffen_infantry 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 German_Engineer EDIT: Adding units owned by Germans to Eastern Poland: 1 German_EngineerAttack EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Rostov from Russians EDIT: Germans takes Northwest Persia from British EDIT: Turning off Edit Mode 1 LuftwaffeAce, 2 bombers and 2 fighters moved from Belarus to Russia 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 artillery, 1 elite and 1 infantry moved from Archangel to Vologda 1 tactical_bomber moved from Belarus to Vologda 2 tactical_bombers moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 artillery moved from Western Ukraine to Bryansk 1 German_Engineer, 1 German_EngineerAttack and 1 infantry moved from Eastern Poland to Bryansk EDIT: 1 Waffen_Para moved from Romania to Rostov EDIT: 1 Waffen_Para moved from Romania to Northwest Persia 1 artillery and 1 infantry moved from Romania to Bessarabia 1 German_LCV, 1 fighter and 1 tactical_bomber moved from Romania to Bessarabia Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Vologda Germans attack with 1 artillery, 1 elite, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 elite, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 1 elite, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 German_Engineer, 1 German_EngineerAttack, 1 artillery, 2 infantry and 2 tactical_bombers Russians defend with 1 elite and 1 infantry Germans roll dice for 1 German_Engineer, 1 German_EngineerAttack, 1 artillery, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 elite and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 elite owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 German_Engineer, 1 German_EngineerAttack, 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 elite and 1 infantry Battle in Bessarabia Germans attack with 1 German_LCV, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 russian_paras and 1 russian_paraBoost Germans roll dice for 1 German_LCV, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 2 russian_paras and 1 russian_paraBoost in Bessarabia, round 2 : 0/2 hits, 1.00 expected hits 2 russian_paras owned by the Russians lost in Bessarabia 1 russian_paraBoost owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 German_LCV, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 russian_paras and 1 russian_paraBoost Cleaning up after air battles Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Western Ukraine Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Smolensk Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 2 bombers moved from Russia to Eastern Poland 1 LuftwaffeAce and 2 fighters moved from Russia to Smolensk 1 tactical_bomber moved from Bryansk to Smolensk 1 tactical_bomber moved from Vologda to Smolensk 1 fighter and 1 tactical_bomber moved from Bessarabia to Smolensk 1 waffen_panzer moved from Belarus to Smolensk 1 infantry moved from Baltic States to Belarus 1 infantry moved from Poland to Baltic States 1 aaGun and 2 infantry moved from Bulgaria to Romania 1 Panzer_Grndrs moved from Greece to Romania 1 G_air_transport and 1 Panzer_Grndrs moved from Alexandria to Romania 1 fighter moved from Alexandria to Southern Italy 2 fighters moved from Alexandria to Romania EDIT: 1 german_para moved from Alexandria to Syria 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer moved from Germany to Western Germany 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 armour moved from Germany to 113 Sea Zone 1 armour and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 armour and 1 mech_infantry moved from 112 Sea Zone to Norway 1 GermanUBoat moved from 125 Sea Zone to 112 Sea Zone 3 GermanUBoats moved from 119 Sea Zone to 112 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 Rail and 1 elite moved from Germany to Smolensk 1 Rail moved from Germany to Western Germany 1 Rail and 1 infantry moved from Western Germany to Western Ukraine 2 infantry moved from Western Germany to Denmark 4 armour moved from Germany to Eastern Poland 5 mech_infantrys moved from Western Germany to Poland EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer moved from Western Germany to 2nd Waffen EDIT: 1 2ndWaffenArmy moved from 2nd Waffen to Western Germany EDIT: 1 waffen_panzer moved from Smolensk to 1st Waffen EDIT: 1 waffen_infantry moved from 1st Waffen to Smolensk 1 tactical_bomber moved from Bryansk to Smolensk Place Units - Germans 1 Escort placed in 110 Sea Zone 6 TotalWarMechInfs placed in Western Germany 6 TotalWar_Tanks, 1 elite and 1 german_para placed in Germany 1 Panzer_Grndrs and 2 infantry placed in Eastern Poland Units in Normandy Bordeaux being upgraded or consumed: 1 UndergroundMinr 1 DemoUnderMinor placed in Normandy Bordeaux Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany Turn Complete - Germans Trigger Germans RemoveInvertWolfpackSZ112: Germans has 1 Wolfpack placed in 112 Sea Zone Germans collect 53 PUs; end with 53 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -2.33 Germans regular : 0.50 Russians AA : -0.33
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Yeah that’s right, you can’t roll 8 without a bonus of +2 😂
Great, 16 damage on Moscow factory. Now I have to repair lol.
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V VictoryFirst referenced this topic on
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Game History
Round: 8 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 14 PUs; 0 AirLendLease; 3 TankLendLease; Russians buy 1 FighterAce and 1 elite; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger Germans DemoUnderMinor: has removed 1 DemoUnderMinor owned by Germans in Normandy Bordeaux Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 1stSovietAG EDIT: Adding units owned by Russians to Russia: 1 1stCorps, 1 1stTankArmy, 1 2ndCorps, 1 Soviet_Commisar_A2D3 and 5 guard_infantrys EDIT: Removing units owned by Russians from 1st Army Group: 1 3rdCorps and 2 guard_infantrys EDIT: Turning off Edit Mode COMMENT: 3rd Corps will split off Turning on Edit Mode EDIT: Turning off Edit Mode 1 Soviet_Commisar_A2D3 and 3 guard_infantrys moved from Russia to Vologda 2 infantry moved from Russia to Vologda EDIT: 1 russian_para moved from Russia to Nenetsia 1 armour moved from Urals to Nenetsia 1 tactical_bomber moved from Timguska to Nenetsia 2 fighters moved from Timguska to Vologda 1 armour and 4 infantry moved from Yenisey to Yakut S.S.R. 1 elite and 3 infantry moved from Volgograd to Rostov 1 infantry moved from Caucasus to Rostov 1 guard_infantry and 3 infantry moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Russia to Western Ukraine 4 Russian_Rocketss moved from Russia to Bryansk 2 infantry moved from Tambov to Bryansk 1 infantry moved from Russia to Bryansk 1 artillery and 1 elite moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 guard_infantry and 4 infantry Germans defend with 1 German_LCV, 1 artillery and 1 infantry Russians roll dice for 1 guard_infantry and 4 infantry in Bessarabia, round 2 : 0/5 hits, 1.00 expected hits Germans roll dice for 1 German_LCV, 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 guard_infantry and 3 infantry in Bessarabia, round 3 : 1/4 hits, 0.83 expected hits Germans roll dice for 1 German_LCV, 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 guard_infantry and 3 infantry in Bessarabia, round 4 : 0/4 hits, 0.83 expected hits Germans roll dice for 1 German_LCV and 1 artillery in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 guard_infantry and 2 infantry in Bessarabia, round 5 : 1/3 hits, 0.67 expected hits Germans roll dice for 1 German_LCV and 1 artillery in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 artillery owned by the Germans lost in Bessarabia Russians roll dice for 1 guard_infantry and 1 infantry in Bessarabia, round 6 : 1/2 hits, 0.50 expected hits Germans roll dice for 1 German_LCV in Bessarabia, round 6 : 0/0 hits, 0.00 expected hits 1 German_LCV owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 guard_infantry and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 3 infantry Casualties for Germans: 1 German_LCV, 1 artillery and 1 infantry Battle in Yakut S.S.R. Russians attack with 1 armour and 4 infantry Japanese defend with 1 elite Russians roll dice for 1 armour and 4 infantry in Yakut S.S.R., round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 elite in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Russians roll dice for 1 armour and 3 infantry in Yakut S.S.R., round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 elite in Yakut S.S.R., round 3 : 0/2 hits, 0.67 expected hits 1 elite owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 elite Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 Soviet_Commisar_A2D3, 2 fighters, 3 guard_infantrys and 2 infantry Germans defend with 1 artillery, 1 elite and 1 infantry Russians roll dice for 1 Soviet_Commisar_A2D3, 2 fighters, 3 guard_infantrys and 2 infantry in Vologda, round 2 : 2/10 hits, 3.33 expected hits Germans roll dice for 1 artillery, 1 elite and 1 infantry in Vologda, round 2 : 0/4 hits, 1.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 Soviet_Commisar_A2D3, 2 fighters, 3 guard_infantrys and 2 infantry in Vologda, round 3 : 2/10 hits, 3.33 expected hits Germans roll dice for 1 elite in Vologda, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda 1 elite owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 Soviet_Commisar_A2D3, 2 fighters, 3 guard_infantrys and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery, 1 elite and 1 infantry Casualties for Russians: 1 infantry Battle in Nenetsia Russians attack with 1 armour, 1 russian_para and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 armour, 1 russian_para and 1 tactical_bomber in Nenetsia, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Nenetsia Russians win, taking Nenetsia from Germans with 1 armour, 1 russian_para and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 elite and 4 infantry Germans defend with 1 Waffen_Para Russians roll dice for 1 elite and 4 infantry in Rostov, round 2 : 0/6 hits, 1.00 expected hits Germans roll dice for 1 Waffen_Para in Rostov, round 2 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 elite and 4 infantry in Rostov, round 3 : 1/6 hits, 1.00 expected hits Germans roll dice for 1 Waffen_Para in Rostov, round 3 : 0/1 hits, 0.67 expected hits 1 Waffen_Para owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 elite and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 Waffen_Para Battle in Bryansk Russians attack with 4 Russian_Rocketss, 1 artillery, 1 elite, 2 fighters and 4 infantry Germans defend with 1 German_Engineer, 1 German_EngineerAttack, 1 artillery and 2 infantry Russians roll dice for 4 Russian_Rocketss in Bryansk, round 2 : 3/4 hits, 1.33 expected hits 1 German_EngineerAttack owned by the Germans and 2 infantry owned by the Germans lost in Bryansk 4 Russian_Rocketss owned by the Russians lost in Bryansk Russians roll dice for 1 artillery, 1 elite, 2 fighters and 4 infantry in Bryansk, round 2 : 4/9 hits, 2.67 expected hits Germans roll dice for 1 German_Engineer and 1 artillery in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 German_Engineer owned by the Germans and 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 elite, 2 fighters and 4 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 German_Engineer, 1 German_EngineerAttack, 1 artillery and 2 infantry Casualties for Russians: 4 Russian_Rocketss Non Combat Move - Russians Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 1 Rail owned by Russians in Russia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Caucasus 1 2ndTankArmy moved from Ukraine to Russia 1 tactical_bomber moved from Nenetsia to Russia 2 fighters moved from Vologda to Russia 2 fighters moved from Bryansk to Russia 1 fighter moved from Western Ukraine to Russia 2 mech_infantrys moved from Ukraine to Rostov 1 Rail moved from Russia to Yenisey 1 Rail and 1 infantry moved from Yenisey to Caucasus 1 Rail moved from Russia to Yenisey 1 Rail and 1 infantry moved from Yenisey to Russia 2 aaGuns moved from Novosibirsk to Vologda 1 aaGun moved from Ukraine to Bryansk 1 aaGun moved from Russia to Bryansk Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Vologda: 1 Soviet_Commisar_A2D3 and 3 guard_infantrys EDIT: Adding units owned by Russians to Vologda: 1 3rdCorps EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 3rd Corps: 3 armour EDIT: Adding units owned by Russians to 3rd Corps: 3 guard_infantrys EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar_3 EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar_A2D3 EDIT: Removing units owned by Russians from 2nd Corps: 1 Soviet_Commisar_3 EDIT: Removing units owned by Russians from 1st Corps: 1 Soviet_Commisar_3 EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar EDIT: Adding units owned by Russians to 1st Army Group: 1 2ndTankArmy EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Tambov: 3 guard_infantrys EDIT: Removing units owned by Russians from Russia: 3 guard_infantrys EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to 1st Army Group: 1 infantry EDIT: Turning off Edit Mode 1 FighterAce and 1 elite placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 elite EDIT: Adding units owned by Russians to 1st Army Group: 1 elite EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 1stCorps, 1 1stTankArmy, 1 2ndCorps and 1 2ndTankArmy EDIT: Adding units owned by Russians to Russia: 1 1stSovietAG EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -2.67 Russians regular : -1.83
There should have been three guards units in 3rd Army Corps, not three tank units, so I corrected that. I also think I removed one of the box factories by accident because I can’t place anymore in 1st AG 😂
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yea, if you notice how 1st and 2nd Tank display, you can see 2nd Tank is missing it’s Fctry.
Cool that you find them useful. I always forget there there lol
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oh 1st AG ? yea it places different as well. I’ll edit them in.
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well 1st AG has a Fctry, I must have done place order a little different. 2nd Tank didn’t.
Hmm … wonder why you couldn’t place ? Anyway, Ill look through your turn now.
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Oh it wouldn’t let you place the Elite. I have it restricted to moscow only. I’ll change it so they can place in the AGs as well.
JPN coming right up
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Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 UndrgroundFctry, 1 aaGun and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Place Units - Japanese Units in Japan being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in Japan Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 4 fighters moved from Japan to Korea 1 infantry moved from Amur to Korea 1 armour moved from Kwangsi to Kweichow 1 infantry moved from Hopei to Kweichow 1 armour and 1 tactical_bomber moved from Anhwe to Kweichow 2 armour and 1 infantry moved from Shantung to Jehol 1 infantry moved from Chahar to Jehol 2 armour moved from Kiangsu to Jehol Combat - Japanese Battle in Korea Japanese attack with 4 fighters and 1 infantry Americans defend with 1 artillery and 1 marine Japanese roll dice for 4 fighters and 1 infantry in Korea, round 2 : 3/5 hits, 2.17 expected hits Americans roll dice for 1 artillery and 1 marine in Korea, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Korea 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter Casualties for Americans: 1 artillery and 1 marine Battle in Jehol Japanese attack with 4 armour and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 4 armour and 2 infantry in Jehol, round 2 : 2/6 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Jehol Japanese win, taking Jehol from Chinese with 4 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Kweichow Japanese attack with 2 armour, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 armour, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kweichow 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Chahar Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kiangsu 1 armour moved from Kwangtung to Kiangsu 1 Rail and 1 infantry moved from Kiangsu to Chahar 1 tactical_bomber moved from Kweichow to Kiangsu 1 infantry moved from Kwangsi to Hunan 3 fighters moved from Korea to Japan Place Units - Japanese 1 aaGun and 7 infantry placed in Japan Turn Complete - Japanese Note to players Japanese: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 2 new Destroyers. They may only Operate in the Pacific and Indian Oceans.<b></body> Total Cost from Convoy Blockades: 20 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,2,2,1,1,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,6,5,5,6,3,4,4,2,3,5,1,3,6,5,1,6,2,5,4,3,5,4,1 Japanese collect 12 PUs (20 lost to blockades); end with 12 PUs Trigger Japan Liberates Formosa Turn8: Japanese met a national objective for an additional 1 PUs; end with 13 PUs Trigger Japan Loses Okinawa Turn8: Japanese met a national objective for an additional -1 PUs; end with 12 PUs Trigger Japan Loses Marianas Turn8: Japanese met a national objective for an additional -1 PUs; end with 11 PUs Trigger Japan Loses IwoJima Turn8: Japanese met a national objective for an additional -1 PUs; end with 10 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : 1.67
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Game History
Round: 8 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Now Producing Liberty Ships !<br><br>The USA may now purchase Heavy Transports.<b></body> Note to players Americans: <body><b>It is Late 1943 and B-29s are coming off the Assembly Line !<br><br>The USA may now purchase Heavy Bombers.<b></body> Trigger Heavy Transport: buyHeavy_Transport added to productionAmericans Trigger USA Hvy Bomber: buyUSA_Hvy_Bomber added to productionAmericans Americans buy 3 Heavy_Transports, 6 TotalWar_Tanks, 1 USA_Hvy_Bomber, 1 USA_TankGeneral, 3 artilleries, 3 infantry and 1 marine; Remaining resources: 0 PUs; Place Units - Americans Units in Eastern United States being upgraded or consumed: 1 infantry 1 marine placed in Eastern United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 mech_infantry and 1 usa_armour moved from Soviet Far East to 5 Sea Zone 1 mech_infantry, 1 transport and 1 usa_armour moved from 5 Sea Zone to 6 Sea Zone 1 mech_infantry and 1 usa_armour moved from 6 Sea Zone to Korea 2 NavyFighters, 3 usa_fighters and 1 usa_tactical_bomber moved from 7 Sea Zone to Korea 1 bomber moved from Iwo Jima to Korea 1 Heavy_BB moved from 7 Sea Zone to 6 Sea Zone Combat - Americans Battle in Korea Americans attack with 2 NavyFighters, 1 bomber, 1 mech_infantry, 1 usa_armour, 3 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 Heavy_BB and 1 pacific_cruiser in Korea, round 2 : 3/3 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 2 NavyFighters, 1 bomber, 1 mech_infantry, 1 usa_armour, 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 2 destroyers moved from 6 Sea Zone to 19 Sea Zone 1 carrier moved from 7 Sea Zone to 19 Sea Zone 1 carrier and 1 pacific_carrier moved from 7 Sea Zone to 6 Sea Zone 2 NavyFighters, 3 usa_fighters and 1 usa_tactical_bomber moved from Korea to 6 Sea Zone 2 usa_fighters moved from Iwo Jima to Okinawa 1 bomber moved from Korea to Okinawa 4 submarines moved from 6 Sea Zone to 19 Sea Zone 2 usa_fighters moved from 6 Sea Zone to 19 Sea Zone 1 transport moved from 3 Sea Zone to 2 Sea Zone 2 mech_infantrys moved from Alaska to 2 Sea Zone 2 mech_infantrys and 1 transport moved from 2 Sea Zone to 8 Sea Zone 2 mech_infantrys moved from 8 Sea Zone to Aleutian Islands 3 infantry and 1 usa_armour moved from Western United States to 10 Sea Zone 3 infantry, 1 pacific_BB, 1 pacific_transport, 1 transport and 1 usa_armour moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 3 infantry and 1 usa_armour moved from 8 Sea Zone to Aleutian Islands 4 bombers moved from Eastern United States to United Kingdom 1 Heavy_BB, 1 carrier, 2 destroyers and 2 usa_fighters moved from 117 Sea Zone to 103 Sea Zone 1 artillery, 2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone 1 artillery, 2 destroyers, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 FighterAceUSA moved from Eastern United States to 91 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 1 transport moved from 6 Sea Zone to 8 Sea Zone Place Units - Americans 6 TotalWar_Tanks and 1 USA_Hvy_Bomber placed in Eastern United States 1 USA_TankGeneral placed in Eastern United States 3 artilleries and 3 infantry placed in Central United States 3 Heavy_Transports placed in 101 Sea Zone Trigger AmericansTotalWarTankPlaceEUS: has removed 6 TotalWar_Tanks owned by Americans in Eastern United States Trigger AmericansTotalWarTankPlaceEUS: Americans has 6 usa_armours placed in Eastern United States Turn Complete - Americans Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>2 Destroyers are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.<b></body> Trigger PacificFleetRD8: Americans has 2 pacific_destroyers placed in 10 Sea Zone Trigger PacificFleetJPNRD8: Japanese has 2 JPN_Pacific_DDs placed in 6 Sea Zone Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5 Americans collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 fighter and 9 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 9 infantry Japanese defend with 2 armour Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 2 : 3/10 hits, 2.00 expected hits Japanese roll dice for 2 armour in Kweichow, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Kweichow 2 armour owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - Chinese Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 3 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - British Note to players British: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<b></body> Trigger UK Hvy Bomber: buyUK_Hvy_Bomber added to productionBritish British buy 4 TotalWarFighters, 5 infantry and 4 uk_armours; Remaining resources: 1 PUs; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 4 infantry moved from Yunnan to Hunan 1 uk_armour moved from Yunnan to Anhwe Chinese take Anhwe from Japanese 1 uk_fighter moved from India to Hunan 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 uk_armour moved from Persia to Iraq 1 bomber and 3 uk_fighters moved from Egypt to Iraq 1 elite, 1 infantry and 5 uk_armours moved from Egypt to Trans-Jordan 1 battleship and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 artillery moved from Persia to Northwest Persia 1 uk_fighter and 1 uk_tactical_bomber moved from India to Northwest Persia 4 uk_fighters moved from United Kingdom to 110 Sea Zone 2 uk_fighters moved from 91 Sea Zone to 110 Sea Zone Combat - British Battle in Hunan British attack with 4 infantry and 1 uk_fighter Japanese defend with 1 infantry British roll dice for 4 infantry and 1 uk_fighter in Hunan, round 2 : 3/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 4 infantry and 1 uk_fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 110 Sea Zone British attack with 1 destroyer and 6 uk_fighters Germans defend with 1 Escort British roll dice for 1 destroyer and 6 uk_fighters in 110 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits Germans roll dice for 1 Escort in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Germans lost in 110 Sea Zone British win with 1 destroyer and 6 uk_fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 Escort Battle in Iraq British attack with 1 bomber, 2 infantry, 1 uk_armour and 3 uk_fighters Italians defend with 2 armour, 1 infantry and 2 mech_infantrys British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 bomber, 2 infantry, 1 uk_armour and 3 uk_fighters in Iraq, round 2 : 2/7 hits, 3.00 expected hits Italians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 3/5 hits, 2.00 expected hits 2 infantry owned by the British and 1 uk_armour owned by the British lost in Iraq 2 mech_infantrys owned by the Italians and 1 infantry owned by the Italians lost in Iraq British roll dice for 1 bomber and 3 uk_fighters in Iraq, round 3 : 3/4 hits, 2.17 expected hits Italians roll dice for 2 armour in Iraq, round 3 : 2/2 hits, 1.00 expected hits 1 uk_fighter owned by the British and 1 bomber owned by the British lost in Iraq 2 armour owned by the Italians lost in Iraq British win with 2 uk_fighters remaining. Battle score for attacker is -11 Casualties for British: 1 bomber, 2 infantry, 1 uk_armour and 1 uk_fighter Casualties for Italians: 2 armour, 1 infantry and 2 mech_infantrys Battle in Northwest Persia British attack with 1 artillery, 1 uk_fighter and 1 uk_tactical_bomber Germans defend with 1 Waffen_Para British roll dice for 1 artillery, 1 uk_fighter and 1 uk_tactical_bomber in Northwest Persia, round 2 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 Waffen_Para in Northwest Persia, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 artillery, 1 uk_fighter and 1 uk_tactical_bomber in Northwest Persia, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 Waffen_Para in Northwest Persia, round 3 : 0/1 hits, 0.67 expected hits 1 Waffen_Para owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 artillery, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 Waffen_Para Battle in Trans-Jordan British attack with 1 elite, 1 infantry and 5 uk_armours Italians defend with 2 Italian_LCVs and 1 artillery British roll dice for 1 elite, 1 infantry and 5 uk_armours in Trans-Jordan, round 2 : 2/8 hits, 3.00 expected hits Italians roll dice for 2 Italian_LCVs and 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 Italian_LCV owned by the Italians and 1 artillery owned by the Italians lost in Trans-Jordan British roll dice for 1 elite, 1 infantry and 5 uk_armours in Trans-Jordan, round 3 : 5/8 hits, 3.00 expected hits Italians roll dice for 1 Italian_LCV in Trans-Jordan, round 3 : 0/0 hits, 0.00 expected hits 1 Italian_LCV owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 elite, 1 infantry and 5 uk_armours remaining. Battle score for attacker is 10 Casualties for Italians: 2 Italian_LCVs and 1 artillery Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 2 uk_fighters moved from Iraq to Persia 1 uk_fighter and 1 uk_tactical_bomber moved from Northwest Persia to Persia 1 air_transport moved from Egypt to Gibraltar 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 uk_armours moved from Belgian Congo to Egypt 1 uk_fighter moved from French West Africa to Egypt 2 Rails moved from Union of South Africa to French West Africa 2 Rails and 2 infantry moved from French West Africa to Egypt 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 destroyer moved from 117 Sea Zone to 109 Sea Zone 2 uk_fighters moved from 110 Sea Zone to 91 Sea Zone 4 uk_fighters moved from 110 Sea Zone to United Kingdom 1 uk_fighter moved from Hunan to Yunnan 3 infantry moved from Burma to Yunnan 1 infantry moved from Shan State to French Indo China 2 infantry moved from India to West India 1 uk_armour moved from India to Eastern Persia 1 infantry moved from India to West India Place Units - British 4 TotalWarFighters placed in United Kingdom 3 uk_armours placed in Egypt 5 infantry and 1 uk_armour placed in India Turn Complete - British British collect 54 PUs; end with 55 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.83 Italians regular : 1.67 Japanese regular : -0.67 Germans regular : -1.67 British regular : 2.17
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@barnee That attack on Iraq extracted a heavy toll… but at least your units are destroyed :)
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Game History
Round: 8 Purchase Units - Italians Italians buy 1 Italian_LCV, 3 armour, 4 infantry and 1 italian_paraBoost; Remaining resources: 0 PUs; Place Units - Italians 1 italian_paraBoost placed in Syria Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode 3 italian_paras and 1 italian_paraBoost moved from Syria to Northwest Persia 1 armour moved from Tobruk to Egypt 1 infantry moved from Alexandria to Egypt 1 bomber moved from Southern Italy to Ukraine EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Greece to Ukraine 2 fighters moved from Southern Italy to Bessarabia 1 armour and 1 mech_infantry moved from Romania to Bessarabia Combat - Italians Battle in Northwest Persia Italians attack with 3 italian_paras and 1 italian_paraBoost British defend with 1 artillery Italians roll dice for 3 italian_paras and 1 italian_paraBoost in Northwest Persia, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 artillery in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 italian_para owned by the Italians lost in Northwest Persia 1 artillery owned by the British lost in Northwest Persia 1 italian_paraBoost owned by the Italians lost in Northwest Persia Italians win, taking Northwest Persia from British with 2 italian_paras remaining. Battle score for attacker is 0 Casualties for Italians: 1 italian_para and 1 italian_paraBoost Casualties for British: 1 artillery Battle in Ukraine Italians attack with 1 Italian_LCV, 1 armour, 1 bomber and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 Italian_LCV, 1 armour, 1 bomber and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 Italian_LCV owned by the Italians lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Italians roll dice for 1 armour, 1 bomber and 1 infantry in Ukraine, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 Italian_LCV Casualties for Russians: 2 infantry Battle in Egypt Italians attack with 1 armour and 1 infantry British defend with 1 factory_minor, 1 harbour, 3 infantry, 5 uk_armours and 1 uk_fighter; French defend with 1 fighter Italians roll dice for 1 armour and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 fighter, 3 infantry, 5 uk_armours and 1 uk_fighter in Egypt, round 2 : 4/10 hits, 4.83 expected hits 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt British win with 1 fighter, 3 infantry, 5 uk_armours and 1 uk_fighter remaining. Battle score for attacker is -8 Casualties for Italians: 1 armour and 1 infantry Battle in Bessarabia Italians attack with 1 armour, 2 fighters and 1 mech_infantry Russians defend with 1 guard_infantry and 1 infantry Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Bessarabia, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 guard_infantry and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 guard_infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 guard_infantry and 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Baltic States 2 fighters moved from Bessarabia to Romania 1 bomber moved from Ukraine to Romania 1 artillery moved from Tobruk to Alexandria 1 Escort moved from 97 Sea Zone to 92 Sea Zone 1 Rail moved from Southern Italy to Northern Italy 1 Rail and 1 infantry moved from Northern Italy to Baltic States 1 armour and 3 infantry moved from Northern Italy to Southern Italy EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Southern Italy to Greece Place Units - Italians 1 Italian_LCV, 2 armour and 1 infantry placed in Southern Italy 1 armour and 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4 Italians collect 20 PUs (1 lost to blockades); end with 20 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Russians regular : -0.83 British regular : -0.17
Gave UK there IPC Euro bonus
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Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 artilleries, 3 infantry and 2 transports; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 3 submarines moved from 20 Sea Zone to 6 Sea Zone 1 cruiser moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung Combat - ANZAC Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in 6 Sea Zone ANZAC attack with 8 submarines; Americans loiter and taunt Japanese defend with 2 JPN_Pacific_DDs and 3 fighters ANZAC roll dice for 8 submarines in 6 Sea Zone, round 2 : 4/8 hits, 2.67 expected hits Japanese roll dice for 2 JPN_Pacific_DDs and 3 fighters in 6 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits 5 submarines owned by the ANZAC lost in 6 Sea Zone 2 JPN_Pacific_DDs owned by the Japanese lost in 6 Sea Zone Japanese and ANZAC reach a stalemate . Battle score for attacker is -16 Casualties for ANZAC: 5 submarines Casualties for Japanese: 2 JPN_Pacific_DDs Battle in Kwangtung ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Kwangtung 1 infantry owned by the Japanese lost in Kwangtung ANZAC win, taking Kwangtung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 cruiser moved from 54 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 3 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Caucasus to Russia Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 transport placed in 62 Sea Zone 1 artillery and 2 infantry placed in New South Wales Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by ANZAC to 35 Sea Zone: 2 transports EDIT: Removing units owned by ANZAC from 19 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 18 PUs; end with 22 PUs Trigger ANZAC Liberates DNG Turn8: ANZAC met a national objective for an additional 2 PUs; end with 24 PUs Trigger ANZAC Controls Marianas Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 25 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Trigger ANZAC Liberates Celebes Turn8: ANZAC met a national objective for an additional 1 PUs; end with 31 PUs Trigger ANZAC Controls Okinawa Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 32 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs Combat Move - French Combat - French Non Combat Move - French 1 fighter moved from Egypt to Caucasus Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 3.00 ANZAC regular : 0.83
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V VictoryFirst referenced this topic on
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So I think that an inactive Army can receive outside support. I have 4 Tacs and 3 Ftrs, so the extra Tac can support one of the Panzers in the inactive Army ?
If not I’ll edit in a non supporting Tac, although it’s been getting shot down in tests by AA lol
Since I see you’re on @The-Captain is the above correct ? I’ll have an active Pnzr Army in the AG and then an inactive one. Can the inactive receive outside support ?
Or would I have to move it outside the AG ? Disband it if necessary ?
Thanks
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I think a Tac can be supported by a panzer in an inactive army. Even if not, you can always dismantle the inactive army and it wouldn’t change the battle at all. An inactive army effectively functions as a bunch of combat units without any special abilities.
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yea I pulled 2nd Pnzr out of AG Center and reformed it. So I got a Pnzr outside of the AG now.
Be good for one shot if AA doen’t get him lol
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That didn’t work out too bad in edit actually. Sometimes you have to change what triplea picks anyway. Just have to be deliberate about it and double check your numbers.
So it came down to losing your Elite or a Ftr. I kept the Elite. If it comes up, which would you prefer ?
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I think it will depend on how the battle unfolds what my OOL will be. I would want to save the Tank Army above everything, but I also want to save my Air Force as best as possible. Could you each round post a screenshot of the battle so that I can choose my casualties?
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So yeah if it’s this specific scenario, I would have chosen the Elite as a casualty, but that might be different in other situations.
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yea you had Ftrs and a Elite left. So 2 @2 or 1 @4 I will kill Elite if it comes up.
OK going for real. I’ll post a save after every battle rd. There weren’t really any hard decisions I didn’t think. Keep the Tank Armies alive as long as possible.
Hopefully triplea gets the Lobby fixed and we can jump on there in the future. I know there working on it, but it’s been fckd for a long time :)