Game History
Round: 4 Purchase Units - Ottomans Note to players Ottomans: <body><b>All powers can now produce tank units!<b></body> Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction Ottomans buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Ottomans 1 artillery and 10 infantry moved from Ankara to Syrian Desert 2 infantry moved from Constantinople to Ankara 3 infantry moved from Constantinople to Smyrna 1 infantry moved from Smyrna to Syrian Desert Combat - Ottomans Ottomans has abandoned SZ 10 to Russians Ottomans has abandoned SZ 18 to Italians Combat Move - Ottomans Trigger ChangeToKielMine: Germans captures territory SZ 10 Trigger ChangeToTriesteMine: AustroHungarians captures territory SZ 18 Place Units - Ottomans 6 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 16 PUs; end with 16 PUsD-Day: TGC (Allies) vs Kwas (German)
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Game 4 of this fine game.
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AA fire in G39: [dice 1d6]
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1d6: 3
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1d6: 5
1d6: 5 -
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A1 EoC edit.tsvg I just realized that there was an AA gun in G10 and completely forgot it was there. I displaced it to Utah which was the coin flip I was mulling over in the video. Hope that’s okay. It was not my intent to eat two AA shots on A1.
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was just about to message you about that lol
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@kwaspek104 In our last game (and in my previous game with Ragnell as well) that territory was cleared by the USA on A1 and it got stuck in my head that that was a “safe” tmove.
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@dicebot
A1 reinforcements:
USA: [dice 2d6]
UK: [dice 2d6] -
2d6: 1, 4
2d6: 3, 6 -
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G1 reinforcements:
Rennes: [dice 2d6]
Rouen: [dice 2d6] -
2d6: 4, 4
2d6: 4, 2 -
rolling for fighters for reinforcements in order of appearance:
Rennes [dice 8d6]
Rouen [dice 6d6] -
8d6: 5, 4, 2, 5, 1, 6, 6, 5
6d6: 4, 3, 6, 6, 1, 5 -
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