yea finally regenerated. Too bad 7of9 wasn’t in my pod with me :)
barnee vs Panzerstahl-Helm Game 4
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Got one now . I like it better :)
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hey another mistake by me. i accidentally dusted a G Bmbr when moving the Air Trprts
so im gonna reload him. All Good ? i don’t think it would’ve changed anything for ya.
Complex game and all, but i need that Bmbr. i’m losing ha ha ha
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@barnee said in barnee vs Panzerstahl-Helm Game 4:
hey another mistake by me. i accidentally dusted a G Bmbr when moving the Air Trprts
so im gonna reload him. All Good ? i don’t think it would’ve changed anything for ya.
Complex game and all, but i need that Bmbr. i’m losing ha ha ha
All good. Go ahead and add the bomber back in. You may need him to escape to Argentina… 😜
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heh heh trying to recruit some new guys. Using us an example :)
Fckn awesome lol
https://www.axisandallies.org/forums/topic/3761/find-opponents-here/598
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heh heh thinking U-boat lol
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well I was gonna try and bust G out, but i’m not coherent enough to get it done lol
I’ll take a nap and give it a go after bit :)
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Hallo
Recovered from my jag enough to take another crack at G 20 :) I noticed last night that the Waffen Pnzrgrndr can’t be ATrprtd, so will have to edit.
He’s on the list for the next update :) Probably should do one soon. Don’t like to add too much stuff at once :)
Anyway, should have something in an hour or so.
Oh yea, I’ll put the F DD in 92. We can move it or reroll the battle in 97 if he wants to get sunk lol
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@barnee said in barnee vs Panzerstahl-Helm Game 4:
Oh yea, I’ll put the F DD in 92. We can move it or reroll the battle in 97 if he wants to get sunk lol
Howdy. Yes, sz92 seems to be a good spot for the french cruise liner.
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cool just finished test. Gonna do turn now
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Game History
Round: 20 Purchase Units - Germans Germans buy 3 GermanUBoats, 1 King_Tiger, 1 NavalMine, 1 Panzer_General, 2 Panzer_Grndrss, 4 TotalWarAirTrprts, 6 TotalWar_Tanks, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 Wolfpack, 1 destroyer, 1 elite, 2 german_paras, 4 infantry, 1 waffen_infantry and 1 waffen_panzer; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 Panzer_Grndrs, 1 armour, 1 infantry and 1 waffen_infantry 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode 1 Type_XXI_UBoat moved from 109 Sea Zone to 104 Sea Zone 4 Me_262s moved from Southern Italy to 97 Sea Zone 1 fighter moved from Western Germany to 97 Sea Zone EDIT: 1 1stPanzerArmy moved from Caucasus to 1st Panzer EDIT: 1 Panzer_General3 and 5 armour moved from 1st Panzer to Caucasus EDIT: 1 armour moved from Caucasus to Northwest Persia EDIT: 1 armour moved from Caucasus to Northwest Persia 1 elite moved from Caucasus to Northwest Persia 1 Panzer_Grndrs moved from Volgograd to Northwest Persia 1 German_Hvy_Bmbr moved from Bryansk to Northwest Persia 1 bomber moved from Bryansk to Northwest Persia 1 German_Hvy_Bmbr moved from Bryansk to Kazakhstan 1 armour moved from Rostov to Kazakhstan 1 elite moved from Samara to Kazakhstan Combat - Germans Turning on Edit Mode EDIT: Battle in 104 Sea Zone EDIT: Germans attack with 1 Type_XXI_UBoat EDIT: Americans defend with 1 Escort EDIT: 1/1 hits, 0.67 expected hits EDIT: 0/1 hits, 0.33 expected hits EDIT: 1 Escort owned by the Americans lost in 104 Sea Zone EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6 EDIT: Turning off Edit Mode Battle in Kazakhstan Germans attack with 1 German_Hvy_Bmbr, 1 armour and 1 elite British defend with 1 uk_armour Germans roll dice for 1 German_Hvy_Bmbr, 1 armour and 1 elite in Kazakhstan, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 uk_armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits 1 uk_armour owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 German_Hvy_Bmbr, 1 armour and 1 elite remaining. Battle score for attacker is 5 Casualties for British: 1 uk_armour Battle in 97 Sea Zone Germans attack with 4 Me_262s and 1 fighter British defend with 1 BB_Damaged Germans roll dice for 4 Me_262s and 1 fighter in 97 Sea Zone, round 2 : 5/5 hits, 3.17 expected hits British roll dice for 1 BB_Damaged in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in 97 Sea Zone 1 BB_Damaged owned by the British lost in 97 Sea Zone Germans win with 4 Me_262s remaining. Battle score for attacker is -9 Casualties for Germans: 1 fighter Casualties for British: 1 BB_Damaged Battle in Northwest Persia Germans attack with 1 German_Hvy_Bmbr, 1 Panzer_Grndrs, 2 armour, 1 bomber and 1 elite Americans defend with 1 ArmoredInfantry and 2 mech_infantrys Germans roll dice for 1 German_Hvy_Bmbr, 1 Panzer_Grndrs, 2 armour, 1 bomber and 1 elite in Northwest Persia, round 2 : 2/8 hits, 3.67 expected hits Americans roll dice for 1 ArmoredInfantry and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits 1 Panzer_Grndrs owned by the Germans lost in Northwest Persia 2 mech_infantrys owned by the Americans lost in Northwest Persia Germans roll dice for 1 German_Hvy_Bmbr, 2 armour, 1 bomber and 1 elite in Northwest Persia, round 3 : 1/7 hits, 3.33 expected hits Americans roll dice for 1 ArmoredInfantry in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits 1 ArmoredInfantry owned by the Americans lost in Northwest Persia Germans win, taking Northwest Persia from Americans with 1 German_Hvy_Bmbr, 2 armour, 1 bomber and 1 elite remaining. Battle score for attacker is 8 Casualties for Germans: 1 Panzer_Grndrs Casualties for Americans: 1 ArmoredInfantry and 2 mech_infantrys Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Army Group South: 1 4thWaffenArmy EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Bessarabia Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Volgograd Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Caucasus 1 bomber moved from Northwest Persia to Bryansk 1 German_Hvy_Bmbr moved from Northwest Persia to Bryansk 1 German_Hvy_Bmbr moved from Kazakhstan to Bryansk 4 Me_262s moved from 97 Sea Zone to Southern Italy 3 G_air_transports moved from Caucasus to Western Germany 4 G_air_transports and 4 armour moved from Western Germany to Caucasus 1 G_air_transport moved from Bryansk to Western Germany 4 G_air_transports, 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer moved from Germany to Caucasus EDIT: 1 WaffenPnzrGrndr moved from Germany to Caucasus EDIT: 1 German_LCV and 1 armour moved from Western Germany to Norway 1 German_LCV moved from Poland to Eastern Poland EDIT: 1 Waffen_Para and 1 german_para moved from Romania to Caucasus EDIT: 1 Panzer_General3 and 5 armour moved from Caucasus to 1st Panzer EDIT: 1 1stPanzerArmy moved from 1st Panzer to Caucasus EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer moved from Caucasus to 4th Waffen 1 mech_infantry moved from Urals to Samara 1 mech_infantry moved from Archangel to Urals 1 mech_infantry moved from Vyborg to Belarus 1 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Archangel 1 infantry moved from Baltic States to Novgorod 1 armour moved from Norway to Vyborg 1 infantry moved from Ukraine to Rostov 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Bessarabia to Western Ukraine 2 Panzer_Grndrss moved from Bryansk to Caucasus 2 Panzer_Grndrss moved from Eastern Poland to Bryansk 1 Europe_Rail and 1 infantry moved from Germany to Bessarabia 1 Rail and 1 elite moved from Germany to Volgograd 1 Rail moved from Germany to Western Germany 1 King_Tiger and 1 Rail moved from Western Germany to Caucasus 1 armour moved from Western Germany to Poland 1 armour moved from Holland Belgium to Germany 1 infantry moved from Holland Belgium to Western Germany EDIT: 1 Type_XXI_UBoat moved from 104 Sea Zone to 109 Sea Zone 1 infantry moved from Yugoslavia to Bulgaria 1 armour moved from Greece to Romania 1 armour moved from Romania to Ukraine EDIT: 1 1stPanzerArmy and 1 1stWaffenArmy moved from Caucasus to Army Group South EDIT: 2 King_Tigers, 3 armour and 1 waffen_infantry moved from Caucasus to Army Group South EDIT: 1 ArmyGroupSouth moved from Army Group South to Caucasus EDIT: 1 2ndPanzerArmy and 1 2ndWaffenArmy moved from Bryansk to Army Group Centre EDIT: 2 Panzer_Grndrss, 2 Waffen_Hvy_Tanks, 1 armour and 5 infantry moved from Bryansk to Army Group Centre EDIT: 1 ArmyGroupCentre moved from Army Group Centre to Bryansk Place Units - Germans 1 NavalMine, 1 Panzer_General, 4 TotalWarAirTrprts, 1 elite, 2 german_paras and 2 infantry placed in Germany 2 Panzer_Grndrss and 1 infantry placed in Eastern Poland 1 King_Tiger, 6 TotalWar_Tanks and 1 infantry placed in Western Germany 1 Wolfpack placed in 97 Sea Zone 3 GermanUBoats and 1 destroyer placed in 97 Sea Zone Trigger GermansTotalWarAirTrprtPlaceGermany4: has removed 4 TotalWarAirTrprts owned by Germans in Germany Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany Trigger GermansTotalWarAirTrprtPlaceGermany4: Germans has 4 G_air_transports placed in Germany Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,4,3 Germans collect 74 PUs (3 lost to blockades); end with 74 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 86 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs Trigger Germans ReceiveItaliansControl Iraq Or Persia Or Northwest PersiaObjective: Germans met a national objective for an additional 2 PUs; end with 93 PUs Trigger Germans ControlItalyOilObjectiveNWPersia: Germans met a national objective for an additional 2 PUs; end with 95 PUs Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 98 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 100 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 115 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : -0.50 Germans regular : -1.33 EDIT: : 0.00 British regular : 0.33
Moved the Panzer from W GER to Berlin. Moved F DD and added the fuhrer’s personall Bmbr back to Bryansk :)
-2 PUs for extra oil NO
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uggh forgot to move the Elite and the Inf in E POL. I’ll post another save in a minute.
Lot’s to keep track of with G these days lol
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Forgot to move that POL Inf to Baltics too :)
so the Inf and Elite got to Belarus from E Pol and the Inf in POL goes to Baltic. Just in a roundabout way.
:)
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I’ll dbl check history again but thats how test rd ended up :) We should be good :)
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Just a reminder the commies have 3 LL Tanks available
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@barnee said in barnee vs Panzerstahl-Helm Game 4:
Just a reminder the commies have 3 LL Tanks available
Yes, I have that on my screen. Unfortunately all zanks that were about to tranfer into Russian tanls, blew up before…
Hioefully the Russians will soon be able to get these LL tanks. -
Love it when russian tanks blow up lol
Hopefully some are blowing up right now lol
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unnfortunatelly I didntt manage to blow any Russian tank this turn.
Game History
Round: 20 Purchase Units - Russians Russians buy nothing; Remaining resources: 4 PUs; 0 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia 1 infantry moved from Russia to Samara 1 FighterAce and 2 tactical_bombers moved from Russia to Samara 1 infantry moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 1 FighterAce, 2 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry Russians roll dice for 1 FighterAce, 2 infantry and 2 tactical_bombers in Samara, round 2 : 4/6 hits, 2,33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 FighterAce, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia 1 FighterAce and 2 tactical_bombers moved from Samara to Russia Turn Complete - Russians Russians collect 4 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 1,67
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hmm … fckd up the turn report again. Idky it keeps disappearing. Guess when I did the Comment Log it fckd up.
Well, simple turn, so … :)
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@Panzerstahl-Helm typical f up lol Didn’t move the LCV