TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 14 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
5 armour, 3 infantry and 1 mech_infantry moved from Romania to Bulgaria
8 armour moved from Slovakia Hungary to Bulgaria
4 armour moved from Germany to Eastern Poland
3 armour and 3 mech_infantrys moved from Poland to Eastern Poland
2 transports moved from 118 Sea Zone to 117 Sea Zone
1 infantry moved from Karelia to Archangel
2 bombers moved from Baltic States to Archangel
2 transports moved from 118 Sea Zone to 117 Sea Zone
1 transport moved from 118 Sea Zone to 117 Sea Zone
2 artilleries and 8 infantry moved from Germany to 117 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone
2 artilleries and 8 infantry moved from 118 Sea Zone to Leningrad
1 infantry moved from Baltic States to Northern Belarus
3 fighters moved from 118 Sea Zone to Northern Belarus
1 tactical_bomber moved from Baltic States to Northern Belarus
1 tactical_bomber moved from Poland to Leningrad
1 fighter moved from Baltic States to Leningrad
3 fighters moved from Romania to Bulgaria
3 artilleries and 5 infantry moved from Baltic States to Eastern Poland
Combat - Germans
Battle in Leningrad
Germans attack with 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 harbour and 4 infantry
Germans roll dice for 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Leningrad, round 2 : 2/12 hits, 3.50 expected hits
Russians roll dice for 4 infantry in Leningrad, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Leningrad
Germans roll dice for 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Leningrad, round 3 : 5/12 hits, 3.50 expected hits
Russians roll dice for 2 infantry in Leningrad, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Archangel
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 7 armour, 3 artilleries, 5 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 3 artilleries, 5 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 9/18 hits, 6.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 7 armour, 3 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 13 armour, 3 fighters, 3 infantry and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 13 armour, 3 fighters, 3 infantry and 1 mech_infantry in Bulgaria, round 2 : 7/20 hits, 8.83 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Bulgaria
Germans win, taking Bulgaria from Americans with 13 armour, 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
5 artilleries and 24 infantry moved from Southern France to Northern Italy
1 battleship, 3 carriers and 1 cruiser moved from 118 Sea Zone to 116 Sea Zone
6 transports moved from 118 Sea Zone to 116 Sea Zone
2 carriers and 1 destroyer moved from 116 Sea Zone to 115 Sea Zone
2 bombers moved from Archangel to Poland
1 fighter and 1 tactical_bomber moved from Leningrad to Poland
3 fighters and 1 tactical_bomber moved from Northern Belarus to Poland
2 fighters moved from United Kingdom to 115 Sea Zone
2 fighters moved from Poland to 115 Sea Zone
3 fighters moved from France to 116 Sea Zone
1 fighter moved from Poland to Western Germany
1 fighter moved from Romania to France
3 fighters moved from Bulgaria to Western Germany
2 fighters moved from Western Germany to France
1 aaGun and 10 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Germany to Poland
1 infantry moved from Western Germany to 116 Sea Zone
1 infantry moved from 116 Sea Zone to Norway
3 infantry moved from Holland Belgium to Western Germany
4 artilleries and 3 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Germany
Place Units - Germans
6 artilleries and 4 infantry placed in Germany
10 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,1,4,1,2,2,2
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,4,2,5,1,5,1,5,6,3,2,5,2,4,2,5,6,1,6,1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,3,5,3
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,5
Germans collect 43 PUs (19 lost to blockades); end with 43 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -2.00
Germans regular : -1.17
Savegame