@Avner All right, game on. Sorry I was delayed.
Scramble to SZ111
Submerge in SZ110
Pray in SZ106
Setting up.
Bid:
u-boat to 127
inf to Holland
inf to W. Germany
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 127 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 121 Sea Zone to 109 Sea Zone
2 submarines moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 106 Sea Zone to 112 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea Zone
2 bombers moved from Germany to 114 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
2 fighters and 4 tactical_bombers moved from Western Germany to 112 Sea Zone
2 infantry moved from Holland Belgium to Normandy Bordeaux
3 armour moved from Holland Belgium to Normandy Bordeaux
2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 4 infantry and 2 mech_infantrys moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
1 tactical_bomber moved from Germany to 114 Sea Zone
1 fighter moved from Poland to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
6 infantry moved from Austria to Yugoslavia
Combat Hit Differential Summary :
@Daaras Scramble decisions?
@mikawagunichi why even ask lol
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 127 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 121 Sea Zone to 109 Sea Zone
2 submarines moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 106 Sea Zone to 112 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea Zone
2 bombers moved from Germany to 114 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
2 fighters and 4 tactical_bombers moved from Western Germany to 112 Sea Zone
2 infantry moved from Holland Belgium to Normandy Bordeaux
3 armour moved from Holland Belgium to Normandy Bordeaux
2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 4 infantry and 2 mech_infantrys moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
1 tactical_bomber moved from Germany to 114 Sea Zone
1 fighter moved from Poland to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
6 infantry moved from Austria to Yugoslavia
Combat - Germans
Battle in France
Germans attack with 3 armour, 3 artilleries, 8 infantry and 5 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 3 armour, 3 artilleries, 8 infantry and 5 mech_infantrys in France, round 2 : 6/19 hits, 5.67 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits
5 infantry owned by the Germans lost in France
1 aaGun owned by the French and 5 infantry owned by the French lost in France
Germans roll dice for 3 armour, 3 artilleries, 3 infantry and 5 mech_infantrys in France, round 3 : 7/14 hits, 4.83 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 3/6 hits, 2.67 expected hits
3 infantry owned by the Germans lost in France
1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 3 armour, 3 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 29
Casualties for Germans: 8 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 112 Sea Zone
Germans attack with 3 fighters, 2 submarines and 4 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 3 fighters and 4 tactical_bombers in 112 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
British roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
1 destroyer owned by the British and 1 transport owned by the British lost in 112 Sea Zone
Germans win, taking 112 Sea Zone from Neutral with 3 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 109 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 114 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
1 destroyer owned by the British lost in 114 Sea Zone
Germans roll dice for 2 submarines in 114 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 cruiser owned by the British lost in 114 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
British roll dice for 1 battleship in 114 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Germans
1 battleship owned by the British lost in 114 Sea Zone
Germans win with 1 battleship, 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 3 armour and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 armour and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.83 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 3 armour in Normandy Bordeaux, round 3 : 0/3 hits, 1.50 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour in Normandy Bordeaux, round 4 : 1/2 hits, 1.00 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour and 2 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 3 armour, 1 fighter and 6 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 1 fighter and 6 infantry in Yugoslavia, round 2 : 1/10 hits, 3.00 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 3 armour, 1 fighter and 6 infantry in Yugoslavia, round 3 : 2/10 hits, 3.00 expected hits
Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans lost in Yugoslavia
2 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 3 armour, 1 fighter and 4 infantry in Yugoslavia, round 4 : 0/8 hits, 2.67 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 3 armour, 1 fighter and 3 infantry in Yugoslavia, round 5 : 0/7 hits, 2.50 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 5 : 0/2 hits, 0.67 expected hits
Germans roll dice for 3 armour, 1 fighter and 3 infantry in Yugoslavia, round 6 : 1/7 hits, 2.50 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 6 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 3 armour, 1 fighter and 3 infantry in Yugoslavia, round 7 : 1/7 hits, 2.50 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 3 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 fighter moved from Yugoslavia to Southern Italy
2 bombers moved from 114 Sea Zone to Western Germany
1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Denmark to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from 114 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to 115 Sea Zone
2 fighters and 4 tactical_bombers moved from 112 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Holland Belgium to Normandy Bordeaux
2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
4 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
2 artilleries moved from Austria to Slovakia Hungary
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 2.67
Neutral_Allies regular : -2.33
Germans regular : -12.00
British regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 6 artilleries and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Baltic States to Leningrad
3 infantry moved from Vyborg to Leningrad
2 infantry moved from Karelia to Archangel
1 infantry moved from Archangel to Leningrad
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
1 infantry moved from Southern Belarus to Northern Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
1 armour and 1 mech_infantry moved from Russia to Novgorod
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Smolensk
2 aaGuns and 6 infantry moved from Sakha to Buryatia
3 infantry moved from Amur to Buryatia
3 infantry moved from Siberia to Sakha
Place Units - Russians
3 artilleries placed in Leningrad
3 artilleries placed in Ukraine
1 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 47 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Trigger Japanese Declare War on Russia Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to War
Combat Move - Japanese
1 infantry moved from Okinawa to 20 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 armour moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Soviet Far East
1 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Northern Manchuria to Amur
Japanese take Amur from Russians
1 artillery and 1 infantry moved from Jehol to Shansi
1 tactical_bomber moved from Southern Manchuria to Shansi
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Southern Manchuria to Chahar
1 artillery and 2 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery and 3 infantry moved from Fukien to Kiangsi
1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Japan to Yunnan
Combat - Japanese
Battle in Soviet Far East
Battle in Siberia
Battle in Shansi
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Shansi from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 2.83 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/7 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Olgiy
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Dzavhan
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Tsagaan Olom
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Central Mongolia
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Buyant-Uhaa
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Ulaanbaatar
Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Olgiy
Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Ulaanbaatar
Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Central Mongolia
Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Buyant-Uhaa
Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Tsagaan Olom
Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Dzavhan
Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Olgiy
Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Ulaanbaatar
Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Central Mongolia
Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Buyant-Uhaa
Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Tsagaan Olom
Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Dzavhan
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Formosa to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 7 Sea Zone to 5 Sea Zone
1 fighter moved from Formosa to 5 Sea Zone
1 cruiser moved from 21 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from Kiangsu to Japan
1 fighter moved from Southern Manchuria to Japan
1 fighter moved from Korea to Japan
1 artillery and 3 infantry moved from Southern Manchuria to Korea
1 infantry moved from Northern Manchuria to Korea
1 aaGun moved from Northern Manchuria to Southern Manchuria
1 artillery moved from Japan to Kyushu
1 tactical_bomber moved from Shansi to Southern Manchuria
3 infantry moved from Japan to Hokkaido
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan
Russians take Olgiy from Mongolians
Russians take Dzavhan from Mongolians
Russians take Tsagaan Olom from Mongolians
Russians take Central Mongolia from Mongolians
Russians take Buyant-Uhaa from Mongolians
Russians take Ulaanbaatar from Mongolians
Place Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
1 infantry placed in Japan
Trigger Japanese Declare War on Russia Mongolia 2: Changing Relationship for Russians and Mongolians from War to Allied
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Western United States to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 bomber moved from Central United States to Eastern United States
2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
1 artillery, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 28 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands
1 fighter moved from Davao to Wake Island
1 destroyer and 1 submarine moved from 36 Sea Zone to 59 Sea Zone
Place Units - Americans
2 destroyers placed in 104 Sea Zone
1 battleship and 1 carrier placed in 104 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Inner Mongolia to Shansi
1 fighter moved from Szechwan to Shansi
6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 6 infantry
Japanese defend with 2 infantry
Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 5 infantry in Yunnan, round 3 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Shansi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Shansi to Inner Mongolia
3 infantry moved from Kansu to Inner Mongolia
1 infantry moved from Eastern Sinkiang to Tsinghai
2 infantry moved from Hopei to Szechwan
Place Units - Chinese
3 infantry placed in Inner Mongolia
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
1 infantry moved from Western India to Baluchistan
1 battleship moved from 132 Sea Zone to 40 Sea Zone
1 destroyer moved from 73 Sea Zone to 85 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Eastern India to Tanganyika Territory
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Scotland to 114 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 114 Sea Zone
3 infantry moved from Malaya to Shan State
1 fighter moved from Burma to Baluchistan
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Battle in 114 Sea Zone
British attack with 1 bomber and 3 fighters
Germans defend with 1 battleship and 2 submarines
2 submarines owned by the Germans submerged
British roll dice for 1 bomber and 3 fighters in 114 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Germans roll dice for 1 battleship in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the British lost in 114 Sea Zone
1 battleship owned by the Germans lost in 114 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 fighter
Casualties for Germans: 1 battleship
Non Combat Move - British
1 bomber and 2 fighters moved from 114 Sea Zone to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 battleship and 1 cruiser moved from 113 Sea Zone to 94 Sea Zone
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 100 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from Malta to 98 Sea Zone
1 aaGun, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from 94 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
British take Southern Persia from Neutral_Allies
1 artillery and 1 infantry moved from Ontario to Quebec
3 aaGuns and 5 infantry moved from Eastern India to Burma
1 cruiser and 1 destroyer moved from 40 Sea Zone to 82 Sea Zone
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
British collect 26 PUs (4 lost to blockades); end with 26 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
4 infantry and 1 marine placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 4 infantry and 1 marine
Combat Hit Differential Summary :
Chinese regular : 0.33
Italians regular : -0.33
Japanese regular : 0.67
Germans regular : 0.33
British regular : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 2 infantry moved from Albania to Greece
2 artilleries moved from Northern Italy to 99 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Northern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 2 artilleries, 1 bomber and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 4 infantry in Greece, round 2 : 3/8 hits, 2.67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Greece
4 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 98 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 98 Sea Zone to Southern Italy
1 bomber moved from Greece to Southern Italy
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from Libya to Tobruk
1 armour moved from Northern Italy to Slovakia Hungary
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 destroyer placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 3
Italians collect 13 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Neutral_Allies regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 65 Sea Zone to 64 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
1 cruiser moved from 113 Sea Zone to 94 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
Non Combat Move - Germans
1 infantry moved from Slovakia Hungary to Poland
2 aaGuns, 5 artilleries and 16 infantry moved from Slovakia Hungary to Romania
5 infantry moved from Bulgaria to Romania
3 armour and 1 infantry moved from Yugoslavia to Romania
2 armour moved from Normandy Bordeaux to Western Germany
3 armour and 5 mech_infantrys moved from France to Austria
2 infantry moved from Norway to Finland
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 114 Sea Zone to 122 Sea Zone
1 submarine moved from 115 Sea Zone to 126 Sea Zone
2 fighters and 4 tactical_bombers moved from Holland Belgium to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 artillery moved from France to Western Germany
Place Units - Germans
1 factory_minor placed in Yugoslavia
3 artilleries and 7 infantry placed in Germany
3 mech_infantrys placed in Western Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Buyant-Uhaa to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
2 fighters and 1 tactical_bomber moved from Leningrad to Yenisey
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Buyant-Uhaa
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Central Mongolia to Buyant-Uhaa
3 infantry moved from Sakha to Buryatia
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Tsagaan Olom to Central Mongolia
2 infantry moved from Olgiy to Tsagaan Olom
2 infantry moved from Archangel to Leningrad
2 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Southern Caucasus to Northern Caucasus
2 aaGuns, 4 artilleries and 13 infantry moved from Leningrad to Vyborg
1 infantry moved from Northern Belarus to Leningrad
2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Russia
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
1 armour and 1 mech_infantry moved from Russia to Kursk
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Stalingrad
1 artillery and 2 infantry placed in Leningrad
1 armour, 2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Buryatia
4 fighters and 4 tactical_bombers moved from Japan to Buryatia
2 infantry moved from Korea to Northern Manchuria
1 tactical_bomber moved from Southern Manchuria to Northern Manchuria
1 mech_infantry moved from Chahar to Jehol
2 infantry moved from Shantung to Jehol
1 artillery and 1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Soviet Far East to Sakha
1 infantry moved from Soviet Far East to 5 Sea Zone
3 infantry moved from Hokkaido to 5 Sea Zone
1 infantry moved from Hokkaido to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Kyushu to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
4 infantry and 2 transports moved from 5 Sea Zone to 20 Sea Zone
8 infantry moved from 20 Sea Zone to Jehol
1 fighter moved from 5 Sea Zone to Jehol
1 artillery moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kiangsi to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 infantry moved from Kiangsi to Anhwe
2 artilleries and 3 infantry moved from Kiangsi to Hunan
1 fighter moved from Japan to Northern Manchuria
Combat - Japanese
Battle in Buryatia
Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
Russians defend with 3 infantry
Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Buryatia, round 2 : 2/9 hits, 4.83 expected hits
Russians roll dice for 3 infantry in Buryatia, round 2 : 2/3 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Japanese lost in Buryatia
2 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 4 fighters and 3 tactical_bombers in Buryatia, round 3 : 2/7 hits, 4.00 expected hits
Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Russians: 3 infantry
Battle in Northern Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Manchuria, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 10 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 10 infantry and 1 mech_infantry in Jehol, round 2 : 2/12 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 artillery and 5 infantry moved from Korea to Southern Manchuria
1 carrier moved from 5 Sea Zone to 20 Sea Zone
1 artillery moved from Kyushu to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Paulau
2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Paulau
2 bombers moved from Kwangsi to Kiangsu
1 fighter moved from Jehol to 20 Sea Zone
1 fighter moved from Northern Manchuria to 20 Sea Zone
1 tactical_bomber moved from Northern Manchuria to Southern Manchuria
4 fighters and 3 tactical_bombers moved from Buryatia to Amur
1 fighter moved from Japan to 6 Sea Zone
3 aaGuns moved from Japan to Kyushu
Place Units - Japanese
1 carrier placed in 6 Sea Zone
3 infantry placed in Kiangsu
7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -4.67
Russians regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 artillery, 3 infantry and 1 marine moved from Hawaiian Islands to 28 Sea Zone
1 marine moved from Hawaiian Islands to 28 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 2 transports moved from 28 Sea Zone to 65 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
Place Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
1 marine placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shansi to Honan
6 infantry moved from Inner Mongolia to Honan
1 infantry moved from Tsinghai to Hopei
5 infantry moved from Yunnan to Szechwan
1 fighter moved from Inner Mongolia to Hopei
Combat - Chinese
Battle in Honan
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Honan, round 2 : 0/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 8 infantry in Honan, round 3 : 0/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 8 infantry in Honan, round 4 : 0/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 7 infantry in Honan, round 5 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Honan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 6 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
Place Units - Chinese
2 artilleries placed in Szechwan
2 artilleries placed in Honan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 artillery, 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 85 Sea Zone to 93 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Southern Persia to Iraq
1 infantry moved from Southern Persia to Iraq
1 fighter moved from Baluchistan to Iraq
1 infantry moved from Southern Persia to 82 Sea Zone
1 infantry moved from Baluchistan to 82 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
2 infantry moved from 74 Sea Zone to Kenya
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Kenya
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from United Kingdom to France
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in Kenya
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 cruiser in Kenya, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 2 : 3/6 hits, 2.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French Madagascar from Neutral_Axis to British
EDIT: Turning off Edit Mode
1 bomber moved from France to Gibraltar
1 fighter moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 marine moved from Eastern India to 40 Sea Zone
1 battleship and 1 marine moved from 40 Sea Zone to 74 Sea Zone
1 marine moved from 74 Sea Zone to French Madagascar
Place Units - British
1 factory_minor placed in Egypt
2 destroyers placed in 109 Sea Zone
1 artillery placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery
EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
EDIT: Removing units owned by British from 109 Sea Zone: 2 destroyers
EDIT: Adding units owned by British to Gibraltar: 1 airfield
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,5,6,2
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
British collect 29 PUs (3 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
2 armour and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 2 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -3.83
Italians regular : -0.33
Japanese regular : 0.33
Germans AA : -0.17
Neutral_Axis regular : 1.00
British regular : 1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 fighter moved from Southern Italy to 117 Sea Zone
1 bomber moved from Southern Italy to 117 Sea Zone
1 fighter moved from Southern Italy to 117 Sea Zone
Combat - Italians
Battle in 117 Sea Zone
Italians attack with 1 bomber and 2 fighters
Russians defend with 1 cruiser
Italians roll dice for 1 bomber and 2 fighters in 117 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Italians lost in 117 Sea Zone
1 cruiser owned by the Russians lost in 117 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 fighter
Casualties for Russians: 1 cruiser
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Italy Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Italy Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 bomber moved from 117 Sea Zone to Western Germany
1 fighter moved from 117 Sea Zone to Germany
1 armour moved from Greece to Romania
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from British Somaliland to Ethiopia
Place Units - Italians
1 destroyer and 1 submarine placed in 99 Sea Zone
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Russians regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Java to 59 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 59 Sea Zone to 63 Sea Zone
1 tactical_bomber moved from New South Wales to Queensland
EDIT: 1 destroyer and 1 submarine moved from 59 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 destroyers, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 destroyer moved from 115 Sea Zone to 118 Sea Zone
5 artilleries and 22 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 bombers moved from Western Germany to 118 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Battle in 118 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 118 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans lost in 118 Sea Zone
1 submarine owned by the Russians lost in 118 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 infantry moved from Slovakia Hungary to Eastern Poland
3 armour and 5 mech_infantrys moved from Austria to Eastern Poland
1 artillery moved from Western Germany to France
3 artilleries and 7 infantry moved from Germany to Poland
2 submarines moved from 112 Sea Zone to 115 Sea Zone
2 bombers moved from 118 Sea Zone to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from 115 Sea Zone to Southern Italy
3 armour moved from Romania to Eastern Poland
2 aaGuns moved from Romania to Bessarabia
2 armour and 3 mech_infantrys moved from Western Germany to Poland
8 infantry moved from Finland to Norway
1 submarine moved from 126 Sea Zone to 124 Sea Zone
Place Units - Germans
1 destroyer and 2 transports placed in 99 Sea Zone
1 tactical_bomber placed in 115 Sea Zone
1 destroyer placed in 115 Sea Zone
1 artillery and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : 0.83
Germans regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tsagaan Olom to Central Mongolia
2 infantry moved from Buyant-Uhaa to Northern Manchuria
2 fighters and 1 tactical_bomber moved from Yenisey to Northern Manchuria
12 infantry moved from Buyant-Uhaa to Buryatia
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
1 artillery and 1 infantry moved from Vyborg to Karelia
Combat - Russians
Battle in Karelia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northern Manchuria
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Manchuria, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Northern Manchuria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Manchuria, round 3 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Northern Manchuria to Buryatia
2 aaGuns moved from Buyant-Uhaa to Buryatia
2 aaGuns, 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Vyborg to Leningrad
1 armour, 5 artilleries, 10 infantry and 1 mech_infantry moved from Ukraine to Kursk
2 infantry moved from Northern Caucasus to Rostov
1 artillery and 2 infantry moved from Stalingrad to Rostov
1 artillery and 3 infantry moved from Russia to Yaroslavl
1 armour and 1 mech_infantry moved from Russia to Kursk
Place Units - Russians
1 artillery and 2 infantry placed in Leningrad
1 artillery and 2 infantry placed in Stalingrad
2 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
Germans regular : -0.33
Russians regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 harbour, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Southern Manchuria to Northern Manchuria
2 fighters moved from Amur to Northern Manchuria
2 tactical_bombers moved from Amur to Northern Manchuria
10 infantry moved from Jehol to Shansi
Japanese take Shansi from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Hopei
2 bombers moved from Kiangsu to Hopei
Combat - Japanese
Battle in Hopei
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Northern Manchuria
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Northern Manchuria, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Northern Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
2 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Jehol to Anhwe
2 fighters moved from 20 Sea Zone to Anhwe
2 bombers moved from Hopei to Hainan
4 transports moved from 20 Sea Zone to 6 Sea Zone
7 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Kyushu to 6 Sea Zone
1 aaGun, 7 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
1 aaGun and 7 infantry moved from 20 Sea Zone to Kiangsu
1 armour moved from Sakha to Korea
1 artillery and 1 infantry moved from Sakha to Siberia
1 carrier moved from 20 Sea Zone to 37 Sea Zone
2 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone
2 battleships, 3 cruisers, 2 destroyers, 2 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Southern Manchuria to 37 Sea Zone
1 fighter moved from 6 Sea Zone to 37 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Northern Manchuria to Japan
1 aaGun moved from Southern Manchuria to Korea
1 infantry moved from Southern Manchuria to Korea
1 artillery and 2 infantry moved from Southern Manchuria to Jehol
1 fighter moved from Amur to Anhwe
Place Units - Japanese
3 artilleries and 1 harbour placed in Kiangsu
3 infantry placed in Japan
2 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 0.00