L24 BM4 GeneralDisarray (Axis) vs Roboto (Allies+22)

  • '19 '18

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 26 PUs; 
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour and 2 mech_infantrys moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 armour and 2 mech_infantrys
                Italians defend with 2 armour
                    Russians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 2 armour in Rostov, round 2 : 1/2 hits, 1,00 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                    1 armour owned by the Italians lost in Rostov
                    Russians roll dice for 2 armour and 1 mech_infantry in Rostov, round 3 : 0/3 hits, 1,17 expected hits
                    Italians roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                    Russians roll dice for 2 armour in Rostov, round 4 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 armour in Rostov, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 2 armour remaining. Battle score for attacker is 4
                Casualties for Russians: 2 mech_infantrys
                Casualties for Italians: 2 armour
    
        Non Combat Move - Russians
    
        Place Units - Russians
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,00
    Russians regular : -1,50
    

    Savegame



  • Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 factory_minor, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
            1 fighter and 1 tactical_bomber moved from Shensi to Hunan
            1 bomber moved from Shensi to Persia
            1 armour moved from Hopei to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Chahar to Hopei
            1 bomber moved from Hopei to Hunan
    
        Combat - Japanese
            Strategic bombing raid in Persia
                    British roll AA dice in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Kweichow
                Japanese attack with 1 fighter and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 2/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in Kweichow
                    1 infantry owned by the British lost in Kweichow
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 infantry
            Battle in Hunan
                Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 3/3 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Hunan
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 transport in 44 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                    1 submarine owned by the Americans lost in 44 Sea Zone
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
            1 tactical_bomber moved from Kweichow to Chahar
            1 aaGun moved from Hopei to Chahar
            2 fighters and 1 tactical_bomber moved from Shensi to Manchuria
            2 fighters and 3 tactical_bombers moved from Hopei to 35 Sea Zone
            1 bomber moved from Hunan to Kiangsu
            6 infantry moved from Manchuria to Jehol
            1 destroyer moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 carrier, 3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 bomber moved from Persia to Caucasus
    
        Place Units - Japanese
            1 carrier and 2 transports placed in 6 Sea Zone
            4 infantry placed in Japan
            3 artilleries placed in Manchuria
            1 factory_minor placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.83
    Japanese regular : 1.50
    British AA : -0.17
    
  • '19 '18

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Amur to Anhwe
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
    
        Combat - Americans
            Battle in 41 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                Americans win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Anhwe
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Anhwe, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in Anhwe, round 3 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Anhwe to Hunan
            1 bomber moved from Hunan to Yunnan
            1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 108 Sea Zone to 105 Sea Zone
            1 armour, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 108 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 108 Sea Zone
            1 fighter moved from Eastern United States to 108 Sea Zone
    
        Place Units - Americans
            1 carrier and 3 transports placed in 101 Sea Zone
            2 artilleries, 2 fighters and 4 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 fighter and 1 infantry
            EDIT: Adding units owned by Americans to 108 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Anhwe
            Battle in Chahar
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 tactical_bomber in Chahar, round 2 : 0/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 tactical_bomber in Chahar, round 3 : 0/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 tactical_bomber in Chahar, round 4 : 0/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 tactical_bomber in Chahar, round 5 : 0/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 tactical_bomber in Chahar, round 6 : 0/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 tactical_bomber in Chahar, round 7 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Anhwe from Japanese with 1 aaGun and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 27 PUs; 
            British buy 9 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from Egypt to 98 Sea Zone
            6 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
            1 fighter, 2 infantry and 1 tactical_bomber moved from Egypt to Alexandria
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            1 mech_infantry moved from Yunnan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 fighter and 1 mech_infantry moved from Yunnan to Sikang
            1 mech_infantry and 1 tactical_bomber moved from Yunnan to Shensi
            1 fighter moved from India to Hopei
            1 mech_infantry moved from Yunnan to Hopei
    
        Combat - British
            Battle in Holland Belgium
            Battle in 98 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 submarine and 1 transport
                1 submarine owned by the Italians submerged
                    British roll dice for 1 fighter in 98 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 transport in 98 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Alexandria
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1,50 expected hits
                    Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 3 : 2/4 hits, 1,50 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Trans-Jordan
                British attack with 1 fighter and 6 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 fighter and 6 infantry in Trans-Jordan, round 2 : 1/7 hits, 1,50 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Trans-Jordan
                    1 infantry owned by the Italians lost in Trans-Jordan
                    British roll dice for 1 fighter and 4 infantry in Trans-Jordan, round 3 : 2/5 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Italians: 2 infantry
            Battle in Hopei
                British attack with 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 mech_infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Hopei, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Hopei
                    1 infantry owned by the Japanese lost in Hopei
                British win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                British attack with 1 fighter and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter and 1 mech_infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Sikang, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Sikang, round 5 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 5 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Sikang
                    1 mech_infantry owned by the Japanese lost in Sikang
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                British attack with 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Shensi
                    British roll dice for 1 tactical_bomber in Shensi, round 4 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the British lost in Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -15
                Casualties for British: 1 mech_infantry and 1 tactical_bomber
    
        Non Combat Move - British
            1 fighter moved from Hopei to Kweichow
            1 fighter moved from Sikang to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Siam to French Indo China
            2 infantry moved from Burma to Yunnan
            1 artillery and 1 infantry moved from Shan State to Yunnan
            4 infantry and 2 mech_infantrys moved from India to Burma
            2 mech_infantrys moved from Burma to Yunnan
            2 mech_infantrys moved from Yunnan to Kweichow
            1 aaGun moved from Yunnan to Kweichow
            2 aaGuns, 2 artilleries and 5 infantry moved from Yunnan to Kwangsi
            3 infantry moved from Persia to Northwest Persia
            1 fighter moved from Trans-Jordan to Egypt
            1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
            1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            3 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Union of South Africa to Rhodesia
            2 infantry moved from Rhodesia to Belgian Congo
            1 cruiser, 1 destroyer and 2 submarines moved from 108 Sea Zone to 110 Sea Zone
            1 fighter moved from 98 Sea Zone to Egypt
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            3 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
            British collect 35 PUs (3 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 infantry and 2 mech_infantrys placed in India
            3 infantry placed in French Indo China
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys
                Some Units in French Indo China change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : 0,00
    Italians regular : 0,00
    Japanese regular : -2,33
    British regular : -4,67
    

    Savegame



  • Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Cyprus to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 marine moved from Crete to 99 Sea Zone
            1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone
            1 armour and 1 mech_infantry moved from Libya to Alexandria
            1 marine moved from 98 Sea Zone to Alexandria
            1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            3 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from 99 Sea Zone to Trans-Jordan
            1 fighter moved from 99 Sea Zone to Trans-Jordan
            1 battleship moved from 99 Sea Zone to 98 Sea Zone
            1 cruiser moved from 99 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 armour, 1 marine and 1 mech_infantry
                British defend with 2 infantry
                    Italians roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour, 1 marine and 1 mech_infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians lost in Alexandria
                    2 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour and 1 marine remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Trans-Jordan
                Italians attack with 2 artilleries, 2 fighters and 4 infantry
                British defend with 4 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 2 artilleries, 2 fighters and 4 infantry in Trans-Jordan, round 2 : 1/8 hits, 2.67 expected hits
                    British roll dice for 4 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Italians lost in Trans-Jordan
                    2 infantry owned by the British lost in Trans-Jordan
                    Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Trans-Jordan, round 3 : 3/6 hits, 2.33 expected hits
                    British roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    2 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 3 infantry
                Casualties for British: 4 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Trans-Jordan to 98 Sea Zone
            1 carrier moved from 99 Sea Zone to 98 Sea Zone
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            8 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            3 mech_infantrys placed in Ukraine
            9 infantry placed in Northern Italy
            Italians undo move 2.
            1 infantry placed in Southern Italy
            8 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    British regular : 1.33
    
  • '19 '18

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 aaGun moved from New Guinea to 46 Sea Zone
            1 aaGun and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 aaGun moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 submarine placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Caucasus to Rostov
            1 mech_infantry moved from Caucasus to Rostov
            1 armour moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Russia
            1 armour moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Russia
            4 armour and 1 mech_infantry moved from Volgograd to Russia
            1 armour moved from Caucasus to Rostov
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Gibraltar to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Bryansk to Vologda
                  Germans take Vologda from Russians
            8 armour, 12 artilleries, 1 bomber, 1 fighter, 10 infantry, 1 mech_infantry and 3 tactical_bombers moved from Bryansk to Russia
            1 infantry moved from Bryansk to Russia
            1 infantry moved from Smolensk to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 14 armour, 12 artilleries, 1 bomber, 1 fighter, 12 infantry, 2 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 28 infantry
                    Germans roll dice for 14 armour, 12 artilleries, 1 bomber, 1 fighter, 12 infantry, 2 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 18/45 hits, 18.50 expected hits
                    Russians roll dice for 2 artilleries and 28 infantry in Russia, round 2 : 14/30 hits, 10.00 expected hits
                    2 artilleries owned by the Germans and 12 infantry owned by the Germans lost in Russia
                    18 infantry owned by the Russians lost in Russia
                    Germans roll dice for 14 armour, 10 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 15/31 hits, 14.17 expected hits
                    Russians roll dice for 2 artilleries and 10 infantry in Russia, round 3 : 3/12 hits, 4.00 expected hits
                    3 artilleries owned by the Germans lost in Russia
                    10 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Russia
                Germans captures 19PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 14 armour, 7 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 36
                Casualties for Germans: 5 artilleries and 12 infantry
                Casualties for Russians: 2 artilleries and 28 infantry
            Battle in Rostov
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 2 armour
                    Germans roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 2 armour in Rostov, round 2 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                    2 armour owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 armour
            Battle in Holland Belgium
                Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            3 transports moved from 115 Sea Zone to 113 Sea Zone
            1 bomber moved from Russia to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            2 tactical_bombers moved from Russia to Volgograd
            3 aaGuns moved from Bryansk to Rostov
            1 artillery and 6 infantry moved from Belarus to Bryansk
            4 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Poland to Western Ukraine
            10 mech_infantrys moved from Germany to Eastern Poland
            2 artilleries and 7 infantry moved from Novgorod to Belarus
    
        Place Units - Germans
            1 fighter placed in Western Germany
            3 mech_infantrys placed in Novgorod
            2 armour placed in Volgograd
            Germans undo move 2.
            Germans undo move 2.
            3 infantry placed in Volgograd
            3 armour placed in Novgorod
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in France
            4 infantry and 3 mech_infantrys placed in Western Germany
            Germans undo move 6.
            3 mech_infantrys placed in Germany
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
            Germans collect 63 PUs (2 lost to blockades); end with 82 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 89 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 3.00
    Germans regular : 1.50
    British regular : -0.33
    
  • '19 '18

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Combat Move - Russians
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
            1 artillery and 2 infantry moved from Amur to Sakha
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
    
        Combat - Russians
            Battle in Sakha
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Sakha, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sakha
                Russians win, taking Sakha from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Amur to Korea
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Russians regular : 0,17
    

    Savegame



  • Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Kiangsi
            1 infantry moved from Jehol to Anhwe
            1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
            1 bomber moved from Kiangsu to Korea
            2 fighters and 1 tactical_bomber moved from Manchuria to Korea
            6 artilleries and 5 infantry moved from Manchuria to Korea
            1 tactical_bomber moved from Chahar to Korea
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kiangsi
            1 fighter moved from 35 Sea Zone to Kwangtung
            1 tactical_bomber moved from 35 Sea Zone to Kwangtung
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Jehol to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Japan to Korea
            1 armour moved from Kansu to Evenkiyskiy
                  Japanese take Timguska from Russians
                  Japanese take Evenkiyskiy from Russians
    
        Combat - Japanese
            Battle in Kwangtung
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Korea
                Japanese attack with 7 artilleries, 1 bomber, 3 fighters, 8 infantry and 2 tactical_bombers
                Russians defend with 2 aaGuns and 13 infantry
                    Russians roll AA dice in Korea : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Korea
                    Japanese roll dice for 7 artilleries, 1 bomber, 2 fighters, 8 infantry and 2 tactical_bombers in Korea, round 2 : 10/20 hits, 7.83 expected hits
                    Russians roll dice for 2 aaGuns and 13 infantry in Korea, round 2 : 4/13 hits, 4.33 expected hits
                    4 infantry owned by the Japanese lost in Korea
                    8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
                    Japanese roll dice for 7 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in Korea, round 3 : 6/16 hits, 6.67 expected hits
                    Russians roll dice for 5 infantry in Korea, round 3 : 0/5 hits, 1.67 expected hits
                    5 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 7 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Japanese: 1 fighter and 4 infantry
                Casualties for Russians: 2 aaGuns and 13 infantry
            Battle in Kiangsi
                Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kiangsi, round 2 : 3/5 hits, 2.67 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Anhwe
                Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Shensi to Hopei
            1 fighter and 1 tactical_bomber moved from Anhwe to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangtung to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kiangsi to 35 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Korea to Japan
            1 fighter moved from Korea to Kiangsu
            1 bomber moved from Korea to Kiangsu
            1 tactical_bomber moved from Korea to Manchuria
            1 aaGun moved from Chahar to Jehol
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            4 infantry placed in Japan
            1 artillery and 2 infantry placed in Manchuria
            2 artilleries and 1 infantry placed in Kiangsu
            Japanese undo move 4.
            Japanese undo move 2.
            1 artillery and 3 infantry placed in Japan
            1 artillery and 2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 1.50
    UK_Pacific regular : -0.33
    Russians regular : -2.00
    Russians AA : 0.00
    

  • Please use this file J6.tsvg

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 108 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            3 artilleries and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Yunnan to Chahar
            1 infantry moved from 91 Sea Zone to Morocco
            7 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in Morocco
            Battle in Gibraltar
                Americans attack with 3 artilleries, 7 infantry and 2 mech_infantrys
                Germans defend with 1 artillery; Italians defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 3 artilleries, 7 infantry and 2 mech_infantrys in Gibraltar, round 2 : 3/12 hits, 3,00 expected hits
                    Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the Italians, 1 artillery owned by the Germans and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 3 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Italians: 1 aaGun and 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Chahar
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Chahar, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Chahar to Yunnan
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            2 submarines moved from 110 Sea Zone to 92 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 carrier, 3 submarines and 2 transports placed in 101 Sea Zone
            1 artillery, 2 fighters and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            1 artillery and 2 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Sikang
            Battle in Hopei
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 4 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 5 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 6 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 7 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 7 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Shensi from Japanese, taking Kansu from Japanese, taking Chahar from Japanese, taking Sikang from Japanese, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Caucasus
                  British take Caucasus from Germans
            2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
            3 infantry moved from Egypt to Alexandria
            1 fighter moved from Egypt to Alexandria
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            1 artillery, 3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
            1 bomber moved from Egypt to Trans-Jordan
            1 artillery and 3 infantry moved from Kwangsi to Kwangtung
            1 artillery and 2 infantry moved from Kwangsi to Kiangsi
            1 fighter, 2 infantry and 2 mech_infantrys moved from Kweichow to Anhwe
            1 fighter moved from Kweichow to Anhwe
            1 infantry moved from Kwangsi to Kwangtung
            2 mech_infantrys moved from Yunnan to Kwangtung
    
        Combat - British
            Battle in Algeria
            Battle in Kwangtung
                British attack with 1 artillery, 4 infantry and 2 mech_infantrys
                Japanese defend with 1 harbour and 2 infantry
                    British roll dice for 1 artillery, 4 infantry and 2 mech_infantrys in Kwangtung, round 2 : 2/7 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                    2 infantry owned by the Japanese lost in Kwangtung
                British win, taking Algeria from Italians, taking Kwangtung from Japanese with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Kiangsi
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Kiangsi
                    1 artillery owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Alexandria
                British attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Italians defend with 1 armour and 1 marine
                    British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/7 hits, 2,67 expected hits
                    Italians roll dice for 1 armour and 1 marine in Alexandria, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the British lost in Alexandria
                    1 marine owned by the Italians and 1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour and 1 marine
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 bomber, 3 infantry and 3 mech_infantrys
                Italians defend with 2 artilleries and 1 infantry
                    British roll dice for 1 artillery, 1 bomber, 3 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 3/8 hits, 2,17 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                    2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for British: 1 infantry
                Casualties for Italians: 2 artilleries and 1 infantry
            Battle in Anhwe
                British attack with 2 fighters, 2 infantry and 2 mech_infantrys
                Japanese defend with 3 infantry
                    British roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Anhwe, round 2 : 2/6 hits, 1,67 expected hits
                    Japanese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Anhwe
                    2 infantry owned by the Japanese lost in Anhwe
                    British roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Anhwe, round 3 : 3/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                British win, taking Anhwe from Japanese with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 41 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 artillery and 3 infantry moved from Yunnan to Kwangsi
            2 aaGuns moved from Kwangsi to Kwangtung
            4 infantry moved from French Indo China to Kwangsi
            4 infantry moved from Burma to Yunnan
            1 infantry and 2 mech_infantrys moved from India to West India
            2 mech_infantrys moved from West India to Eastern Persia
            1 aaGun moved from Kweichow to Anhwe
            2 fighters moved from Anhwe to Kwangsi
            3 infantry moved from Persia to Northwest Persia
            3 infantry moved from Iraq to Northwest Persia
            3 fighters and 1 tactical_bomber moved from Alexandria to Iraq
            1 cruiser, 1 destroyer and 2 submarines moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Italian Somaliland to Ethiopia
            1 infantry moved from British Somaliland to Ethiopia
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 76 Sea Zone to 81 Sea Zone
            1 bomber moved from Trans-Jordan to Iraq
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Egypt
            1 artillery and 2 infantry placed in Iraq
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,1,3,1,1,5,6,5,4
            British collect 35 PUs (3 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            6 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,4,3,2
            UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 6 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -3,83
    Americans regular : 0,33
    Japanese regular : 1,33
    Italians regular : -0,50
    British regular : 2,67
    

    Savegame



  • Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 mech_infantrys moved from Ukraine to Caucasus
            1 fighter moved from 98 Sea Zone to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 fighter and 3 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 3 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Caucasus
                    1 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 3 transports moved from 98 Sea Zone to 95 Sea Zone
            8 infantry moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Ukraine to Rostov
            4 infantry moved from Western Germany to Northern Italy
            1 fighter moved from Caucasus to Rostov
    
        Place Units - Italians
            1 fighter placed in 95 Sea Zone
            3 submarines placed in 95 Sea Zone
            3 infantry placed in Southern Italy
            Italians undo move 3.
            3 infantry placed in Northern Italy
            Italians undo move 3.
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : 0.67
    
  • '19 '18

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_minor; Remaining resources: 107 PUs; 
            Germans buy 1 artillery, 1 factory_minor, 1 fighter, 19 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 mech_infantry moved from Vologda to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Russia to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 mech_infantry moved from Russia to Nenetsia
                  Germans take Nenetsia from Russians
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
            1 bomber moved from Volgograd to Persia
    
        Combat - Germans
            Strategic bombing raid in Persia
                    British roll AA dice in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
            3 fighters moved from Normandy Bordeaux to Southern Italy
            1 aaGun, 1 artillery and 4 infantry moved from Normandy Bordeaux to France
            2 infantry moved from Holland Belgium to France
            14 armour moved from Russia to Kazakhstan
            4 mech_infantrys moved from Bryansk to Caucasus
            3 aaGuns, 2 armour and 1 mech_infantry moved from Rostov to Caucasus
            1 fighter, 2 infantry and 3 tactical_bombers moved from Volgograd to Caucasus
            1 mech_infantry moved from Western Ukraine to Rostov
            1 artillery and 6 infantry moved from Bryansk to Rostov
            7 artilleries moved from Russia to Samara
            2 artilleries and 7 infantry moved from Belarus to Bryansk
            10 mech_infantrys moved from Eastern Poland to Bryansk
            3 mech_infantrys moved from Germany to Eastern Poland
            3 armour moved from Novgorod to Bryansk
            1 bomber moved from Persia to Caucasus
    
        Place Units - Germans
            1 factory_minor placed in Rostov
            3 infantry placed in Volgograd
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
            1 fighter placed in Western Germany
            1 artillery and 2 infantry placed in France
            3 infantry placed in Normandy Bordeaux
            9 infantry placed in Western Germany
            2 infantry placed in Germany
            Germans undo move 9.
            2 infantry placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
            Germans collect 65 PUs (1 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    British AA : -0.17
    Germans regular : -0.50
    
  • '19 '18

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Combat Move - Russians
            1 infantry moved from Siberia to Soviet Far East
                  Russians take Soviet Far East from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 artillery and 2 infantry moved from Sakha to Amur
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

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