Ready. Game on. GL, HF!
Scramble orders?
Yes please - scramble 1 UK FTR thanks
OOL_ BMB followed by UK FTRs followed by US FTRs
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
1 submarine moved from 94 Sea Zone to 96 Sea Zone
1 bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
2 armour moved from Novgorod to Eastern Poland
Combat - Italians
British scrambles 1 units out of Gibraltar to defend against the attack in 94 Sea Zone
British scrambles to create a battle in territory 94 Sea Zone
Battle in 94 Sea Zone
Italians attack with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
British defend with 1 fighter
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport in 94 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
British roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 fighter owned by the British lost in 94 Sea Zone
Italians win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 airfield, 1 bomber, 3 fighters and 1 harbour; Americans defend with 4 fighters
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 bomber and 7 fighters in Gibraltar, round 2 : 7/8 hits, 4,83 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
British win with 1 bomber and 7 fighters remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 aaGun; French defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/7 hits, 2,33 expected hits
French roll dice for 1 aaGun and 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British and 1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun
Casualties for French: 1 infantry
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 fighter moved from 94 Sea Zone to Southern Italy
1 fighter moved from 94 Sea Zone to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 infantry placed in Southern Italy
1 artillery and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,6,5,5,6,2,5,4,1,4,2,5,6
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,4,6,2
Italians collect 8 PUs (10 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
French regular : -0,33
Italians regular : 0,50
British regular : 1,17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 destroyers moved from 64 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 100 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to 96 Sea Zone
Combat - French
Battle in 96 Sea Zone
French attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
French roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
French win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - French
1 fighter moved from 96 Sea Zone to Malta
1 infantry moved from Egypt to Alexandria
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.67
French regular : -2.33
Scramble sz96 and sz112 ?
triplea_40268_6b-ger.tsvg
No scramble, thanks
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Normandy Bordeaux to 108 Sea Zone
1 artillery moved from Normandy Bordeaux to 108 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 3 fighters moved from 93 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Eire
1 fighter moved from Western Germany to 96 Sea Zone
Combat - Germans
Battle in Eire
Battle in 96 Sea Zone
Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 96 Sea Zone
1 destroyer owned by the French lost in 96 Sea Zone
Germans win, taking Eire from Neutral_Allies with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for French: 1 destroyer
Non Combat Move - Germans
2 fighters moved from 96 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Southern Italy
5 armour and 2 mech_infantrys moved from Vologda to Northern Belarus
1 aaGun, 2 artilleries and 3 infantry moved from Novgorod to Northern Belarus
1 infantry moved from Leningrad to Novgorod
1 infantry moved from Leningrad to Northern Belarus
1 aaGun, 1 artillery and 8 infantry moved from Southern Belarus to Northern Belarus
2 armour moved from Eastern Poland to Northern Belarus
1 aaGun, 2 armour, 2 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Northern Belarus
2 artilleries and 8 infantry moved from Poland to Eastern Poland
1 armour moved from Eastern Poland to Northern Belarus
1 bomber moved from Leningrad to Southern Italy
1 armour and 1 mech_infantry moved from Germany to Romania
1 armour and 1 mech_infantry moved from Germany to Romania
1 artillery and 2 infantry moved from Germany to Slovakia Hungary
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
Place Units - Germans
1 fighter placed in Western Germany
1 artillery placed in Normandy Bordeaux
2 armour, 3 artilleries and 5 infantry placed in Germany
1 armour and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,5
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
French regular : 0,67
Germans regular : -0,00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Gorky to Vologda
Russians take Vologda from Germans
2 artilleries and 4 infantry moved from Yaroslavl to Novgorod
2 armour, 4 artilleries, 21 infantry and 2 mech_infantrys moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Southern Belarus
1 infantry moved from Bryansk to Southern Belarus
Combat - Russians
Battle in Novgorod
Russians attack with 2 armour, 6 artilleries, 25 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 6 artilleries, 25 infantry and 2 mech_infantrys in Novgorod, round 2 : 6/35 hits, 8.83 expected hits
Italians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Italians with 2 armour, 6 artilleries, 25 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
1 infantry owned by the Germans lost in Southern Belarus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Southern Belarus to Russia
14 infantry moved from Ukraine to Kursk
3 infantry moved from Rostov to Kursk
3 infantry moved from Stalingrad to Tambov
1 infantry moved from Samara to Russia
2 infantry moved from Urals to Samara
1 aaGun moved from Yaroslavl to Novgorod
1 aaGun and 2 infantry moved from Gorky to Vologda
1 infantry moved from Russia to Smolensk
1 artillery moved from Bryansk to Russia
1 aaGun, 1 artillery and 2 infantry moved from Bryansk to Kursk
1 infantry moved from Russia to Bryansk
Place Units - Russians
2 artilleries, 1 fighter and 7 infantry placed in Russia
2 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : 0.67
Russians regular : -2.17
Scramble sz40 ?
triplea_40268_6b-jap.tsvg
No scramble, thanks
I edit 2 ncm. I forgot to move tac and dd.
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 armour and 1 infantry moved from Malaya to 132 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 132 Sea Zone to 40 Sea Zone
1 armour and 1 infantry moved from 40 Sea Zone to Ceylon
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in Ceylon
Battle in Aleutian Islands
Battle in Dutch New Guinea
Non Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 aaGun, 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from French Indo China to Shan State
3 artilleries and 2 infantry moved from Hunan to Kiangsi
2 aaGuns, 2 artilleries and 8 infantry moved from Korea to Southern Manchuria
1 infantry moved from Anhwe to Shantung
1 infantry moved from Kiangsu to Shantung
1 armour and 1 mech_infantry moved from Kiangsu to Shantung
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Japan to Kyushu
1 tactical_bomber moved from Davao to Shantung
1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
Place Units - Japanese
1 destroyer and 2 submarines placed in 7 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Davao: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Combat Move - British
1 bomber and 3 fighters moved from Gibraltar to 94 Sea Zone
1 submarine moved from 100 Sea Zone to 94 Sea Zone
2 submarines moved from 95 Sea Zone to 94 Sea Zone
3 fighters moved from 99 Sea Zone to 94 Sea Zone
1 fighter moved from United Kingdom to 94 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
Combat - British
Battle in 94 Sea Zone
British attack with 1 bomber, 7 fighters and 3 submarines
Germans defend with 2 fighters; Italians defend with 1 battleship, 1 carrier, 1 cruiser and 1 transport
British roll dice for 3 submarines in 94 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 bomber and 7 fighters in 94 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
Combat Hit Differential Summary :
British regular : 0.00
z94: 5 hits in round 1 - non from subs.
Please give casualties (keeping 2 FTRs?)
Yes, please.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 55 Sea Zone to 46 Sea Zone
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 56 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 46 Sea Zone to 55 Sea Zone
5 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
2 infantry moved from Central United States to 104 Sea Zone
1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 104 Sea Zone to 109 Sea Zone
2 fighters moved from Eastern United States to 109 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 submarine and 1 transport placed in 11 Sea Zone
2 infantry placed in Western United States
Americans undo move 2.
Americans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 2 mech_infantrys
EDIT: Adding units owned by Americans to Western United States: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 bomber and 2 infantry placed in Western United States
2 fighters and 2 tactical_bombers placed in Eastern United States
1 submarine and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Szechwan to Hunan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Szechwan to Yunnan
1 artillery and 5 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 7 infantry in Yunnan, round 2 : 0/8 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 7 infantry in Yunnan, round 3 : 3/8 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Chahar to Shansi
1 fighter moved from Hunan to Shansi
11 infantry moved from Szechwan to Yunnan
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British buy 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 3 fighters moved from Gibraltar to 94 Sea Zone
1 submarine moved from 100 Sea Zone to 94 Sea Zone
2 submarines moved from 95 Sea Zone to 94 Sea Zone
3 fighters moved from 99 Sea Zone to 94 Sea Zone
1 fighter moved from United Kingdom to 94 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
Combat - British
Battle in 94 Sea Zone
British attack with 1 bomber, 7 fighters and 3 submarines
Germans defend with 2 fighters; Italians defend with 1 battleship, 1 carrier, 1 cruiser and 1 transport
British roll dice for 3 submarines in 94 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 bomber and 7 fighters in 94 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 94 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
1 fighter owned by the British lost in 94 Sea Zone
1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 carrier owned by the Italians lost in 94 Sea Zone
British roll dice for 3 submarines in 94 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
1 transport owned by the Italians lost in 94 Sea Zone
British roll dice for 1 bomber and 6 fighters in 94 Sea Zone, round 3 : 3/7 hits, 3.50 expected hits
Italians roll dice for 2 fighters in 94 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the British lost in 94 Sea Zone
2 fighters owned by the Germans lost in 94 Sea Zone
British win with 1 bomber, 5 fighters and 3 submarines remaining. Battle score for attacker is 51
Casualties for British: 2 fighters
Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser and 1 transport
Casualties for Germans: 2 fighters
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 94 Sea Zone: 3 fighters
EDIT: Adding units owned by British to 99 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
2 fighters moved from 94 Sea Zone to Gibraltar
1 bomber moved from 94 Sea Zone to Gibraltar
2 infantry moved from Egypt to Trans-Jordan
1 transport moved from 72 Sea Zone to 73 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 aaGun and 2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 fighter moved from Yunnan to Eastern India
1 infantry moved from Eastern India to Burma
Place Units - British
3 submarines placed in 83 Sea Zone
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,5,2,5,3,5,2,6,2,6
British collect 26 PUs (8 lost to blockades); end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 armour and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,6,5,1,4,2,2,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 1 armour and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : -0.17
Italians regular : -2.00
Japanese regular : -0.33
British regular : 0.50
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Algeria
1 artillery and 1 infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Algeria
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1,17 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
1 fighter moved from Algeria to Libya
1 bomber moved from Egypt to Libya
2 armour moved from Eastern Poland to Leningrad
1 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 artillery placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,5,5,1,1,1,6,2,4,6,2,4,2
Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
French regular : -0,33
Italians regular : -0,17
British AA : -0,17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
2 infantry moved from New Guinea to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Dutch New Guinea, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC roll dice for 1 artillery and 2 infantry in Dutch New Guinea, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 1 artillery and 2 infantry in Dutch New Guinea, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 5 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to 55 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 transports placed in 64 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from Malta to Egypt
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : -0.33
Scramble Greece and intercept in UK ?
triplea_40268_7b-ger.tsvg
No scramble
No intercept
Thanks
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 9 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bulgaria to Greece
2 armour and 2 mech_infantrys moved from Romania to Greece
1 tactical_bomber moved from Southern Italy to Greece
1 infantry moved from Eire to Scotland
Germans take Scotland from British
1 bomber moved from Southern Italy to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Battle in Greece
Germans attack with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 3/6 hits, 2,50 expected hits
British roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Greece
2 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 artillery moved from Eire to 112 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Norway
2 fighters moved from United Kingdom to 115 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Western Germany to Leningrad
2 aaGuns, 8 armour, 3 artilleries, 12 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Northern Belarus to Leningrad
1 infantry moved from Archangel to Leningrad
1 armour and 2 mech_infantrys moved from Eastern Poland to Leningrad
1 infantry moved from Eastern Poland to Northern Belarus
1 artillery moved from Eastern Poland to Baltic States
3 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
3 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
3 armour moved from Western Ukraine to Eastern Poland
2 armour moved from Germany to Eastern Poland
3 artilleries and 5 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 tactical_bomber moved from Greece to Western Ukraine
Place Units - Germans
1 submarine placed in 115 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
2 artilleries and 8 infantry placed in Germany
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,6,1,3,3,1,3,1,4,2,2,2,1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,5
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
British AA : -0,17
Germans regular : 0,50
British regular : 0,33