Absolute bloodbath in 99
jim010 Axis vs GovZ Allies +23 AAE OOB
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@jim010 said in jim010 Axis vs GovZ Allies +23 AAE OOB:
I forgot to move my 7 tanks down from Leningrad, so I edited that during my build phase
No worries, but 1 tank was used to blitz Karelia. I edited it back to Leningrad.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 fighter moved from Western Germany to Southern France Combat - Italians Battle in Southern France Italians attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 fighter moved from Southern France to Western Germany Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,6,4,3,6,5,2,1 Italians collect 4 PUs (8 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.17
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Don’t think I can last much longer. Caught in a build war I am going to lose. Would be so bad if I didn’t lose all my tanks and panes in Moscow …
Nearing the end
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 10 Combat Move - French Non Combat Move - French 2 infantry moved from Libya to Tobruk 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from United Kingdom to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
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@jim010 said in jim010 Axis vs GovZ Allies +23 AAE OOB:
Don’t think I can last much longer.
I’m going to disagree with this statement. There are large infantry stacks everywhere.
Caught in a build war I am going to lose.
This is probably true. I’ve got the income and factories / transports to out produce you.
Would be so bad if I didn’t lose all my tanks and planes in Moscow …
This is definitely true.
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@GovZ Yup. I’ll play another round and see if something opens up.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 11 Politics - Germans Purchase Units - Germans Germans buy 7 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Volgograd to Rostov 2 fighters moved from Volgograd to Rostov 2 infantry moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 2 bombers and 2 infantry British defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rostov Germans attack with 2 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rostov Germans win, taking Rostov from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 3 mech_infantrys moved from Ukraine to Volgograd 2 fighters moved from Rostov to Volgograd 3 mech_infantrys moved from Russia to Volgograd 3 mech_infantrys moved from Western Ukraine to Tambov 6 armour moved from Bryansk to Volgograd 1 armour moved from Novgorod to Bryansk 2 bombers moved from Holland Belgium to Western Germany Place Units - Germans 7 armour placed in Western Germany 3 mech_infantrys placed in Ukraine 1 artillery and 2 infantry placed in Volgograd 2 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,3,5,4,4,1,2,2 Germans collect 55 PUs (4 lost to blockades); end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 British regular : -0.67
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 11 Purchase Units - British British buy 8 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Caucasus to Rostov 1 bomber and 2 fighters moved from Caucasus to Rostov 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France 4 fighters moved from 110 Sea Zone to Southern France 1 armour moved from Caucasus to Kazakhstan British take Kazakhstan from Germans 1 armour moved from Kazakhstan to Caucasus Combat - British Battle in Rostov British attack with 1 bomber, 2 fighters and 3 infantry Germans defend with 2 infantry British roll dice for 1 bomber, 2 fighters and 3 infantry in Rostov, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Rostov 2 infantry owned by the Germans lost in Rostov British win, taking Rostov from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Southern France British attack with 5 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 4/8 hits, 3.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France British win, taking Southern France from Italians with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by French from Iraq: 2 infantry EDIT: Adding units owned by French to Northwest Persia: 2 infantry EDIT: Removing units owned by French from Tobruk: 2 infantry EDIT: Adding units owned by French to Alexandria: 2 infantry EDIT: Turning off Edit Mode 1 bomber and 2 fighters moved from Rostov to Caucasus 1 aaGun, 1 artillery and 9 infantry moved from Northwest Persia to Caucasus 1 armour and 3 mech_infantrys moved from Iraq to Caucasus 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux 4 fighters moved from Southern France to 110 Sea Zone 1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 5 infantry and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Germans regular : 0.33 British regular : 1.33
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Please go ahead with the next German turn too - I edited the French guys forward already.
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@GovZ I am going to surrender. There is no path to victory here.
Good game. Perhaps you are interested in a rematch?
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@jim010 said in jim010 Axis vs GovZ Allies +23 AAE OOB:
@GovZ I am going to surrender. There is no path to victory here.
Good game. Perhaps you are interested in a rematch?
Sounds good, but I probably should wait until the weekend to start another game. Want to run it back with the same setup? Low luck? Global?
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@GovZ I am fine with normal luck. I gripe about it when bad luck shows up at the worst time, but I accept it.
I could do global, I just prefer to do Europe or Pacific for quicker and shorter games. I also prefer OOB with bids.
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