In AndrewAAGamer’s Warfare Principles of Axis and Allies, he mentions how battleships and cruisers are useless. While I’m not sure how he got those calculations, my own research confirms this:
https://www.axisandallies.org/forums/topic/39439/so-i-ve-been-playing-with-the-battle-calculator/1
Yet in World War 2 they had a purpose. So what can be done to make these units work.
To be honest though the role of cruisers in World War 2 was quite blurry. Cruisers were mainly designed for countering other cruisers, begging the question what are they suppsoed to do in the first place?
These are the traditional uses of a cruiser:
- Scout ahead of the fleet.
- Deploy in far off places for extended amounts of time for commerce raiding.
- Protect convoys from other cruisers commerce raiding because of 2.
In World War 2 (and now as well), the scouting role has been mostly taken up by air raft (in World War 2 aircraft weren’t always available and definitely weren’t in bad weather), convoy protection was entrusted to destroyers, and commerce raiding was given to aircraft and submarines.
This leads to the main purpose of the cruiser in World War 2:
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Act as command ships for destroyer formations (like the Soviet Leningrad class, most Japanese light cruisers, and the initial purpose of the Atlanta class).
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Overmatch enemy destroyers and (in the case of heavy cruisers) light cruisers. Battleships are expensive and overkill in such situations.
The problem with the two above is that 1 is tactical (maybe we can give them a modification where a cruiser-destroyer pair gives a combat bonus), and 2 is supposed to have been done, so cruisers are more powerful than destroyers.
The problem seems to be that cruisers are not cost effective enough.
Two options are either to:
- Decrease the cruiser price to make them more economical than destroyers in sea combat (destroyers will still have a purpose as being cheaper overall and as anti submarine platforms).
- Split the designation into light and heavy cruisers, two different units. Perhaps there can be a collaboration bonus in naval combat when light cruisers and destroyers work together. The costs, attack, and defence values should make them more economical than destroyers.
Most battleships in World War 2 started being built before the aircraft carrier proved itself and were too far along in construction to cancel. This left them with the following purposes:
- Bombard shores.
- Counter other battleships.
- Give extra anti-aircraft defence for carriers.
- Be a fleet in being and tie up enemy ships like Tirpitz did.
These are all not really special attributes though. Overall, all that can be done is to make the ship more cost effective than destroyers or cruisers.
Sort of like different subscription tiers. The more expensive, the more cost efficient.
I would like to hear your ideas. What so you think? I’d like to hear from you!