barnee vs VictoryFirst EXP Boxes Game 3

  • 2025

    @barnee And we are on to round 8! Wow, time flies. It’s great to be up to speed again after that long break.
    I received my exam results yesterday by the way, and I’ve nailed all of them. That means I have graduated and will have all the time to play. Will not be getting exams anymore any time soon :)

    We should play the 1943 setup too one day. That one looks totally awesome!


  • @VictoryFirst

    Hey Congrats !!! That’s Awesome :)

    Was gonna try and bust G out but I need to nap :) I did the test run but don’t have enough to finish it :)

    Actually I’ll post test shot. Idk if that’s enough info for you decide to intercept SBR on moscow or not. But that’s what I’m gonna do lol

    Screenshot from 2024-06-13 15-58-36.png

    We can just wait til morning and I’ll post CM save :)

    I can’t upvote you anymore. i’m maxed out lol

  • 2025

    @barnee Thank you!! Yeah I have reached the limit as well lol. I’ve adopted your habit of upvoting every post. Other players rarely upvote posts. It’s kinda funny :)

    I think I won’t scramble. Luftwaffe is too strong. I hope you are just gonna scratch my factories with your SBs like last time 😂

    No worries about getting the turn out, I am about to go to bed. I will be online again in about 10 hours or something, so you’ll have plenty of time :)

  • 2025

    It would be funny if you moved AGC to Rostov during NCM :)

  • 2025

    Hmm, that might not be possible as I have all my armies in range. Need to run the math on that.

    Ok now I am going to bed, I am almost falling asleep 😂

    Good night 😴, or morning, or whatever it is for you :)


  • @VictoryFirst

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<b></body>
            Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians
            Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans
            triggerAttachmenEarly1943: has removed 1 Early1943_red owned by Changer in Early 1943
            triggerAttachmenLate1943Red: has removed 1 Late1943 owned by Changer in Late 1943
            triggerAttachmenEarly1943: Changer has 1 Early1943 placed in Early 1943
            triggerAttachmenLate1943Red: Changer has 1 Late1943_red placed in Late 1943
            Germans buy 1 DemoUnderMinor, 1 Escort, 1 Panzer_Grndrs, 6 TotalWarMechInfs, 6 TotalWar_Tanks, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 elite, 1 german_para, 2 infantry, 1 waffen_infantry and 1 waffen_panzer; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 1 Panzer_Grndrs, 1 armour, 1 infantry and 1 waffen_infantry
            1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer placed in Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Poland: 1 German_Engineer
            EDIT: Adding units owned by Germans to Eastern Poland: 1 German_EngineerAttack
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
                EDIT: Germans takes Rostov from Russians
                EDIT: Germans takes Northwest Persia from British
                EDIT: Turning off Edit Mode
            1 LuftwaffeAce, 2 bombers and 2 fighters moved from Belarus to Russia
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 artillery, 1 elite and 1 infantry moved from Archangel to Vologda
            1 tactical_bomber moved from Belarus to Vologda
            2 tactical_bombers moved from Belarus to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 artillery moved from Western Ukraine to Bryansk
            1 German_Engineer, 1 German_EngineerAttack and 1 infantry moved from Eastern Poland to Bryansk
            EDIT: 1 Waffen_Para moved from Romania to Rostov
            EDIT: 1 Waffen_Para moved from Romania to Northwest Persia
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 German_LCV, 1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major
                Bombing raid in Russia causes 11 damage total. 
            Battle in Vologda
                Germans attack with 1 artillery, 1 elite, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 elite, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery, 1 elite, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 1 German_Engineer, 1 German_EngineerAttack, 1 artillery, 2 infantry and 2 tactical_bombers
                Russians defend with 1 elite and 1 infantry
                    Germans roll dice for 1 German_Engineer, 1 German_EngineerAttack, 1 artillery, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 elite and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 elite owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 German_Engineer, 1 German_EngineerAttack, 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 1 elite and 1 infantry
            Battle in Bessarabia
                Germans attack with 1 German_LCV, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 2 russian_paras and 1 russian_paraBoost
                    Germans roll dice for 1 German_LCV, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 2 russian_paras and 1 russian_paraBoost in Bessarabia, round 2 : 0/2 hits, 1.00 expected hits
                    2 russian_paras owned by the Russians lost in Bessarabia
                    1 russian_paraBoost owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 German_LCV, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 2 russian_paras and 1 russian_paraBoost
            Cleaning up after air battles
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Western Ukraine
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Smolensk
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            2 bombers moved from Russia to Eastern Poland
            1 LuftwaffeAce and 2 fighters moved from Russia to Smolensk
            1 tactical_bomber moved from Bryansk to Smolensk
            1 tactical_bomber moved from Vologda to Smolensk
            1 fighter and 1 tactical_bomber moved from Bessarabia to Smolensk
            1 waffen_panzer moved from Belarus to Smolensk
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Poland to Baltic States
            1 aaGun and 2 infantry moved from Bulgaria to Romania
            1 Panzer_Grndrs moved from Greece to Romania
            1 G_air_transport and 1 Panzer_Grndrs moved from Alexandria to Romania
            1 fighter moved from Alexandria to Southern Italy
            2 fighters moved from Alexandria to Romania
            EDIT: 1 german_para moved from Alexandria to Syria
            1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer moved from Germany to Western Germany
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 armour moved from Germany to 113 Sea Zone
            1 armour and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Western Germany to 112 Sea Zone
            1 armour and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 GermanUBoat moved from 125 Sea Zone to 112 Sea Zone
            3 GermanUBoats moved from 119 Sea Zone to 112 Sea Zone
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 Rail and 1 elite moved from Germany to Smolensk
            1 Rail moved from Germany to Western Germany
            1 Rail and 1 infantry moved from Western Germany to Western Ukraine
            2 infantry moved from Western Germany to Denmark
            4 armour moved from Germany to Eastern Poland
            5 mech_infantrys moved from Western Germany to Poland
            EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer moved from Western Germany to 2nd Waffen
            EDIT: 1 2ndWaffenArmy moved from 2nd Waffen to Western Germany
            EDIT: 1 waffen_panzer moved from Smolensk to 1st Waffen
            EDIT: 1 waffen_infantry moved from 1st Waffen to Smolensk
            1 tactical_bomber moved from Bryansk to Smolensk
    
        Place Units - Germans
            1 Escort placed in 110 Sea Zone
            6 TotalWarMechInfs placed in Western Germany
            6 TotalWar_Tanks, 1 elite and 1 german_para placed in Germany
            1 Panzer_Grndrs and 2 infantry placed in Eastern Poland
            Units in Normandy Bordeaux being upgraded or consumed: 1 UndergroundMinr
            1 DemoUnderMinor placed in Normandy Bordeaux
            Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany
            Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany
            Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany
            Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Trigger Germans RemoveInvertWolfpackSZ112: Germans has 1 Wolfpack placed in 112 Sea Zone
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2.33
    Germans regular : 0.50
    Russians AA : -0.33
    

    EXP Game 4 Victory G 8.tsvg


  • @VictoryFirst

    Here’s a shot of the SBR with it’s bonus

    Screenshot from 2024-06-14 04-38-13.png

  • 2025

    @barnee

    Yeah that’s right, you can’t roll 8 without a bonus of +2 😂

    Great, 16 damage on Moscow factory. Now I have to repair lol.

  • VictoryFirstV VictoryFirst referenced this topic on
  • 2025

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 14 PUs; 0 AirLendLease; 3 TankLendLease; 
            Russians buy 1 FighterAce and 1 elite; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease; 
    
        Combat Move - Russians
            Trigger Germans DemoUnderMinor: has removed 1 DemoUnderMinor owned by Germans in Normandy Bordeaux
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 1stSovietAG
            EDIT: Adding units owned by Russians to Russia: 1 1stCorps, 1 1stTankArmy, 1 2ndCorps, 1 Soviet_Commisar_A2D3 and 5 guard_infantrys
            EDIT: Removing units owned by Russians from 1st Army Group: 1 3rdCorps and 2 guard_infantrys
            EDIT: Turning off Edit Mode
            COMMENT: 3rd Corps will split off
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Soviet_Commisar_A2D3 and 3 guard_infantrys moved from Russia to Vologda
            2 infantry moved from Russia to Vologda
            EDIT: 1 russian_para moved from Russia to Nenetsia
            1 armour moved from Urals to Nenetsia
            1 tactical_bomber moved from Timguska to Nenetsia
            2 fighters moved from Timguska to Vologda
            1 armour and 4 infantry moved from Yenisey to Yakut S.S.R.
            1 elite and 3 infantry moved from Volgograd to Rostov
            1 infantry moved from Caucasus to Rostov
            1 guard_infantry and 3 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            4 Russian_Rocketss moved from Russia to Bryansk
            2 infantry moved from Tambov to Bryansk
            1 infantry moved from Russia to Bryansk
            1 artillery and 1 elite moved from Russia to Bryansk
            2 fighters moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 guard_infantry and 4 infantry
                Germans defend with 1 German_LCV, 1 artillery and 1 infantry
                    Russians roll dice for 1 guard_infantry and 4 infantry in Bessarabia, round 2 : 0/5 hits, 1.00 expected hits
                    Germans roll dice for 1 German_LCV, 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Russians roll dice for 1 guard_infantry and 3 infantry in Bessarabia, round 3 : 1/4 hits, 0.83 expected hits
                    Germans roll dice for 1 German_LCV, 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 guard_infantry and 3 infantry in Bessarabia, round 4 : 0/4 hits, 0.83 expected hits
                    Germans roll dice for 1 German_LCV and 1 artillery in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Russians roll dice for 1 guard_infantry and 2 infantry in Bessarabia, round 5 : 1/3 hits, 0.67 expected hits
                    Germans roll dice for 1 German_LCV and 1 artillery in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    1 artillery owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 guard_infantry and 1 infantry in Bessarabia, round 6 : 1/2 hits, 0.50 expected hits
                    Germans roll dice for 1 German_LCV in Bessarabia, round 6 : 0/0 hits, 0.00 expected hits
                    1 German_LCV owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 guard_infantry and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 German_LCV, 1 artillery and 1 infantry
            Battle in Yakut S.S.R.
                Russians attack with 1 armour and 4 infantry
                Japanese defend with 1 elite
                    Russians roll dice for 1 armour and 4 infantry in Yakut S.S.R., round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 elite in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                    Russians roll dice for 1 armour and 3 infantry in Yakut S.S.R., round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 elite in Yakut S.S.R., round 3 : 0/2 hits, 0.67 expected hits
                    1 elite owned by the Japanese lost in Yakut S.S.R.
                Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 elite
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 Soviet_Commisar_A2D3, 2 fighters, 3 guard_infantrys and 2 infantry
                Germans defend with 1 artillery, 1 elite and 1 infantry
                    Russians roll dice for 1 Soviet_Commisar_A2D3, 2 fighters, 3 guard_infantrys and 2 infantry in Vologda, round 2 : 2/10 hits, 3.33 expected hits
                    Germans roll dice for 1 artillery, 1 elite and 1 infantry in Vologda, round 2 : 0/4 hits, 1.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 1 Soviet_Commisar_A2D3, 2 fighters, 3 guard_infantrys and 2 infantry in Vologda, round 3 : 2/10 hits, 3.33 expected hits
                    Germans roll dice for 1 elite in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 elite owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 Soviet_Commisar_A2D3, 2 fighters, 3 guard_infantrys and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery, 1 elite and 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Nenetsia
                Russians attack with 1 armour, 1 russian_para and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 russian_para and 1 tactical_bomber in Nenetsia, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Nenetsia
                Russians win, taking Nenetsia from Germans with 1 armour, 1 russian_para and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 elite and 4 infantry
                Germans defend with 1 Waffen_Para
                    Russians roll dice for 1 elite and 4 infantry in Rostov, round 2 : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 1 Waffen_Para in Rostov, round 2 : 0/1 hits, 0.67 expected hits
                    Russians roll dice for 1 elite and 4 infantry in Rostov, round 3 : 1/6 hits, 1.00 expected hits
                    Germans roll dice for 1 Waffen_Para in Rostov, round 3 : 0/1 hits, 0.67 expected hits
                    1 Waffen_Para owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 elite and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Waffen_Para
            Battle in Bryansk
                Russians attack with 4 Russian_Rocketss, 1 artillery, 1 elite, 2 fighters and 4 infantry
                Germans defend with 1 German_Engineer, 1 German_EngineerAttack, 1 artillery and 2 infantry
                    Russians roll dice for 4 Russian_Rocketss in Bryansk, round 2 : 3/4 hits, 1.33 expected hits
                    1 German_EngineerAttack owned by the Germans and 2 infantry owned by the Germans lost in Bryansk
                    4 Russian_Rocketss owned by the Russians lost in Bryansk
                    Russians roll dice for 1 artillery, 1 elite, 2 fighters and 4 infantry in Bryansk, round 2 : 4/9 hits, 2.67 expected hits
                    Germans roll dice for 1 German_Engineer and 1 artillery in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 German_Engineer owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery, 1 elite, 2 fighters and 4 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 1 German_Engineer, 1 German_EngineerAttack, 1 artillery and 2 infantry
                Casualties for Russians: 4 Russian_Rocketss
    
        Non Combat Move - Russians
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 1 Rail owned by Russians in Russia
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Caucasus
            1 2ndTankArmy moved from Ukraine to Russia
            1 tactical_bomber moved from Nenetsia to Russia
            2 fighters moved from Vologda to Russia
            2 fighters moved from Bryansk to Russia
            1 fighter moved from Western Ukraine to Russia
            2 mech_infantrys moved from Ukraine to Rostov
            1 Rail moved from Russia to Yenisey
            1 Rail and 1 infantry moved from Yenisey to Caucasus
            1 Rail moved from Russia to Yenisey
            1 Rail and 1 infantry moved from Yenisey to Russia
            2 aaGuns moved from Novosibirsk to Vologda
            1 aaGun moved from Ukraine to Bryansk
            1 aaGun moved from Russia to Bryansk
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Vologda: 1 Soviet_Commisar_A2D3 and 3 guard_infantrys
            EDIT: Adding units owned by Russians to Vologda: 1 3rdCorps
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 3rd Corps: 3 armour
            EDIT: Adding units owned by Russians to 3rd Corps: 3 guard_infantrys
            EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar_3
            EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar_A2D3
            EDIT: Removing units owned by Russians from 2nd Corps: 1 Soviet_Commisar_3
            EDIT: Removing units owned by Russians from 1st Corps: 1 Soviet_Commisar_3
            EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar
            EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar
            EDIT: Adding units owned by Russians to 1st Army Group: 1 2ndTankArmy
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Tambov: 3 guard_infantrys
            EDIT: Removing units owned by Russians from Russia: 3 guard_infantrys
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Adding units owned by Russians to 1st Army Group: 1 infantry
            EDIT: Turning off Edit Mode
            1 FighterAce and 1 elite placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 elite
            EDIT: Adding units owned by Russians to 1st Army Group: 1 elite
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 1stCorps, 1 1stTankArmy, 1 2ndCorps and 1 2ndTankArmy
            EDIT: Adding units owned by Russians to Russia: 1 1stSovietAG
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -2.67
    Russians regular : -1.83
    

    exp-game-4-victory-R8.tsvg

    There should have been three guards units in 3rd Army Corps, not three tank units, so I corrected that. I also think I removed one of the box factories by accident because I can’t place anymore in 1st AG 😂


  • @VictoryFirst

    :)

    yea, if you notice how 1st and 2nd Tank display, you can see 2nd Tank is missing it’s Fctry.

    Cool that you find them useful. I always forget there there lol


  • @VictoryFirst

    oh 1st AG ? yea it places different as well. I’ll edit them in.

  • 2024 '23 '22 '21 '20 '19 '18

    @VictoryFirst

    well 1st AG has a Fctry, I must have done place order a little different. 2nd Tank didn’t.

    Hmm … wonder why you couldn’t place ? Anyway, Ill look through your turn now.

  • 2024 '23 '22 '21 '20 '19 '18

    @VictoryFirst

    Oh it wouldn’t let you place the Elite. I have it restricted to moscow only. I’ll change it so they can place in the AGs as well.

    JPN coming right up

  • 2024 '23 '22 '21 '20 '19 '18

    @VictoryFirst

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 UndrgroundFctry, 1 aaGun and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Place Units - Japanese
            Units in Japan being upgraded or consumed: 1 factory_major
            1 UndrgroundFctry placed in Japan
    
        Combat Move - Japanese
            Trigger Banzai: Japanese has 1 Banzai placed in Japan
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            4 fighters moved from Japan to Korea
            1 infantry moved from Amur to Korea
            1 armour moved from Kwangsi to Kweichow
            1 infantry moved from Hopei to Kweichow
            1 armour and 1 tactical_bomber moved from Anhwe to Kweichow
            2 armour and 1 infantry moved from Shantung to Jehol
            1 infantry moved from Chahar to Jehol
            2 armour moved from Kiangsu to Jehol
    
        Combat - Japanese
            Battle in Korea
                Japanese attack with 4 fighters and 1 infantry
                Americans defend with 1 artillery and 1 marine
                    Japanese roll dice for 4 fighters and 1 infantry in Korea, round 2 : 3/5 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery and 1 marine in Korea, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Korea
                    1 marine owned by the Americans and 1 artillery owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 artillery and 1 marine
            Battle in Jehol
                Japanese attack with 4 armour and 2 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 4 armour and 2 infantry in Jehol, round 2 : 2/6 hits, 2.33 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Jehol
                Japanese win, taking Jehol from Chinese with 4 armour and 2 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Kweichow
                Japanese attack with 2 armour, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 armour, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Chahar
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kiangsu
            1 armour moved from Kwangtung to Kiangsu
            1 Rail and 1 infantry moved from Kiangsu to Chahar
            1 tactical_bomber moved from Kweichow to Kiangsu
            1 infantry moved from Kwangsi to Hunan
            3 fighters moved from Korea to Japan
    
        Place Units - Japanese
            1 aaGun and 7 infantry placed in Japan
    
        Turn Complete - Japanese
            Note to players Japanese: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 2 new Destroyers. They may only Operate in the Pacific and Indian Oceans.<b></body>
            Total Cost from Convoy Blockades: 20
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,2,2,1,1,5
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,6,5,5,6,3,4,4,2,3,5,1,3,6,5,1,6,2,5,4,3,5,4,1
            Japanese collect 12 PUs (20 lost to blockades); end with 12 PUs
            Trigger Japan Liberates Formosa Turn8: Japanese met a national objective for an additional 1 PUs; end with 13 PUs
            Trigger Japan Loses Okinawa Turn8: Japanese met a national objective for an additional -1 PUs; end with 12 PUs
            Trigger Japan Loses Marianas Turn8: Japanese met a national objective for an additional -1 PUs; end with 11 PUs
            Trigger Japan Loses IwoJima Turn8: Japanese met a national objective for an additional -1 PUs; end with 10 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.33
    Japanese regular : 1.67
    

    EXP Game 4 Victory J8.tsvg

  • 2025

    Game History

    Round: 8
    
        Purchase Units - Americans
            Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Now Producing Liberty Ships !<br><br>The USA may now purchase Heavy Transports.<b></body>
            Note to players Americans: <body><b>It is Late 1943 and B-29s are coming off the Assembly Line !<br><br>The USA may now purchase Heavy Bombers.<b></body>
            Trigger Heavy Transport: buyHeavy_Transport added to productionAmericans
            Trigger USA Hvy Bomber: buyUSA_Hvy_Bomber added to productionAmericans
            Americans buy 3 Heavy_Transports, 6 TotalWar_Tanks, 1 USA_Hvy_Bomber, 1 USA_TankGeneral, 3 artilleries, 3 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Place Units - Americans
            Units in Eastern United States being upgraded or consumed: 1 infantry
            1 marine placed in Eastern United States
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 mech_infantry and 1 usa_armour moved from Soviet Far East to 5 Sea Zone
            1 mech_infantry, 1 transport and 1 usa_armour moved from 5 Sea Zone to 6 Sea Zone
            1 mech_infantry and 1 usa_armour moved from 6 Sea Zone to Korea
            2 NavyFighters, 3 usa_fighters and 1 usa_tactical_bomber moved from 7 Sea Zone to Korea
            1 bomber moved from Iwo Jima to Korea
            1 Heavy_BB moved from 7 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Battle in Korea
                Americans attack with 2 NavyFighters, 1 bomber, 1 mech_infantry, 1 usa_armour, 3 usa_fighters and 1 usa_tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 Heavy_BB and 1 pacific_cruiser in Korea, round 2 : 3/3 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Americans win, taking Korea from Japanese with 2 NavyFighters, 1 bomber, 1 mech_infantry, 1 usa_armour, 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
            2 destroyers moved from 6 Sea Zone to 19 Sea Zone
            1 carrier moved from 7 Sea Zone to 19 Sea Zone
            1 carrier and 1 pacific_carrier moved from 7 Sea Zone to 6 Sea Zone
            2 NavyFighters, 3 usa_fighters and 1 usa_tactical_bomber moved from Korea to 6 Sea Zone
            2 usa_fighters moved from Iwo Jima to Okinawa
            1 bomber moved from Korea to Okinawa
            4 submarines moved from 6 Sea Zone to 19 Sea Zone
            2 usa_fighters moved from 6 Sea Zone to 19 Sea Zone
            1 transport moved from 3 Sea Zone to 2 Sea Zone
            2 mech_infantrys moved from Alaska to 2 Sea Zone
            2 mech_infantrys and 1 transport moved from 2 Sea Zone to 8 Sea Zone
            2 mech_infantrys moved from 8 Sea Zone to Aleutian Islands
            3 infantry and 1 usa_armour moved from Western United States to 10 Sea Zone
            3 infantry, 1 pacific_BB, 1 pacific_transport, 1 transport and 1 usa_armour moved from 10 Sea Zone to 8 Sea Zone
            1 destroyer moved from 6 Sea Zone to 8 Sea Zone
            3 infantry and 1 usa_armour moved from 8 Sea Zone to Aleutian Islands
            4 bombers moved from Eastern United States to United Kingdom
            1 Heavy_BB, 1 carrier, 2 destroyers and 2 usa_fighters moved from 117 Sea Zone to 103 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 destroyers, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 FighterAceUSA moved from Eastern United States to 91 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
            1 transport moved from 6 Sea Zone to 8 Sea Zone
    
        Place Units - Americans
            6 TotalWar_Tanks and 1 USA_Hvy_Bomber placed in Eastern United States
            1 USA_TankGeneral placed in Eastern United States
            3 artilleries and 3 infantry placed in Central United States
            3 Heavy_Transports placed in 101 Sea Zone
            Trigger AmericansTotalWarTankPlaceEUS: has removed 6 TotalWar_Tanks owned by Americans in Eastern United States
            Trigger AmericansTotalWarTankPlaceEUS: Americans has 6 usa_armours placed in Eastern United States
    
        Turn Complete - Americans
            Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>2 Destroyers are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.<b></body>
            Trigger PacificFleetRD8: Americans has 2 pacific_destroyers placed in 10 Sea Zone
            Trigger PacificFleetJPNRD8: Japanese has 2 JPN_Pacific_DDs placed in 6 Sea Zone
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
            Americans collect 53 PUs (3 lost to blockades); end with 53 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs
            Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            1 fighter and 9 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 9 infantry
                Japanese defend with 2 armour
                    Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 2 : 3/10 hits, 2.00 expected hits
                    Japanese roll dice for 2 armour in Kweichow, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    2 armour owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 armour
    
        Non Combat Move - Chinese
            Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            3 artilleries placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
    
        Purchase Units - British
            Note to players British: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<b></body>
            Trigger UK Hvy Bomber: buyUK_Hvy_Bomber added to productionBritish
            British buy 4 TotalWarFighters, 5 infantry and 4 uk_armours; Remaining resources: 1 PUs; 
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            4 infantry moved from Yunnan to Hunan
            1 uk_armour moved from Yunnan to Anhwe
                  Chinese take Anhwe from Japanese
            1 uk_fighter moved from India to Hunan
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 uk_armour moved from Persia to Iraq
            1 bomber and 3 uk_fighters moved from Egypt to Iraq
            1 elite, 1 infantry and 5 uk_armours moved from Egypt to Trans-Jordan
            1 battleship and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone
            1 artillery moved from Persia to Northwest Persia
            1 uk_fighter and 1 uk_tactical_bomber moved from India to Northwest Persia
            4 uk_fighters moved from United Kingdom to 110 Sea Zone
            2 uk_fighters moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - British
            Battle in Hunan
                British attack with 4 infantry and 1 uk_fighter
                Japanese defend with 1 infantry
                    British roll dice for 4 infantry and 1 uk_fighter in Hunan, round 2 : 3/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 4 infantry and 1 uk_fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 6 uk_fighters
                Germans defend with 1 Escort
                    British roll dice for 1 destroyer and 6 uk_fighters in 110 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
                    Germans roll dice for 1 Escort in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Escort owned by the Germans lost in 110 Sea Zone
                British win with 1 destroyer and 6 uk_fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Escort
            Battle in Iraq
                British attack with 1 bomber, 2 infantry, 1 uk_armour and 3 uk_fighters
                Italians defend with 2 armour, 1 infantry and 2 mech_infantrys
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 bomber, 2 infantry, 1 uk_armour and 3 uk_fighters in Iraq, round 2 : 2/7 hits, 3.00 expected hits
                    Italians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 3/5 hits, 2.00 expected hits
                    2 infantry owned by the British and 1 uk_armour owned by the British lost in Iraq
                    2 mech_infantrys owned by the Italians and 1 infantry owned by the Italians lost in Iraq
                    British roll dice for 1 bomber and 3 uk_fighters in Iraq, round 3 : 3/4 hits, 2.17 expected hits
                    Italians roll dice for 2 armour in Iraq, round 3 : 2/2 hits, 1.00 expected hits
                    1 uk_fighter owned by the British and 1 bomber owned by the British lost in Iraq
                    2 armour owned by the Italians lost in Iraq
                British win with 2 uk_fighters remaining. Battle score for attacker is -11
                Casualties for British: 1 bomber, 2 infantry, 1 uk_armour and 1 uk_fighter
                Casualties for Italians: 2 armour, 1 infantry and 2 mech_infantrys
            Battle in Northwest Persia
                British attack with 1 artillery, 1 uk_fighter and 1 uk_tactical_bomber
                Germans defend with 1 Waffen_Para
                    British roll dice for 1 artillery, 1 uk_fighter and 1 uk_tactical_bomber in Northwest Persia, round 2 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 1 Waffen_Para in Northwest Persia, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery, 1 uk_fighter and 1 uk_tactical_bomber in Northwest Persia, round 3 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 Waffen_Para in Northwest Persia, round 3 : 0/1 hits, 0.67 expected hits
                    1 Waffen_Para owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 artillery, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Waffen_Para
            Battle in Trans-Jordan
                British attack with 1 elite, 1 infantry and 5 uk_armours
                Italians defend with 2 Italian_LCVs and 1 artillery
                    British roll dice for 1 elite, 1 infantry and 5 uk_armours in Trans-Jordan, round 2 : 2/8 hits, 3.00 expected hits
                    Italians roll dice for 2 Italian_LCVs and 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Italian_LCV owned by the Italians and 1 artillery owned by the Italians lost in Trans-Jordan
                    British roll dice for 1 elite, 1 infantry and 5 uk_armours in Trans-Jordan, round 3 : 5/8 hits, 3.00 expected hits
                    Italians roll dice for 1 Italian_LCV in Trans-Jordan, round 3 : 0/0 hits, 0.00 expected hits
                    1 Italian_LCV owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 elite, 1 infantry and 5 uk_armours remaining. Battle score for attacker is 10
                Casualties for Italians: 2 Italian_LCVs and 1 artillery
    
        Non Combat Move - British
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
            2 uk_fighters moved from Iraq to Persia
            1 uk_fighter and 1 uk_tactical_bomber moved from Northwest Persia to Persia
            1 air_transport moved from Egypt to Gibraltar
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 uk_armours moved from Belgian Congo to Egypt
            1 uk_fighter moved from French West Africa to Egypt
            2 Rails moved from Union of South Africa to French West Africa
            2 Rails and 2 infantry moved from French West Africa to Egypt
            1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 destroyer moved from 117 Sea Zone to 109 Sea Zone
            2 uk_fighters moved from 110 Sea Zone to 91 Sea Zone
            4 uk_fighters moved from 110 Sea Zone to United Kingdom
            1 uk_fighter moved from Hunan to Yunnan
            3 infantry moved from Burma to Yunnan
            1 infantry moved from Shan State to French Indo China
            2 infantry moved from India to West India
            1 uk_armour moved from India to Eastern Persia
            1 infantry moved from India to West India
    
        Place Units - British
            4 TotalWarFighters placed in United Kingdom
            3 uk_armours placed in Egypt
            5 infantry and 1 uk_armour placed in India
    
        Turn Complete - British
            British collect 54 PUs; end with 55 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : 0.83
    Italians regular : 1.67
    Japanese regular : -0.67
    Germans regular : -1.67
    British regular : 2.17
    

    exp-game-4-victory-C8-US8-UK8.tsvg

  • 2025

    @barnee That attack on Iraq extracted a heavy toll… but at least your units are destroyed :)


  • @VictoryFirst

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 Italian_LCV, 3 armour, 4 infantry and 1 italian_paraBoost; Remaining resources: 0 PUs; 
    
        Place Units - Italians
            1 italian_paraBoost placed in Syria
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 italian_paras and 1 italian_paraBoost moved from Syria to Northwest Persia
            1 armour moved from Tobruk to Egypt
            1 infantry moved from Alexandria to Egypt
            1 bomber moved from Southern Italy to Ukraine
            EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Greece to Ukraine
            2 fighters moved from Southern Italy to Bessarabia
            1 armour and 1 mech_infantry moved from Romania to Bessarabia
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 3 italian_paras and 1 italian_paraBoost
                British defend with 1 artillery
                    Italians roll dice for 3 italian_paras and 1 italian_paraBoost in Northwest Persia, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 artillery in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 italian_para owned by the Italians lost in Northwest Persia
                    1 artillery owned by the British lost in Northwest Persia
                    1 italian_paraBoost owned by the Italians lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 2 italian_paras remaining. Battle score for attacker is 0
                Casualties for Italians: 1 italian_para and 1 italian_paraBoost
                Casualties for British: 1 artillery
            Battle in Ukraine
                Italians attack with 1 Italian_LCV, 1 armour, 1 bomber and 1 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 Italian_LCV, 1 armour, 1 bomber and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 Italian_LCV owned by the Italians lost in Ukraine
                    1 infantry owned by the Russians lost in Ukraine
                    Italians roll dice for 1 armour, 1 bomber and 1 infantry in Ukraine, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 Italian_LCV
                Casualties for Russians: 2 infantry
            Battle in Egypt
                Italians attack with 1 armour and 1 infantry
                British defend with 1 factory_minor, 1 harbour, 3 infantry, 5 uk_armours and 1 uk_fighter; French defend with 1 fighter
                    Italians roll dice for 1 armour and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter, 3 infantry, 5 uk_armours and 1 uk_fighter in Egypt, round 2 : 4/10 hits, 4.83 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
                British win with 1 fighter, 3 infantry, 5 uk_armours and 1 uk_fighter remaining. Battle score for attacker is -8
                Casualties for Italians: 1 armour and 1 infantry
            Battle in Bessarabia
                Italians attack with 1 armour, 2 fighters and 1 mech_infantry
                Russians defend with 1 guard_infantry and 1 infantry
                    Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Bessarabia, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 guard_infantry and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 guard_infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 guard_infantry and 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Baltic States
            2 fighters moved from Bessarabia to Romania
            1 bomber moved from Ukraine to Romania
            1 artillery moved from Tobruk to Alexandria
            1 Escort moved from 97 Sea Zone to 92 Sea Zone
            1 Rail moved from Southern Italy to Northern Italy
            1 Rail and 1 infantry moved from Northern Italy to Baltic States
            1 armour and 3 infantry moved from Northern Italy to Southern Italy
            EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Southern Italy to Greece
    
        Place Units - Italians
            1 Italian_LCV, 2 armour and 1 infantry placed in Southern Italy
            1 armour and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
            Italians collect 20 PUs (1 lost to blockades); end with 20 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Russians regular : -0.83
    British regular : -0.17
    

    EXP Game 4 Victory I 8.tsvg

    Gave UK there IPC Euro bonus

  • 2025

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 3 infantry and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            3 submarines moved from 20 Sea Zone to 6 Sea Zone
            1 cruiser moved from 19 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
    
        Combat - ANZAC
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                ANZAC attack with 8 submarines; Americans loiter and taunt
                Japanese defend with 2 JPN_Pacific_DDs and 3 fighters
                    ANZAC roll dice for 8 submarines in 6 Sea Zone, round 2 : 4/8 hits, 2.67 expected hits
                    Japanese roll dice for 2 JPN_Pacific_DDs and 3 fighters in 6 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
                    5 submarines owned by the ANZAC lost in 6 Sea Zone
                    2 JPN_Pacific_DDs owned by the Japanese lost in 6 Sea Zone
                Japanese and ANZAC reach a stalemate
                . Battle score for attacker is -16
                Casualties for ANZAC: 5 submarines
                Casualties for Japanese: 2 JPN_Pacific_DDs
            Battle in Kwangtung
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Kwangtung
                    1 infantry owned by the Japanese lost in Kwangtung
                ANZAC win, taking Kwangtung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Moving scrambled unit from 6 Sea Zone  back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone  back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone  back to originating territory: Japan
    
        Non Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 cruiser moved from 54 Sea Zone to 35 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            3 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Caucasus to Russia
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 transport placed in 62 Sea Zone
            1 artillery and 2 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 35 Sea Zone: 2 transports
            EDIT: Removing units owned by ANZAC from 19 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 22 PUs
            Trigger ANZAC Liberates DNG Turn8: ANZAC met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger ANZAC Controls Marianas Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 25 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
            Trigger ANZAC Liberates Celebes Turn8: ANZAC met a national objective for an additional 1 PUs; end with 31 PUs
            Trigger ANZAC Controls Okinawa Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 32 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
            1 fighter moved from Egypt to Caucasus
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 3.00
    ANZAC regular : 0.83
    

    exp-game-4-victory-A8-F8.tsvg

  • VictoryFirstV VictoryFirst referenced this topic on

  • @VictoryFirst

    So I think that an inactive Army can receive outside support. I have 4 Tacs and 3 Ftrs, so the extra Tac can support one of the Panzers in the inactive Army ?

    If not I’ll edit in a non supporting Tac, although it’s been getting shot down in tests by AA lol

    Since I see you’re on @The-Captain is the above correct ? I’ll have an active Pnzr Army in the AG and then an inactive one. Can the inactive receive outside support ?

    Or would I have to move it outside the AG ? Disband it if necessary ?

    Thanks

  • 2025

    @barnee

    I think a Tac can be supported by a panzer in an inactive army. Even if not, you can always dismantle the inactive army and it wouldn’t change the battle at all. An inactive army effectively functions as a bunch of combat units without any special abilities.

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