Hello everyone !
So the reason for this post is the following:
By now, I have played the A&A: Anniversary Edition 1941 setup for something like 10-20 times with my friends. We ended up with the following rules:
- World Domination
- No NOs
- No R&D
- Interceptors and escorts
- Dardanelles closed
- 3 IPC bid for the Allies (1 british infantry in egypt)
I guess that’s one of the most balanced ways to play it. No NOs since they heavily favor the Axis. No R&D since it makes the games pretty random. Interceptors to counter “Green Skies” type of strategies. Dardanelles closed to counter demolishing axis tactics against the soviet union. 3 IPC bidding for the Allies to reduce the G1 egypt fight to a coin toss.
Now believe it or not, egypt was taken G1 in EVERY game we played and the Allies ultimately ALWAYS lost. The Axis always went for the same strategy:
G1:
- Buy 10 infantry
- Sink british fleet in SZ2 and SZ6
- Capture Ukraine, East Poland and Baltic States uniformly
- Capture Egypt
J1:
- Buy 2 transports
- Capture Borneo, East Indies, Burma, Kwangtung, Fukien, Hupeh and Suiyuan with 4 units on Burma to capture India J2
- Sink US fleet in SZ56, SZ53 and SZ50
- Sink UK fleet in SZ35
I1:
- Buy 2 infantry and 1 artillery
- Capture Trans-Jordan
- Tanks and Infantry up to the east front
- Fighter to reinforce france
The Allies reacted in a variety of ways. What worked best was a combination of the Belorussian Bump, setting up the Green Wave and heavily supporting the Soviet Union with the UK. So end of round 1 the map looks something like this (all fights as statistically most likely):
Now from this position on, the Axis strategy is very simple:
Germany:
- build up tons of infantry and aircraft
- slowly and patiently push the Soviet Union back
- force the UK out of Scandinavia
- bombard everything you can
- reinforce France as needed
- harrass the UK in africa as long as possible
- eventually kill the Sovjet Union with the help of the Japanese
- then kill UK and USA with the help of the Japanese
Japan:
- Build ICs in East Indies and India (not Manchuria) as fast as possible
- Build up a supply line with 2 transports from East Indies to India
- Build up a supply line with 4 transports from Japan to China/Soviet Union
- Take all of China, Soviet Union and Persia
- Take the Pacific
- Harras the UK in africa
- Build tons of aircraft and infantry
- Focus on Persia, Caucasus and Kazakh
- eventually kill the Sovjet Union with the help of the Germans
- then kill UK and USA with the help of the Germans
Italy:
- Escape the mediterranean sea with the fleet
- Harras the UK in africa
- Reinforce France and Italy as needed
- Reinforce the Japanese fleet as needed
So basically it is very close to the strategies of @The_Good_Captain . The only exception is that Japan is going heavy south and only uses the other units to push back the Soviet Union and China to gain the IPC. With this strategy the “Green Wave”, so pushing all US IPC over North Africa into Persia, is simply too slow and too weak. The heavily weakened UK player is as well too weak to permanently reinforce the Soviet Union. In all games there was this tipping point, where Germany first recaptured Scandinavia, then killed the Soviet Union together with Japan before the “Green Wave” could penetrate Persia and then killed the rest of the Allies with an overwhelming amount of IPC.
So my final question would be, if someone already found themselves confronted with this Axis strategy and found a way to win with the Allies (that did not include an incredibly lucky dice roll) ? Are we playing something completely wrong with the Allies ? Maybe someone even has a saved TripleA game or something. Any help would do !
Kind regards,
Sherman