Thanks Panther that is what I thought.
Abattlemap module
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It’s the same old link, but is the final version. However, it lacks mongolian neutral units and also the marker on Burma Road
Thanks! Many things are improved, though I noticed right away that Kwangsi is still missing some inf. Does anyone see any other setup errors? What do you mean by the marker on Burma Road? there is a NO marker for Burma Road.
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Yep, there is a box, but is not marked. It should, since the road is open (unless the road cannot be open if UK is at peace)
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Yep, there is a box, but is not marked. It should, since the road is open (unless the road cannot be open if UK is at peace)
Ah, so it is another setup error, not a map error. On the same note, US is missing the Philippines NO, and UK its Kwa-Mal NO.
I’ve made a few changes to correct errors and fit my preferences, and have attached them in case anyone else wants to use them. Here are the changes I made:
Start.AAM:
-Added Burma Road NO control marker
-Added Philipines NO control marker
-Added Kwa-Mal NO Control marker
-Added 2 INF to Kwangsi
-Added IPC in hand in the bottom right corner (I don’t think I want to make a SektorInfo.BMP when in 7 months we’re all going to be playing the global game)
-Added remaining Kamikazes to bottom right cornerToolpieces.BMP
-made it more like the toolpieces from AA50
-included damage markers for ICs, ABs, and NBs*
-included a Kamikaze marker
-included fleet markers*
*note: using these will mess with China’s assets calculations in the InfoView windowMap.BMP
-added convoy marker to SZ43
-added Mongolians
-recolored unnamed Russian territory to be RussianI do have one question. I noticed that it is possible to attribute a territory/zone as a convoy zone. As far as I can tell, this doesn’t seem to be used in this module. Could the convoy system in ABattlemap support the convoy system in AAP40? I’m guessing the old AAP (which I never played) had a different convoy system and ABattlemap’s convoy system was made to support that.
Edit: to use the attachment, remove the “.jpg”, extract, and then use the 3 files to replace the ones with the same name in your P40 module which can be downloaded from TMTM’s link in the first post.
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So I decided to try and make a new P40 module with the toolbar thing at the bottom (also wanted to correct some naming errors and enlarge korea/sz5 border). I read Holkann’s and TMTM’s instructions and thought I understood everything, but when I was finished, opening the module in ABattleMap crashes the program immediately. However, if I still have the old P40.gim in the ABattleMap program folder, opening the new one only crashes the program after I try to use a toolpiece.
Here is what I did, and I would love it if anyone can tell me what I did wrong. Thanks!:
1. I created my new Map.bmp
2. I edited sektorinfo.txt to include the new sectors, and renamed some of the old ones. I also edited the Y location of the IPC label for one of the territories
3. I created sektorinfo.bmp. I counted exactly 184 sectors in the sectorinfo.txt list and in the .bmp file. I colored each one in order according to sektorinfo.txt from starting with color 000001 and ending in color 0000B8, as expected.
4. I copied b242map.exe and csek.exe into the folder C:\Program Files\ABattleMap\P41.gim, which also contained the following files: Map.bmp, sektorinfo.bmp, mapinfo.txt, sektorinfo.txt, toolpieces.bmp, and toolpieces.txt (all attached, in case you want to try to use them)
5. I opened Start > Run… > cmd > OK to open the console, and ran the following commands:
C:\Documents and Settings\Owner>cd…
C:\Documents and Settings>cd…
C:>cd program files
C:\Program Files>cd abattlemap
C:\Program Files\ABattleMap>cd P41.gim
C:\Program Files\ABattleMap\P41.gim>csek.exe sektorinfo.txt sektorinfo.sek(text of sektorinfo.txt appears in console, and sektorinfo.sek appears in P41.gim)
C:\Program Files\ABattleMap\P41.gim>b242map.exe sektorinfo.bmp sektorinfo.map
Loading…
(sektorinfo.map appears in P41.gim)
C:\Program Files\ABattleMap\P41.gim>exitsooo, does anyone know what I did wrong??? Thanks for your help!
Note: the attachment on this post is NOT a functional module. I have attached it (including my new sektorinfo.bmp and sektorinfo.txt) in case anyone can take a look and see why it is not working. If you want the extent of my changes that break the module, use the attachment in this post - those files work fine.
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Lookin good so far. Keep up the good work.
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Lookin good so far. Keep up the good work.
Thanks for the feedback. there are a few things that should change according to the new Errata krieg just released (namely, setup and mech inf attack value), but I’ll wait to see if someone can help me get the new module to work before I update anything.if you wanna change the setup yourself you can just add/remove the appropriate pieces and File>Save As Start.AAM in the ABattlemap\P40.gim folder (and overwrite). Just make sure you use “Save As” again the next time you try to save a game in progress, otherwise it might replace the setup file.
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Excellent work Stoney. I do have one suggestion though. Because this map is already taller than some monitors but not as wide, why don’t you add the tool bar to the side instead of the bottom. I encountered the same problem you did, as soon as I tried to use the unit toolbar the enitre program crashed. I’m going to look at the toolpieces.txt and if I see anything out of place I’ll let you know. I also rather dislike the colors used on this map. I am going to change them to colors used in the original AA50 module. If you want the .bmps to add to your version let me know and I can email them to you.
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Excellent work Stoney. I do have one suggestion though. Because this map is already taller than some monitors but not as wide, why don’t you add the tool bar to the side instead of the bottom. I encountered the same problem you did, as soon as I tried to use the unit toolbar the enitre program crashed. I’m going to look at the toolpieces.txt and if I see anything out of place I’ll let you know. I also rather dislike the colors used on this map. I am going to change them to colors used in the original AA50 module. If you want the .bmps to add to your version let me know and I can email them to you.
Yeah I thought about that I don’t know why I didn’t do that instead. I might do that if someone can figure out what I doing wrong (I’m not gonna make it until I know I’ll be able to use it). I can’t see how the problem would be in the toolpieces files: I attached all of my changes that did not require the making of new sektorinfo files to this post. It includes my new toolpieces, and using only those three new files everything works fine. So the problem is in one (or more) of my new sektorinfo files, which are required in order to have that toolbar thing as a part of the map. If you’re changing colors, feel free to email me your new files, I’ll probably like them better too!
I’m pretty sure Holkann and TMTM have made modules before, so I am hoping they might be able to figure out what I did wrong… hint hint?
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Pacific 40 Battlemap ready- I’m chomping a the bit to play this online here.
Tried to download the map on this thread but it said it was corrupted. :-(
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Tried to download the map on this thread but it said it was corrupted. :-(
You need to use the link provided in the first post to download a playable game. You will need to create an account on that website, but to the best of knowledge it is the only spot the file is hosted.
@Stoney
I have the map and toolpieces done. If you would PM me with you email I can get those sent out to you ASAP. I didnt redo the tool bar on my map, but if you want me to I can start working on that. I’m not that well versed in how to make a sektorinfo map though or how to change the sektorinfo txt file. If you have any tutorials beyond those already linked in this thread that would be appreciated. -
i tried the thread it said access denied.
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you have to register and then you can get the file. registration is free.
Also, Looks like the IPC values of Jehol and Shangtung are switched. Jehol is currently at 2 and Shang at 1 and it should be the opposite.
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Also wrong on the map that i have fixed are the convoy marker in SZ43, the to russia territory that was chinese color, and I am working on a solution to the monoglian inf. If for some reason I cant draw them on the map, we can just place ANZAC inf there.
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you have to register and then you can get the file. registration is free.
Also, Looks like the IPC values of Jehol and Shangtung are switched. Jehol is currently at 2 and Shang at 1 and it should be the opposite.
I can register for a mediafire account and upload a functioning module so that people won’t have to register for FoE and I’ll also correct some errors like the one ksmckay mentioned. Here is a list of all the changes (from the FoE download) I will include. Those in red are updates from what I posted before. The new setup changes are according to Krieg’s unofficial errata.
Start.AAM:
-Added Burma Road NO control marker
-Added Philipines NO control marker
-Added Kwa-Mal NO Control marker
-Added 2 INF to Kwangsi
-Added IPC in hand in the bottom right corner (I don’t think I want to make a SektorInfo.BMP when in 7 months we’re all going to be playing the global game)
-Added remaining Kamikazes to bottom right corner
-Added an airbase and a naval base to the Philippines.
-Removed the minor industrial complex from New Zealand, and changed the major industrial complex in New South Wales to a minor industrial complex.Toolpieces.BMP
-made it more like the toolpieces from AA50
-included damage markers for ICs, ABs, and NBs*
-included a Kamikaze marker
-included fleet markers*
*note: using these will mess with China’s assets calculations in the InfoView windowMap.BMP
-added convoy marker to SZ43
-added Mongolians
-recolored unnamed Russian territory to be RussianSektorInfo.txt/SektorInfo.sek
-Made Shantung IPC value 2
-Made Jehol IPC value 1
-Changed name “Yenisey (Ven)” to “Yenisey (Yen)”
-Moved location of IPC label of Yenisey down to 0000008b 0000002c
-Changed name “Lake” to “Lake Baikal”
-Changed name “Buryatia (Bur)” to “Buryatia (Bry)” (Bur is Burma)
-Changed name “Yukon Territory (Jeh)” to “Yukon Territory (Yuk)”
-Changed name “Celebes (Cal)” to “Celebes (Cel)”If anyone sees any other errors that should be corrected, let me know, and I’ll try to include them. Thanks!
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Also wrong on the map that i have fixed are the convoy marker in SZ43, the to russia territory that was chinese color, and I am working on a solution to the monoglian inf. If for some reason I cant draw them on the map, we can just place ANZAC inf there.
Thanks pitheist. I’ve actually already corrected those, and to save you some work you can download the attachement on this post. It include my latest working files.
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I can register for a mediafire account and upload a functioning module so that people won’t have to register for FoE and I’ll also correct some errors like the one ksmckay mentioned.
That would be much appreciated.
- many to you for your work!
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I recolored the map to make it look more like the map for AA50 did upon its release. I personally do not like the colors that were used in the current P40 module. I have attached Jpegs of my map and toolpieces for everyone to look at. Also, I have emailed the .bmp files to Stoney and I believe he is going to upload them to his mediafire. I would also be willing to email them to anyone who wants the .bmp files to use in their battlemap.
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If you could upload the complete module here that would be great.
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you have to register and then you can get the file. registration is free.
Also, Looks like the IPC values of Jehol and Shangtung are switched. Jehol is currently at 2 and Shang at 1 and it should be the opposite.
I can register for a mediafire account and upload a functioning module so that people won’t have to register for FoE and I’ll also correct some errors like the one ksmckay mentioned. Here is a list of all the changes (from the FoE download) I will include. Those in red are updates from what I posted before. The last two new setup changes are according to Krieg’s unofficial errata.
Start.AAM:
-Added Burma Road NO control marker
-Added Philipines NO control marker
-Added Kwa-Mal NO Control marker
-Added 2 INF to Kwangsi
-Added IPC in hand in the bottom right corner (I don’t think I want to make a SektorInfo.BMP when in 7 months we’re all going to be playing the global game)
-Added remaining Kamikazes to bottom right corner
-moved sub SZ 42 to SZ 47
-Added an airbase and a naval base to the Philippines.
-Removed the minor industrial complex from New Zealand, and changed the major industrial complex in New South Wales to a minor industrial complex.Toolpieces.BMP
-made it more like the toolpieces from AA50
-included damage markers for ICs, ABs, and NBs*
-included a Kamikaze marker
-included fleet markers*
-recolored toolpieces to better fit new map colors (thanks to pitheist314)
*note: using these will mess with China’s assets calculations in the InfoView windowMap.BMP
-added convoy marker to SZ43
-added Mongolians
-recolored unnamed Russian territory to be Russian
-recolored entire map with the intent to make it more appealling (thanks to pitheist314)SektorInfo.txt/SektorInfo.sek
-Made Shantung IPC value 2
-Made Jehol IPC value 1
-Changed name “Yenisey (Ven)” to “Yenisey (Yen)”
-Moved location of IPC label of Yenisey down to 0000008b 0000002c
-Changed name “Lake” to “Lake Baikal”
-Changed name “Buryatia (Bur)” to “Buryatia (Bry)” (Bur is Burma)
-Changed name “Yukon Territory (Jeh)” to “Yukon Territory (Yuk)”
-Changed name “Celebes (Cal)” to “Celebes (Cel)”
-Changed National Objective income to “Oil” incomeBigpieces.bmp
-created file by resizing toolpieces.bmp (let me know if anyone wants to make one of better quality)If anyone sees any other errors that should be corrected, let me know, and I’ll try to include them. Thanks!
Alright here it is! Let me know if anyone has any trouble with it. Thanks to pitheist314 for recoloring the bitmaps and thanks to whoever originally made the toolpieces.bmp file that I borrowed from. I hope they don’t mind :wink:.
Also let me know if anyone notices any errors with anything - IPC values, misspellings, etc. As long as I don’t have to change sector borders it should be easy to fix.
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Nice work on this module, however there is one set-up error. The ANZAC sub should be in SZ47, not SZ42.