L24 PTV MikawaGunichi (X+13) vs Avandoo

  • 2024

    TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Algeria to 94 Sea Zone
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 99 Sea Zone
            1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 artilleries and 4 infantry moved from 98 Sea Zone to Malta
            1 infantry moved from French Equatorial Africa to Nigeria
                  Italians take Nigeria from British
            1 armour moved from Bessarabia to Western Ukraine
                  Italians take Western Ukraine from Russians
            2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
            1 armour moved from Baltic States to Western Ukraine
            1 bomber moved from Southern Italy to Gibraltar
    
        Combat - Italians
            Strategic bombing raid in Gibraltar
                    British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
                Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour
                Bombing raid in Gibraltar causes 4 damage total. 
            Battle in Malta
                Italians attack with 2 artilleries and 4 infantry
                British defend with 1 aaGun, 1 airfield and 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Gibraltar to Algeria
            2 infantry moved from Morocco to Algeria
            2 infantry moved from Tunisia to Libya
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
            2 fighters moved from Southern Italy to Egypt
            1 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            2 transports placed in 99 Sea Zone
            1 carrier placed in 99 Sea Zone
            2 infantry placed in Southern Italy
            1 factory_minor placed in Egypt
    
        Turn Complete - Italians
            Italians collect 26 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British AA : -0.17
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 64 Sea Zone to 65 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 27 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 31 Sea Zone to 27 Sea Zone
            1 cruiser moved from 28 Sea Zone to 27 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 3 fighters and 2 infantry moved from Queensland to New South Wales
            3 fighters moved from New South Wales to New Zealand
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 artilleries and 17 infantry moved from Baltic States to Leningrad
                  Germans take Leningrad from Russians
            1 infantry moved from Vyborg to Leningrad
            5 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Baltic States to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 armour moved from Northern Belarus to Leningrad
            2 infantry moved from Western Germany to 116 Sea Zone
            2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
            2 infantry moved from 118 Sea Zone to Leningrad
    
        Combat - Germans
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            2 aaGuns moved from Baltic States to Leningrad
            6 armour, 2 artilleries, 10 infantry and 2 mech_infantrys moved from Bessarabia to Western Ukraine
            9 mech_infantrys moved from Baltic States to Western Ukraine
            5 armour moved from Baltic States to Western Ukraine
            1 armour moved from Baltic States to Leningrad
            4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Poland to Eastern Poland
            1 infantry moved from Finland to Vyborg
            1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
            2 fighters and 2 tactical_bombers moved from Finland to Eastern Poland
            1 fighter and 2 tactical_bombers moved from Bessarabia to Eastern Poland
            2 bombers moved from Germany to Eastern Poland
            1 fighter moved from Eastern Poland to Western Germany
            1 tactical_bomber moved from Western Germany to Southern Italy
            4 artilleries and 2 infantry moved from Germany to Poland
    
        Place Units - Germans
            3 armour and 5 mech_infantrys placed in Germany
            1 artillery placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,4
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour and 10 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
            2 fighters and 1 tactical_bomber moved from Ukraine to Bessarabia
            1 armour moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 armour moved from Northern Belarus to Smolensk
            1 infantry moved from Stalingrad to Tambov
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Bessarabia to Kursk
            5 armour, 4 artilleries, 9 infantry and 4 mech_infantrys moved from Ukraine to Kursk
            2 mech_infantrys moved from Smolensk to Kursk
            1 artillery and 9 infantry moved from Russia to Smolensk
            2 armour and 1 mech_infantry moved from Yaroslavl to Bryansk
            2 infantry moved from Yaroslavl to Smolensk
    
        Place Units - Russians
            10 artilleries placed in Russia
            2 armour placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Russians regular : 0.17
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 8 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Kweichow to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from Hunan to Kweichow
            2 artilleries and 1 infantry moved from Hunan to Szechwan
            2 artilleries and 3 infantry moved from Fukien to Kwangtung
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            3 transports moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 5 infantry moved from Japan to 6 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
            1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 21 Sea Zone
            1 artillery and 3 infantry moved from 21 Sea Zone to Manilla
            2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Davao
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Davao
            1 cruiser and 1 marine moved from 43 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Celebes
            2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Borneo
            1 submarine moved from 43 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
            4 infantry moved from Anhwe to Hopei
            1 infantry moved from Honan to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Honan to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 fighter and 3 tactical_bombers moved from Honan to Hopei
            1 fighter moved from Kwangsi to Szechwan
            2 bombers moved from Kwangsi to Eastern India
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
    
        Combat - Japanese
            Strategic bombing raid in Eastern India
                    UK_Pacific roll AA dice in Eastern India : 1/2 hits, 0.33 expected hits
                1 bomber owned by the Japanese killed by AA in Eastern India
                Bombing raid in Eastern India rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Eastern India causes 7 damage total. 
            Battle in Celebes
            Battle in Guam
            Battle in Borneo
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 1/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Celebes from Dutch, taking Guam from Americans, taking Borneo from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/7 hits, 2.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Szechwan
                Japanese attack with 2 artilleries, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in Szechwan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 fighter, 4 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 4 infantry and 3 tactical_bombers in Hopei, round 2 : 3/8 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Manilla
                Japanese attack with 1 artillery and 3 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Manilla, round 2 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Manilla
                Japanese win, taking Manilla from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win, taking 55 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Davao
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Davao, round 2 : 3/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Davao
                Japanese win, taking Davao from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
            1 bomber moved from Eastern India to Kwangsi
            1 fighter moved from Szechwan to Kwangsi
            1 fighter and 3 tactical_bombers moved from Hopei to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
            1 submarine moved from 43 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone
            3 submarines moved from 36 Sea Zone to 132 Sea Zone
            1 destroyer moved from 43 Sea Zone to 44 Sea Zone
            1 destroyer moved from 43 Sea Zone to 45 Sea Zone
            1 aaGun moved from Anhwe to Honan
            1 infantry moved from Kiangsu to Anhwe
            3 aaGuns and 1 infantry moved from Kiangsu to Kiangsi
            1 carrier moved from 43 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
            1 battleship moved from 43 Sea Zone to 42 Sea Zone
            1 cruiser and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 fighter and 5 infantry placed in Japan
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : -1.00
    Japanese regular : 0.50
    UK_Pacific AA : 0.67
    UK_Pacific regular : 1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 4 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 bomber moved from Eastern United States to United Kingdom
            1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Central United States to 104 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Morocco
            1 artillery, 3 infantry and 1 marine moved from Hawaiian Islands to 28 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 marine, 1 submarine, 3 tactical_bombers and 2 transports moved from 28 Sea Zone to 32 Sea Zone
            1 fighter moved from Wake Island to 33 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 marine, 1 submarine, 3 tactical_bombers and 2 transports moved from 32 Sea Zone to 33 Sea Zone
            1 artillery, 3 infantry and 1 marine moved from 33 Sea Zone to Marshall Islands
            1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            1 submarine moved from 65 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in Marshall Islands
                Americans attack with 1 artillery, 3 infantry and 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Morocco from Italians, taking Marshall Islands from Japanese with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 destroyers and 3 transports placed in 104 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
            2 destroyers and 1 transport placed in 11 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Tsinghai
            1 fighter moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            4 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Belgian Congo to French Equatorial Africa
                  British take French Equatorial Africa from Italians
            1 mech_infantry moved from Belgian Congo to French Equatorial Africa
            1 armour and 1 mech_infantry moved from French Equatorial Africa to Nigeria
            2 armour and 1 mech_infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 infantry moved from Kenya to Anglo-Egyptian Sudan
            1 artillery and 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
            1 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 infantry moved from Northeast Persia to Southern Persia
            1 infantry moved from Iraq to Syria
                  British take Syria from Neutral_Axis
            1 artillery and 1 infantry moved from Iraq to 82 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
            2 armour moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Eastern India to Western India
            1 artillery and 1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone
            2 destroyers moved from 106 Sea Zone to 93 Sea Zone
            1 bomber moved from United Kingdom to France
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
            2 artilleries and 11 infantry moved from Shan State to Yunnan
            6 infantry moved from Burma to Yunnan
            1 transport moved from 78 Sea Zone to 73 Sea Zone
            1 battleship and 1 cruiser moved from 78 Sea Zone to 82 Sea Zone
    
        Combat - British
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total. 
            Battle in Anglo-Egyptian Sudan
                British attack with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
                British win, taking Anglo-Egyptian Sudan from Italians with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Yunnan
                British attack with 2 artilleries and 17 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 artilleries and 17 infantry in Yunnan, round 2 : 6/19 hits, 3.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 artilleries and 16 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Nigeria
                British attack with 1 armour and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 mech_infantry in Nigeria, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Nigeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Nigeria
                British win, taking Nigeria from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from France to United Kingdom
    
        Place Units - British
            1 bomber placed in United Kingdom
            1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
            2 infantry and 1 mech_infantry placed in Southern Persia
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 fighter and 1 tactical_bomber placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4,5
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,3,5,2,6,6
            UK_Pacific collect 9 PUs (8 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in Eastern India change ownership: 1 fighter and 1 tactical_bomber
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 1.33
    Italians regular : -0.67
    Japanese regular : 0.67
    Germans AA : -0.17
    British regular : 2.83
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians repair damage of 1x harbour; Remaining resources: 40 PUs; 
            Italians buy 2 destroyers and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Greece to 99 Sea Zone
            2 infantry moved from Yugoslavia to 99 Sea Zone
            2 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
                  Italians take Ukraine from Russians
            1 bomber and 2 infantry moved from Algeria to Morocco
            2 artilleries and 4 infantry moved from Malta to 98 Sea Zone
            2 artilleries, 1 battleship, 2 cruisers, 3 destroyers, 4 infantry and 3 transports moved from 98 Sea Zone to 100 Sea Zone
            1 carrier, 4 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 bomber and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Morocco, round 2 : 3/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Morocco
                Italians win, taking Morocco from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine
    
        Non Combat Move - Italians
            Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
            1 bomber moved from Morocco to Southern Italy
            2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Yugoslavia to Northern Italy
            2 artilleries and 8 infantry moved from 100 Sea Zone to Egypt
            1 fighter moved from Egypt to 100 Sea Zone
            2 infantry moved from Libya to Tobruk
    
        Place Units - Italians
            2 destroyers placed in 97 Sea Zone
            3 infantry placed in Egypt
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 2.17
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Shan State: 3 aaGuns
            EDIT: Turning off Edit Mode
            1 destroyer moved from 65 Sea Zone to 55 Sea Zone
            2 fighters moved from New Zealand to 55 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 27 Sea Zone to 34 Sea Zone
            1 submarine moved from 65 Sea Zone to 33 Sea Zone
            1 fighter moved from New Zealand to 33 Sea Zone
            1 artillery and 3 infantry moved from 34 Sea Zone to Caroline Islands
            1 infantry moved from Burma to Yunnan
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                ANZAC win, taking 55 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Caroline Islands
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Caroline Islands
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Caroline Islands
                    1 infantry owned by the Japanese lost in Caroline Islands
                ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Adding units owned by UK_Pacific to Burma: 2 aaGuns
            EDIT: Adding units owned by UK_Pacific to Yunnan: 1 aaGun
            EDIT: Turning off Edit Mode
            2 fighters moved from 55 Sea Zone to Queensland
            2 aaGuns and 5 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to Nigeria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.83
    ANZAC regular : 1.33
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 54 PUs; 
            Germans buy 3 fighters and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Ukraine to Bessarabia
            2 bombers moved from Eastern Poland to Russia
            2 tactical_bombers moved from Eastern Poland to Bessarabia
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            4 infantry moved from Archangel to Leningrad
            1 armour moved from Leningrad to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Leningrad
            1 armour moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            1 armour moved from Novgorod to Leningrad
            1 armour moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
            1 armour moved from Southern Belarus to Northern Belarus
                  Germans take Northern Belarus from Russians
            9 artilleries and 20 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Vyborg to Leningrad
            3 armour and 5 mech_infantrys moved from Eastern Poland to Northern Belarus
            1 transport moved from 118 Sea Zone to 117 Sea Zone
            1 artillery and 1 infantry moved from Poland to 117 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 3,3 and causes: 6 damage to unit: factory_major
                Bombing raid in Russia causes 6 damage total. 
            Battle in Bessarabia
                Germans attack with 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Bessarabia, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Bessarabia, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 fighters and 3 tactical_bombers moved from Eastern Poland to Western Germany
            1 infantry moved from Western Germany to France
            3 artilleries and 1 infantry moved from Poland to Eastern Poland
            3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            11 armour, 2 artilleries, 9 infantry and 11 mech_infantrys moved from Western Ukraine to Ukraine
            2 tactical_bombers moved from Bessarabia to Leningrad
            1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
            2 bombers moved from Russia to Leningrad
    
        Place Units - Germans
            3 infantry placed in France
            3 fighters and 5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,5
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -0.33
    Russians AA : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 40 PUs; 
            Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour moved from Stalingrad to Russia
            2 mech_infantrys moved from Kursk to Russia
            1 infantry moved from Tambov to Saratov
            1 artillery moved from Russia to Samara
            1 armour moved from Bryansk to Southern Belarus
                  Russians take Southern Belarus from Germans
            1 armour moved from Southern Belarus to Smolensk
            1 armour moved from Smolensk to Novgorod
                  Russians take Novgorod from Germans
            1 armour moved from Novgorod to Smolensk
            1 armour and 1 mech_infantry moved from Bryansk to Smolensk
            5 armour and 4 mech_infantrys moved from Kursk to Smolensk
            2 fighters and 1 tactical_bomber moved from Kursk to Russia
            9 artilleries moved from Russia to Smolensk
            4 artilleries and 9 infantry moved from Kursk to Tula
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Sakha to Amur
            2 aaGuns and 14 infantry moved from Siberia to Amur
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            1 infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 2 destroyers, 4 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Celebes to 45 Sea Zone
            1 cruiser and 1 marine moved from 45 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Sumatra
            1 infantry moved from Borneo to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Davao to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
            2 infantry moved from 132 Sea Zone to Malaya
            1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Honan to Tsinghai
            2 infantry moved from Hopei to Tsinghai
            2 artilleries moved from Szechwan to Tsinghai
            1 infantry moved from Inner Mongolia to Tsinghai
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hunan to Szechwan
            1 infantry moved from Kiangsi to Hunan
            4 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to French Indo China
            1 bomber, 3 fighters and 4 tactical_bombers moved from Kwangsi to French Indo China
    
        Combat - Japanese
            Battle in Java
            Battle in Sumatra
            Battle in Malaya
            Battle in French Indo China
                Japanese attack with 1 bomber, 3 fighters, 2 infantry and 4 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 4 tactical_bombers in French Indo China, round 2 : 7/10 hits, 4.83 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking Java from Dutch, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific, taking French Indo China from UK_Pacific with 1 bomber, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/14 hits, 4.50 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Honan to Tsinghai
            1 infantry moved from Hopei to Honan
            1 infantry moved from Kiangsi to Hopei
            2 artilleries and 2 infantry moved from Kwangtung to Kwangsi
            2 aaGuns moved from Kiangsi to Kiangsu
            1 aaGun moved from Kiangsi to Kwangtung
            2 infantry moved from Kiangsu to Kiangsi
            1 artillery and 3 infantry moved from Manilla to 21 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 21 Sea Zone to 37 Sea Zone
            2 infantry moved from Guam to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 37 Sea Zone
            1 artillery and 7 infantry moved from 37 Sea Zone to Kwangsi
            1 bomber, 3 fighters and 4 tactical_bombers moved from French Indo China to Kwangsi
            1 submarine moved from 38 Sea Zone to 40 Sea Zone
            2 submarines moved from 132 Sea Zone to 38 Sea Zone
            1 destroyer moved from 45 Sea Zone to 36 Sea Zone
            1 destroyer moved from 22 Sea Zone to 36 Sea Zone
            1 destroyer moved from 44 Sea Zone to 37 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
            1 destroyer moved from 42 Sea Zone to 132 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 infantry placed in Japan
            1 battleship, 2 destroyers and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -1.33
    UK_Pacific regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone
            3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            1 armour, 4 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            2 submarines moved from 33 Sea Zone to 34 Sea Zone
            1 artillery, 3 infantry and 1 marine moved from Marshall Islands to 33 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 3 infantry, 1 marine, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 35 Sea Zone
            2 submarines moved from 34 Sea Zone to 35 Sea Zone
            1 artillery, 6 fighters, 3 infantry, 1 marine and 3 tactical_bombers moved from 35 Sea Zone to Paulau
            1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 23 Sea Zone
            1 infantry and 1 mech_infantry moved from 23 Sea Zone to Marianas
            1 destroyer moved from 32 Sea Zone to 23 Sea Zone
                  Americans take 23 Sea Zone from Japanese
            1 destroyer moved from 32 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Battle in Paulau
            Battle in Marianas
            Battle in Morocco
                Americans attack with 1 armour, 4 artilleries, 5 infantry, 1 marine and 1 mech_infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 armour, 4 artilleries, 5 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 7/12 hits, 4.00 expected hits
                    Italians roll dice for 2 infantry in Morocco, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Morocco
                    2 infantry owned by the Italians lost in Morocco
                Americans win, taking Paulau from Japanese, taking Marianas from Japanese, taking Morocco from Italians with 1 armour, 4 artilleries, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 2
            EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 3
            EDIT: Turning off Edit Mode
            6 fighters and 3 tactical_bombers moved from Paulau to 35 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 104 Sea Zone
            3 artilleries and 6 infantry placed in Eastern United States
            2 artilleries placed in Central United States
            2 destroyers placed in 11 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 artillery
            EDIT: Removing units owned by Americans from Central United States: 2 artilleries
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 104 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 1 to 6
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Inner Mongolia
            1 fighter moved from Kansu to Inner Mongolia
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 3/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Yunnan
            13 infantry moved from Kansu to Northern Sinkiang
    
        Place Units - Chinese
            1 infantry placed in Northern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British repair damage of 2x harbour; Remaining resources: 36 PUs; 
            British buy 2 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to France
            1 bomber moved from United Kingdom to France
            3 fighters and 1 tactical_bomber moved from United Kingdom to Morocco
            1 destroyer moved from 82 Sea Zone to 40 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Syria to Iraq
            3 infantry and 1 mech_infantry moved from Southern Persia to Iraq
            1 armour moved from Nigeria to French West Africa
                  British take French West Africa from Neutral_Axis
            1 armour moved from French West Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 transport moved from 83 Sea Zone to 82 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Belgian Congo
            1 armour and 1 infantry moved from Union of South Africa to 73 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from Western India to Baluchistan
            1 tactical_bomber moved from 83 Sea Zone to Egypt
            1 fighter moved from 83 Sea Zone to Egypt
            1 tactical_bomber moved from Southern Persia to Egypt
            1 fighter moved from Southern Persia to Egypt
            1 fighter moved from Eastern India to 40 Sea Zone
            1 tactical_bomber moved from Eastern India to Szechwan
            2 infantry moved from Yunnan to Szechwan
            1 infantry moved from Siam to Shan State
    
        Combat - British
            Air Battle in Egypt
                British attacks with 4 units heading to Egypt
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in France causes 11 damage total.  Damaged units is as follows: factory_minor = 6, airfield = 5
            Strategic bombing raid in Egypt
                    Italians roll AA dice in Egypt : 0/2 hits, 0.33 expected hits
                Bombing raid in Egypt rolls: 4,2 and causes: 4 damage to unit: harbour
                Bombing raid in Egypt causes 4 damage total. 
            Battle in 40 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 40 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 40 Sea Zone
                British win, taking 40 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Szechwan
                British attack with 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Szechwan
                    British roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                British win, taking Szechwan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            1 tactical_bomber moved from Szechwan to Burma
            2 artilleries and 14 infantry moved from Yunnan to Burma
            1 armour and 1 infantry moved from 82 Sea Zone to Iraq
            2 fighters moved from Southern Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Southern Persia
            2 fighters moved from Iraq to Southern Persia
            1 fighter and 1 tactical_bomber moved from Egypt to 83 Sea Zone
            2 bombers moved from France to United Kingdom
            1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
            1 fighter moved from 40 Sea Zone to Eastern India
    
        Place Units - British
            1 tactical_bomber placed in United Kingdom
            3 infantry placed in Southern Persia
            2 armour and 1 mech_infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Yunnan: 1 fighter
            EDIT: Removing units owned by UK_Pacific from Yunnan: 1 aaGun
            EDIT: Adding units owned by Chinese to Northern Sinkiang: 1 fighter
            EDIT: Adding units owned by UK_Pacific to Burma: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,5,4,3,5,2,1,4
            British collect 35 PUs (2 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            3 artilleries placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,5,3
            UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Units Change Ownership
                Some Units in Eastern India change ownership: 3 artilleries
                Some Units in Burma change ownership: 3 aaGuns
    

    Combat Hit Differential Summary :

    Chinese regular : 2.17
    Americans regular : 2.83
    Japanese regular : -0.17
    Italians regular : 1.33
    Germans AA : -0.33
    British regular : 0.67
    Italians AA : -0.33
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians repair damage of 4x harbour; Remaining resources: 35 PUs; 
            Italians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            2 armour and 2 mech_infantrys moved from Ukraine to Rostov
                  Italians take Rostov from Russians
            2 armour and 2 mech_infantrys moved from Rostov to Northern Caucasus
                  Italians take Northern Caucasus from Russians
            1 transport moved from 100 Sea Zone to 98 Sea Zone
            2 infantry moved from Tobruk to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Cyprus
            4 transports moved from 100 Sea Zone to 99 Sea Zone
            3 infantry moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Southern Italy to Gibraltar
            1 infantry moved from Northern Italy to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Crete
            2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Syria
            4 infantry moved from Northern Italy to 99 Sea Zone
            4 infantry and 2 transports moved from 99 Sea Zone to 101 Sea Zone
            4 infantry moved from 101 Sea Zone to Syria
    
        Combat - Italians
            Strategic bombing raid in Gibraltar
                    British roll AA dice in Gibraltar : 1/1 hits, 0.17 expected hits
                1 bomber owned by the Italians killed by AA in Gibraltar
                Bombing raid in Gibraltar causes 0 damage total. 
            Battle in Crete
            Battle in Cyprus
            Battle in Syria
    
        Non Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 battleship moved from 100 Sea Zone to 101 Sea Zone
            7 artilleries and 1 mech_infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to 100 Sea Zone
            1 destroyer moved from 100 Sea Zone to 101 Sea Zone
            1 cruiser moved from 100 Sea Zone to 101 Sea Zone
            1 destroyer moved from 97 Sea Zone to 101 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Egypt
            3 infantry placed in Southern Italy
            2 artilleries and 3 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 2 artilleries
            EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 28 PUs; end with 28 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.83
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 battleship; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 64 Sea Zone to 35 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
            1 transport moved from 34 Sea Zone to 54 Sea Zone
            1 cruiser, 1 destroyer and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from Yunnan to Burma
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 battleship placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 fighter moved from Nigeria to Kenya
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 factory_minor, 4 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 armour moved from Kursk to Rostov
            10 armour and 11 mech_infantrys moved from Ukraine to Stalingrad
                  Germans take Stalingrad from Russians
            2 artilleries and 9 infantry moved from Ukraine to Rostov
            1 armour moved from Eastern Poland to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Ukraine
            1 infantry moved from Nenetsia to Gorky
                  Germans take Gorky from Russians
            1 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            2 armour, 1 artillery and 5 infantry moved from Leningrad to Northern Belarus
            1 armour moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
            1 armour moved from Southern Belarus to Northern Belarus
            1 armour, 3 artilleries, 1 infantry and 5 mech_infantrys moved from Eastern Poland to Northern Belarus
    
        Combat - Germans
            Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
    
        Non Combat Move - Germans
            Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
            1 transport moved from 118 Sea Zone to 116 Sea Zone
            2 infantry moved from Western Germany to 116 Sea Zone
            2 infantry and 1 transport moved from 116 Sea Zone to 117 Sea Zone
            2 infantry moved from 117 Sea Zone to Poland
            3 fighters moved from Western Germany to France
            1 tactical_bomber moved from Western Germany to Leningrad
            1 infantry moved from Western Germany to France
            1 aaGun moved from Leningrad to Northern Belarus
    
        Place Units - Germans
            1 factory_minor placed in Leningrad
            3 tactical_bombers placed in Western Germany
            2 artilleries and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,3
            Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            5 infantry moved from Amur to Siberia
            1 artillery moved from Samara to Russia
            1 infantry moved from Urals to Samara
            1 infantry moved from Tula to Tambov
            1 infantry moved from Tula to Kursk
                  Russians take Kursk from Germans
            1 infantry moved from Russia to Gorky
            1 infantry moved from Russia to Gorky
            2 fighters moved from Russia to Gorky
            1 fighter and 1 tactical_bomber moved from Russia to Gorky
            1 armour moved from Smolensk to Southern Belarus
                  Russians take Southern Belarus from Germans
            1 armour moved from Southern Belarus to Smolensk
            7 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Gorky
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Gorky, round 2 : 4/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Gorky
                    1 infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Gorky to Russia
            5 infantry moved from Amur to Northern Manchuria
            1 aaGun moved from Amur to Siberia
    
        Place Units - Russians
            3 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,4
            Russians collect 30 PUs (3 lost to blockades); end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 1.50
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 battleships and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 submarines moved from 38 Sea Zone to 40 Sea Zone
            2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 40 Sea Zone
            2 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 infantry moved from Tsinghai to Eastern Sinkiang
                  Japanese take Eastern Sinkiang from Chinese
            1 infantry moved from Tsinghai to Kansu
                  Japanese take Kansu from Chinese
            2 infantry moved from Tsinghai to Inner Mongolia
            2 artilleries moved from Tsinghai to Inner Mongolia
            1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Tsinghai to Szechwan
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Japan to Korea
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
    
        Combat - Japanese
            Battle in 40 Sea Zone
                Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 40 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 40 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 destroyer in 40 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 40 Sea Zone
                    1 destroyer owned by the British lost in 40 Sea Zone
                Japanese win, taking 40 Sea Zone from UK_Pacific with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Inner Mongolia
                Japanese attack with 2 artilleries and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Inner Mongolia, round 2 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Inner Mongolia, round 3 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    Japanese roll dice for 2 artilleries and 1 infantry in Inner Mongolia, round 4 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Inner Mongolia, round 5 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Inner Mongolia, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                Japanese win, taking Inner Mongolia from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Szechwan, round 2 : 2/7 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Korea
                Japanese attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 carriers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
            5 transports moved from 37 Sea Zone to 20 Sea Zone
            1 fighter moved from Korea to Japan
            1 aaGun moved from Kwangtung to Kwangsi
            1 infantry moved from Kiangsi to Kiangsu
            1 destroyer moved from 36 Sea Zone to 46 Sea Zone
            1 destroyer moved from 37 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 battleship moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer and 1 submarine moved from 132 Sea Zone to 20 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 marine moved from Sumatra to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 40 Sea Zone to 38 Sea Zone
            1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 38 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 38 Sea Zone
            1 infantry and 1 marine moved from 38 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from Kwangsi to Japan
            2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
            1 transport moved from 132 Sea Zone to 38 Sea Zone
    
        Place Units - Japanese
            2 battleships placed in 20 Sea Zone
            1 infantry placed in Kiangsu
            2 artilleries and 7 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : -1.67
    UK_Pacific regular : -0.33
    Russians regular : -0.33
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 battleship, 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 transports moved from 93 Sea Zone to 104 Sea Zone
            1 marine moved from Morocco to 93 Sea Zone
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
                  Americans take Algeria from Italians
                  Americans take Tunisia from Italians
            4 artilleries and 3 infantry moved from Morocco to Algeria
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 bomber moved from United Kingdom to 94 Sea Zone
            1 carrier moved from 104 Sea Zone to 93 Sea Zone
            1 cruiser and 1 marine moved from 93 Sea Zone to 88 Sea Zone
            1 infantry and 1 mech_infantry moved from Marianas to 23 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 23 Sea Zone to 36 Sea Zone
            1 infantry and 1 mech_infantry moved from 36 Sea Zone to Manilla
            1 infantry moved from Paulau to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Davao
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            6 fighters and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Battle in 36 Sea Zone
                Americans attack with 6 fighters, 1 submarine, 3 tactical_bombers and 2 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 36 Sea Zone
                    1 destroyer owned by the Japanese lost in 36 Sea Zone
                Americans win with 6 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Manilla
            Battle in Davao
            Battle in 94 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Italians defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 destroyer in 94 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 94 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win, taking Manilla from Japanese, taking Davao from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 94 Sea Zone to Morocco
            1 marine moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 aaGun, 2 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone
            1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun, 2 artilleries and 3 infantry moved from 93 Sea Zone to Morocco
            1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from Paulau to 36 Sea Zone
            1 artillery moved from Paulau to 36 Sea Zone
            1 marine moved from Paulau to 36 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to Davao
            1 destroyer moved from 34 Sea Zone to 36 Sea Zone
            1 destroyer moved from 23 Sea Zone to 36 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            4 artilleries and 6 infantry placed in Eastern United States
            2 artilleries placed in Central United States
            1 battleship, 1 carrier and 1 submarine placed in 11 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 11 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Americans to 27 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Northern Sinkiang to Eastern Sinkiang
            1 fighter moved from Northern Sinkiang to Eastern Sinkiang
            12 infantry moved from Northern Sinkiang to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Kansu, round 2 : 2/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Eastern Sinkiang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 4 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Eastern Sinkiang, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Eastern Sinkiang
                    1 infantry owned by the Japanese lost in Eastern Sinkiang
                Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Eastern Sinkiang to Northern Sinkiang
    
        Place Units - Chinese
            2 infantry placed in Eastern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Morocco to Tunisia
            1 artillery and 2 infantry moved from Morocco to Algeria
            2 transports moved from 93 Sea Zone to 88 Sea Zone
            1 mech_infantry moved from Nigeria to Anglo-Egyptian Sudan
            1 armour moved from French Central Africa to Anglo-Egyptian Sudan
            4 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo-Egyptian Sudan
            2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 armour, 6 infantry and 1 mech_infantry moved from Iraq to Southern Persia
            1 artillery and 1 infantry moved from Baluchistan to Southern Persia
            2 artilleries and 5 infantry moved from Burma to Shan State
            2 infantry moved from Burma to Yunnan
            1 tactical_bomber moved from Morocco to Nigeria
            1 fighter moved from Morocco to Nigeria
            2 bombers moved from United Kingdom to French Equatorial Africa
            1 fighter moved from Morocco to 93 Sea Zone
            1 fighter moved from Morocco to Nigeria
            1 tactical_bomber moved from United Kingdom to 93 Sea Zone
            1 tactical_bomber moved from 83 Sea Zone to Egypt
            1 tactical_bomber moved from Southern Persia to Egypt
            1 tactical_bomber moved from Burma to Yunnan
            1 fighter moved from Eastern India to Yunnan
    
        Combat - British
            Strategic bombing raid in Egypt
                    Italians roll AA dice in Egypt : 0/2 hits, 0.33 expected hits
                Bombing raid in Egypt rolls: 1,2 and causes: 3 damage to unit: harbour
                Bombing raid in Egypt causes 3 damage total. 
            Battle in Anglo-Egyptian Sudan
                British attack with 5 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 5 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Anglo-Egyptian Sudan, round 2 : 6/13 hits, 5.00 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo-Egyptian Sudan
                    1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
                British win, taking Anglo-Egyptian Sudan from Italians with 5 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 2 artilleries and 5 infantry
                Japanese defend with 2 infantry
                    British roll dice for 2 artilleries and 5 infantry in Shan State, round 2 : 1/7 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 2 artilleries and 4 infantry in Shan State, round 3 : 0/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 artilleries and 4 infantry in Shan State, round 4 : 0/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 artilleries and 4 infantry in Shan State, round 5 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
            2 infantry moved from Burma to Shan State
            2 aaGuns moved from Burma to Eastern India
            1 aaGun and 5 infantry moved from Burma to Shan State
            1 tactical_bomber moved from Egypt to Southern Persia
            1 tactical_bomber moved from Egypt to 83 Sea Zone
    
        Place Units - British
            3 infantry placed in Southern Persia
            2 armour and 1 mech_infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in Eastern India
            Turning on Edit Mode
            EDIT: Removing units owned by British from Yunnan: 1 infantry
            EDIT: Adding units owned by UK_Pacific to Shan State: 2 infantry
            EDIT: Changing ownership of Yunnan from Chinese to Japanese
            EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,2
            UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Units Change Ownership
                Some Units in Shan State change ownership: 2 infantry
                Some Units in Eastern India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : 0.00
    Italians regular : 0.00
    Japanese regular : 1.33
    British regular : -3.33
    Italians AA : -0.33
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 airfield, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Cyprus to 101 Sea Zone
            2 infantry moved from Crete to 101 Sea Zone
            3 infantry moved from Syria to 101 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers, 7 infantry and 5 transports moved from 101 Sea Zone to 100 Sea Zone
            3 artilleries moved from Trans-Jordan to 100 Sea Zone
            10 infantry moved from Egypt to Anglo-Egyptian Sudan
            1 mech_infantry moved from Trans-Jordan to Anglo-Egyptian Sudan
            1 armour moved from Northern Caucasus to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Urals
                  Italians take Urals from Russians
            3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 7 infantry and 5 transports moved from 100 Sea Zone to 83 Sea Zone
            1 destroyer moved from 97 Sea Zone to 83 Sea Zone
            3 artilleries and 7 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
    
        Combat - Italians
            Battle in 83 Sea Zone
                Italians attack with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 5 transports
                British defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber; French defend with 1 destroyer
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 5 transports in 83 Sea Zone, round 2 : 7/9 hits, 4.00 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber in 83 Sea Zone, round 2 : 2/7 hits, 2.83 expected hits
                Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                    1 destroyer owned by the French, 1 tactical_bomber owned by the British, 2 destroyers owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 83 Sea Zone
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 5 transports in 83 Sea Zone, round 3 : 5/9 hits, 4.00 expected hits
                    British roll dice for 1 fighter in 83 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the Italians lost in 83 Sea Zone
                    1 fighter owned by the British lost in 83 Sea Zone
                Italians win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 5 transports remaining. Battle score for attacker is 63
                Casualties for British: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
                Casualties for French: 1 destroyer
                Casualties for Italians: 1 destroyer
            Battle in Anglo-Egyptian Sudan
                Italians attack with 3 artilleries, 17 infantry and 1 mech_infantry
                British defend with 5 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
                    Italians roll dice for 3 artilleries, 17 infantry and 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 5/21 hits, 4.50 expected hits
                    British roll dice for 5 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Anglo-Egyptian Sudan, round 2 : 5/12 hits, 5.33 expected hits
                    5 infantry owned by the Italians lost in Anglo-Egyptian Sudan
                    1 mech_infantry owned by the British, 2 artilleries owned by the British and 2 infantry owned by the British lost in Anglo-Egyptian Sudan
                    Italians roll dice for 3 artilleries, 12 infantry and 1 mech_infantry in Anglo-Egyptian Sudan, round 3 : 3/16 hits, 3.67 expected hits
                    British roll dice for 5 armour and 2 mech_infantrys in Anglo-Egyptian Sudan, round 3 : 4/7 hits, 3.50 expected hits
                    4 infantry owned by the Italians lost in Anglo-Egyptian Sudan
                    2 mech_infantrys owned by the British and 1 armour owned by the British lost in Anglo-Egyptian Sudan
                    Italians roll dice for 3 artilleries, 8 infantry and 1 mech_infantry in Anglo-Egyptian Sudan, round 4 : 5/12 hits, 3.00 expected hits
                    British roll dice for 4 armour in Anglo-Egyptian Sudan, round 4 : 2/4 hits, 2.00 expected hits
                    2 infantry owned by the Italians lost in Anglo-Egyptian Sudan
                    4 armour owned by the British lost in Anglo-Egyptian Sudan
                Italians win, taking Anglo-Egyptian Sudan from British with 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 26
                Casualties for Italians: 11 infantry
                Casualties for British: 5 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
            Trigger Italians Destroy Factories Urals: has removed 1 factory_minor owned by Italians in Urals
    
        Non Combat Move - Italians
            Trigger Urals Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed_Italians attached to Italians
            2 fighters moved from 83 Sea Zone to Egypt
            4 artilleries and 3 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 100 Sea Zone to 78 Sea Zone
            1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Iraq from British to Italians
            EDIT: Removing units owned by Italians from Syria: 1 infantry
            EDIT: Adding units owned by Italians to Iraq: 1 infantry
            EDIT: Turning off Edit Mode
            2 destroyers placed in 83 Sea Zone
            1 airfield and 1 fighter placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,5
            Italians collect 31 PUs; end with 31 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 5.83
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                  ANZAC take 36 Sea Zone from Japanese
            1 destroyer moved from 35 Sea Zone to 132 Sea Zone
            1 submarine moved from 35 Sea Zone to 46 Sea Zone
            1 fighter moved from Caroline Islands to 46 Sea Zone
            1 fighter moved from 36 Sea Zone to 46 Sea Zone
            1 battleship moved from 64 Sea Zone to 55 Sea Zone
            1 transport moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
            1 cruiser moved from 35 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
            Battle in 46 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win, taking Celebes from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 46 Sea Zone to Davao
            1 fighter moved from Caroline Islands to 36 Sea Zone
            2 infantry moved from Queensland to 55 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.67
    

    Savegame

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