are you not able to play on a daily basis like in our last game?
OOB: GovZ (X) vs Caesar1 (L+21)
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Bid: 1 dd in 91, sub in 98, 1 inf in alex, 1 mech in egypt.
Good luck!
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@GovZ No scramble!
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 7 artilleries; Remaining resources: 2 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour moved from Romania to Yugoslavia 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 3 armour moved from Greater Southern Germany to France 1 armour and 1 tactical_bomber moved from Poland to Yugoslavia 1 tactical_bomber moved from Germany to Yugoslavia 2 bombers moved from Germany to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Holland Belgium to 109 Sea Zone 1 submarine moved from 124 Sea Zone to 109 Sea Zone 1 submarine moved from 118 Sea Zone to 109 Sea Zone 1 submarine moved from 108 Sea Zone to 109 Sea Zone 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 armour moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 3/20 hits, 6.33 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits 6 infantry owned by the Germans lost in France 1 aaGun owned by the French and 2 infantry owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in France, round 3 : 2/14 hits, 5.33 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 4/9 hits, 3.67 expected hits 1 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in France 2 infantry owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries and 1 mech_infantry in France, round 4 : 8/10 hits, 4.33 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 4 : 2/7 hits, 3.00 expected hits 2 artilleries owned by the Germans lost in France 1 armour owned by the French, 2 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Germans: 2 artilleries, 7 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 111 Sea Zone Germans attack with 1 battleship, 3 fighters and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 battleship, 3 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 1/6 hits, 3.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 3 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits 1 battleship owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 111 Sea Zone 1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 battleship, 1 fighter and 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 4/16 hits, 5.67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits 4 infantry owned by the Neutral_Allies lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers in Yugoslavia, round 3 : 4/16 hits, 5.67 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yugoslavia 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 5 infantry Casualties for Germans: 1 infantry Battle in 109 Sea Zone Germans attack with 2 bombers, 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 destroyer and 1 transport Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone 1 destroyer owned by the British and 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 2 bombers, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium 3 aaGuns moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 3 infantry moved from Poland to Slovakia Hungary 2 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Norway to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Germany Place Units - Germans 7 artilleries placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 1.00 Neutral_Allies regular : -1.00 Germans regular : -9.50 British regular : 2.33
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Germans regular : -9.50
Pretty sure this is my new low score.
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@GovZ Never see something like that! I am sure the gane will balance itself soon
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 127 Sea Zone to 124 Sea Zone 2 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Caucasus to Rostov 1 mech_infantry moved from Volgograd to Bryansk 1 armour moved from Volgograd to Bryansk 1 armour moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus 3 infantry moved from Baltic States to Belarus 1 infantry moved from Archangel to Belarus 2 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 fighter moved from Belarus to Novgorod 1 fighter moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 infantry moved from Caucasus to Rostov 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia Place Units - Russians 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Yakut S.S.R. : 6 infantry Buryatia : 2 aaGuns and 12 infantry Belarus : 2 aaGuns, 1 artillery and 11 infantry Bryansk : 2 aaGuns, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys Rostov : 2 infantry Russia : 1 airfield, 1 factory_major and 6 infantry Ukraine : 1 factory_minor and 3 infantry Western Ukraine : 1 artillery and 8 infantry Volgograd : 1 factory_minor Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber 124 Sea Zone : 1 submarine 114 Sea Zone : 1 cruiser 115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 39 / 70 Russians : 37 / 37 Japanese : 26 / 26 Americans : 52 / 52 Chinese : 12 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 15 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 16 times 2 was rolled 24 times 3 was rolled 20 times 4 was rolled 19 times 5 was rolled 25 times 6 was rolled 34 times Average roll : 3.833 Median : 4.000 Variance : 1.460 Standard Deviation : 1.208 Total rolls : 138 Germans Combat 1 was rolled 9 times 2 was rolled 17 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 21 times 6 was rolled 24 times Average roll : 3.959 Median : 4.000 Variance : 1.655 Standard Deviation : 1.286 Total rolls : 97 British Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.750 Median : 2.000 Variance : 0.762 Standard Deviation : 0.873 Total rolls : 8 French Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3.593 Median : 3.000 Variance : 0.673 Standard Deviation : 0.820 Total rolls : 27 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.333 Median : 4.500 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 6
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@GovZ no scramble!
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from Formosa to 20 Sea Zone 1 cruiser and 1 fighter moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 infantry moved from Kiangsi to Hunan 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 artillery and 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 battleship, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Japan to 35 Sea Zone 1 tactical_bomber moved from Japan to Kwangtung 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Kwangtung 1 fighter moved from Okinawa to Kwangtung Combat - Japanese Battle in Borneo Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 destroyer, 2 submarines, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 1 destroyer, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win, taking Borneo from UK_Pacific with 2 battleships, 1 destroyer, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 1/6 hits, 2.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Philippines 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 2/5 hits, 2.17 expected hits Americans roll dice for 1 fighter and 1 infantry in Philippines, round 3 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 37 Sea Zone 1 battleship owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for British: 1 battleship Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Battle in Hunan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese lost in Hunan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 7/7 hits, 3.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone 2 bombers moved from 37 Sea Zone to Kwangsi 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 6 Sea Zone to 43 Sea Zone 2 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Shantung to Anhwe 1 aaGun and 6 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 fighter moved from Korea to Japan 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone Place Units - Japanese 2 submarines and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 1.17 Japanese regular : 3.00 UK_Pacific regular : 0.33 British regular : 0.33
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Americans Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 fighter moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to Southeast Mexico 1 infantry moved from Central United States to Southeast Mexico 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 fighter moved from Western United States to 101 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone 1 fighter moved from 10 Sea Zone to 101 Sea Zone 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 3 mech_infantrys moved from Central United States to Western United States 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 bomber moved from Central United States to Western United States Place Units - Americans 2 carriers and 1 destroyer placed in 101 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 2 infantry and 4 mech_infantrys Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield 26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine 10 Sea Zone : 1 transport Central United States : 1 factory_major Southeast Mexico : 1 armour and 1 infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry 86 Sea Zone : 1 transport 89 Sea Zone : 1 transport 101 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Brazil : 1 flag, 1 artillery and 3 infantry
Production/PUs Summary :
Germans : 39 / 70 Russians : 37 / 37 Japanese : 40 / 40 Americans : 52 / 72 Chinese : 9 / 12 British : 28 / 28 UK_Pacific : 10 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 13 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 33 times 2 was rolled 34 times 3 was rolled 36 times 4 was rolled 22 times 5 was rolled 33 times 6 was rolled 42 times Average roll : 3.570 Median : 3.000 Variance : 1.062 Standard Deviation : 1.031 Total rolls : 200 Germans Combat 1 was rolled 9 times 2 was rolled 17 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 21 times 6 was rolled 24 times Average roll : 3.959 Median : 4.000 Variance : 1.655 Standard Deviation : 1.286 Total rolls : 97 British Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.667 Median : 2.000 Variance : 1.188 Standard Deviation : 1.090 Total rolls : 9 French Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3.593 Median : 3.000 Variance : 0.673 Standard Deviation : 0.820 Total rolls : 27 Americans Combat 1 was rolled 2 times 3 was rolled 3 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.143 Median : 3.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.333 Median : 4.500 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 6 Chinese Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 2.875 Median : 2.500 Variance : 0.762 Standard Deviation : 0.873 Total rolls : 8 UK_Pacific Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 14 times 2 was rolled 5 times 3 was rolled 11 times 4 was rolled 2 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 2.955 Median : 3.000 Variance : 2.264 Standard Deviation : 1.505 Total rolls : 44
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 2 infantry moved from Suiyuyan to Shensi 6 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
Territory Summary for Chinese :
Shensi : 1 fighter and 13 infantry Yunnan : 2 infantry
Production/PUs Summary :
Germans : 39 / 70 Russians : 37 / 37 Japanese : 39 / 40 Americans : 52 / 72 Chinese : 10 / 16 British : 28 / 28 UK_Pacific : 10 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 13 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 34 times 2 was rolled 34 times 3 was rolled 38 times 4 was rolled 22 times 5 was rolled 34 times 6 was rolled 42 times Average roll : 3.559 Median : 3.000 Variance : 1.103 Standard Deviation : 1.050 Total rolls : 204 Germans Combat 1 was rolled 9 times 2 was rolled 17 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 21 times 6 was rolled 24 times Average roll : 3.959 Median : 4.000 Variance : 1.655 Standard Deviation : 1.286 Total rolls : 97 British Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.667 Median : 2.000 Variance : 1.188 Standard Deviation : 1.090 Total rolls : 9 French Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3.593 Median : 3.000 Variance : 0.673 Standard Deviation : 0.820 Total rolls : 27 Americans Combat 1 was rolled 2 times 3 was rolled 3 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.143 Median : 3.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.333 Median : 4.500 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 6 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.909 Median : 3.000 Variance : 0.483 Standard Deviation : 0.695 Total rolls : 11 UK_Pacific Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 14 times 2 was rolled 5 times 3 was rolled 12 times 4 was rolled 2 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 2.956 Median : 3.000 Variance : 2.398 Standard Deviation : 1.548 Total rolls : 45
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TripleA Move Summary: British round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Combat Move - British 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to 109 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Tobruk 1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk 2 mech_infantrys moved from Egypt to Tobruk 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from United Kingdom to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone Combat - British
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@Caesar1 any scramble?
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Americans Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 fighter moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to Southeast Mexico 1 infantry moved from Central United States to Southeast Mexico 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 fighter moved from Western United States to 101 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone 1 fighter moved from 10 Sea Zone to 101 Sea Zone 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 3 mech_infantrys moved from Central United States to Western United States 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 bomber moved from Central United States to Western United States Place Units - Americans 2 carriers and 1 destroyer placed in 101 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 2 infantry moved from Suiyuyan to Shensi 6 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 fighter and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to 109 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Tobruk 1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk 2 mech_infantrys moved from Egypt to Tobruk 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from United Kingdom to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Tobruk British attack with 1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 3/8 hits, 2.50 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/6 hits, 2.17 expected hits 2 infantry owned by the British lost in Tobruk 3 infantry owned by the Italians lost in Tobruk British roll dice for 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 3 : 3/6 hits, 2.17 expected hits Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 3 : 2/3 hits, 1.17 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Tobruk 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 3 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 96 Sea Zone 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 cruiser Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Italians roll dice for 3 fighters in 97 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 destroyer owned by the British, 1 submarine owned by the British and 1 carrier owned by the British lost in 97 Sea Zone 1 cruiser owned by the Italians and 1 fighter owned by the Germans lost in 97 Sea Zone British roll dice for 1 bomber, 1 cruiser and 3 fighters in 97 Sea Zone, round 3 : 1/5 hits, 2.67 expected hits Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits 1 cruiser owned by the British and 1 fighter owned by the British lost in 97 Sea Zone 1 fighter owned by the Italians lost in 97 Sea Zone British roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits 1 bomber owned by the British and 1 fighter owned by the British lost in 97 Sea Zone 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win with 1 fighter remaining. Battle score for attacker is -5 Casualties for British: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Casualties for Germans: 1 fighter Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Battle in 109 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 2 submarines British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - British 1 fighter moved from 97 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Malta 1 tactical_bomber moved from Tobruk to Malta 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 cruiser, 1 destroyer and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 2 infantry moved from Burma to India 1 fighter moved from 109 Sea Zone to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 fighter moved from India to Persia 1 battleship and 1 cruiser moved from 110 Sea Zone to 88 Sea Zone Place Units - British 1 fighter placed in United Kingdom 3 submarines placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,3 British collect 27 PUs (3 lost to blockades); end with 27 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : 2.83 Japanese regular : -0.33 Germans regular : -0.67 British regular : -0.83
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 fighter and 13 infantry Yunnan : 2 infantry Shan State : 3 infantry India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 tactical_bomber Malaya : 1 harbour Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 2 infantry and 4 mech_infantrys Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield 26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine 10 Sea Zone : 1 transport Central United States : 1 factory_major Southeast Mexico : 1 armour and 1 infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry Iceland : 1 airfield Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 artillery, 1 harbour and 1 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry Rhodesia : 2 infantry Tobruk : 1 flag, 1 armour, 1 artillery and 1 mech_infantry 80 Sea Zone : 1 cruiser, 1 destroyer and 2 transports 86 Sea Zone : 1 transport 89 Sea Zone : 1 transport Eire : 1 flag, 1 mech_infantry 109 Sea Zone : 1 flag, 1 destroyer Eastern Persia : 1 flag, 1 infantry 101 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber 71 Sea Zone : 3 submarines 81 Sea Zone : 1 destroyer Brazil : 1 flag, 1 artillery and 3 infantry Persia : 1 flag, 1 fighter and 3 infantry 88 Sea Zone : 1 battleship and 1 cruiser
Production/PUs Summary :
Germans : 39 / 70 Russians : 37 / 37 Japanese : 39 / 40 Americans : 52 / 72 Chinese : 10 / 16 British : 30 / 32 UK_Pacific : 10 / 9 Italians : 10 / 10 ANZAC : 10 / 10 French : 13 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 61 times 2 was rolled 52 times 3 was rolled 63 times 4 was rolled 30 times 5 was rolled 53 times 6 was rolled 55 times Average roll : 3.404 Median : 3.000 Variance : 2.222 Standard Deviation : 1.490 Total rolls : 314 Null / Other 1 was rolled 15 times 2 was rolled 5 times 3 was rolled 12 times 4 was rolled 2 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 2.913 Median : 3.000 Variance : 2.652 Standard Deviation : 1.628 Total rolls : 46 Germans Combat 1 was rolled 9 times 2 was rolled 20 times 3 was rolled 14 times 4 was rolled 15 times 5 was rolled 21 times 6 was rolled 24 times Average roll : 3.883 Median : 4.000 Variance : 1.479 Standard Deviation : 1.216 Total rolls : 103 British Combat 1 was rolled 8 times 2 was rolled 9 times 3 was rolled 9 times 4 was rolled 4 times 5 was rolled 9 times 6 was rolled 7 times Average roll : 3.391 Median : 3.000 Variance : 0.430 Standard Deviation : 0.655 Total rolls : 46 Italians Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.000 Median : 2.500 Variance : 0.702 Standard Deviation : 0.838 Total rolls : 20 French Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3.593 Median : 3.000 Variance : 0.673 Standard Deviation : 0.820 Total rolls : 27 Americans Combat 1 was rolled 2 times 3 was rolled 3 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.143 Median : 3.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.333 Median : 4.500 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 6 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.909 Median : 3.000 Variance : 0.483 Standard Deviation : 0.695 Total rolls : 11 UK_Pacific Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 15 times 2 was rolled 5 times 3 was rolled 12 times 4 was rolled 2 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 2.913 Median : 3.000 Variance : 2.652 Standard Deviation : 1.628 Total rolls : 46
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 bomber moved from Northern Italy to 93 Sea Zone 1 armour and 2 infantry moved from Northern Italy to Southern France 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 artillery and 2 infantry moved from Ethiopia to Kenya Italians take Kenya from British Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 1 transport French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 14 Casualties for Italians: 1 submarine Casualties for French: 1 cruiser and 1 destroyer Battle in Southern France Italians attack with 1 armour, 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery and 3 infantry in Southern France, round 2 : 2/5 hits, 1.50 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from 93 Sea Zone to Southern Italy 2 aaGuns and 2 artilleries moved from Northern Italy to Yugoslavia 2 infantry moved from Albania to Yugoslavia 1 armour moved from Albania to Romania Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 13 PUs (1 lost to blockades); end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
French regular : -0.50 Italians regular : 0.67
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Shan State 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Shan State : 1 fighter and 1 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 2 fighters, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry Dutch New Guinea : 1 flag, 1 infantry 45 Sea Zone : 1 transport 63 Sea Zone : 1 cruiser and 1 destroyer Egypt : 2 infantry
Production/PUs Summary :
Germans : 39 / 70 Russians : 37 / 37 Japanese : 39 / 40 Americans : 52 / 72 Chinese : 10 / 16 British : 29 / 32 UK_Pacific : 10 / 9 Italians : 14 / 18 ANZAC : 10 / 20 French : 10 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 48 times 2 was rolled 47 times 3 was rolled 53 times 4 was rolled 29 times 5 was rolled 49 times 6 was rolled 52 times Average roll : 3.504 Median : 3.000 Variance : 1.398 Standard Deviation : 1.183 Total rolls : 278 Germans Combat 1 was rolled 9 times 2 was rolled 19 times 3 was rolled 13 times 4 was rolled 15 times 5 was rolled 21 times 6 was rolled 24 times Average roll : 3.911 Median : 4.000 Variance : 1.528 Standard Deviation : 1.236 Total rolls : 101 British Combat 1 was rolled 8 times 2 was rolled 9 times 3 was rolled 9 times 4 was rolled 4 times 5 was rolled 9 times 6 was rolled 7 times Average roll : 3.391 Median : 3.000 Variance : 0.430 Standard Deviation : 0.655 Total rolls : 46 Italians Combat 1 was rolled 7 times 2 was rolled 6 times 3 was rolled 5 times 4 was rolled 1 times 5 was rolled 7 times 6 was rolled 3 times Average roll : 3.138 Median : 3.000 Variance : 1.030 Standard Deviation : 1.015 Total rolls : 29 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.581 Median : 3.000 Variance : 0.894 Standard Deviation : 0.946 Total rolls : 31 Americans Combat 1 was rolled 2 times 3 was rolled 3 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.143 Median : 3.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.333 Median : 4.500 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 6 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.909 Median : 3.000 Variance : 0.483 Standard Deviation : 0.695 Total rolls : 11 UK_Pacific Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 14 times 2 was rolled 5 times 3 was rolled 12 times 4 was rolled 2 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 2.956 Median : 3.000 Variance : 2.398 Standard Deviation : 1.548 Total rolls : 45
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Shan State 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Shan State : 1 fighter and 1 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 2 fighters, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry Dutch New Guinea : 1 flag, 1 infantry 45 Sea Zone : 1 transport 63 Sea Zone : 1 cruiser and 1 destroyer Egypt : 2 infantry
Production/PUs Summary :
Germans : 39 / 70 Russians : 37 / 37 Japanese : 39 / 40 Americans : 52 / 72 Chinese : 10 / 16 British : 29 / 32 UK_Pacific : 10 / 9 Italians : 14 / 18 ANZAC : 10 / 20 French : 10 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 48 times 2 was rolled 47 times 3 was rolled 53 times 4 was rolled 29 times 5 was rolled 49 times 6 was rolled 52 times Average roll : 3.504 Median : 3.000 Variance : 1.398 Standard Deviation : 1.183 Total rolls : 278 Germans Combat 1 was rolled 9 times 2 was rolled 19 times 3 was rolled 13 times 4 was rolled 15 times 5 was rolled 21 times 6 was rolled 24 times Average roll : 3.911 Median : 4.000 Variance : 1.528 Standard Deviation : 1.236 Total rolls : 101 British Combat 1 was rolled 8 times 2 was rolled 9 times 3 was rolled 9 times 4 was rolled 4 times 5 was rolled 9 times 6 was rolled 7 times Average roll : 3.391 Median : 3.000 Variance : 0.430 Standard Deviation : 0.655 Total rolls : 46 Italians Combat 1 was rolled 7 times 2 was rolled 6 times 3 was rolled 5 times 4 was rolled 1 times 5 was rolled 7 times 6 was rolled 3 times Average roll : 3.138 Median : 3.000 Variance : 1.030 Standard Deviation : 1.015 Total rolls : 29 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.581 Median : 3.000 Variance : 0.894 Standard Deviation : 0.946 Total rolls : 31 Americans Combat 1 was rolled 2 times 3 was rolled 3 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.143 Median : 3.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.333 Median : 4.500 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 6 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.909 Median : 3.000 Variance : 0.483 Standard Deviation : 0.695 Total rolls : 11 UK_Pacific Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 14 times 2 was rolled 5 times 3 was rolled 12 times 4 was rolled 2 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 2.956 Median : 3.000 Variance : 2.398 Standard Deviation : 1.548 Total rolls : 45
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Shan State 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Tunisia to Algeria 1 infantry moved from Algeria to Morocco 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Shan State : 1 fighter and 1 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 2 fighters, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry Dutch New Guinea : 1 flag, 1 infantry 45 Sea Zone : 1 transport 63 Sea Zone : 1 cruiser and 1 destroyer Trans-Jordan : 1 infantry Egypt : 2 infantry United Kingdom : 1 fighter and 2 infantry Morocco : 2 infantry Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry French Central Africa : 1 infantry Algeria : 1 infantry 81 Sea Zone : 1 destroyer 110 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 39 / 70 Russians : 37 / 37 Japanese : 39 / 40 Americans : 52 / 72 Chinese : 10 / 16 British : 29 / 32 UK_Pacific : 10 / 9 Italians : 14 / 18 ANZAC : 10 / 20 French : 10 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 48 times 2 was rolled 47 times 3 was rolled 53 times 4 was rolled 29 times 5 was rolled 49 times 6 was rolled 52 times Average roll : 3.504 Median : 3.000 Variance : 1.398 Standard Deviation : 1.183 Total rolls : 278 Germans Combat 1 was rolled 9 times 2 was rolled 19 times 3 was rolled 13 times 4 was rolled 15 times 5 was rolled 21 times 6 was rolled 24 times Average roll : 3.911 Median : 4.000 Variance : 1.528 Standard Deviation : 1.236 Total rolls : 101 British Combat 1 was rolled 8 times 2 was rolled 9 times 3 was rolled 9 times 4 was rolled 4 times 5 was rolled 9 times 6 was rolled 7 times Average roll : 3.391 Median : 3.000 Variance : 0.430 Standard Deviation : 0.655 Total rolls : 46 Italians Combat 1 was rolled 7 times 2 was rolled 6 times 3 was rolled 5 times 4 was rolled 1 times 5 was rolled 7 times 6 was rolled 3 times Average roll : 3.138 Median : 3.000 Variance : 1.030 Standard Deviation : 1.015 Total rolls : 29 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.581 Median : 3.000 Variance : 0.894 Standard Deviation : 0.946 Total rolls : 31 Americans Combat 1 was rolled 2 times 3 was rolled 3 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.143 Median : 3.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.333 Median : 4.500 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 6 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.909 Median : 3.000 Variance : 0.483 Standard Deviation : 0.695 Total rolls : 11 UK_Pacific Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 14 times 2 was rolled 5 times 3 was rolled 12 times 4 was rolled 2 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 2.956 Median : 3.000 Variance : 2.398 Standard Deviation : 1.548 Total rolls : 45