3d6<=3: 6, 5, 1; Hits: 1
1d6<=4: 2; Hits: 1
Daraas vs Mikawaguinichi
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Anhwe to Shansi 3 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Kiangsu to Anhwe 4 artilleries, 10 infantry and 1 mech_infantry moved from Hunan to Kwangsi 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 battleship moved from 38 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from Sumatra to 38 Sea Zone 2 infantry moved from Malaya to 38 Sea Zone 1 armour, 3 infantry and 2 transports moved from 38 Sea Zone to 37 Sea Zone 1 armour and 3 infantry moved from 37 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 submarine moved from 43 Sea Zone to 40 Sea Zone 1 destroyer moved from 43 Sea Zone to 59 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 59 Sea Zone 1 cruiser moved from 43 Sea Zone to 42 Sea Zone 1 carrier moved from 38 Sea Zone to 37 Sea Zone 1 carrier moved from 43 Sea Zone to 37 Sea Zone 1 marine moved from New Britain to 47 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 55 Sea Zone 2 bombers moved from Davao to 55 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 marine moved from 47 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 7 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe 1 fighter and 1 tactical_bomber moved from Caroline Islands to Anhwe 1 fighter moved from Japan to Anhwe Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 59 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 59 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 59 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 59 Sea Zone Japanese win, taking 59 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 55 Sea Zone Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Kwangsi Japanese attack with 4 artilleries, 10 infantry and 1 mech_infantry British defend with 1 artillery Japanese roll dice for 4 artilleries, 10 infantry and 1 mech_infantry in Kwangsi, round 2 : 2/15 hits, 3.83 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 artillery owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 4 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber British defend with 1 carrier; ANZAC defend with 1 fighter Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits British roll dice for 1 carrier and 1 fighter in 42 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 fighter owned by the ANZAC and 1 carrier owned by the British lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for British: 1 carrier Casualties for ANZAC: 1 fighter Battle in French Indo China Japanese attack with 1 armour, 1 artillery and 4 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 4 infantry in French Indo China, round 2 : 2/6 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers, 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 2 bombers moved from 35 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 59 Sea Zone to 37 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands EDIT: 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 3 infantry placed in Kwangtung Japanese undo move 2. 1 artillery and 2 infantry placed in Kwangtung 3 infantry placed in Kiangsu 3 infantry placed in Southern Manchuria 1 destroyer, 1 submarine and 2 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.67 Japanese regular : -3.67 UK_Pacific regular : -0.33 British regular : -1.33
-
TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from New Zealand to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 battleship and 1 cruiser Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 battleship and 1 cruiser in 42 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 bomber in 42 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 battleship and 1 cruiser in 42 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 1 bomber owned by the Americans lost in 42 Sea Zone Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Non Combat Move - Americans 1 artillery, 2 infantry and 1 marine moved from New Zealand to 65 Sea Zone 1 artillery, 4 carriers, 1 destroyer, 7 fighters, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 65 Sea Zone to 58 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 58 Sea Zone to Western Australia 2 destroyers moved from 11 Sea Zone to 28 Sea Zone 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 submarine moved from 31 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour and 1 infantry moved from Central United States to 104 Sea Zone 1 marine moved from Eastern United States to 104 Sea Zone 1 marine moved from Central United States to 104 Sea Zone 1 armour, 1 artillery, 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 2 infantry, 2 marines, 3 submarines and 2 transports moved from 104 Sea Zone to 88 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 marines moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 2 infantry placed in Western United States 1 destroyer and 3 submarines placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 tactical_bomber placed in 104 Sea Zone 2 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 7 artilleries and 14 infantry moved from Szechwan to Hopei 1 fighter moved from Hunan to Hopei Place Units - Chinese 1 infantry placed in Yunnan 2 artilleries and 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Western Germany Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Non Combat Move - British 1 bomber moved from Western Germany to United Kingdom 3 fighters and 1 tactical_bomber moved from United Kingdom to 88 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to Brazil 1 mech_infantry moved from Syria to Egypt 1 artillery and 2 infantry moved from Iraq to Trans-Jordan 2 fighters moved from 83 Sea Zone to Egypt 2 cruisers and 2 transports moved from 82 Sea Zone to 40 Sea Zone 1 carrier moved from 83 Sea Zone to 81 Sea Zone 1 battleship and 1 destroyer moved from 78 Sea Zone to 81 Sea Zone 2 armour moved from Union of South Africa to Belgian Congo 1 aaGun moved from Szechwan to Hopei 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Belgian Congo to Egypt Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa British undo move 1. 1 fighter placed in Union of South Africa 3 infantry placed in Egypt 1 armour, 1 infantry and 1 mech_infantry placed in Southern Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 destroyer and 1 submarine placed in 40 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,4 UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in 40 Sea Zone change ownership: 1 destroyer and 1 submarine Turning on Edit Mode EDIT: Changing ownership of French Central Africa from Neutral_Axis to British EDIT: Changing PUs for British from 35 to 36 EDIT: Removing units owned by British from Belgian Congo: 1 armour EDIT: Adding units owned by British to French Central Africa: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -1.00 Japanese regular : -0.33 Germans AA : -0.17
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 harbour and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Tobruk to Alexandria 1 bomber moved from Malta to Alexandria 1 marine moved from Tobruk to 98 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone 1 submarine moved from 98 Sea Zone to 100 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 marine and 2 transports moved from 98 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Greece to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus 1 artillery and 1 infantry moved from 101 Sea Zone to Syria 1 marine moved from 101 Sea Zone to Crete 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Syria 1 infantry moved from Yugoslavia to Romania 2 armour moved from Slovakia Hungary to Romania 3 infantry moved from Yugoslavia to Northern Italy Combat - Italians Battle in Crete Battle in Cyprus Battle in Syria Battle in Alexandria Italians attack with 1 bomber and 2 infantry ANZAC defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria 1 infantry owned by the ANZAC lost in Alexandria Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Syria from British, taking Alexandria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Battle in Romania Italians attack with 2 armour and 1 infantry Russians defend with 1 mech_infantry Italians roll dice for 2 armour and 1 infantry in Romania, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Alexandria to Malta 1 battleship moved from 97 Sea Zone to 101 Sea Zone Place Units - Italians 1 harbour placed in Greece 2 transports placed in 97 Sea Zone 1 artillery placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Germans from 93 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Italians from 93 Sea Zone: 1 carrier EDIT: Adding units owned by Italians to 97 Sea Zone: 1 carrier EDIT: Adding units owned by Germans to 97 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : -0.00 Russians regular : -0.33 British regular : 0.67
-
TripleA Manual Gamesave Post: French round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Combat Move - French 1 infantry moved from United Kingdom to Scotland Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Leningrad to Vyborg Germans take Vyborg from Russians 7 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Northern Belarus 3 artilleries and 16 infantry moved from Leningrad to Northern Belarus 3 artilleries and 7 infantry moved from Baltic States to Northern Belarus 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 3 artilleries, 7 infantry and 1 mech_infantry moved from Poland to Eastern Poland 2 artilleries and 7 infantry moved from Germany to Poland 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 101 Sea Zone 3 fighters and 3 tactical_bombers moved from Southern Italy to Syria 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Syria 1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 93 Sea Zone to 104 Sea Zone 1 destroyer moved from 115 Sea Zone to 121 Sea Zone 3 mech_infantrys moved from Leningrad to Northern Belarus 2 armour moved from Leningrad to Northern Belarus 5 armour and 2 mech_infantrys moved from Baltic States to Eastern Poland 1 armour moved from Leningrad to Eastern Poland Combat - Germans Battle in 104 Sea Zone Germans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 carrier, 1 destroyer, 3 submarines and 1 tactical_bomber Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 3 submarines in 104 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans Americans roll dice for 1 carrier, 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits 2 submarines owned by the Americans lost in 104 Sea Zone Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 3 : 5/8 hits, 4.17 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Americans lost in 104 Sea Zone Germans win, taking 104 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Americans: 1 carrier, 1 destroyer, 3 submarines and 1 tactical_bomber Casualties for Germans: 1 destroyer Battle in Northern Belarus Germans attack with 3 armour, 6 artilleries, 23 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 6 artilleries, 23 infantry and 3 mech_infantrys in Northern Belarus, round 2 : 12/35 hits, 9.33 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 3 armour, 6 artilleries, 22 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns moved from Leningrad to Northern Belarus 2 artilleries and 2 infantry moved from 101 Sea Zone to Syria EDIT: 1 infantry moved from Northern Belarus to Novgorod EDIT: 1 armour and 1 mech_infantry moved from Eastern Poland to Northern Belarus Place Units - Germans 1 fighter and 1 tactical_bomber placed in Western Germany 1 artillery and 9 infantry placed in Germany 3 artilleries placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from France: 3 artilleries EDIT: Adding units owned by Germans to Leningrad: 1 factory_minor EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.67 Germans regular : 2.67
-
TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 infantry moved from Smolensk to Southern Belarus 1 fighter moved from Russia to Southern Belarus 1 bomber moved from Samara to Southern Belarus 2 infantry moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Stalingrad to Western Ukraine Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern Belarus Russians attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Southern Belarus, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber and 1 fighter moved from Southern Belarus to Russia 1 fighter and 1 tactical_bomber moved from Novgorod to Russia 4 aaGuns, 2 armour, 2 artilleries, 26 infantry and 2 mech_infantrys moved from Smolensk to Russia 2 armour and 2 mech_infantrys moved from Russia to Gorky 2 armour moved from Stalingrad to Gorky 3 infantry moved from Russia to Gorky 1 tactical_bomber moved from Western Ukraine to Ukraine 1 infantry moved from Northeast Persia to Northwest Persia 1 infantry moved from Southern Caucasus to Northwest Persia 1 infantry moved from Northern Caucasus to Southern Caucasus 1 infantry moved from Rostov to Northern Caucasus 1 infantry moved from Rostov to Ukraine 2 armour and 3 mech_infantrys moved from Kursk to Ukraine Place Units - Russians 3 infantry placed in Ukraine 10 infantry placed in Russia 1 fighter and 1 mech_infantry placed in Stalingrad Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 1.50
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery moved from Japan to 7 Sea Zone 1 artillery and 1 transport moved from 7 Sea Zone to 25 Sea Zone 1 artillery moved from 25 Sea Zone to Midway 1 infantry moved from Japan to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Wake Island 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Gilbert Islands 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 32 Sea Zone 1 cruiser and 1 destroyer moved from 35 Sea Zone to 25 Sea Zone 1 destroyer moved from 35 Sea Zone to 32 Sea Zone 1 battleship and 1 cruiser moved from 42 Sea Zone to 132 Sea Zone 1 destroyer moved from 59 Sea Zone to 132 Sea Zone 1 submarine moved from 40 Sea Zone to 38 Sea Zone 1 armour moved from French Indo China to Malaya Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 artillery and 3 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 132 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 132 Sea Zone 1 transport moved from 37 Sea Zone to 22 Sea Zone 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Jehol to Shansi 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers moved from Anhwe to Kiangsu 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Shantung 4 artilleries, 9 infantry and 1 mech_infantry moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Kiangsu 1 infantry moved from Kwangtung to Kiangsi 2 submarines moved from 35 Sea Zone to 132 Sea Zone 1 battleship moved from 35 Sea Zone to 32 Sea Zone 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 2 bombers moved from Caroline Islands to Marshall Islands 1 fighter and 1 tactical_bomber moved from Caroline Islands to Marshall Islands 1 submarine moved from 7 Sea Zone to 25 Sea Zone 3 infantry moved from Southern Manchuria to Jehol 1 fighter moved from Caroline Islands to Malaya Combat - Japanese Battle in Gilbert Islands Battle in Midway Battle in Wake Island Battle in Yunnan Japanese attack with 4 artilleries, 9 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 4 artilleries, 9 infantry and 1 mech_infantry in Yunnan, round 2 : 3/14 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Gilbert Islands from UK_Pacific, taking Midway from Americans, taking Wake Island from Americans, taking Yunnan from Chinese with 4 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 3 infantry moved from 132 Sea Zone to Malaya Place Units - Japanese 1 carrier and 2 destroyers placed in 132 Sea Zone 1 carrier placed in 7 Sea Zone 3 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Kwangtung Japanese undo move 4. Japanese undo move 3. 3 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.67
-
TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 3 infantry and 2 marines moved from Brazil to 88 Sea Zone 1 artillery, 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 marines, 3 submarines, 1 tactical_bomber and 2 transports moved from 88 Sea Zone to 93 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 93 Sea Zone to Gibraltar 1 marine moved from 93 Sea Zone to Morocco 1 armour and 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 artillery, 2 infantry and 1 marine moved from Western Australia to 58 Sea Zone 1 artillery, 4 carriers, 1 destroyer, 7 fighters, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 58 Sea Zone to 42 Sea Zone Americans take 59 Sea Zone from Japanese Americans take 42 Sea Zone from Japanese 1 infantry moved from 42 Sea Zone to Sumatra 1 artillery moved from 42 Sea Zone to Sumatra 1 infantry moved from 42 Sea Zone to Java 1 marine moved from 42 Sea Zone to Java Combat - Americans Battle in Java Battle in Gibraltar Battle in Morocco Battle in Sumatra Non Combat Move - Americans 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 destroyer moved from 28 Sea Zone to 27 Sea Zone 2 infantry moved from 28 Sea Zone to Hawaiian Islands 2 submarines moved from 11 Sea Zone to 28 Sea Zone 1 submarine moved from 65 Sea Zone to 45 Sea Zone Place Units - Americans 2 destroyers and 2 transports placed in 11 Sea Zone 2 artilleries, 2 fighters and 2 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 104 Sea Zone. Rolls: 2,2,4,2,6,5,3,1,4,1,5,1,5 Americans collect 47 PUs (12 lost to blockades); end with 47 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 57 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Hunan 1 fighter moved from Hopei to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 9 artilleries and 13 infantry moved from Hopei to Szechwan 1 fighter moved from Hunan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 3 armour and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 armour moved from French West Africa to French Central Africa 1 infantry moved from Egypt to Alexandria 3 fighters moved from Egypt to Alexandria 1 destroyer moved from 40 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern India to 38 Sea Zone 2 infantry moved from Eastern India to 40 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Borneo 1 bomber moved from United Kingdom to Southern France Combat - British Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern France causes 3 damage total. Battle in Borneo Battle in 38 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 38 Sea Zone British win, taking Borneo from Japanese, taking 38 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Alexandria British attack with 3 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 3 fighters and 1 infantry in Alexandria, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 3 fighters moved from Alexandria to Egypt 2 armour moved from Belgian Congo to Egypt 1 fighter moved from Union of South Africa to Egypt 1 artillery and 1 infantry moved from Brazil to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 2 fighters moved from 93 Sea Zone to Gibraltar 1 infantry moved from Scotland to United Kingdom 1 bomber moved from Southern France to Gibraltar 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 2 cruisers, 1 infantry, 1 submarine and 1 transport moved from 40 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 81 Sea Zone to 42 Sea Zone 2 aaGuns and 6 infantry moved from Burma to Eastern India Place Units - British 3 infantry placed in Southern Persia 3 infantry placed in Egypt 3 armour placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,3 British collect 33 PUs (3 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : -0.33 Japanese regular : -0.50 Germans AA : -0.17 British regular : -0.17
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Syria to Iraq 2 infantry moved from Syria to 101 Sea Zone 1 artillery and 1 infantry moved from Cyprus to 101 Sea Zone 1 marine moved from Crete to 101 Sea Zone 1 artillery, 2 battleships, 2 cruisers, 1 destroyer, 3 infantry, 1 marine and 3 transports moved from 101 Sea Zone to 98 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to 98 Sea Zone 1 armour, 1 artillery, 2 battleships, 2 cruisers, 1 destroyer, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 94 Sea Zone 1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone 1 bomber and 2 fighters moved from Malta to Gibraltar 1 armour, 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry moved from 94 Sea Zone to Gibraltar Combat - Italians Battle in Iraq Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Gibraltar Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry, 1 marine and 1 mech_infantry British defend with 1 artillery, 1 bomber, 2 fighters, 1 harbour and 1 infantry; Americans defend with 1 artillery, 3 infantry and 1 marine Italians roll dice for 2 battleships and 2 cruisers in Gibraltar, round 2 : 3/4 hits, 2.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 3/14 hits, 4.67 expected hits British roll dice for 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 marine in Gibraltar, round 2 : 3/10 hits, 3.83 expected hits 3 infantry owned by the Italians lost in Gibraltar 1 bomber owned by the British, 3 infantry owned by the Americans, 1 marine owned by the Americans and 1 infantry owned by the British lost in Gibraltar Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 3 : 5/11 hits, 4.17 expected hits British roll dice for 2 artilleries and 2 fighters in Gibraltar, round 3 : 0/4 hits, 2.00 expected hits 1 artillery owned by the Americans, 1 artillery owned by the British and 2 fighters owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 48 Casualties for Italians: 3 infantry Casualties for Americans: 1 artillery, 3 infantry and 1 marine Casualties for British: 1 artillery, 1 bomber, 2 fighters and 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Bessarabia from Russians to Italians EDIT: Turning off Edit Mode 1 bomber moved from Gibraltar to Southern Italy 2 artilleries and 3 infantry moved from Tobruk to Libya 1 infantry moved from Romania to Bessarabia 2 armour moved from Romania to Eastern Poland 2 fighters moved from Gibraltar to 94 Sea Zone Place Units - Italians 1 bomber placed in Southern Italy 1 artillery and 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 British regular : -3.50
-
TripleA Manual Gamesave Post: French round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 4 artilleries and 9 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 fighter moved from United Kingdom to 121 Sea Zone Combat - French Battle in 121 Sea Zone French attack with 1 fighter Germans defend with 1 destroyer French roll dice for 1 fighter in 121 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 121 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 121 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - French 1 fighter moved from 121 Sea Zone to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.50 Germans regular : -0.33