@max334 Assumed no scramble in 113.
L24 PTV MikawaGunichi vs Daaras (X+12) L24 PTV
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Italians Italians buy 1 marine; Remaining resources: 5 PUs; Combat Move - Italians 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 99 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Greece 1 armour and 1 infantry moved from Albania to Greece 1 armour moved from Northern Italy to Romania 1 submarine moved from 99 Sea Zone to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 bomber moved from Northern Italy to Greece 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk Combat - Italians Battle in 98 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone 1 cruiser owned by the British lost in 98 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 5 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser Battle in Greece Italians attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Greece, round 2 : 2/7 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Greece 3 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 infantry in Greece, round 3 : 2/5 hits, 2.00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 bomber moved from Greece to Southern Italy 2 fighters moved from 98 Sea Zone to Southern Italy 1 infantry moved from Albania to Bulgaria Italians take Bulgaria from Neutral_Axis Place Units - Italians 1 marine placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 5 Italians collect 13 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -1.50 Neutral_Allies regular : 0.33 British regular : 0.50
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TripleA Manual Gamesave Post: French round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Queensland 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Java ANZAC take Java from Dutch 2 aaGuns moved from New South Wales to Queensland 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 74 Sea Zone to 83 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 8 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans Turning on Edit Mode EDIT: Germans takes Vyborg from Russians EDIT: Turning off Edit Mode 5 infantry moved from Finland to Karelia Germans take Karelia from Russians EDIT: 2 infantry moved from Norway to Vyborg 2 infantry moved from Denmark to 115 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 115 Sea Zone to 113 Sea Zone 2 artilleries moved from Normandy Bordeaux to 113 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 113 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Gibraltar 3 artilleries and 15 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 3 armour moved from Yugoslavia to Poland 2 artilleries and 6 infantry moved from Yugoslavia to Romania 1 fighter moved from Southern Italy to Romania 2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to Romania 6 armour and 4 mech_infantrys moved from France to Germany Combat - Germans Battle in Gibraltar Non Combat Move - Germans 2 aaGuns moved from Poland to Baltic States Place Units - Germans 2 artilleries and 8 infantry placed in Germany 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western Germany 2 submarines placed in 115 Sea Zone Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 6 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese Combat - Russians Non Combat Move - Russians 1 cruiser moved from 117 Sea Zone to 118 Sea Zone 1 submarine moved from 130 Sea Zone to 128 Sea Zone 1 artillery and 10 infantry moved from Northern Belarus to Novgorod 2 aaGuns and 7 infantry moved from Leningrad to Novgorod 1 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Kursk to Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Kursk 2 infantry moved from Stalingrad to Rostov 1 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 2 aaGuns, 3 artilleries and 12 infantry moved from Siberia to Amur Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 10 infantry placed in Russia Turn Complete - Russians Russians collect 47 PUs; end with 53 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 artilleries, 5 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery, 2 infantry and 1 mech_infantry moved from Shansi to Anhwe 1 artillery, 2 infantry and 1 mech_infantry moved from Anhwe to Kiangsi 1 infantry moved from Jehol to Shansi 1 artillery and 1 infantry moved from Jehol to Anhwe 1 artillery moved from Kwangsi to Yunnan 2 artilleries and 6 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 4 infantry moved from Fukien to Kiangsi 2 fighters and 1 tactical_bomber moved from Kiangsu to Kwangsi 2 infantry moved from Southern Manchuria to Korea 2 fighters and 1 tactical_bomber moved from Japan to Korea 2 infantry and 1 marine moved from Caroline Islands to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to Kwangsi 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from Caroline Islands to Kwangsi Combat - Japanese Battle in Korea Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Korea, round 2 : 4/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 21 Sea Zone to 20 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Kyushu to 20 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 20 Sea Zone to 21 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 21 Sea Zone to Fukien 2 fighters and 1 tactical_bomber moved from Korea to Japan Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Southern Manchuria 1 infantry placed in Japan 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : 2.00 Russians regular : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 3 carriers moved from 11 Sea Zone to 27 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 28 Sea Zone to 27 Sea Zone 1 fighter moved from Wake Island to 27 Sea Zone 1 tactical_bomber moved from 28 Sea Zone to 27 Sea Zone 1 fighter moved from 28 Sea Zone to 104 Sea Zone 1 cruiser moved from 12 Sea Zone to 11 Sea Zone 1 marine moved from Central United States to Western United States 1 submarine moved from 59 Sea Zone to 40 Sea Zone 1 infantry moved from Western United States to Central United States 1 aaGun moved from Western United States to Central United States 1 aaGun moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 1 mech_infantry moved from Central United States to Eastern United States Place Units - Americans 2 destroyers placed in 104 Sea Zone 1 battleship and 1 carrier placed in 104 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 6 infantry moved from Tsinghai to Inner Mongolia 6 infantry moved from Szechwan to Tsinghai 1 fighter moved from Yunnan to Tsinghai Place Units - Chinese 4 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to France 1 marine moved from Eastern India to 40 Sea Zone 1 battleship and 1 marine moved from 40 Sea Zone to 74 Sea Zone 1 marine moved from 74 Sea Zone to French Madagascar 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 2 infantry moved from 74 Sea Zone to Kenya 1 tactical_bomber moved from Anglo-Egyptian Sudan to Kenya 1 fighter moved from Egypt to Kenya 2 infantry moved from Southern Persia to 82 Sea Zone 1 artillery moved from Ethiopia to 78 Sea Zone 1 artillery and 1 transport moved from 78 Sea Zone to 82 Sea Zone 1 artillery and 2 infantry moved from 82 Sea Zone to Iraq 1 fighter moved from 83 Sea Zone to Iraq 1 tactical_bomber moved from 83 Sea Zone to Iraq 2 cruisers moved from 78 Sea Zone to 82 Sea Zone 1 infantry moved from Southern Persia to Iraq Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in French Madagascar Battle in Iraq British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 cruisers in Iraq, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Kenya British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 battleship in Kenya, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kenya 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kenya to Egypt 1 tactical_bomber moved from Iraq to Egypt 1 fighter moved from Iraq to 83 Sea Zone 1 destroyer moved from 78 Sea Zone to 100 Sea Zone 4 infantry moved from Eastern India to Burma 3 infantry moved from Malaya to Shan State 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to Quebec 2 fighters moved from United Kingdom to 109 Sea Zone 1 bomber moved from France to United Kingdom Place Units - British 1 carrier and 1 destroyer placed in 109 Sea Zone 1 factory_minor placed in Egypt 1 artillery placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Italians regular : 0.67 Japanese regular : 0.67 Germans AA : -0.17 Neutral_Axis regular : 1.00 British regular : 0.17
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 3 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 destroyer moved from 99 Sea Zone to 100 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 100 Sea Zone 2 artilleries and 1 infantry moved from Greece to 99 Sea Zone 1 infantry and 1 marine moved from Southern Italy to 99 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 2 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Malta Combat - Italians Battle in 100 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters British defend with 1 destroyer Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 100 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 100 Sea Zone Italians win, taking 100 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Malta Italians attack with 2 artilleries and 2 infantry British defend with 1 aaGun, 1 airfield and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Neutral_Axis from Morocco: 1 infantry EDIT: Changing ownership of Morocco from Neutral_Axis to Germans EDIT: Adding units owned by Germans to Morocco: 1 artillery and 2 infantry EDIT: Removing units owned by Germans from Gibraltar: 1 artillery and 1 infantry EDIT: Changing PUs for Germans from 50 to 51 EDIT: Turning off Edit Mode 1 bomber and 2 fighters moved from 100 Sea Zone to Tobruk 1 marine moved from 96 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 1 artillery moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 infantry moved from Libya to Tobruk 1 armour moved from Greece to Romania 4 infantry moved from Bulgaria to Romania 1 infantry moved from Bulgaria to Greece Place Units - Italians 3 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -1.33 British regular : 0.00
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@mikawagunichi I made a small NCM edit for germany. if you care ill redo italy
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TripleA Manual Gamesave Post: French round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 1 destroyer moved from 83 Sea Zone to 100 Sea Zone Combat - French Battle in 100 Sea Zone French attack with 1 destroyer Italians defend with 1 destroyer French roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 100 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 100 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 100 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 100 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 100 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 100 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 100 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Non Combat Move - French
Combat Hit Differential Summary :
Italians regular : -1.33 French regular : -2.33
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@mikawagunichi are we on different versions somehow?
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Karelia to Archangel 2 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 bomber moved from Romania to Archangel 2 armour moved from Poland to Southern Belarus Germans take Eastern Poland from Russians Germans take Southern Belarus from Russians 3 artilleries and 15 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Poland to Northern Belarus 6 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 8 infantry moved from Germany to Poland 2 artilleries and 10 infantry moved from Romania to Eastern Poland 1 bomber moved from Romania to Southern Italy 1 tactical_bomber moved from Romania to Malta 1 fighter moved from Romania to Southern Italy 3 fighters and 3 tactical_bombers moved from Romania to Alexandria 1 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 93 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Poland 2 submarines moved from 115 Sea Zone to 113 Sea Zone Combat - Germans Battle in Archangel Germans attack with 1 bomber and 5 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 5 infantry in Archangel, round 2 : 0/6 hits, 1.33 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 bomber and 4 infantry in Archangel, round 3 : 1/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans roll dice for 1 bomber and 3 infantry in Archangel, round 4 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 3 infantry in Archangel, round 5 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 bomber moved from Archangel to Baltic States 2 aaGuns moved from Baltic States to Northern Belarus 2 artilleries and 2 infantry moved from 98 Sea Zone to Tobruk 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 aaGun moved from France to Normandy Bordeaux Place Units - Germans 1 fighter, 3 infantry and 1 tactical_bomber placed in Western Germany 1 artillery and 6 infantry placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,2 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -2.50
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@mikawagunichi im going to slightly edit the german buy. those 2 planes will be strats and ill subtract 1 dude, and make an art a dude.
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 3 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to 100 Sea Zone 3 artilleries and 13 infantry moved from Amur to Korea 1 infantry moved from Northern Manchuria to Korea
Combat Hit Differential Summary :
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@Daaras Scramble to 100?
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 3 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to 100 Sea Zone 3 artilleries and 13 infantry moved from Amur to Korea 1 infantry moved from Northern Manchuria to Korea Combat - Russians Battle in 100 Sea Zone Russians attack with 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer Russians roll dice for 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 100 Sea Zone Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Korea Russians attack with 3 artilleries and 14 infantry Japanese defend with 2 infantry Russians roll dice for 3 artilleries and 14 infantry in Korea, round 2 : 4/17 hits, 3.83 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Korea 2 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Russians 2 aaGuns moved from Amur to Korea 2 aaGuns, 1 artillery and 17 infantry moved from Novgorod to Yaroslavl 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Northwest Persia to Northeast Persia Russians take Northeast Persia from Neutral_Allies 1 infantry moved from Southern Caucasus to Northwest Persia 1 infantry moved from Rostov to Northern Caucasus 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Ukraine to Kursk 2 fighters and 1 tactical_bomber moved from 100 Sea Zone to Egypt Place Units - Russians 3 fighters and 7 infantry placed in Russia 1 mech_infantry placed in Stalingrad Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Italians regular : -0.33 Russians regular : 1.50
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Siam to Shan State 4 fighters and 4 tactical_bombers moved from Kwangsi to Shan State 1 carrier moved from 44 Sea Zone to 42 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 44 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 fighter moved from 44 Sea Zone to Java 1 tactical_bomber moved from 44 Sea Zone to Java 1 destroyer moved from 44 Sea Zone to 56 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Sumatra 1 carrier moved from 44 Sea Zone to 36 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 44 Sea Zone to 45 Sea Zone 1 submarine moved from 21 Sea Zone to 6 Sea Zone 1 battleship and 1 cruiser moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from Fukien to 21 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 21 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 2 infantry moved from 45 Sea Zone to Celebes 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 destroyer moved from 21 Sea Zone to 22 Sea Zone EDIT: 1 destroyer moved from 45 Sea Zone to 37 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 2 infantry moved from Kyushu to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 1 tactical_bomber moved from Kwangsi to Manilla 1 fighter moved from Kwangsi to Davao 2 bombers moved from Kwangsi to Borneo 2 fighters and 1 tactical_bomber moved from Kwangsi to Southern Manchuria 2 fighters and 1 tactical_bomber moved from Japan to Southern Manchuria Combat - Japanese Battle in Guam Battle in Celebes Battle in Shan State Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers British defend with 3 infantry Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 2 : 5/9 hits, 4.83 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Shan State Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Davao Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 cruiser in Davao, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Davao 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Manilla Japanese attack with 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 battleship in Manilla, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manilla 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Sumatra Japanese attack with 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Sumatra, round 4 : 1/2 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Java Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Java, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by British from Kwangtung: 2 infantry EDIT: Removing units owned by Japanese from Kiangsi: 1 infantry EDIT: Changing ownership of Kwangtung from UK_Pacific to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Szechwan from Chinese to Japanese EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Java to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone 1 fighter moved from Davao to 36 Sea Zone 1 tactical_bomber moved from Manilla to 36 Sea Zone 1 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 3 fighters and 3 tactical_bombers moved from Shan State to Kwangsi 1 artillery and 1 mech_infantry moved from Kiangsi to Kwangtung 1 armour moved from Fukien to Kwangtung 2 artilleries and 6 infantry moved from Hunan to Szechwan 1 infantry moved from Kiangsi to Hunan 3 infantry moved from Kiangsi to Anhwe 1 artillery and 2 infantry moved from Kiangsu to Anhwe 3 aaGuns moved from Kyushu to Japan 2 bombers moved from Borneo to Kiangsu Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Southern Manchuria 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 0.67 ANZAC regular : -1.33 UK_Pacific regular : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 battleship, 1 destroyer, 1 infantry and 4 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 40 Sea Zone to 56 Sea Zone 1 submarine moved from 65 Sea Zone to 56 Sea Zone 1 bomber moved from Hawaiian Islands to 56 Sea Zone Combat - Americans Battle in 56 Sea Zone Americans attack with 1 bomber and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 56 Sea Zone to Queensland 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone 4 fighters moved from Hawaiian Islands to 55 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland 1 marine moved from Western United States to 11 Sea Zone 1 cruiser and 1 marine moved from 11 Sea Zone to 27 Sea Zone 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 battleship, 1 carrier, 2 destroyers and 1 fighter moved from 104 Sea Zone to 93 Sea Zone 1 infantry moved from Central United States to Western United States 1 aaGun moved from Central United States to Western United States Place Units - Americans 1 infantry placed in Central United States 1 transport placed in 11 Sea Zone 1 battleship, 1 destroyer and 3 transports placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 10 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Yunnan to Kweichow Place Units - Chinese 5 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 destroyer, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 2 tactical_bombers moved from Egypt to 98 Sea Zone 1 carrier, 2 destroyers and 1 fighter moved from 83 Sea Zone to 98 Sea Zone British take 100 Sea Zone from Italians 1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 armour moved from 93 Sea Zone to Morocco 1 artillery moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 2 infantry moved from Burma to Shan State 1 fighter moved from Eastern India to Shan State 1 bomber moved from United Kingdom to Western Germany Combat - British Germans scrambles 1 units out of Malta to defend against the attack in 98 Sea Zone Air Battle in Western Germany British attacks with 1 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Western Germany causes 3 damage total. Battle in Gibraltar Battle in Morocco Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Gibraltar from Germans, taking Morocco from Germans, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 98 Sea Zone British attack with 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports British roll dice for 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports in 98 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits 1 carrier owned by the British lost in 98 Sea Zone 1 destroyer owned by the Germans, 1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 98 Sea Zone British roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 98 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 2 destroyers owned by the British lost in 98 Sea Zone 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 98 Sea Zone British roll dice for 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits Germans roll dice for 1 fighter and 2 transports in 98 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the British lost in 98 Sea Zone 1 fighter owned by the Germans and 1 transport owned by the Germans lost in 98 Sea Zone 1 transport owned by the Germans lost in 98 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35 Casualties for British: 1 carrier, 2 destroyers and 1 tactical_bomber Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports Cleaning up after air battles Non Combat Move - British 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 bomber moved from Western Germany to United Kingdom 1 artillery and 1 infantry moved from Iraq to 82 Sea Zone 1 transport moved from 82 Sea Zone to 74 Sea Zone 1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 marine moved from French Madagascar to 74 Sea Zone 1 battleship and 1 marine moved from 74 Sea Zone to 83 Sea Zone 1 infantry moved from Kenya to 74 Sea Zone 1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 83 Sea Zone to Egypt 1 aaGun moved from Burma to Yunnan 1 aaGun moved from Burma to Eastern India 2 artilleries moved from Eastern India to Burma 1 fighter moved from Shan State to Eastern India 1 infantry moved from Burma to Eastern India 1 fighter moved from United Kingdom to 93 Sea Zone Place Units - British 1 airfield, 1 artillery, 1 infantry and 1 tactical_bomber placed in Egypt British undo move 1. 1 infantry placed in Union of South Africa 1 destroyer placed in 100 Sea Zone 1 airfield, 1 artillery and 1 tactical_bomber placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Germans from Germany: 1 artillery EDIT: Adding units owned by Germans to Germany: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 2 bombers EDIT: Removing units owned by Germans from Germany: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.67 Germans AA : -0.17 Germans regular : 0.00 British regular : -0.17
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@Daaras I did the 2 strats and art edit you mentioned before.
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