Didn’t see that before…
Well, the US battleship did take out an AA gun and that turned out to be big… A wrong is partially righted… 😏
Well those guys SHOULD be out of bullets!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from France to Northern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 harbour; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to India
1 fighter moved from New South Wales to 55 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns and 1 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 harbour placed in Northern Territory
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
2 armour and 2 mech_infantrys moved from Tambov to Vologda
1 bomber moved from Rostov to Vologda
2 infantry moved from Smolensk to Vologda
2 infantry moved from Novgorod to Archangel
1 bomber moved from Southern Italy to Archangel
1 bomber moved from Southern Italy to Archangel
3 infantry moved from Belarus to Bryansk
4 artilleries and 10 infantry moved from Rostov to Bryansk
3 infantry moved from Ukraine to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 4 artilleries and 16 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 16 infantry in Bryansk, round 2 : 5/20 hits, 4,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 4 artilleries and 15 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 armour, 1 bomber, 2 infantry and 2 mech_infantrys
Russians defend with 1 aaGun, 2 artilleries and 2 infantry
Russians roll AA dice in Vologda : 0/1 hits, 0,17 expected hits
Germans roll dice for 2 armour, 1 bomber, 2 infantry and 2 mech_infantrys in Vologda, round 2 : 2/7 hits, 2,33 expected hits
Russians roll dice for 1 aaGun, 2 artilleries and 2 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Vologda
Germans roll dice for 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Vologda, round 3 : 2/6 hits, 2,17 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Vologda, round 3 : 3/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Vologda
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
Germans roll dice for 2 armour and 1 bomber in Vologda, round 4 : 2/3 hits, 1,67 expected hits
Russians roll dice for 1 artillery in Vologda, round 4 : 1/1 hits, 0,33 expected hits
1 armour owned by the Germans lost in Vologda
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour, 2 infantry and 2 mech_infantrys
Casualties for Russians: 1 aaGun, 2 artilleries and 2 infantry
Non Combat Move - Germans
1 infantry moved from Novgorod to Belarus
2 bombers moved from Archangel to Novgorod
1 bomber moved from Vologda to Novgorod
8 armour and 8 mech_infantrys moved from Ukraine to Bryansk
3 aaGuns, 9 armour, 27 artilleries, 47 infantry and 14 mech_infantrys moved from Tambov to Bryansk
1 artillery and 1 infantry moved from Volgograd to Tambov
1 infantry moved from Caucasus to Rostov
2 aaGuns moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Southern Italy to Yugoslavia
3 infantry moved from Northern Italy to Southern Italy
2 bombers moved from Southern Italy to Novgorod
5 fighters moved from Southern Italy to Rostov
1 fighter and 2 tactical_bombers moved from Western Germany to Novgorod
4 fighters and 4 tactical_bombers moved from 113 Sea Zone to Novgorod
5 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from France to Western Germany
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 aaGun and 2 infantry moved from Denmark to Western Germany
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
3 mech_infantrys placed in Rostov
3 mech_infantrys placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 3,67
Germans regular : -0,50
Russians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 fighter and 1 infantry moved from Russia to Samara
1 fighter and 2 infantry moved from Russia to Vologda
1 artillery, 1 fighter and 1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
11 infantry moved from Amur to Sakha
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 3/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Sakha
Russians attack with 11 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 11 infantry in Sakha, round 2 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 1 mech_infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 11 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Vologda
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 aaGun moved from Amur to Sakha
2 infantry moved from Yenisey to Evenkiyskiy
1 aaGun and 4 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.50
Russians regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 8 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
3 submarines moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
12 artilleries, 38 infantry and 5 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 armour, 1 bomber, 11 fighters, 6 mech_infantrys and 6 tactical_bombers moved from Shan State to India
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 fighter moved from 36 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 4 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Guam, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 5 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Guam, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 6 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Guam, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 37 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 3 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 1 armour, 12 artilleries, 1 bomber, 11 fighters, 38 infantry, 12 mech_infantrys and 6 tactical_bombers
British defend with 3 aaGuns, 3 armour, 11 artilleries, 4 fighters, 24 infantry, 5 mech_infantrys and 2 tactical_bombers; ANZAC defend with 10 fighters; Americans defend with 8 fighters and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 2/9 hits, 1,50 expected hits
2 fighters owned by the Japanese lost in India
Japanese roll dice for 1 armour, 12 artilleries, 1 bomber, 9 fighters, 38 infantry, 12 mech_infantrys and 6 tactical_bombers in India, round 2 : 26/79 hits, 24,00 expected hits
UK_Pacific roll dice for 3 aaGuns, 3 armour, 11 artilleries, 22 fighters, 24 infantry, 6 mech_infantrys and 2 tactical_bombers in India, round 2 : 25/68 hits, 30,83 expected hits
25 infantry owned by the Japanese lost in India
3 aaGuns owned by the British and 23 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 12 artilleries, 1 bomber, 9 fighters, 13 infantry, 12 mech_infantrys and 6 tactical_bombers in India, round 3 : 19/54 hits, 19,83 expected hits
UK_Pacific roll dice for 3 armour, 11 artilleries, 22 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers in India, round 3 : 26/45 hits, 23,17 expected hits
13 infantry owned by the Japanese, 1 artillery owned by the Japanese and 12 mech_infantrys owned by the Japanese lost in India
5 mech_infantrys owned by the British, 11 artilleries owned by the British, 1 infantry owned by the British, 1 armour owned by the British and 1 mech_infantry owned by the Americans lost in India
Japanese roll dice for 1 armour, 11 artilleries, 1 bomber, 9 fighters and 6 tactical_bombers in India, round 4 : 15/28 hits, 13,33 expected hits
UK_Pacific roll dice for 2 armour, 22 fighters and 2 tactical_bombers in India, round 4 : 20/26 hits, 16,67 expected hits
3 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 11 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in India
8 fighters owned by the ANZAC, 2 tactical_bombers owned by the British, 1 fighter owned by the Americans, 2 fighters owned by the British and 2 armour owned by the British lost in India
4 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese and 1 bomber owned by the Japanese retreated
UK_Pacific win with 11 fighters remaining. Battle score for attacker is -14
Casualties for Japanese: 1 armour, 12 artilleries, 7 fighters, 38 infantry, 12 mech_infantrys and 3 tactical_bombers
Casualties for British: 3 aaGuns, 3 armour, 11 artilleries, 2 fighters, 24 infantry, 5 mech_infantrys and 2 tactical_bombers
Casualties for Americans: 1 fighter and 1 mech_infantry
Casualties for ANZAC: 8 fighters
Non Combat Move - Japanese
1 infantry moved from Shan State to Burma
3 infantry moved from Yunnan to Burma
2 infantry moved from Hunan to Yunnan
3 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Shan State
1 bomber, 4 fighters and 3 tactical_bombers moved from India to Shan State
1 fighter moved from 41 Sea Zone to 37 Sea Zone
2 battleships, 10 carriers, 2 cruisers, 5 destroyers, 11 submarines and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 aaGun moved from Manchuria to Amur
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Shantung
2 destroyers, 2 submarines and 2 transports placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -2,00
Japanese regular : 0,83
British AA : 0,50
UK_Pacific regular : 0,33
ANZAC regular : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 factory_minor, 6 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
1 tactical_bomber moved from Gibraltar to Northern Italy
1 fighter moved from United Kingdom to Northern Italy
2 carriers and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 submarine moved from 55 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
6 fighters and 1 tactical_bomber moved from 55 Sea Zone to Philippines
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter moved from India to 41 Sea Zone
Combat Hit Differential Summary :
@MrRoboto Scramble in SZ95?
Hey, I was extremely busy this past week. Unfortunately not quite over yet.
So my play will remain a bit slower than usual, sorry.
And no scramble of course!
@MrRoboto No worries, same goes for me. No stress.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 factory_minor, 6 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
1 tactical_bomber moved from Gibraltar to Northern Italy
1 fighter moved from United Kingdom to Northern Italy
2 carriers and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 submarine moved from 55 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
6 fighters and 1 tactical_bomber moved from 55 Sea Zone to Philippines
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter moved from India to 41 Sea Zone
Combat - Americans
Battle in Sicily
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking Sicily from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Northern Italy
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_major, 1 infantry and 1 mech_infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Philippines
Americans attack with 6 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 6 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Philippines, round 2 : 3/11 hits, 4.33 expected hits
Japanese roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Philippines
2 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 6 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 mech_infantry moved from Eastern Persia to India
1 fighter moved from 41 Sea Zone to India
6 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to India
1 battleship, 15 carriers, 2 cruisers, 5 destroyers, 1 fighter, 1 marine and 13 submarines moved from 55 Sea Zone to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Hawaiian Islands to Queensland
7 fighters moved from 99 Sea Zone to Russia
1 fighter moved from 91 Sea Zone to Norway
6 fighters and 1 tactical_bomber moved from Norway to Russia
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Northern Italy to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Americans
3 fighters placed in Norway
1 factory_minor placed in Greece
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Americans collect 69 PUs (1 lost to blockades); end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Greece to Albania
British take Albania from Italians
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Greece to Volgograd
1 battleship and 1 destroyer moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
4 fighters moved from United Kingdom to 104 Sea Zone
Combat - British
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Malta
Battle in 104 Sea Zone
British attack with 8 fighters
Germans defend with 1 destroyer
British roll dice for 8 fighters in 104 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in 104 Sea Zone
1 destroyer owned by the Germans lost in 104 Sea Zone
British win, taking Malta from Italians with 7 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Germans: 1 destroyer
Non Combat Move - British
7 fighters moved from 104 Sea Zone to Norway
1 fighter moved from 99 Sea Zone to Russia
1 bomber moved from Volgograd to Russia
7 fighters moved from Greece to Russia
4 infantry moved from Syria to 99 Sea Zone
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery, 3 carriers, 5 infantry and 3 transports moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 5 infantry moved from 95 Sea Zone to Sicily
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Syria to Iraq
3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
Place Units - British
2 artilleries and 1 infantry placed in Egypt
1 armour placed in Union of South Africa
3 fighters placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
Place Units - UK_Pacific
1 aaGun and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 aaGun and 1 infantry
Combat Hit Differential Summary :
Americans regular : -1.50
Italians regular : -0.33
Japanese regular : 0.00
Germans AA : -0.17
Germans regular : 0.67
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
4 fighters and 1 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northern Italy
Italians attack with 4 fighters and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 4 fighters and 1 infantry in Northern Italy, round 2 : 3/5 hits, 2,17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
4 fighters moved from Northern Italy to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,3,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Italians collect 4 PUs (9 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 55 Sea Zone to 39 Sea Zone
ANZAC take 41 Sea Zone from Japanese
2 fighters moved from India to 39 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 39 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
ANZAC win, taking 39 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 4 submarines moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 63 PUs;
Germans buy 7 artilleries, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
1 bomber moved from Novgorod to Vologda
1 bomber moved from Novgorod to Vologda
17 armour, 31 artilleries, 61 infantry and 22 mech_infantrys moved from Bryansk to Tambov
2 infantry moved from Volgograd to Samara
1 bomber moved from Novgorod to Samara
1 bomber moved from Novgorod to Samara
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
1 mech_infantry moved from Yugoslavia to Bulgaria
5 fighters moved from Rostov to Greece
1 bomber moved from Western Germany to Bulgaria
1 fighter moved from Western Germany to Albania
1 bomber moved from Novgorod to Bulgaria
3 mech_infantrys moved from Ukraine to Tambov
1 infantry and 3 mech_infantrys moved from Rostov to Tambov
1 infantry moved from Volgograd to Tambov
Combat - Germans
Battle in Greece
Germans attack with 5 fighters
British defend with 1 artillery; Americans defend with 1 factory_minor
Germans roll dice for 5 fighters in Greece, round 2 : 3/5 hits, 2,50 expected hits
Americans roll dice for 1 artillery in Greece, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Germans lost in Greece
1 artillery owned by the British lost in Greece
Germans win with 4 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for British: 1 artillery
Battle in Tambov
Germans attack with 17 armour, 31 artilleries, 63 infantry and 28 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 17 armour, 31 artilleries, 63 infantry and 28 mech_infantrys in Tambov, round 2 : 35/139 hits, 39,17 expected hits
Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 17 armour, 31 artilleries, 62 infantry and 28 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Bulgaria
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
British defend with 1 artillery
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Bulgaria, round 2 : 1/4 hits, 1,67 expected hits
British roll dice for 1 artillery in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bulgaria
1 artillery owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Samara
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Samara, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Albania
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Albania, round 2 : 1/3 hits, 1,17 expected hits
British roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Albania
1 infantry owned by the British lost in Albania
Germans win, taking Albania from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Bryansk to Tambov
3 infantry moved from Novgorod to Belarus
2 bombers moved from Vologda to Novgorod
4 fighters and 2 tactical_bombers moved from Novgorod to 113 Sea Zone
2 tactical_bombers moved from Novgorod to 113 Sea Zone
2 bombers moved from Samara to Novgorod
4 fighters moved from Greece to Southern Italy
1 fighter moved from Albania to Southern Italy
2 bombers moved from Bulgaria to Southern Italy
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
1 mech_infantry moved from Yugoslavia to Romania
Place Units - Germans
3 infantry placed in Novgorod
1 artillery and 1 fighter placed in Western Germany
1 transport placed in 113 Sea Zone
3 artilleries placed in Volgograd
3 artilleries placed in Rostov
3 infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Russians regular : 1,00
Germans regular : -4,67
British regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Urals
3 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 fighter and 1 infantry moved from Russia to Smolensk
1 fighter and 1 infantry moved from Russia to Bryansk
1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Samara
2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Urals
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Urals, round 2 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
1 infantry owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 aaGun and 11 infantry moved from Sakha to Buryatia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : 0.67
Russians regular : 3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 fighters, 12 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour and 1 mech_infantry moved from Amur to Soviet Far East
Japanese take Siberia from Russians
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Shan State to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Soviet Far East
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Soviet Far East, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Timguska from Russians to Japanese
EDIT: Turning off Edit Mode
4 infantry moved from Japan to 6 Sea Zone
3 destroyers, 4 infantry, 4 submarines and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 battleships, 10 carriers, 2 cruisers, 4 destroyers, 1 fighter, 14 submarines and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
4 fighters and 3 tactical_bombers moved from Shan State to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Shantung
3 infantry moved from Shantung to Anhwe
3 infantry moved from Anhwe to Hunan
3 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from French Indo China to Shan State
1 bomber moved from 42 Sea Zone to Yunnan
3 infantry moved from Kwangtung to Kwangsi
4 infantry moved from Burma to Shan State
2 infantry moved from Yunnan to Shan State
2 fighters moved from Japan to 19 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 infantry
EDIT: Adding units owned by Japanese to Timguska: 1 infantry
EDIT: Turning off Edit Mode
1 submarine placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in Kwangtung
3 infantry placed in Shantung
2 infantry placed in Manchuria
1 fighter placed in 19 Sea Zone
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 0,33
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 6 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Queensland to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 42 Sea Zone
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Celebes
Americans attack with 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Celebes, round 2 : 2/9 hits, 4.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Celebes
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
6 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to Wake Island
2 fighters moved from Western United States to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Sicily to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Greece
3 carriers, 2 destroyers, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
4 transports moved from 91 Sea Zone to 92 Sea Zone
2 aaGuns and 8 infantry moved from Morocco to Algeria
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter and 1 tactical_bomber moved from Russia to Greece
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
3 fighters placed in Norway
1 artillery and 2 infantry placed in Greece
1 fighter placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
Combat - British
Non Combat Move - British
1 bomber and 8 fighters moved from Russia to Greece
3 fighters moved from Norway to Greece
1 fighter moved from United Kingdom to Norway
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
4 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Eastern Persia to India
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 carrier and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 5 infantry moved from Sicily to 95 Sea Zone
1 artillery, 3 carriers, 5 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 5 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 artillery and 4 fighters placed in United Kingdom
2 infantry and 1 mech_infantry placed in Egypt
British undo move 2.
British undo move 1.
2 infantry and 1 mech_infantry placed in Egypt
1 artillery and 4 fighters placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -2.67
Japanese regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,5,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to Borneo
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Borneo to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33