TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/10 hits, 5.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 aaGun, 5 infantry and 1 mech_infantry moved from Jehol to Anhwe
2 artilleries, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsi
1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
4 infantry moved from Manchuria to Jehol
1 aaGun and 1 infantry moved from Korea to Manchuria
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 artilleries, 1 cruiser, 4 infantry, 1 marine and 4 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
2 artilleries, 1 infantry and 1 marine placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 marine moved from Eastern United States to Central United States
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
2 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 2 airfields and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Alexandria
1 armour, 2 artilleries and 1 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Alexandria
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 fighter and 3 tactical_bombers; Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 4/10 hits, 4,50 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Alexandria, round 2 : 1/10 hits, 4,33 expected hits
1 infantry owned by the British lost in Alexandria
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 3 : 4/9 hits, 4,17 expected hits
Italians roll dice for 1 armour, 1 fighter and 3 tactical_bombers in Alexandria, round 3 : 2/5 hits, 2,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Alexandria
3 tactical_bombers owned by the Germans and 1 armour owned by the Italians lost in Alexandria
British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber in Alexandria, round 4 : 3/7 hits, 3,50 expected hits
Italians roll dice for 1 fighter in Alexandria, round 4 : 1/1 hits, 0,67 expected hits
1 artillery owned by the British lost in Alexandria
1 fighter owned by the Germans lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 52
Casualties for British: 2 artilleries and 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Germans: 1 fighter and 3 tactical_bombers
Non Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from French Indo China to India
3 aaGuns and 7 infantry moved from Burma to India
2 infantry moved from Shan State to Burma
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 118 Sea Zone to 106 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
Place Units - British
2 mech_infantrys placed in Union of South Africa
1 airfield placed in Gibraltar
1 airfield placed in Egypt
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1,50
Italians regular : -3,67
Japanese regular : -1,00
British regular : -0,67
@WindowWasher yeah, that looks a little bit strange with the purchased ground troups in tokyo waiting for their bus…
Sorry for the dicing in alexandria… struggled a lot to attack there, but I felt I had to, but with a more even result… :-/
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 infantry moved from Albania to Greece
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Southern Italy to Greece
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber and 3 infantry
Neutral_Allies defend with 3 infantry
Italians roll dice for 1 armour, 1 bomber and 3 infantry in Greece, round 2 : 1/5 hits, 1.67 expected hits
Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Greece
1 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Greece, round 3 : 2/3 hits, 1.33 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 armour owned by the Italians lost in Greece
2 infantry owned by the Neutral_Allies lost in Greece
Italians win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour and 3 infantry
Casualties for Neutral_Allies: 3 infantry
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
4 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 armour, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
1 armour moved from Northern Italy to Yugoslavia
Place Units - Italians
1 mech_infantry placed in Northern Italy
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 62 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 11 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Americans
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
6 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
5 artilleries and 26 infantry moved from Romania to Eastern Poland
3 armour moved from Poland to Eastern Poland
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
6 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
7 mech_infantrys moved from Western Germany to Poland
1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 bomber moved from Western Germany to 114 Sea Zone
2 tactical_bombers moved from Western Germany to Southern Italy
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 cruiser, 1 submarine and 1 transport
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 transport in 114 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
3 aaGuns moved from Romania to Eastern Poland
1 bomber moved from 114 Sea Zone to Western Germany
Place Units - Germans
10 mech_infantrys placed in Germany
1 armour and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Got an ‘socket write error’ in TripleA therefore I post the 3rd russian turn manual:
TURN SUMMARY: RUSSIA ROUND 3
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
1 mech_infantry owned by the Germans lost in Baltic States
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
1 fighter moved from Bessarabia to Bryansk
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns, 1 artillery and 19 infantry moved from Belarus to Bryansk
2 aaGuns, 3 artilleries and 11 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
6 infantry moved from Russia to Bryansk
1 aaGun and 12 infantry moved from Buryatia to Amur
1 submarine moved from 109 Sea Zone to 91 Sea Zone
Place Units - Russians
1 infantry placed in Ukraine
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Hey i just had surgery. It went well but I’m on all kinds of pain meds so my move will be delayed a couple of days until i can think clearly. Sorry for the inconvenience.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 130 Sea Zone to 128 Sea Zone
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
2 aaGuns, 1 artillery and 6 infantry moved from Leningrad to Northern Belarus
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Leningrad to Ukraine
3 infantry moved from Baltic States to Northern Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
2 infantry moved from Southern Caucasus to Northern Caucasus
1 armour and 1 mech_infantry moved from Russia to Northern Belarus
1 infantry moved from Southern Belarus to Northern Belarus
3 infantry moved from Vyborg to Leningrad
1 infantry moved from Archangel to Leningrad
2 infantry moved from Karelia to Archangel
3 infantry moved from Amur to Siberia
2 aaGuns and 6 infantry moved from Sakha to Siberia
3 infantry moved from Buryatia to Sakha
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Leningrad
3 infantry placed in Stalingrad
3 infantry placed in Siberia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Western Ukraine : 2 infantry
Siberia : 2 aaGuns, 1 factory_minor and 15 infantry
Bryansk : 2 aaGuns, 1 artillery and 1 infantry
Russia : 1 airfield and 1 factory_major
Archangel : 2 infantry
Ukraine : 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Urals : 1 factory_minor
Northern Belarus : 2 aaGuns, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry
Leningrad : 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Sakha : 3 infantry
Northern Caucasus : 2 infantry
Stalingrad : 1 factory_minor and 3 infantry
117 Sea Zone : 1 cruiser
128 Sea Zone : 1 submarine
118 Sea Zone : 1 submarine
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 artilleries and 4 infantry moved from Amur to Buryatia
1 infantry moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Suiyuyan to Chahar
3 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Kwangsi to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
2 tactical_bombers moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Kiangsi
2 fighters moved from Kwangsi to Kiangsi
2 fighters moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Kiangsi
2 fighters moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Borneo
Battle in Sumatra
Battle in Philippines
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippines
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Philippines from Americans with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kiangsi
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/7 hits, 3.50 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsi
2 infantry owned by the British lost in Kiangsi
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/8 hits, 4.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
2 bombers moved from 36 Sea Zone to Kwangsi
3 transports moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from Buyant-Uhaa to Chahar
Place Units - Japanese
2 armour and 1 infantry placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.33
Japanese regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
2 fighters moved from Russia to Novgorod
2 mech_infantrys moved from Yunnan to Kwangtung
1 armour moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 mech_infantry moved from Shensi to Anhwe
1 tactical_bomber moved from Yunnan to Hopei
2 mech_infantrys moved from Sikang to Hopei
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine
Russians roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 marine in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
1 marine owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 marine
Battle in Hopei
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Hopei
Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Russians: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Kwangtung
1 infantry owned by the Japanese lost in Kwangtung
Russians roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kwangtung
Russians roll dice for 1 armour in Kwangtung, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Kwangtung
Japanese win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Russians: 1 armour and 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Anhwe
Russians attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 mech_infantrys in Anhwe, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Hopei to Shensi
1 fighter moved from Anhwe to Shensi
2 infantry moved from Sikang to Shensi
2 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Central Mongolia to Ulaanbaatar
2 infantry moved from Dzavhan to Ulaanbaatar
6 infantry moved from Russia to Bryansk
1 artillery moved from Bryansk to Russia
1 aaGun, 2 artilleries and 3 infantry moved from Belarus to Bryansk
2 aaGuns, 2 artilleries and 11 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 fighters moved from Novgorod to Bryansk
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
2 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Bryansk
Germans take Bryansk from Russians
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 tactical_bomber moved from Norway to 114 Sea Zone
2 bombers moved from Western Germany to 114 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
2 armour, 5 artilleries, 25 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
6 armour, 6 artilleries, 6 infantry and 17 mech_infantrys moved from Western Ukraine to Bryansk
1 armour and 9 mech_infantrys moved from Baltic States to Western Ukraine
1 mech_infantry moved from Germany to Eastern Poland
1 aaGun moved from Baltic States to Eastern Poland
1 tactical_bomber moved from 114 Sea Zone to Eastern Poland
1 fighter moved from 114 Sea Zone to Eastern Poland
2 bombers moved from 114 Sea Zone to Eastern Poland
1 aaGun moved from Western Ukraine to Bryansk
2 fighters moved from Western Germany to Ukraine
1 tactical_bomber moved from Western Germany to Ukraine
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from Germany to Ukraine
1 tactical_bomber moved from Germany to Ukraine
1 fighter moved from Germany to Western Ukraine
1 tactical_bomber moved from Germany to Western Ukraine
1 submarine moved from 125 Sea Zone to 119 Sea Zone
Place Units - Germans
3 armour placed in Ukraine
2 bombers and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 bomber and 1 fighter moved from Yugoslavia to 99 Sea Zone
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 artillery and 2 infantry moved from Bryansk to Tambov
3 infantry moved from Ukraine to Rostov
3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Bryansk to Rostov
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
British defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from British with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Tambov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Rostov, round 2 : 1/12 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Bryansk to Rostov
3 fighters moved from Southern Italy to Western Germany
1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy
2 infantry moved from Southern France to Normandy Bordeaux
Place Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Italians collect 18 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 71 PUs;
Turning on Edit Mode
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Germans buy 4 armour, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 fighter and 2 tactical_bombers moved from 113 Sea Zone to Holland Belgium
6 armour and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Trans-Jordan to Eastern Persia
1 infantry moved from Persia to Eastern Persia
2 bombers moved from Volgograd to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
5 infantry moved from Eastern Poland to Belarus
2 infantry moved from Baltic States to Belarus
6 infantry moved from Novgorod to Belarus
10 mech_infantrys moved from Eastern Poland to Belarus
10 mech_infantrys moved from Eastern Poland to Belarus
5 mech_infantrys moved from Eastern Poland to Belarus
5 mech_infantrys moved from Eastern Poland to Novgorod
3 mech_infantrys moved from Eastern Poland to Novgorod
Combat - Germans
Battle in Bessarabia
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 3 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 4 fighters, 3 infantry and 2 tactical_bombers
British defend with 3 infantry
Germans roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/9 hits, 3,83 expected hits
British roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Germans lost in Holland Belgium
3 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry
Battle in Eastern Persia
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 6 armour and 3 mech_infantrys
British defend with 2 mech_infantrys
Germans roll dice for 6 armour and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 5/9 hits, 3,50 expected hits
British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan
2 mech_infantrys owned by the British lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 mech_infantrys
Battle in Belarus
Germans attack with 13 infantry and 25 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 13 infantry and 25 mech_infantrys in Belarus, round 2 : 7/38 hits, 6,33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 13 infantry and 25 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Bessarabia to Volgograd
2 armour and 3 mech_infantrys moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Volgograd
2 mech_infantrys moved from Trans-Jordan to Northwest Persia
11 mech_infantrys moved from Persia to Caucasus
1 bomber moved from Eastern Persia to Volgograd
4 fighters moved from Holland Belgium to 113 Sea Zone
2 tactical_bombers moved from Holland Belgium to Western Germany
Place Units - Germans
3 infantry placed in Persia
3 infantry placed in Egypt
3 armour placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
Germans undo move 3.
2 armour and 1 fighter placed in Volgograd
Germans undo move 3.
2 armour and 1 mech_infantry placed in Novgorod
1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 6 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 6 mech_infantrys
EDIT: Turning off Edit Mode
1 mech_infantry placed in Germany
Germans undo move 3.
Germans undo move 5.
Germans undo move 3.
3 armour placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs